xref: /aosp_15_r20/external/XNNPACK/src/f32-vsigmoid/scalar-rr2-lut64-p2-div.c.in (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2019 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker//
3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker
6*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE >= 1
7*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
8*4bdc9457SAndroid Build Coastguard Worker#include <assert.h>
9*4bdc9457SAndroid Build Coastguard Worker#include <math.h>
10*4bdc9457SAndroid Build Coastguard Worker
11*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h>
12*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/math.h>
13*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vunary.h>
14*4bdc9457SAndroid Build Coastguard Worker
15*4bdc9457SAndroid Build Coastguard Worker
16*4bdc9457SAndroid Build Coastguard Worker// Note redefine as uint32[] to avoid redundant bitcasts.
17*4bdc9457SAndroid Build Coastguard Workerextern XNN_INTERNAL const uint32_t xnn_table_exp2minus_k_over_64[64];
18*4bdc9457SAndroid Build Coastguard Worker
19*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_vsigmoid_ukernel__scalar_rr2_lut64_p2_div_x${BATCH_TILE}(
20*4bdc9457SAndroid Build Coastguard Worker    size_t n,
21*4bdc9457SAndroid Build Coastguard Worker    const float* x,
22*4bdc9457SAndroid Build Coastguard Worker    float* y,
23*4bdc9457SAndroid Build Coastguard Worker    const union xnn_f32_sigmoid_params params[restrict XNN_MIN_ELEMENTS(1)])
24*4bdc9457SAndroid Build Coastguard Worker{
25*4bdc9457SAndroid Build Coastguard Worker  assert(n % sizeof(float) == 0);
26*4bdc9457SAndroid Build Coastguard Worker
27*4bdc9457SAndroid Build Coastguard Worker  const float vmagic_bias = params->scalar_rr2_lut64_p2.magic_bias;
28*4bdc9457SAndroid Build Coastguard Worker  const float vminus_log2e = params->scalar_rr2_lut64_p2.minus_log2e;
29*4bdc9457SAndroid Build Coastguard Worker  const uint32_t vindex_mask = UINT32_C(0x3F);
30*4bdc9457SAndroid Build Coastguard Worker  const float vln2_hi = params->scalar_rr2_lut64_p2.ln2_hi;
31*4bdc9457SAndroid Build Coastguard Worker  const float vln2_lo = params->scalar_rr2_lut64_p2.ln2_lo;
32*4bdc9457SAndroid Build Coastguard Worker  const float vc2 = params->scalar_rr2_lut64_p2.c2;
33*4bdc9457SAndroid Build Coastguard Worker  const float vone = params->scalar_rr2_lut64_p2.one;
34*4bdc9457SAndroid Build Coastguard Worker  const float vdenorm_cutoff = params->scalar_rr2_lut64_p2.denorm_cutoff;
35*4bdc9457SAndroid Build Coastguard Worker
36*4bdc9457SAndroid Build Coastguard Worker  $if BATCH_TILE > 1:
37*4bdc9457SAndroid Build Coastguard Worker    for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) {
38*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
39*4bdc9457SAndroid Build Coastguard Worker        const float vx${N} = x[${N}];
40*4bdc9457SAndroid Build Coastguard Worker      x += ${BATCH_TILE};
41*4bdc9457SAndroid Build Coastguard Worker
42*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
43*4bdc9457SAndroid Build Coastguard Worker        const float vz${N} = fabsf(vx${N});
44*4bdc9457SAndroid Build Coastguard Worker
45*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
46*4bdc9457SAndroid Build Coastguard Worker        float vn${N} = vz${N} * vminus_log2e + vmagic_bias;
47*4bdc9457SAndroid Build Coastguard Worker
48*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
49*4bdc9457SAndroid Build Coastguard Worker        const uint32_t ve${N} = float_as_uint32(vn${N}) << 17;
50*4bdc9457SAndroid Build Coastguard Worker
51*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
52*4bdc9457SAndroid Build Coastguard Worker        const uint32_t vidx${N} = float_as_uint32(vn${N}) & vindex_mask;
53*4bdc9457SAndroid Build Coastguard Worker        const float vs${N} = uint32_as_float(xnn_table_exp2minus_k_over_64[vidx${N}] + ve${N});
54*4bdc9457SAndroid Build Coastguard Worker
55*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
56*4bdc9457SAndroid Build Coastguard Worker        vn${N} -= vmagic_bias;
57*4bdc9457SAndroid Build Coastguard Worker
58*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
59*4bdc9457SAndroid Build Coastguard Worker        float vt${N} = vn${N} * vln2_hi + vz${N};
60*4bdc9457SAndroid Build Coastguard Worker
61*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
62*4bdc9457SAndroid Build Coastguard Worker        vt${N} = vn${N} * vln2_lo + vt${N};
63*4bdc9457SAndroid Build Coastguard Worker
64*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
65*4bdc9457SAndroid Build Coastguard Worker        float vp${N} = vt${N} * vc2;
66*4bdc9457SAndroid Build Coastguard Worker
67*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
68*4bdc9457SAndroid Build Coastguard Worker        vp${N} = vt${N} - vp${N} * vt${N};
69*4bdc9457SAndroid Build Coastguard Worker
70*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
71*4bdc9457SAndroid Build Coastguard Worker        const float vy${N} = vs${N} - vs${N} * vp${N};
72*4bdc9457SAndroid Build Coastguard Worker
73*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
74*4bdc9457SAndroid Build Coastguard Worker        const float vd${N} = vy${N} + vone;
75*4bdc9457SAndroid Build Coastguard Worker
76*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
77*4bdc9457SAndroid Build Coastguard Worker        float vf${N} = vy${N} / vd${N};
78*4bdc9457SAndroid Build Coastguard Worker
79*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
80*4bdc9457SAndroid Build Coastguard Worker        if XNN_UNPREDICTABLE(vz${N} > vdenorm_cutoff) {
81*4bdc9457SAndroid Build Coastguard Worker          vf${N} = 0.0f;
82*4bdc9457SAndroid Build Coastguard Worker        }
83*4bdc9457SAndroid Build Coastguard Worker
84*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
85*4bdc9457SAndroid Build Coastguard Worker        if XNN_UNPREDICTABLE(vx${N} > 0.0f) {
86*4bdc9457SAndroid Build Coastguard Worker          vf${N} = vone - vf${N};
87*4bdc9457SAndroid Build Coastguard Worker        }
88*4bdc9457SAndroid Build Coastguard Worker
89*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
90*4bdc9457SAndroid Build Coastguard Worker        y[${N}] = vf${N};
91*4bdc9457SAndroid Build Coastguard Worker      y += ${BATCH_TILE};
92*4bdc9457SAndroid Build Coastguard Worker    }
93*4bdc9457SAndroid Build Coastguard Worker  $if BATCH_TILE == 1:
94*4bdc9457SAndroid Build Coastguard Worker    do {
95*4bdc9457SAndroid Build Coastguard Worker      const float vx = *x++;
96*4bdc9457SAndroid Build Coastguard Worker
97*4bdc9457SAndroid Build Coastguard Worker      const float vz = fabsf(vx);
98*4bdc9457SAndroid Build Coastguard Worker
99*4bdc9457SAndroid Build Coastguard Worker      float vn = vz * vminus_log2e + vmagic_bias;
100*4bdc9457SAndroid Build Coastguard Worker      const uint32_t ve = float_as_uint32(vn) << 17;
101*4bdc9457SAndroid Build Coastguard Worker      const uint32_t vidx = float_as_uint32(vn) & vindex_mask;
102*4bdc9457SAndroid Build Coastguard Worker      const float vs = uint32_as_float(xnn_table_exp2minus_k_over_64[vidx] + ve);
103*4bdc9457SAndroid Build Coastguard Worker      vn -= vmagic_bias;
104*4bdc9457SAndroid Build Coastguard Worker
105*4bdc9457SAndroid Build Coastguard Worker      float vt = vn * vln2_hi + vz;
106*4bdc9457SAndroid Build Coastguard Worker      vt = vn * vln2_lo + vt;
107*4bdc9457SAndroid Build Coastguard Worker
108*4bdc9457SAndroid Build Coastguard Worker      float vp = vt * vc2;
109*4bdc9457SAndroid Build Coastguard Worker      vp = vt - vp * vt;
110*4bdc9457SAndroid Build Coastguard Worker
111*4bdc9457SAndroid Build Coastguard Worker      const float vy = vs - vs * vp;
112*4bdc9457SAndroid Build Coastguard Worker      const float vd = vy + vone;
113*4bdc9457SAndroid Build Coastguard Worker
114*4bdc9457SAndroid Build Coastguard Worker      float vf = vy / vd;
115*4bdc9457SAndroid Build Coastguard Worker      if XNN_UNPREDICTABLE(vz > vdenorm_cutoff) {
116*4bdc9457SAndroid Build Coastguard Worker        vf = 0.0f;
117*4bdc9457SAndroid Build Coastguard Worker      }
118*4bdc9457SAndroid Build Coastguard Worker      if XNN_UNPREDICTABLE(vx > 0.0f) {
119*4bdc9457SAndroid Build Coastguard Worker        vf = vone - vf;
120*4bdc9457SAndroid Build Coastguard Worker      }
121*4bdc9457SAndroid Build Coastguard Worker
122*4bdc9457SAndroid Build Coastguard Worker      *y++ = vf;
123*4bdc9457SAndroid Build Coastguard Worker
124*4bdc9457SAndroid Build Coastguard Worker      n -= sizeof(float);
125*4bdc9457SAndroid Build Coastguard Worker    } while (n != 0);
126*4bdc9457SAndroid Build Coastguard Worker  $elif BATCH_TILE == 2:
127*4bdc9457SAndroid Build Coastguard Worker    if XNN_UNLIKELY(n != 0) {
128*4bdc9457SAndroid Build Coastguard Worker      const float vx = *x;
129*4bdc9457SAndroid Build Coastguard Worker
130*4bdc9457SAndroid Build Coastguard Worker      const float vz = fabsf(vx);
131*4bdc9457SAndroid Build Coastguard Worker
132*4bdc9457SAndroid Build Coastguard Worker      float vn = vz * vminus_log2e + vmagic_bias;
133*4bdc9457SAndroid Build Coastguard Worker      const uint32_t ve = float_as_uint32(vn) << 17;
134*4bdc9457SAndroid Build Coastguard Worker      const uint32_t vidx = float_as_uint32(vn) & vindex_mask;
135*4bdc9457SAndroid Build Coastguard Worker      const float vs = uint32_as_float(xnn_table_exp2minus_k_over_64[vidx] + ve);
136*4bdc9457SAndroid Build Coastguard Worker      vn -= vmagic_bias;
137*4bdc9457SAndroid Build Coastguard Worker
138*4bdc9457SAndroid Build Coastguard Worker      float vt = vn * vln2_hi + vz;
139*4bdc9457SAndroid Build Coastguard Worker      vt = vn * vln2_lo + vt;
140*4bdc9457SAndroid Build Coastguard Worker
141*4bdc9457SAndroid Build Coastguard Worker      float vp = vt * vc2;
142*4bdc9457SAndroid Build Coastguard Worker      vp = vt - vp * vt;
143*4bdc9457SAndroid Build Coastguard Worker
144*4bdc9457SAndroid Build Coastguard Worker      const float vy = vs - vs * vp;
145*4bdc9457SAndroid Build Coastguard Worker      const float vd = vy + vone;
146*4bdc9457SAndroid Build Coastguard Worker
147*4bdc9457SAndroid Build Coastguard Worker      float vf = vy / vd;
148*4bdc9457SAndroid Build Coastguard Worker      if XNN_UNPREDICTABLE(vz > vdenorm_cutoff) {
149*4bdc9457SAndroid Build Coastguard Worker        vf = 0.0f;
150*4bdc9457SAndroid Build Coastguard Worker      }
151*4bdc9457SAndroid Build Coastguard Worker      if XNN_UNPREDICTABLE(vx > 0.0f) {
152*4bdc9457SAndroid Build Coastguard Worker        vf = vone - vf;
153*4bdc9457SAndroid Build Coastguard Worker      }
154*4bdc9457SAndroid Build Coastguard Worker
155*4bdc9457SAndroid Build Coastguard Worker      *y = vf;
156*4bdc9457SAndroid Build Coastguard Worker    }
157*4bdc9457SAndroid Build Coastguard Worker  $else:
158*4bdc9457SAndroid Build Coastguard Worker    if XNN_UNLIKELY(n != 0) {
159*4bdc9457SAndroid Build Coastguard Worker      do {
160*4bdc9457SAndroid Build Coastguard Worker        const float vx = *x++;
161*4bdc9457SAndroid Build Coastguard Worker
162*4bdc9457SAndroid Build Coastguard Worker        const float vz = fabsf(vx);
163*4bdc9457SAndroid Build Coastguard Worker
164*4bdc9457SAndroid Build Coastguard Worker        float vn = vz * vminus_log2e + vmagic_bias;
165*4bdc9457SAndroid Build Coastguard Worker        const uint32_t ve = float_as_uint32(vn) << 17;
166*4bdc9457SAndroid Build Coastguard Worker        const uint32_t vidx = float_as_uint32(vn) & vindex_mask;
167*4bdc9457SAndroid Build Coastguard Worker        const float vs = uint32_as_float(xnn_table_exp2minus_k_over_64[vidx] + ve);
168*4bdc9457SAndroid Build Coastguard Worker        vn -= vmagic_bias;
169*4bdc9457SAndroid Build Coastguard Worker
170*4bdc9457SAndroid Build Coastguard Worker        float vt = vn * vln2_hi + vz;
171*4bdc9457SAndroid Build Coastguard Worker        vt = vn * vln2_lo + vt;
172*4bdc9457SAndroid Build Coastguard Worker
173*4bdc9457SAndroid Build Coastguard Worker        float vp = vt * vc2;
174*4bdc9457SAndroid Build Coastguard Worker        vp = vt - vp * vt;
175*4bdc9457SAndroid Build Coastguard Worker
176*4bdc9457SAndroid Build Coastguard Worker        const float vy = vs - vs * vp;
177*4bdc9457SAndroid Build Coastguard Worker        const float vd = vy + vone;
178*4bdc9457SAndroid Build Coastguard Worker
179*4bdc9457SAndroid Build Coastguard Worker        float vf = vy / vd;
180*4bdc9457SAndroid Build Coastguard Worker        if XNN_UNPREDICTABLE(vz > vdenorm_cutoff) {
181*4bdc9457SAndroid Build Coastguard Worker          vf = 0.0f;
182*4bdc9457SAndroid Build Coastguard Worker        }
183*4bdc9457SAndroid Build Coastguard Worker        if XNN_UNPREDICTABLE(vx > 0.0f) {
184*4bdc9457SAndroid Build Coastguard Worker          vf = vone - vf;
185*4bdc9457SAndroid Build Coastguard Worker        }
186*4bdc9457SAndroid Build Coastguard Worker
187*4bdc9457SAndroid Build Coastguard Worker        *y++ = vf;
188*4bdc9457SAndroid Build Coastguard Worker
189*4bdc9457SAndroid Build Coastguard Worker        n -= sizeof(float);
190*4bdc9457SAndroid Build Coastguard Worker      } while (n != 0);
191*4bdc9457SAndroid Build Coastguard Worker    }
192*4bdc9457SAndroid Build Coastguard Worker}
193