1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2020 Google LLC 2*4bdc9457SAndroid Build Coastguard Worker// 3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the 4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree. 5*4bdc9457SAndroid Build Coastguard Worker 6*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE % 4 == 0 7*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE >= 4 8*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ" 9*4bdc9457SAndroid Build Coastguard Worker#include <assert.h> 10*4bdc9457SAndroid Build Coastguard Worker#include <math.h> 11*4bdc9457SAndroid Build Coastguard Worker 12*4bdc9457SAndroid Build Coastguard Worker#include <arm_neon.h> 13*4bdc9457SAndroid Build Coastguard Worker 14*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h> 15*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vunary.h> 16*4bdc9457SAndroid Build Coastguard Worker 17*4bdc9457SAndroid Build Coastguard Worker 18*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_vsqrt_ukernel__neon_sqrt_x${BATCH_TILE}( 19*4bdc9457SAndroid Build Coastguard Worker size_t n, 20*4bdc9457SAndroid Build Coastguard Worker const float* x, 21*4bdc9457SAndroid Build Coastguard Worker float* y, 22*4bdc9457SAndroid Build Coastguard Worker const union xnn_f32_sqrt_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS 23*4bdc9457SAndroid Build Coastguard Worker{ 24*4bdc9457SAndroid Build Coastguard Worker assert(n != 0); 25*4bdc9457SAndroid Build Coastguard Worker assert(n % sizeof(float) == 0); 26*4bdc9457SAndroid Build Coastguard Worker 27*4bdc9457SAndroid Build Coastguard Worker $if BATCH_TILE > 4: 28*4bdc9457SAndroid Build Coastguard Worker for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) { 29*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 30*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vx${ABC[N:N+4]} = vld1q_f32(x); x += 4; 31*4bdc9457SAndroid Build Coastguard Worker 32*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 33*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vy${ABC[N:N+4]} = vsqrtq_f32(vx${ABC[N:N+4]}); 34*4bdc9457SAndroid Build Coastguard Worker 35*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 36*4bdc9457SAndroid Build Coastguard Worker vst1q_f32(y, vy${ABC[N:N+4]}); y += 4; 37*4bdc9457SAndroid Build Coastguard Worker } 38*4bdc9457SAndroid Build Coastguard Worker for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) { 39*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vx = vld1q_f32(x); x += 4; 40*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vy = vsqrtq_f32(vx); 41*4bdc9457SAndroid Build Coastguard Worker vst1q_f32(y, vy); y += 4; 42*4bdc9457SAndroid Build Coastguard Worker } 43*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(n != 0) { 44*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vx = vld1q_f32(x); 45*4bdc9457SAndroid Build Coastguard Worker 46*4bdc9457SAndroid Build Coastguard Worker float32x2_t vy_lo = vsqrt_f32(vget_low_f32(vx)); 47*4bdc9457SAndroid Build Coastguard Worker const float32x2_t vx_hi = vget_high_f32(vx); 48*4bdc9457SAndroid Build Coastguard Worker if (n & (2 * sizeof(float))) { 49*4bdc9457SAndroid Build Coastguard Worker vst1_f32(y, vy_lo); y += 2; 50*4bdc9457SAndroid Build Coastguard Worker vy_lo = vsqrt_f32(vx_hi); 51*4bdc9457SAndroid Build Coastguard Worker } 52*4bdc9457SAndroid Build Coastguard Worker if (n & (1 * sizeof(float))) { 53*4bdc9457SAndroid Build Coastguard Worker vst1_lane_f32(y, vy_lo, 0); 54*4bdc9457SAndroid Build Coastguard Worker } 55*4bdc9457SAndroid Build Coastguard Worker } 56*4bdc9457SAndroid Build Coastguard Worker} 57