1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2020 Google LLC 2*4bdc9457SAndroid Build Coastguard Worker// 3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the 4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree. 5*4bdc9457SAndroid Build Coastguard Worker 6*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE % 4 == 0 7*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE >= 4 8*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ" 9*4bdc9457SAndroid Build Coastguard Worker$assert OP in ["ABS", "NEG", "SQR"] 10*4bdc9457SAndroid Build Coastguard Worker#include <assert.h> 11*4bdc9457SAndroid Build Coastguard Worker 12*4bdc9457SAndroid Build Coastguard Worker#include <arm_neon.h> 13*4bdc9457SAndroid Build Coastguard Worker 14*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h> 15*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vunary.h> 16*4bdc9457SAndroid Build Coastguard Worker 17*4bdc9457SAndroid Build Coastguard Worker 18*4bdc9457SAndroid Build Coastguard Worker$VOPQ_F32 = { 19*4bdc9457SAndroid Build Coastguard Worker$ "ABS": lambda x: "vabsq_f32(%s)" % x, 20*4bdc9457SAndroid Build Coastguard Worker$ "NEG": lambda x: "vnegq_f32(%s)" % x, 21*4bdc9457SAndroid Build Coastguard Worker$ "SQR": lambda x: "vmulq_f32(%s, %s)" % (x, x), 22*4bdc9457SAndroid Build Coastguard Worker$}[OP] 23*4bdc9457SAndroid Build Coastguard Worker$PARAMS = { 24*4bdc9457SAndroid Build Coastguard Worker$ "ABS": "xnn_f32_abs_params", 25*4bdc9457SAndroid Build Coastguard Worker$ "NEG": "xnn_f32_neg_params", 26*4bdc9457SAndroid Build Coastguard Worker$ "SQR": "xnn_f32_default_params", 27*4bdc9457SAndroid Build Coastguard Worker$}[OP] 28*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_v${OP.lower()}_ukernel__neon_x${BATCH_TILE}( 29*4bdc9457SAndroid Build Coastguard Worker size_t n, 30*4bdc9457SAndroid Build Coastguard Worker const float* x, 31*4bdc9457SAndroid Build Coastguard Worker float* y, 32*4bdc9457SAndroid Build Coastguard Worker const union ${PARAMS} params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS 33*4bdc9457SAndroid Build Coastguard Worker{ 34*4bdc9457SAndroid Build Coastguard Worker assert(n != 0); 35*4bdc9457SAndroid Build Coastguard Worker assert(n % sizeof(float) == 0); 36*4bdc9457SAndroid Build Coastguard Worker assert(x != NULL); 37*4bdc9457SAndroid Build Coastguard Worker assert(y != NULL); 38*4bdc9457SAndroid Build Coastguard Worker 39*4bdc9457SAndroid Build Coastguard Worker for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) { 40*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 41*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vx${ABC[N:N+4]} = vld1q_f32(x); x += 4; 42*4bdc9457SAndroid Build Coastguard Worker 43*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 44*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vy${ABC[N:N+4]} = ${VOPQ_F32("vx" + ABC[N:N+4])}; 45*4bdc9457SAndroid Build Coastguard Worker 46*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 47*4bdc9457SAndroid Build Coastguard Worker vst1q_f32(y, vy${ABC[N:N+4]}); y += 4; 48*4bdc9457SAndroid Build Coastguard Worker } 49*4bdc9457SAndroid Build Coastguard Worker $if BATCH_TILE > 4: 50*4bdc9457SAndroid Build Coastguard Worker for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) { 51*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vx = vld1q_f32(x); x += 4; 52*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vy = ${VOPQ_F32("vx")}; 53*4bdc9457SAndroid Build Coastguard Worker vst1q_f32(y, vy); y += 4; 54*4bdc9457SAndroid Build Coastguard Worker } 55*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(n != 0) { 56*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vx = vld1q_f32(x); 57*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vy = ${VOPQ_F32("vx")}; 58*4bdc9457SAndroid Build Coastguard Worker float32x2_t vy_lo = vget_low_f32(vy); 59*4bdc9457SAndroid Build Coastguard Worker if (n & (2 * sizeof(float))) { 60*4bdc9457SAndroid Build Coastguard Worker vst1_f32(y, vy_lo); y += 2; 61*4bdc9457SAndroid Build Coastguard Worker vy_lo = vget_high_f32(vy); 62*4bdc9457SAndroid Build Coastguard Worker } 63*4bdc9457SAndroid Build Coastguard Worker if (n & (1 * sizeof(float))) { 64*4bdc9457SAndroid Build Coastguard Worker vst1_lane_f32(y, vy_lo, 0); 65*4bdc9457SAndroid Build Coastguard Worker } 66*4bdc9457SAndroid Build Coastguard Worker } 67*4bdc9457SAndroid Build Coastguard Worker} 68