xref: /aosp_15_r20/external/XNNPACK/src/math/expm1minus-f32-neonfma-rr1-lut16-p3.c (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker // Copyright 2020 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker //
3*4bdc9457SAndroid Build Coastguard Worker // This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker // LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker 
6*4bdc9457SAndroid Build Coastguard Worker #include <assert.h>
7*4bdc9457SAndroid Build Coastguard Worker #include <stddef.h>
8*4bdc9457SAndroid Build Coastguard Worker 
9*4bdc9457SAndroid Build Coastguard Worker #include <arm_neon.h>
10*4bdc9457SAndroid Build Coastguard Worker 
11*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/common.h>
12*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/math-stubs.h>
13*4bdc9457SAndroid Build Coastguard Worker 
14*4bdc9457SAndroid Build Coastguard Worker 
15*4bdc9457SAndroid Build Coastguard Worker // Table of exp2(k / 16) values decremented (as integer) by (k << 19), k = 0..15
16*4bdc9457SAndroid Build Coastguard Worker extern XNN_INTERNAL const float xnn_table_exp2minus_k_over_16[16];
17*4bdc9457SAndroid Build Coastguard Worker 
xnn_math_f32_expm1minus__neonfma_rr1_lut16_p3(size_t n,const float * input,float * output)18*4bdc9457SAndroid Build Coastguard Worker void xnn_math_f32_expm1minus__neonfma_rr1_lut16_p3(
19*4bdc9457SAndroid Build Coastguard Worker     size_t n,
20*4bdc9457SAndroid Build Coastguard Worker     const float* input,
21*4bdc9457SAndroid Build Coastguard Worker     float* output)
22*4bdc9457SAndroid Build Coastguard Worker {
23*4bdc9457SAndroid Build Coastguard Worker   assert(n % (4 * sizeof(float)) == 0);
24*4bdc9457SAndroid Build Coastguard Worker 
25*4bdc9457SAndroid Build Coastguard Worker   // The largest x for which expm1f(x) is saturated at -1.0f.
26*4bdc9457SAndroid Build Coastguard Worker   const float32x4_t vsat_cutoff = vmovq_n_f32(-0x1.154246p+4f);
27*4bdc9457SAndroid Build Coastguard Worker   // Large number such that ulp(magic bias) == exp2(-4)
28*4bdc9457SAndroid Build Coastguard Worker   const float32x4_t vmagic_bias = vmovq_n_f32(0x1.800000p19f);
29*4bdc9457SAndroid Build Coastguard Worker   const float32x4_t vlog2e = vmovq_n_f32(0x1.715476p+0f);
30*4bdc9457SAndroid Build Coastguard Worker   // Mask for the lowest 4 bits
31*4bdc9457SAndroid Build Coastguard Worker   const int32x4_t vindex_mask = vmovq_n_s32(0xF);
32*4bdc9457SAndroid Build Coastguard Worker   const float32x4_t vminus_ln2 = vmovq_n_f32(-0x1.62E430p-1f);
33*4bdc9457SAndroid Build Coastguard Worker   // Coefficient of polynomial approximation
34*4bdc9457SAndroid Build Coastguard Worker   //   exp(t) - 1 ~ t * (1 + t * (c2 + t * c3))
35*4bdc9457SAndroid Build Coastguard Worker   // on [-log(2)/32, log(2)/32]
36*4bdc9457SAndroid Build Coastguard Worker   const float32x4_t vc3 = vmovq_n_f32(0x1.55561Cp-3f);
37*4bdc9457SAndroid Build Coastguard Worker   const float32x4_t vc2 = vmovq_n_f32(0x1.0001ECp-1f);
38*4bdc9457SAndroid Build Coastguard Worker   const float32x4_t vone = vmovq_n_f32(1.0f);
39*4bdc9457SAndroid Build Coastguard Worker 
40*4bdc9457SAndroid Build Coastguard Worker   for (; n != 0; n -= 4 * sizeof(float)) {
41*4bdc9457SAndroid Build Coastguard Worker     float32x4_t vx = vld1q_f32(input); input += 4;
42*4bdc9457SAndroid Build Coastguard Worker 
43*4bdc9457SAndroid Build Coastguard Worker     // The function saturates at -1 for large negative inputs: expm1f(x) == -1.0f for x <= sat_cutoff ~= -17.328680.
44*4bdc9457SAndroid Build Coastguard Worker     // To guarantee this behaviour, we clip input at sat_cutoff, and leverage the fact that for our implementation
45*4bdc9457SAndroid Build Coastguard Worker     // expm1f(sat_cutoff) == -1.0f. NaN inputs are passed unchanged.
46*4bdc9457SAndroid Build Coastguard Worker     vx = vmaxq_f32(vx, vsat_cutoff);
47*4bdc9457SAndroid Build Coastguard Worker 
48*4bdc9457SAndroid Build Coastguard Worker     // Compute reduced argument n := round(x / log(2), 4).
49*4bdc9457SAndroid Build Coastguard Worker     // We do it by adding a large number (magic bias), which cause rounding of the result to 4 fractional bits, then
50*4bdc9457SAndroid Build Coastguard Worker     // subtracing the large number back. The addition is combined with multiplication by log2e into a single FMA
51*4bdc9457SAndroid Build Coastguard Worker     // instruction. The trick with adding large number is valid only within certain bounds (|x / log(2)| <= 2**18, i.e.
52*4bdc9457SAndroid Build Coastguard Worker     // |x| <= 0x1.62E43p+17 = 181704.375), but that is acceptable, because inputs x are restricted to [-17.328680, 0].
53*4bdc9457SAndroid Build Coastguard Worker     // Note that addition-subtraction of the large number doesn't cause overflow for inputs in this range.
54*4bdc9457SAndroid Build Coastguard Worker     float32x4_t vn = vfmaq_f32(vmagic_bias, vx, vlog2e);
55*4bdc9457SAndroid Build Coastguard Worker 
56*4bdc9457SAndroid Build Coastguard Worker     // Create a floating-point number s (scale) such that s := 2**n for valid inputs, i.e. -17.328680 <= x <= 0.0. As n
57*4bdc9457SAndroid Build Coastguard Worker     // has 4 fractional bits, we split s == 2**n = 2**int(n) * 2**frac(n). We create s in two steps:
58*4bdc9457SAndroid Build Coastguard Worker     // 1. Fetch 2**frac(n) from the table using the 4 low bits of n, as integer. Note that the fetched values are in
59*4bdc9457SAndroid Build Coastguard Worker     //    the [1.0, 2.0) range, i.e. their floating-point exponent is 0.
60*4bdc9457SAndroid Build Coastguard Worker     // 2. Adjust fecthed value by addition of int(n) to its floating-point exponent. The result is always a normalized
61*4bdc9457SAndroid Build Coastguard Worker     //    number, because for -17.328680 <= x <= 0.0 we have -25 <= int(n) <= 0, and thus the adjusted exponent is not
62*4bdc9457SAndroid Build Coastguard Worker     //    lower than -25.
63*4bdc9457SAndroid Build Coastguard Worker     //
64*4bdc9457SAndroid Build Coastguard Worker     // Shift bits 4:12 into 23:31 (position of floating-point exponent).
65*4bdc9457SAndroid Build Coastguard Worker     const int32x4_t ven = vshlq_n_s32(vreinterpretq_s32_f32(vn), 19);
66*4bdc9457SAndroid Build Coastguard Worker 
67*4bdc9457SAndroid Build Coastguard Worker     // Use bits 0:4 of n, as integer, as an index for table lookup of l := 2**frac(n).
68*4bdc9457SAndroid Build Coastguard Worker     const uint64x2_t vidx = vreinterpretq_u64_s32(vshlq_n_s32(vandq_s32(vreinterpretq_s32_f32(vn), vindex_mask), 2));
69*4bdc9457SAndroid Build Coastguard Worker     const uint64_t vidx_lo = vgetq_lane_u64(vidx, 0);
70*4bdc9457SAndroid Build Coastguard Worker     const uint64_t vidx_hi = vgetq_lane_u64(vidx, 1);
71*4bdc9457SAndroid Build Coastguard Worker     float32x2_t vl_lo = vld1_dup_f32((const float*) ((uintptr_t) xnn_table_exp2minus_k_over_16 + (uint32_t) vidx_lo));
72*4bdc9457SAndroid Build Coastguard Worker     float32x2_t vl_hi = vld1_dup_f32((const float*) ((uintptr_t) xnn_table_exp2minus_k_over_16 + (uint32_t) vidx_hi));
73*4bdc9457SAndroid Build Coastguard Worker     vl_lo = vld1_lane_f32((const float*) ((uintptr_t) xnn_table_exp2minus_k_over_16 + (uint32_t) (vidx_lo >> 32)), vl_lo, 1);
74*4bdc9457SAndroid Build Coastguard Worker     vl_hi = vld1_lane_f32((const float*) ((uintptr_t) xnn_table_exp2minus_k_over_16 + (uint32_t) (vidx_hi >> 32)), vl_hi, 1);
75*4bdc9457SAndroid Build Coastguard Worker     const float32x4_t vl = vcombine_f32(vl_lo, vl_hi);
76*4bdc9457SAndroid Build Coastguard Worker 
77*4bdc9457SAndroid Build Coastguard Worker     // Adjust exponent of the value l fetched from the table to get the final s value.
78*4bdc9457SAndroid Build Coastguard Worker     const float32x4_t vs = vreinterpretq_f32_s32(vaddq_s32(vreinterpretq_s32_f32(vl), ven));
79*4bdc9457SAndroid Build Coastguard Worker 
80*4bdc9457SAndroid Build Coastguard Worker     // Subtract the large number back to get final n := round(x / log(2), 4).
81*4bdc9457SAndroid Build Coastguard Worker     vn = vsubq_f32(vn, vmagic_bias);
82*4bdc9457SAndroid Build Coastguard Worker 
83*4bdc9457SAndroid Build Coastguard Worker     // Compute reduced argument t := x - n * log(2).
84*4bdc9457SAndroid Build Coastguard Worker     float32x4_t vt = vfmaq_f32(vx, vn, vminus_ln2);
85*4bdc9457SAndroid Build Coastguard Worker 
86*4bdc9457SAndroid Build Coastguard Worker     // Compute degree-3 polynomial approximation for exp(t) - 1 on [-log(2)/32, log(2)/32].
87*4bdc9457SAndroid Build Coastguard Worker     //   P(t) = t * (1 + t * (c2 + t * c3)) = t + t * (t * (c2 + t * c3)) = t + t * p
88*4bdc9457SAndroid Build Coastguard Worker     float32x4_t vp = vfmaq_f32(vc2, vc3, vt);
89*4bdc9457SAndroid Build Coastguard Worker     vp = vmulq_f32(vp, vt);
90*4bdc9457SAndroid Build Coastguard Worker 
91*4bdc9457SAndroid Build Coastguard Worker     // Reconstruct the exp(x) - 1 value:
92*4bdc9457SAndroid Build Coastguard Worker     //   exp(x) - 1 = s * (1 + t * (1 + t * (c2 + t * c3))) - 1
93*4bdc9457SAndroid Build Coastguard Worker     //              = (s - 1) + s * (t + t * p)
94*4bdc9457SAndroid Build Coastguard Worker     //              = ((t * s) + (t * s) * p) + (s - 1)
95*4bdc9457SAndroid Build Coastguard Worker     vt = vmulq_f32(vt, vs);
96*4bdc9457SAndroid Build Coastguard Worker     const float32x4_t vsm1 = vsubq_f32(vs, vone);
97*4bdc9457SAndroid Build Coastguard Worker     vp = vfmaq_f32(vt, vp, vt);
98*4bdc9457SAndroid Build Coastguard Worker     const float32x4_t vf = vaddq_f32(vp, vsm1);
99*4bdc9457SAndroid Build Coastguard Worker 
100*4bdc9457SAndroid Build Coastguard Worker     vst1q_f32(output, vf); output += 4;
101*4bdc9457SAndroid Build Coastguard Worker   }
102*4bdc9457SAndroid Build Coastguard Worker }
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