xref: /aosp_15_r20/external/XNNPACK/src/f32-vsqrt/wasmsimd-sqrt.c.in (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2020 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker//
3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker
6*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE % 4 == 0
7*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE >= 4
8*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
9*4bdc9457SAndroid Build Coastguard Worker#include <assert.h>
10*4bdc9457SAndroid Build Coastguard Worker#include <math.h>
11*4bdc9457SAndroid Build Coastguard Worker
12*4bdc9457SAndroid Build Coastguard Worker#include <wasm_simd128.h>
13*4bdc9457SAndroid Build Coastguard Worker
14*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h>
15*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vunary.h>
16*4bdc9457SAndroid Build Coastguard Worker
17*4bdc9457SAndroid Build Coastguard Worker
18*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_vsqrt_ukernel__wasmsimd_sqrt_x${BATCH_TILE}(
19*4bdc9457SAndroid Build Coastguard Worker    size_t n,
20*4bdc9457SAndroid Build Coastguard Worker    const float* x,
21*4bdc9457SAndroid Build Coastguard Worker    float* y,
22*4bdc9457SAndroid Build Coastguard Worker    const union xnn_f32_sqrt_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS
23*4bdc9457SAndroid Build Coastguard Worker{
24*4bdc9457SAndroid Build Coastguard Worker  assert(n != 0);
25*4bdc9457SAndroid Build Coastguard Worker  assert(n % sizeof(float) == 0);
26*4bdc9457SAndroid Build Coastguard Worker
27*4bdc9457SAndroid Build Coastguard Worker  $if BATCH_TILE > 4:
28*4bdc9457SAndroid Build Coastguard Worker    for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) {
29*4bdc9457SAndroid Build Coastguard Worker      const v128_t vx${ABC[0:4]} = wasm_v128_load(x);
30*4bdc9457SAndroid Build Coastguard Worker      $for N in range(4, BATCH_TILE, 4):
31*4bdc9457SAndroid Build Coastguard Worker        const v128_t vx${ABC[N:N+4]} = wasm_v128_load(x + ${N});
32*4bdc9457SAndroid Build Coastguard Worker      x += ${BATCH_TILE};
33*4bdc9457SAndroid Build Coastguard Worker
34*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
35*4bdc9457SAndroid Build Coastguard Worker        const v128_t vy${ABC[N:N+4]} = wasm_f32x4_sqrt(vx${ABC[N:N+4]});
36*4bdc9457SAndroid Build Coastguard Worker
37*4bdc9457SAndroid Build Coastguard Worker      wasm_v128_store(y, vy${ABC[0:4]});
38*4bdc9457SAndroid Build Coastguard Worker      $for N in range(4, BATCH_TILE, 4):
39*4bdc9457SAndroid Build Coastguard Worker        wasm_v128_store(y + ${N}, vy${ABC[N:N+4]});
40*4bdc9457SAndroid Build Coastguard Worker      y += ${BATCH_TILE};
41*4bdc9457SAndroid Build Coastguard Worker    }
42*4bdc9457SAndroid Build Coastguard Worker  for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) {
43*4bdc9457SAndroid Build Coastguard Worker    const v128_t vx = wasm_v128_load(x);
44*4bdc9457SAndroid Build Coastguard Worker    x += 4;
45*4bdc9457SAndroid Build Coastguard Worker    const v128_t vy = wasm_f32x4_sqrt(vx);
46*4bdc9457SAndroid Build Coastguard Worker    wasm_v128_store(y, vy);
47*4bdc9457SAndroid Build Coastguard Worker    y += 4;
48*4bdc9457SAndroid Build Coastguard Worker  }
49*4bdc9457SAndroid Build Coastguard Worker  if XNN_UNLIKELY(n != 0) {
50*4bdc9457SAndroid Build Coastguard Worker    const v128_t vx = wasm_v128_load(x);
51*4bdc9457SAndroid Build Coastguard Worker    v128_t vy = wasm_f32x4_sqrt(vx);
52*4bdc9457SAndroid Build Coastguard Worker    if (n & (2 * sizeof(float))) {
53*4bdc9457SAndroid Build Coastguard Worker      *((double*) y) = wasm_f64x2_extract_lane(vy, 0);
54*4bdc9457SAndroid Build Coastguard Worker      vy = wasm_v64x2_shuffle(vy, vy, 1, 1);
55*4bdc9457SAndroid Build Coastguard Worker      y += 2;
56*4bdc9457SAndroid Build Coastguard Worker    }
57*4bdc9457SAndroid Build Coastguard Worker    if (n & (1 * sizeof(float))) {
58*4bdc9457SAndroid Build Coastguard Worker      *y = wasm_f32x4_extract_lane(vy, 0);
59*4bdc9457SAndroid Build Coastguard Worker    }
60*4bdc9457SAndroid Build Coastguard Worker  }
61*4bdc9457SAndroid Build Coastguard Worker}
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