1*4bdc9457SAndroid Build Coastguard Worker // Copyright 2020 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker //
3*4bdc9457SAndroid Build Coastguard Worker // This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker // LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker
6*4bdc9457SAndroid Build Coastguard Worker #include <assert.h>
7*4bdc9457SAndroid Build Coastguard Worker #include <stddef.h>
8*4bdc9457SAndroid Build Coastguard Worker
9*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/common.h>
10*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/math.h>
11*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/math-stubs.h>
12*4bdc9457SAndroid Build Coastguard Worker
13*4bdc9457SAndroid Build Coastguard Worker
xnn_math_f32_expm1minus__scalar_rr2_p5(size_t n,const float * input,float * output)14*4bdc9457SAndroid Build Coastguard Worker void xnn_math_f32_expm1minus__scalar_rr2_p5(
15*4bdc9457SAndroid Build Coastguard Worker size_t n,
16*4bdc9457SAndroid Build Coastguard Worker const float* input,
17*4bdc9457SAndroid Build Coastguard Worker float* output)
18*4bdc9457SAndroid Build Coastguard Worker {
19*4bdc9457SAndroid Build Coastguard Worker assert(n % (4 * sizeof(float)) == 0);
20*4bdc9457SAndroid Build Coastguard Worker
21*4bdc9457SAndroid Build Coastguard Worker // Large number such that ulp(magic bias) == 1 and magic bias === 127 mod 2**22.
22*4bdc9457SAndroid Build Coastguard Worker const float vmagic_bias = 0x1.8000FEp23f;
23*4bdc9457SAndroid Build Coastguard Worker const float vlog2e = 0x1.715476p+0f;
24*4bdc9457SAndroid Build Coastguard Worker // The largest x for which expm1f(x) is saturated at -1.0f.
25*4bdc9457SAndroid Build Coastguard Worker const float vsat_cutoff = -0x1.154246p+4f;
26*4bdc9457SAndroid Build Coastguard Worker // Last 5 bits are zeroes
27*4bdc9457SAndroid Build Coastguard Worker const float vminus_ln2_hi = -0x1.62E440p-1f;
28*4bdc9457SAndroid Build Coastguard Worker const float vminus_ln2_lo = 0x1.0105C6p-21f;
29*4bdc9457SAndroid Build Coastguard Worker // Coefficient of polynomial approximation
30*4bdc9457SAndroid Build Coastguard Worker // exp(t) - 1 ~ t * (1 + t * (c2 + t * (c3 + t * (c4 + t * c5))))
31*4bdc9457SAndroid Build Coastguard Worker // on [-log(2)/2, log(2)/2]
32*4bdc9457SAndroid Build Coastguard Worker const float vc5 = 0x1.113780p-7f;
33*4bdc9457SAndroid Build Coastguard Worker const float vc4 = 0x1.5704DCp-5f;
34*4bdc9457SAndroid Build Coastguard Worker const float vc3 = 0x1.555634p-3f;
35*4bdc9457SAndroid Build Coastguard Worker const float vc2 = 0x1.FFFE70p-2f;
36*4bdc9457SAndroid Build Coastguard Worker const float vone = 1.0f;
37*4bdc9457SAndroid Build Coastguard Worker
38*4bdc9457SAndroid Build Coastguard Worker for (; n != 0; n -= sizeof(float)) {
39*4bdc9457SAndroid Build Coastguard Worker float vx = *input++;
40*4bdc9457SAndroid Build Coastguard Worker
41*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument n := round(x / log(2)).
42*4bdc9457SAndroid Build Coastguard Worker // We do it by adding a large number (magic bias), which cause rounding of the result to integer, then subtracing
43*4bdc9457SAndroid Build Coastguard Worker // the large number back. The trick with adding large number is valid only within certain bounds
44*4bdc9457SAndroid Build Coastguard Worker // (|x / log(2)| <= 2**22, i.e. |x| <= 0x1.62E43p+21 = 2907270.0), but that is acceptable, because inputs x are
45*4bdc9457SAndroid Build Coastguard Worker // restricted to [-17.328680, 0].
46*4bdc9457SAndroid Build Coastguard Worker // Note that addition-subtraction of the large number doesn't cause overflow for inputs in this range.
47*4bdc9457SAndroid Build Coastguard Worker float vn = vx * vlog2e + vmagic_bias;
48*4bdc9457SAndroid Build Coastguard Worker
49*4bdc9457SAndroid Build Coastguard Worker // Create a floating-point number s (scale) such that s == 2**n for valid inputs, i.e.
50*4bdc9457SAndroid Build Coastguard Worker // -17.328680 <= x <= 0.0, and -25 <= n <= 0 accordingly.
51*4bdc9457SAndroid Build Coastguard Worker float vs = uint32_as_float(float_as_uint32(vn) << 23);
52*4bdc9457SAndroid Build Coastguard Worker
53*4bdc9457SAndroid Build Coastguard Worker // Subtract the large number back to get final n := round(x / log(2)).
54*4bdc9457SAndroid Build Coastguard Worker vn -= vmagic_bias;
55*4bdc9457SAndroid Build Coastguard Worker
56*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument t := x - n * log(2).
57*4bdc9457SAndroid Build Coastguard Worker // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy.
58*4bdc9457SAndroid Build Coastguard Worker float vt = vn * vminus_ln2_hi + vx;
59*4bdc9457SAndroid Build Coastguard Worker vt = vn * vminus_ln2_lo + vt;
60*4bdc9457SAndroid Build Coastguard Worker
61*4bdc9457SAndroid Build Coastguard Worker // The function saturates at -1 for large negative inputs: expm1f(x) == -1.0f for x <= sat_cutoff ~= -17.328680.
62*4bdc9457SAndroid Build Coastguard Worker // To guarantee this behaviour, we zero out s (scale) and t (reduced argument) for x <= sat_cutoff.
63*4bdc9457SAndroid Build Coastguard Worker if XNN_UNPREDICTABLE(vx <= vsat_cutoff) {
64*4bdc9457SAndroid Build Coastguard Worker vs = 0.0f;
65*4bdc9457SAndroid Build Coastguard Worker vt = 0.0f;
66*4bdc9457SAndroid Build Coastguard Worker }
67*4bdc9457SAndroid Build Coastguard Worker
68*4bdc9457SAndroid Build Coastguard Worker // Compute degree-5 polynomial approximation for exp(t) - 1 on [-log(2)/2, log(2)/2].
69*4bdc9457SAndroid Build Coastguard Worker // P(t) = t * (1 + t * (c2 + t * (c3 + t * (c4 + t * c5))))
70*4bdc9457SAndroid Build Coastguard Worker // = t + t * (t * (c2 + t * (c3 + t * (c4 + t * c5)))) = t + t * p
71*4bdc9457SAndroid Build Coastguard Worker float vp = vc5 * vt + vc4;
72*4bdc9457SAndroid Build Coastguard Worker vp = vp * vt + vc3;
73*4bdc9457SAndroid Build Coastguard Worker vp = vp * vt + vc2;
74*4bdc9457SAndroid Build Coastguard Worker vp *= vt;
75*4bdc9457SAndroid Build Coastguard Worker
76*4bdc9457SAndroid Build Coastguard Worker // Reconstruct the exp(x) - 1 value:
77*4bdc9457SAndroid Build Coastguard Worker // exp(x) - 1 = s * (1 + t * (1 + t * (c2 + t * (c3 + t * (c4 + t * c5))))) - 1
78*4bdc9457SAndroid Build Coastguard Worker // = (s - 1) + s * (t + t * p)
79*4bdc9457SAndroid Build Coastguard Worker // = ((t * s) + (t * s) * p) + (s - 1)
80*4bdc9457SAndroid Build Coastguard Worker vt *= vs;
81*4bdc9457SAndroid Build Coastguard Worker const float vsm1 = vs - vone;
82*4bdc9457SAndroid Build Coastguard Worker vp = vp * vt + vt;
83*4bdc9457SAndroid Build Coastguard Worker const float vf = vp + vsm1;
84*4bdc9457SAndroid Build Coastguard Worker
85*4bdc9457SAndroid Build Coastguard Worker *output++ = vf;
86*4bdc9457SAndroid Build Coastguard Worker }
87*4bdc9457SAndroid Build Coastguard Worker }
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