1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2020 Google LLC 2*4bdc9457SAndroid Build Coastguard Worker// 3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the 4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree. 5*4bdc9457SAndroid Build Coastguard Worker 6*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE % 8 == 0 7*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE >= 8 8*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ" 9*4bdc9457SAndroid Build Coastguard Worker#include <assert.h> 10*4bdc9457SAndroid Build Coastguard Worker 11*4bdc9457SAndroid Build Coastguard Worker#include <immintrin.h> 12*4bdc9457SAndroid Build Coastguard Worker 13*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h> 14*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vunary.h> 15*4bdc9457SAndroid Build Coastguard Worker 16*4bdc9457SAndroid Build Coastguard Worker 17*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_vsqrt_ukernel__avx_sqrt_x${BATCH_TILE}( 18*4bdc9457SAndroid Build Coastguard Worker size_t n, 19*4bdc9457SAndroid Build Coastguard Worker const float* x, 20*4bdc9457SAndroid Build Coastguard Worker float* y, 21*4bdc9457SAndroid Build Coastguard Worker const union xnn_f32_sqrt_params params[restrict XNN_MIN_ELEMENTS(1)]) 22*4bdc9457SAndroid Build Coastguard Worker{ 23*4bdc9457SAndroid Build Coastguard Worker assert(n != 0); 24*4bdc9457SAndroid Build Coastguard Worker assert(n % sizeof(float) == 0); 25*4bdc9457SAndroid Build Coastguard Worker 26*4bdc9457SAndroid Build Coastguard Worker $if BATCH_TILE > 8: 27*4bdc9457SAndroid Build Coastguard Worker for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) { 28*4bdc9457SAndroid Build Coastguard Worker const __m256 vx${ABC[0:8]} = _mm256_loadu_ps(x); 29*4bdc9457SAndroid Build Coastguard Worker $for N in range(8, BATCH_TILE, 8): 30*4bdc9457SAndroid Build Coastguard Worker const __m256 vx${ABC[N:N+8]} = _mm256_loadu_ps(x + ${N}); 31*4bdc9457SAndroid Build Coastguard Worker x += ${BATCH_TILE}; 32*4bdc9457SAndroid Build Coastguard Worker 33*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 8): 34*4bdc9457SAndroid Build Coastguard Worker const __m256 vy${ABC[N:N+8]} = _mm256_sqrt_ps(vx${ABC[N:N+8]}); 35*4bdc9457SAndroid Build Coastguard Worker 36*4bdc9457SAndroid Build Coastguard Worker _mm256_storeu_ps(y, vy${ABC[0:8]}); 37*4bdc9457SAndroid Build Coastguard Worker $for N in range(8, BATCH_TILE, 8): 38*4bdc9457SAndroid Build Coastguard Worker _mm256_storeu_ps(y + ${N}, vy${ABC[N:N+8]}); 39*4bdc9457SAndroid Build Coastguard Worker y += ${BATCH_TILE}; 40*4bdc9457SAndroid Build Coastguard Worker } 41*4bdc9457SAndroid Build Coastguard Worker for (; n >= 8 * sizeof(float); n -= 8 * sizeof(float)) { 42*4bdc9457SAndroid Build Coastguard Worker const __m256 vx = _mm256_loadu_ps(x); 43*4bdc9457SAndroid Build Coastguard Worker x += 8; 44*4bdc9457SAndroid Build Coastguard Worker const __m256 vy = _mm256_sqrt_ps(vx); 45*4bdc9457SAndroid Build Coastguard Worker _mm256_storeu_ps(y, vy); 46*4bdc9457SAndroid Build Coastguard Worker y += 8; 47*4bdc9457SAndroid Build Coastguard Worker } 48*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(n != 0) { 49*4bdc9457SAndroid Build Coastguard Worker assert(n >= 1 * sizeof(float)); 50*4bdc9457SAndroid Build Coastguard Worker assert(n <= 7 * sizeof(float)); 51*4bdc9457SAndroid Build Coastguard Worker const __m256i vmask = _mm256_loadu_si256((const __m256i*) ((uintptr_t) ¶ms->avx.mask_table[7] - n)); 52*4bdc9457SAndroid Build Coastguard Worker 53*4bdc9457SAndroid Build Coastguard Worker const __m256 vx = _mm256_maskload_ps(x, vmask); 54*4bdc9457SAndroid Build Coastguard Worker const __m256 vy = _mm256_sqrt_ps(vx); 55*4bdc9457SAndroid Build Coastguard Worker 56*4bdc9457SAndroid Build Coastguard Worker __m128 vy_lo = _mm256_castps256_ps128(vy); 57*4bdc9457SAndroid Build Coastguard Worker if (n & (4 * sizeof(float))) { 58*4bdc9457SAndroid Build Coastguard Worker _mm_storeu_ps(y, vy_lo); 59*4bdc9457SAndroid Build Coastguard Worker vy_lo = _mm256_extractf128_ps(vy, 1); 60*4bdc9457SAndroid Build Coastguard Worker y += 4; 61*4bdc9457SAndroid Build Coastguard Worker } 62*4bdc9457SAndroid Build Coastguard Worker if (n & (2 * sizeof(float))) { 63*4bdc9457SAndroid Build Coastguard Worker _mm_storel_pi((__m64*) y, vy_lo); 64*4bdc9457SAndroid Build Coastguard Worker vy_lo = _mm_movehl_ps(vy_lo, vy_lo); 65*4bdc9457SAndroid Build Coastguard Worker y += 2; 66*4bdc9457SAndroid Build Coastguard Worker } 67*4bdc9457SAndroid Build Coastguard Worker if (n & (1 * sizeof(float))) { 68*4bdc9457SAndroid Build Coastguard Worker _mm_store_ss(y, vy_lo); 69*4bdc9457SAndroid Build Coastguard Worker } 70*4bdc9457SAndroid Build Coastguard Worker } 71*4bdc9457SAndroid Build Coastguard Worker} 72