xref: /aosp_15_r20/external/XNNPACK/src/f32-vsigmoid/scalar-rr2-p5-div.c.in (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2019 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker//
3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker
6*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE >= 1
7*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
8*4bdc9457SAndroid Build Coastguard Worker#include <assert.h>
9*4bdc9457SAndroid Build Coastguard Worker#include <math.h>
10*4bdc9457SAndroid Build Coastguard Worker
11*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h>
12*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/math.h>
13*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vunary.h>
14*4bdc9457SAndroid Build Coastguard Worker
15*4bdc9457SAndroid Build Coastguard Worker
16*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_vsigmoid_ukernel__scalar_rr2_p5_div_x${BATCH_TILE}(
17*4bdc9457SAndroid Build Coastguard Worker    size_t n,
18*4bdc9457SAndroid Build Coastguard Worker    const float* x,
19*4bdc9457SAndroid Build Coastguard Worker    float* y,
20*4bdc9457SAndroid Build Coastguard Worker    const union xnn_f32_sigmoid_params params[restrict XNN_MIN_ELEMENTS(1)])
21*4bdc9457SAndroid Build Coastguard Worker{
22*4bdc9457SAndroid Build Coastguard Worker  assert(n % sizeof(float) == 0);
23*4bdc9457SAndroid Build Coastguard Worker
24*4bdc9457SAndroid Build Coastguard Worker  const float vmagic_bias = params->scalar_rr2_p5.magic_bias;
25*4bdc9457SAndroid Build Coastguard Worker  const float vminus_log2e = params->scalar_rr2_p5.minus_log2e;
26*4bdc9457SAndroid Build Coastguard Worker  const float vln2_hi = params->scalar_rr2_p5.ln2_hi;
27*4bdc9457SAndroid Build Coastguard Worker  const float vln2_lo = params->scalar_rr2_p5.ln2_lo;
28*4bdc9457SAndroid Build Coastguard Worker  const float vc5 = params->scalar_rr2_p5.c5;
29*4bdc9457SAndroid Build Coastguard Worker  const float vc4 = params->scalar_rr2_p5.c4;
30*4bdc9457SAndroid Build Coastguard Worker  const float vc3 = params->scalar_rr2_p5.c3;
31*4bdc9457SAndroid Build Coastguard Worker  const float vc2 = params->scalar_rr2_p5.c2;
32*4bdc9457SAndroid Build Coastguard Worker  const float vc1 = params->scalar_rr2_p5.c1;
33*4bdc9457SAndroid Build Coastguard Worker  const float vone = params->scalar_rr2_p5.one;
34*4bdc9457SAndroid Build Coastguard Worker  const float vdenorm_cutoff = params->scalar_rr2_p5.denorm_cutoff;
35*4bdc9457SAndroid Build Coastguard Worker
36*4bdc9457SAndroid Build Coastguard Worker  $if BATCH_TILE > 1:
37*4bdc9457SAndroid Build Coastguard Worker    for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) {
38*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
39*4bdc9457SAndroid Build Coastguard Worker        const float vx${N} = x[${N}];
40*4bdc9457SAndroid Build Coastguard Worker      x += ${BATCH_TILE};
41*4bdc9457SAndroid Build Coastguard Worker
42*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
43*4bdc9457SAndroid Build Coastguard Worker        const float vz${N} = fabsf(vx${N});
44*4bdc9457SAndroid Build Coastguard Worker
45*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
46*4bdc9457SAndroid Build Coastguard Worker        float vn${N} = vz${N} * vminus_log2e + vmagic_bias;
47*4bdc9457SAndroid Build Coastguard Worker
48*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
49*4bdc9457SAndroid Build Coastguard Worker        const float vs${N} = uint32_as_float(float_as_uint32(vn${N}) << 23);
50*4bdc9457SAndroid Build Coastguard Worker
51*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
52*4bdc9457SAndroid Build Coastguard Worker        vn${N} -= vmagic_bias;
53*4bdc9457SAndroid Build Coastguard Worker
54*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
55*4bdc9457SAndroid Build Coastguard Worker        float vt${N} = vn${N} * vln2_hi + vz${N};
56*4bdc9457SAndroid Build Coastguard Worker
57*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
58*4bdc9457SAndroid Build Coastguard Worker        vt${N} = vn${N} * vln2_lo + vt${N};
59*4bdc9457SAndroid Build Coastguard Worker
60*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
61*4bdc9457SAndroid Build Coastguard Worker        float vp${N} = vt${N} * vc5 + vc4;
62*4bdc9457SAndroid Build Coastguard Worker
63*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
64*4bdc9457SAndroid Build Coastguard Worker        vp${N} = vt${N} * vp${N} + vc3;
65*4bdc9457SAndroid Build Coastguard Worker
66*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
67*4bdc9457SAndroid Build Coastguard Worker        vp${N} = vt${N} * vp${N} + vc2;
68*4bdc9457SAndroid Build Coastguard Worker
69*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
70*4bdc9457SAndroid Build Coastguard Worker        vp${N} = vt${N} * vp${N} + vc1;
71*4bdc9457SAndroid Build Coastguard Worker
72*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
73*4bdc9457SAndroid Build Coastguard Worker        vt${N} *= vs${N};
74*4bdc9457SAndroid Build Coastguard Worker
75*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
76*4bdc9457SAndroid Build Coastguard Worker        const float ve${N} = vt${N} * vp${N} + vs${N};
77*4bdc9457SAndroid Build Coastguard Worker
78*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
79*4bdc9457SAndroid Build Coastguard Worker        const float vd${N} = ve${N} + vone;
80*4bdc9457SAndroid Build Coastguard Worker
81*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
82*4bdc9457SAndroid Build Coastguard Worker        float vf${N} = ve${N} / vd${N};
83*4bdc9457SAndroid Build Coastguard Worker
84*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
85*4bdc9457SAndroid Build Coastguard Worker        if XNN_UNPREDICTABLE(vz${N} > vdenorm_cutoff) {
86*4bdc9457SAndroid Build Coastguard Worker          vf${N} = 0.0f;
87*4bdc9457SAndroid Build Coastguard Worker        }
88*4bdc9457SAndroid Build Coastguard Worker
89*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
90*4bdc9457SAndroid Build Coastguard Worker        if XNN_UNPREDICTABLE(vx${N} > 0.0f) {
91*4bdc9457SAndroid Build Coastguard Worker          vf${N} = vone - vf${N};
92*4bdc9457SAndroid Build Coastguard Worker        }
93*4bdc9457SAndroid Build Coastguard Worker
94*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
95*4bdc9457SAndroid Build Coastguard Worker        y[${N}] = vf${N};
96*4bdc9457SAndroid Build Coastguard Worker      y += ${BATCH_TILE};
97*4bdc9457SAndroid Build Coastguard Worker    }
98*4bdc9457SAndroid Build Coastguard Worker  $if BATCH_TILE == 1:
99*4bdc9457SAndroid Build Coastguard Worker    do {
100*4bdc9457SAndroid Build Coastguard Worker      const float vx = *x++;
101*4bdc9457SAndroid Build Coastguard Worker
102*4bdc9457SAndroid Build Coastguard Worker      const float vz = fabsf(vx);
103*4bdc9457SAndroid Build Coastguard Worker
104*4bdc9457SAndroid Build Coastguard Worker      float vn = vz * vminus_log2e + vmagic_bias;
105*4bdc9457SAndroid Build Coastguard Worker      const float vs = uint32_as_float(float_as_uint32(vn) << 23);
106*4bdc9457SAndroid Build Coastguard Worker      vn -= vmagic_bias;
107*4bdc9457SAndroid Build Coastguard Worker
108*4bdc9457SAndroid Build Coastguard Worker      float vt = vn * vln2_hi + vz;
109*4bdc9457SAndroid Build Coastguard Worker      vt = vn * vln2_lo + vt;
110*4bdc9457SAndroid Build Coastguard Worker
111*4bdc9457SAndroid Build Coastguard Worker      float vp = vt * vc5 + vc4;
112*4bdc9457SAndroid Build Coastguard Worker      vp = vt * vp + vc3;
113*4bdc9457SAndroid Build Coastguard Worker      vp = vt * vp + vc2;
114*4bdc9457SAndroid Build Coastguard Worker      vp = vt * vp + vc1;
115*4bdc9457SAndroid Build Coastguard Worker
116*4bdc9457SAndroid Build Coastguard Worker      vt *= vs;
117*4bdc9457SAndroid Build Coastguard Worker      const float ve = vt * vp + vs;
118*4bdc9457SAndroid Build Coastguard Worker      const float vd = ve + vone;
119*4bdc9457SAndroid Build Coastguard Worker
120*4bdc9457SAndroid Build Coastguard Worker      float vf = ve / vd;
121*4bdc9457SAndroid Build Coastguard Worker      if XNN_UNPREDICTABLE(vz > vdenorm_cutoff) {
122*4bdc9457SAndroid Build Coastguard Worker        vf = 0.0f;
123*4bdc9457SAndroid Build Coastguard Worker      }
124*4bdc9457SAndroid Build Coastguard Worker      if XNN_UNPREDICTABLE(vx > 0.0f) {
125*4bdc9457SAndroid Build Coastguard Worker        vf = vone - vf;
126*4bdc9457SAndroid Build Coastguard Worker      }
127*4bdc9457SAndroid Build Coastguard Worker
128*4bdc9457SAndroid Build Coastguard Worker      *y++ = vf;
129*4bdc9457SAndroid Build Coastguard Worker
130*4bdc9457SAndroid Build Coastguard Worker      n -= sizeof(float);
131*4bdc9457SAndroid Build Coastguard Worker    } while (n != 0);
132*4bdc9457SAndroid Build Coastguard Worker  $elif BATCH_TILE == 2:
133*4bdc9457SAndroid Build Coastguard Worker    if XNN_UNLIKELY(n != 0) {
134*4bdc9457SAndroid Build Coastguard Worker      const float vx = *x;
135*4bdc9457SAndroid Build Coastguard Worker
136*4bdc9457SAndroid Build Coastguard Worker      const float vz = fabsf(vx);
137*4bdc9457SAndroid Build Coastguard Worker
138*4bdc9457SAndroid Build Coastguard Worker      float vn = vz * vminus_log2e + vmagic_bias;
139*4bdc9457SAndroid Build Coastguard Worker      const float vs = uint32_as_float(float_as_uint32(vn) << 23);
140*4bdc9457SAndroid Build Coastguard Worker      vn -= vmagic_bias;
141*4bdc9457SAndroid Build Coastguard Worker
142*4bdc9457SAndroid Build Coastguard Worker      float vt = vn * vln2_hi + vz;
143*4bdc9457SAndroid Build Coastguard Worker      vt = vn * vln2_lo + vt;
144*4bdc9457SAndroid Build Coastguard Worker
145*4bdc9457SAndroid Build Coastguard Worker      float vp = vt * vc5 + vc4;
146*4bdc9457SAndroid Build Coastguard Worker      vp = vt * vp + vc3;
147*4bdc9457SAndroid Build Coastguard Worker      vp = vt * vp + vc2;
148*4bdc9457SAndroid Build Coastguard Worker      vp = vt * vp + vc1;
149*4bdc9457SAndroid Build Coastguard Worker
150*4bdc9457SAndroid Build Coastguard Worker      vt *= vs;
151*4bdc9457SAndroid Build Coastguard Worker      const float ve = vt * vp + vs;
152*4bdc9457SAndroid Build Coastguard Worker      const float vd = ve + vone;
153*4bdc9457SAndroid Build Coastguard Worker
154*4bdc9457SAndroid Build Coastguard Worker      float vf = ve / vd;
155*4bdc9457SAndroid Build Coastguard Worker      if XNN_UNPREDICTABLE(vz > vdenorm_cutoff) {
156*4bdc9457SAndroid Build Coastguard Worker        vf = 0.0f;
157*4bdc9457SAndroid Build Coastguard Worker      }
158*4bdc9457SAndroid Build Coastguard Worker      if XNN_UNPREDICTABLE(vx > 0.0f) {
159*4bdc9457SAndroid Build Coastguard Worker        vf = vone - vf;
160*4bdc9457SAndroid Build Coastguard Worker      }
161*4bdc9457SAndroid Build Coastguard Worker
162*4bdc9457SAndroid Build Coastguard Worker      *y = vf;
163*4bdc9457SAndroid Build Coastguard Worker    }
164*4bdc9457SAndroid Build Coastguard Worker  $else:
165*4bdc9457SAndroid Build Coastguard Worker    if XNN_UNLIKELY(n != 0) {
166*4bdc9457SAndroid Build Coastguard Worker      do {
167*4bdc9457SAndroid Build Coastguard Worker        const float vx = *x++;
168*4bdc9457SAndroid Build Coastguard Worker
169*4bdc9457SAndroid Build Coastguard Worker        const float vz = fabsf(vx);
170*4bdc9457SAndroid Build Coastguard Worker
171*4bdc9457SAndroid Build Coastguard Worker        float vn = vz * vminus_log2e + vmagic_bias;
172*4bdc9457SAndroid Build Coastguard Worker        const float vs = uint32_as_float(float_as_uint32(vn) << 23);
173*4bdc9457SAndroid Build Coastguard Worker        vn -= vmagic_bias;
174*4bdc9457SAndroid Build Coastguard Worker
175*4bdc9457SAndroid Build Coastguard Worker        float vt = vn * vln2_hi + vz;
176*4bdc9457SAndroid Build Coastguard Worker        vt = vn * vln2_lo + vt;
177*4bdc9457SAndroid Build Coastguard Worker
178*4bdc9457SAndroid Build Coastguard Worker        float vp = vt * vc5 + vc4;
179*4bdc9457SAndroid Build Coastguard Worker        vp = vt * vp + vc3;
180*4bdc9457SAndroid Build Coastguard Worker        vp = vt * vp + vc2;
181*4bdc9457SAndroid Build Coastguard Worker        vp = vt * vp + vc1;
182*4bdc9457SAndroid Build Coastguard Worker
183*4bdc9457SAndroid Build Coastguard Worker        vt *= vs;
184*4bdc9457SAndroid Build Coastguard Worker        const float ve = vt * vp + vs;
185*4bdc9457SAndroid Build Coastguard Worker        const float vd = ve + vone;
186*4bdc9457SAndroid Build Coastguard Worker
187*4bdc9457SAndroid Build Coastguard Worker        float vf = ve / vd;
188*4bdc9457SAndroid Build Coastguard Worker        if XNN_UNPREDICTABLE(vz > vdenorm_cutoff) {
189*4bdc9457SAndroid Build Coastguard Worker          vf = 0.0f;
190*4bdc9457SAndroid Build Coastguard Worker        }
191*4bdc9457SAndroid Build Coastguard Worker        if XNN_UNPREDICTABLE(vx > 0.0f) {
192*4bdc9457SAndroid Build Coastguard Worker          vf = vone - vf;
193*4bdc9457SAndroid Build Coastguard Worker        }
194*4bdc9457SAndroid Build Coastguard Worker
195*4bdc9457SAndroid Build Coastguard Worker        *y++ = vf;
196*4bdc9457SAndroid Build Coastguard Worker
197*4bdc9457SAndroid Build Coastguard Worker        n -= sizeof(float);
198*4bdc9457SAndroid Build Coastguard Worker      } while (n != 0);
199*4bdc9457SAndroid Build Coastguard Worker    }
200*4bdc9457SAndroid Build Coastguard Worker}
201