1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2019 Google LLC 2*4bdc9457SAndroid Build Coastguard Worker// 3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the 4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree. 5*4bdc9457SAndroid Build Coastguard Worker 6*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE % 4 == 0 7*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE >= 4 8*4bdc9457SAndroid Build Coastguard Worker$assert DIV_ALGO in ["div", "nr2fma", "nr2recps", "nr1recps1fma"] 9*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ" 10*4bdc9457SAndroid Build Coastguard Worker$VMULADDQ_F32 = "vfmaq_f32" if FMA else "vmlaq_f32" 11*4bdc9457SAndroid Build Coastguard Worker$VMULSUBQ_F32 = "vfmsq_f32" if FMA else "vmlsq_f32" 12*4bdc9457SAndroid Build Coastguard Worker#include <assert.h> 13*4bdc9457SAndroid Build Coastguard Worker 14*4bdc9457SAndroid Build Coastguard Worker#include <arm_neon.h> 15*4bdc9457SAndroid Build Coastguard Worker 16*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h> 17*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vunary.h> 18*4bdc9457SAndroid Build Coastguard Worker 19*4bdc9457SAndroid Build Coastguard Worker 20*4bdc9457SAndroid Build Coastguard Workerextern XNN_INTERNAL const float xnn_table_exp2minus_k_over_64[64]; 21*4bdc9457SAndroid Build Coastguard Worker 22*4bdc9457SAndroid Build Coastguard Worker$PARAMS_STRUCT = "neonfma_rr1_lut64_p2" if FMA else "neon_rr2_lut64_p2" 23*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_vsigmoid_ukernel__${"neonfma" if FMA else "neon"}_rr${1 if FMA else 2}_lut64_p2_${DIV_ALGO}_x${BATCH_TILE}( 24*4bdc9457SAndroid Build Coastguard Worker size_t n, 25*4bdc9457SAndroid Build Coastguard Worker const float* x, 26*4bdc9457SAndroid Build Coastguard Worker float* y, 27*4bdc9457SAndroid Build Coastguard Worker const union xnn_f32_sigmoid_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS 28*4bdc9457SAndroid Build Coastguard Worker{ 29*4bdc9457SAndroid Build Coastguard Worker assert(n % sizeof(float) == 0); 30*4bdc9457SAndroid Build Coastguard Worker 31*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vmagic_bias = vld1q_dup_f32(¶ms->${PARAMS_STRUCT}.magic_bias); 32*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vminus_log2e = vld1q_dup_f32(¶ms->${PARAMS_STRUCT}.minus_log2e); 33*4bdc9457SAndroid Build Coastguard Worker const int32x4_t vindex_mask = vmovq_n_s32(INT32_C(0x3F)); 34*4bdc9457SAndroid Build Coastguard Worker $if FMA: 35*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vln2 = vld1q_dup_f32(¶ms->${PARAMS_STRUCT}.ln2); 36*4bdc9457SAndroid Build Coastguard Worker $else: 37*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vln2_hi = vld1q_dup_f32(¶ms->${PARAMS_STRUCT}.ln2_hi); 38*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vln2_lo = vld1q_dup_f32(¶ms->${PARAMS_STRUCT}.ln2_lo); 39*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vc2 = vld1q_dup_f32(¶ms->${PARAMS_STRUCT}.c2); 40*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vone = vmovq_n_f32(1.0f); 41*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vdenorm_cutoff = vld1q_dup_f32(¶ms->${PARAMS_STRUCT}.denorm_cutoff); 42*4bdc9457SAndroid Build Coastguard Worker 43*4bdc9457SAndroid Build Coastguard Worker $if BATCH_TILE > 4: 44*4bdc9457SAndroid Build Coastguard Worker for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) { 45*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 46*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vx${ABC[N:N+4]} = vld1q_f32(x); x += 4; 47*4bdc9457SAndroid Build Coastguard Worker 48*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 49*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vz${ABC[N:N+4]} = vabsq_f32(vx${ABC[N:N+4]}); 50*4bdc9457SAndroid Build Coastguard Worker 51*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 52*4bdc9457SAndroid Build Coastguard Worker float32x4_t vn${ABC[N:N+4]} = ${VMULADDQ_F32}(vmagic_bias, vz${ABC[N:N+4]}, vminus_log2e); 53*4bdc9457SAndroid Build Coastguard Worker 54*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 55*4bdc9457SAndroid Build Coastguard Worker const int32x4_t ve${ABC[N:N+4]} = vshlq_n_s32(vreinterpretq_s32_f32(vn${ABC[N:N+4]}), 17); 56*4bdc9457SAndroid Build Coastguard Worker 57*4bdc9457SAndroid Build Coastguard Worker // Use bits 0:6 bits of n, as integer, as an index for table lookup of l := 2**(n % 64). 58*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 59*4bdc9457SAndroid Build Coastguard Worker const uint64x2_t vidx${ABC[N:N+4]} = vreinterpretq_u64_s32(vandq_s32(vreinterpretq_s32_f32(vn${ABC[N:N+4]}), vindex_mask)); 60*4bdc9457SAndroid Build Coastguard Worker 61*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 62*4bdc9457SAndroid Build Coastguard Worker const uint64_t vidx${ABC[N:N+2]} = vgetq_lane_u64(vidx${ABC[N:N+4]}, 0); 63*4bdc9457SAndroid Build Coastguard Worker const uint64_t vidx${ABC[N+2:N+4]} = vgetq_lane_u64(vidx${ABC[N:N+4]}, 1); 64*4bdc9457SAndroid Build Coastguard Worker float32x2_t vl${ABC[N:N+2]} = vld1_dup_f32(&xnn_table_exp2minus_k_over_64[(uint32_t) vidx${ABC[N:N+2]}]); 65*4bdc9457SAndroid Build Coastguard Worker float32x2_t vl${ABC[N+2:N+4]} = vld1_dup_f32(&xnn_table_exp2minus_k_over_64[(uint32_t) vidx${ABC[N+2:N+4]}]); 66*4bdc9457SAndroid Build Coastguard Worker 67*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 68*4bdc9457SAndroid Build Coastguard Worker vl${ABC[N:N+2]} = vld1_lane_f32(&xnn_table_exp2minus_k_over_64[(uint32_t) (vidx${ABC[N:N+2]} >> 32)], vl${ABC[N:N+2]}, 1); 69*4bdc9457SAndroid Build Coastguard Worker vl${ABC[N+2:N+4]} = vld1_lane_f32(&xnn_table_exp2minus_k_over_64[(uint32_t) (vidx${ABC[N+2:N+4]} >> 32)], vl${ABC[N+2:N+4]}, 1); 70*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vl${ABC[N:N+4]} = vcombine_f32(vl${ABC[N:N+2]}, vl${ABC[N+2:N+4]}); 71*4bdc9457SAndroid Build Coastguard Worker 72*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 73*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vs${ABC[N:N+4]} = vreinterpretq_f32_s32(vaddq_s32(vreinterpretq_s32_f32(vl${ABC[N:N+4]}), ve${ABC[N:N+4]})); 74*4bdc9457SAndroid Build Coastguard Worker 75*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 76*4bdc9457SAndroid Build Coastguard Worker vn${ABC[N:N+4]} = vsubq_f32(vn${ABC[N:N+4]}, vmagic_bias); 77*4bdc9457SAndroid Build Coastguard Worker 78*4bdc9457SAndroid Build Coastguard Worker $if FMA: 79*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 80*4bdc9457SAndroid Build Coastguard Worker float32x4_t vt${ABC[N:N+4]} = ${VMULADDQ_F32}(vz${ABC[N:N+4]}, vn${ABC[N:N+4]}, vln2); 81*4bdc9457SAndroid Build Coastguard Worker $else: 82*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 83*4bdc9457SAndroid Build Coastguard Worker float32x4_t vt${ABC[N:N+4]} = ${VMULADDQ_F32}(vz${ABC[N:N+4]}, vn${ABC[N:N+4]}, vln2_hi); 84*4bdc9457SAndroid Build Coastguard Worker 85*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 86*4bdc9457SAndroid Build Coastguard Worker vt${ABC[N:N+4]} = ${VMULADDQ_F32}(vt${ABC[N:N+4]}, vn${ABC[N:N+4]}, vln2_lo); 87*4bdc9457SAndroid Build Coastguard Worker 88*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 89*4bdc9457SAndroid Build Coastguard Worker float32x4_t vp${ABC[N:N+4]} = vmulq_f32(vt${ABC[N:N+4]}, vc2); 90*4bdc9457SAndroid Build Coastguard Worker 91*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 92*4bdc9457SAndroid Build Coastguard Worker vp${ABC[N:N+4]} = ${VMULSUBQ_F32}(vt${ABC[N:N+4]}, vp${ABC[N:N+4]}, vt${ABC[N:N+4]}); 93*4bdc9457SAndroid Build Coastguard Worker 94*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 95*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vy${ABC[N:N+4]} = ${VMULSUBQ_F32}(vs${ABC[N:N+4]}, vs${ABC[N:N+4]}, vp${ABC[N:N+4]}); 96*4bdc9457SAndroid Build Coastguard Worker 97*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 98*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vd${ABC[N:N+4]} = vaddq_f32(vy${ABC[N:N+4]}, vone); 99*4bdc9457SAndroid Build Coastguard Worker 100*4bdc9457SAndroid Build Coastguard Worker $if DIV_ALGO == "div": 101*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 102*4bdc9457SAndroid Build Coastguard Worker float32x4_t vf${ABC[N:N+4]} = vdivq_f32(vy${ABC[N:N+4]}, vd${ABC[N:N+4]}); 103*4bdc9457SAndroid Build Coastguard Worker $else: 104*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 105*4bdc9457SAndroid Build Coastguard Worker float32x4_t vr${ABC[N:N+4]} = vrecpeq_f32(vd${ABC[N:N+4]}); 106*4bdc9457SAndroid Build Coastguard Worker 107*4bdc9457SAndroid Build Coastguard Worker $if DIV_ALGO == "nr2fma": 108*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 109*4bdc9457SAndroid Build Coastguard Worker vr${ABC[N:N+4]} = vfmaq_f32(vr${ABC[N:N+4]}, vr${ABC[N:N+4]}, vfmsq_f32(vone, vr${ABC[N:N+4]}, vd${ABC[N:N+4]})); 110*4bdc9457SAndroid Build Coastguard Worker $else: 111*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 112*4bdc9457SAndroid Build Coastguard Worker vr${ABC[N:N+4]} = vmulq_f32(vr${ABC[N:N+4]}, vrecpsq_f32(vr${ABC[N:N+4]}, vd${ABC[N:N+4]})); 113*4bdc9457SAndroid Build Coastguard Worker 114*4bdc9457SAndroid Build Coastguard Worker $if DIV_ALGO == "nr2recps": 115*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 116*4bdc9457SAndroid Build Coastguard Worker vr${ABC[N:N+4]} = vmulq_f32(vr${ABC[N:N+4]}, vrecpsq_f32(vr${ABC[N:N+4]}, vd${ABC[N:N+4]})); 117*4bdc9457SAndroid Build Coastguard Worker $else: 118*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 119*4bdc9457SAndroid Build Coastguard Worker vr${ABC[N:N+4]} = vfmaq_f32(vr${ABC[N:N+4]}, vr${ABC[N:N+4]}, vfmsq_f32(vone, vr${ABC[N:N+4]}, vd${ABC[N:N+4]})); 120*4bdc9457SAndroid Build Coastguard Worker 121*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 122*4bdc9457SAndroid Build Coastguard Worker float32x4_t vf${ABC[N:N+4]} = vmulq_f32(vy${ABC[N:N+4]}, vr${ABC[N:N+4]}); 123*4bdc9457SAndroid Build Coastguard Worker 124*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 125*4bdc9457SAndroid Build Coastguard Worker vf${ABC[N:N+4]} = vreinterpretq_f32_u32(vbicq_u32(vreinterpretq_u32_f32(vf${ABC[N:N+4]}), vcagtq_f32(vx${ABC[N:N+4]}, vdenorm_cutoff))); 126*4bdc9457SAndroid Build Coastguard Worker 127*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 128*4bdc9457SAndroid Build Coastguard Worker const uint32x4_t vm${ABC[N:N+4]} = vcltq_f32(vx${ABC[N:N+4]}, vmovq_n_f32(0.0f)); 129*4bdc9457SAndroid Build Coastguard Worker 130*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 131*4bdc9457SAndroid Build Coastguard Worker vf${ABC[N:N+4]} = vbslq_f32(vm${ABC[N:N+4]}, vf${ABC[N:N+4]}, vsubq_f32(vone, vf${ABC[N:N+4]})); 132*4bdc9457SAndroid Build Coastguard Worker 133*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 134*4bdc9457SAndroid Build Coastguard Worker vst1q_f32(y, vf${ABC[N:N+4]}); y += 4; 135*4bdc9457SAndroid Build Coastguard Worker } 136*4bdc9457SAndroid Build Coastguard Worker for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) { 137*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vx = vld1q_f32(x); x += 4; 138*4bdc9457SAndroid Build Coastguard Worker 139*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vz = vabsq_f32(vx); 140*4bdc9457SAndroid Build Coastguard Worker 141*4bdc9457SAndroid Build Coastguard Worker float32x4_t vn = ${VMULADDQ_F32}(vmagic_bias, vz, vminus_log2e); 142*4bdc9457SAndroid Build Coastguard Worker const int32x4_t ve = vshlq_n_s32(vreinterpretq_s32_f32(vn), 17); 143*4bdc9457SAndroid Build Coastguard Worker 144*4bdc9457SAndroid Build Coastguard Worker const uint64x2_t vidx = vreinterpretq_u64_s32(vandq_s32(vreinterpretq_s32_f32(vn), vindex_mask)); 145*4bdc9457SAndroid Build Coastguard Worker const uint64_t vidx_lo = vgetq_lane_u64(vidx, 0); 146*4bdc9457SAndroid Build Coastguard Worker const uint64_t vidx_hi = vgetq_lane_u64(vidx, 1); 147*4bdc9457SAndroid Build Coastguard Worker float32x2_t vl_lo = vld1_dup_f32(&xnn_table_exp2minus_k_over_64[(uint32_t) vidx_lo]); 148*4bdc9457SAndroid Build Coastguard Worker float32x2_t vl_hi = vld1_dup_f32(&xnn_table_exp2minus_k_over_64[(uint32_t) vidx_hi]); 149*4bdc9457SAndroid Build Coastguard Worker vl_lo = vld1_lane_f32(&xnn_table_exp2minus_k_over_64[(uint32_t) (vidx_lo >> 32)], vl_lo, 1); 150*4bdc9457SAndroid Build Coastguard Worker vl_hi = vld1_lane_f32(&xnn_table_exp2minus_k_over_64[(uint32_t) (vidx_hi >> 32)], vl_hi, 1); 151*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vl = vcombine_f32(vl_lo, vl_hi); 152*4bdc9457SAndroid Build Coastguard Worker 153*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vs = vreinterpretq_f32_s32(vaddq_s32(vreinterpretq_s32_f32(vl), ve)); 154*4bdc9457SAndroid Build Coastguard Worker vn = vsubq_f32(vn, vmagic_bias); 155*4bdc9457SAndroid Build Coastguard Worker $if FMA: 156*4bdc9457SAndroid Build Coastguard Worker float32x4_t vt = ${VMULADDQ_F32}(vz, vn, vln2); 157*4bdc9457SAndroid Build Coastguard Worker $else: 158*4bdc9457SAndroid Build Coastguard Worker float32x4_t vt = ${VMULADDQ_F32}(vz, vn, vln2_hi); 159*4bdc9457SAndroid Build Coastguard Worker vt = ${VMULADDQ_F32}(vt, vn, vln2_lo); 160*4bdc9457SAndroid Build Coastguard Worker 161*4bdc9457SAndroid Build Coastguard Worker float32x4_t vp = vmulq_f32(vt, vc2); 162*4bdc9457SAndroid Build Coastguard Worker vp = ${VMULSUBQ_F32}(vt, vp, vt); 163*4bdc9457SAndroid Build Coastguard Worker 164*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vy = ${VMULSUBQ_F32}(vs, vs, vp); 165*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vd = vaddq_f32(vy, vone); 166*4bdc9457SAndroid Build Coastguard Worker 167*4bdc9457SAndroid Build Coastguard Worker $if DIV_ALGO == "div": 168*4bdc9457SAndroid Build Coastguard Worker float32x4_t vf = vdivq_f32(vy, vd); 169*4bdc9457SAndroid Build Coastguard Worker $else: 170*4bdc9457SAndroid Build Coastguard Worker float32x4_t vr = vrecpeq_f32(vd); 171*4bdc9457SAndroid Build Coastguard Worker $if DIV_ALGO == "nr2fma": 172*4bdc9457SAndroid Build Coastguard Worker vr = vfmaq_f32(vr, vr, vfmsq_f32(vone, vr, vd)); 173*4bdc9457SAndroid Build Coastguard Worker $else: 174*4bdc9457SAndroid Build Coastguard Worker vr = vmulq_f32(vr, vrecpsq_f32(vr, vd)); 175*4bdc9457SAndroid Build Coastguard Worker $if DIV_ALGO == "nr2recps": 176*4bdc9457SAndroid Build Coastguard Worker vr = vmulq_f32(vr, vrecpsq_f32(vr, vd)); 177*4bdc9457SAndroid Build Coastguard Worker $else: 178*4bdc9457SAndroid Build Coastguard Worker vr = vfmaq_f32(vr, vr, vfmsq_f32(vone, vr, vd)); 179*4bdc9457SAndroid Build Coastguard Worker 180*4bdc9457SAndroid Build Coastguard Worker float32x4_t vf = vmulq_f32(vy, vr); 181*4bdc9457SAndroid Build Coastguard Worker vf = vreinterpretq_f32_u32(vbicq_u32(vreinterpretq_u32_f32(vf), vcagtq_f32(vx, vdenorm_cutoff))); 182*4bdc9457SAndroid Build Coastguard Worker const uint32x4_t vm = vcltq_f32(vx, vmovq_n_f32(0.0f)); 183*4bdc9457SAndroid Build Coastguard Worker vf = vbslq_f32(vm, vf, vsubq_f32(vone, vf)); 184*4bdc9457SAndroid Build Coastguard Worker 185*4bdc9457SAndroid Build Coastguard Worker vst1q_f32(y, vf); y += 4; 186*4bdc9457SAndroid Build Coastguard Worker } 187*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(n != 0) { 188*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vx = vld1q_f32(x); 189*4bdc9457SAndroid Build Coastguard Worker 190*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vz = vabsq_f32(vx); 191*4bdc9457SAndroid Build Coastguard Worker 192*4bdc9457SAndroid Build Coastguard Worker float32x4_t vn = ${VMULADDQ_F32}(vmagic_bias, vz, vminus_log2e); 193*4bdc9457SAndroid Build Coastguard Worker const int32x4_t ve = vshlq_n_s32(vreinterpretq_s32_f32(vn), 17); 194*4bdc9457SAndroid Build Coastguard Worker 195*4bdc9457SAndroid Build Coastguard Worker const uint64x2_t vidx = vreinterpretq_u64_s32(vandq_s32(vreinterpretq_s32_f32(vn), vindex_mask)); 196*4bdc9457SAndroid Build Coastguard Worker const uint64_t vidx_lo = vgetq_lane_u64(vidx, 0); 197*4bdc9457SAndroid Build Coastguard Worker const uint64_t vidx_hi = vgetq_lane_u64(vidx, 1); 198*4bdc9457SAndroid Build Coastguard Worker float32x2_t vl_lo = vld1_dup_f32(&xnn_table_exp2minus_k_over_64[(uint32_t) vidx_lo]); 199*4bdc9457SAndroid Build Coastguard Worker float32x2_t vl_hi = vld1_dup_f32(&xnn_table_exp2minus_k_over_64[(uint32_t) vidx_hi]); 200*4bdc9457SAndroid Build Coastguard Worker vl_lo = vld1_lane_f32(&xnn_table_exp2minus_k_over_64[(uint32_t) (vidx_lo >> 32)], vl_lo, 1); 201*4bdc9457SAndroid Build Coastguard Worker vl_hi = vld1_lane_f32(&xnn_table_exp2minus_k_over_64[(uint32_t) (vidx_hi >> 32)], vl_hi, 1); 202*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vl = vcombine_f32(vl_lo, vl_hi); 203*4bdc9457SAndroid Build Coastguard Worker 204*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vs = vreinterpretq_f32_s32(vaddq_s32(vreinterpretq_s32_f32(vl), ve)); 205*4bdc9457SAndroid Build Coastguard Worker vn = vsubq_f32(vn, vmagic_bias); 206*4bdc9457SAndroid Build Coastguard Worker $if FMA: 207*4bdc9457SAndroid Build Coastguard Worker float32x4_t vt = ${VMULADDQ_F32}(vz, vn, vln2); 208*4bdc9457SAndroid Build Coastguard Worker $else: 209*4bdc9457SAndroid Build Coastguard Worker float32x4_t vt = ${VMULADDQ_F32}(vz, vn, vln2_hi); 210*4bdc9457SAndroid Build Coastguard Worker vt = ${VMULADDQ_F32}(vt, vn, vln2_lo); 211*4bdc9457SAndroid Build Coastguard Worker 212*4bdc9457SAndroid Build Coastguard Worker float32x4_t vp = vmulq_f32(vt, vc2); 213*4bdc9457SAndroid Build Coastguard Worker vp = ${VMULSUBQ_F32}(vt, vp, vt); 214*4bdc9457SAndroid Build Coastguard Worker 215*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vy = ${VMULSUBQ_F32}(vs, vs, vp); 216*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vd = vaddq_f32(vy, vone); 217*4bdc9457SAndroid Build Coastguard Worker 218*4bdc9457SAndroid Build Coastguard Worker $if DIV_ALGO == "div": 219*4bdc9457SAndroid Build Coastguard Worker float32x4_t vf = vdivq_f32(vy, vd); 220*4bdc9457SAndroid Build Coastguard Worker $else: 221*4bdc9457SAndroid Build Coastguard Worker float32x4_t vr = vrecpeq_f32(vd); 222*4bdc9457SAndroid Build Coastguard Worker $if DIV_ALGO == "nr2fma": 223*4bdc9457SAndroid Build Coastguard Worker vr = vfmaq_f32(vr, vr, vfmsq_f32(vone, vr, vd)); 224*4bdc9457SAndroid Build Coastguard Worker $else: 225*4bdc9457SAndroid Build Coastguard Worker vr = vmulq_f32(vr, vrecpsq_f32(vr, vd)); 226*4bdc9457SAndroid Build Coastguard Worker $if DIV_ALGO == "nr2recps": 227*4bdc9457SAndroid Build Coastguard Worker vr = vmulq_f32(vr, vrecpsq_f32(vr, vd)); 228*4bdc9457SAndroid Build Coastguard Worker $else: 229*4bdc9457SAndroid Build Coastguard Worker vr = vfmaq_f32(vr, vr, vfmsq_f32(vone, vr, vd)); 230*4bdc9457SAndroid Build Coastguard Worker 231*4bdc9457SAndroid Build Coastguard Worker float32x4_t vf = vmulq_f32(vy, vr); 232*4bdc9457SAndroid Build Coastguard Worker vf = vreinterpretq_f32_u32(vbicq_u32(vreinterpretq_u32_f32(vf), vcagtq_f32(vx, vdenorm_cutoff))); 233*4bdc9457SAndroid Build Coastguard Worker const uint32x4_t vm = vcltq_f32(vx, vmovq_n_f32(0.0f)); 234*4bdc9457SAndroid Build Coastguard Worker vf = vbslq_f32(vm, vf, vsubq_f32(vone, vf)); 235*4bdc9457SAndroid Build Coastguard Worker 236*4bdc9457SAndroid Build Coastguard Worker float32x2_t vf_lo = vget_low_f32(vf); 237*4bdc9457SAndroid Build Coastguard Worker if (n & (2 * sizeof(float))) { 238*4bdc9457SAndroid Build Coastguard Worker vst1_f32(y, vf_lo); y += 2; 239*4bdc9457SAndroid Build Coastguard Worker vf_lo = vget_high_f32(vf); 240*4bdc9457SAndroid Build Coastguard Worker } 241*4bdc9457SAndroid Build Coastguard Worker if (n & (1 * sizeof(float))) { 242*4bdc9457SAndroid Build Coastguard Worker vst1_lane_f32(y, vf_lo, 0); 243*4bdc9457SAndroid Build Coastguard Worker } 244*4bdc9457SAndroid Build Coastguard Worker } 245*4bdc9457SAndroid Build Coastguard Worker} 246