xref: /aosp_15_r20/external/XNNPACK/src/f32-vsigmoid/neon-lut2048-p1.c.in (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2019 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker//
3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker
6*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE % 4 == 0
7*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE >= 4
8*4bdc9457SAndroid Build Coastguard Worker$assert DIV_ALGO in ["div", "nr2fma", "nr2recps", "nr1recps1fma"]
9*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
10*4bdc9457SAndroid Build Coastguard Worker$VMULADDQ_F32 = "vfmaq_f32" if FMA else "vmlaq_f32"
11*4bdc9457SAndroid Build Coastguard Worker#include <assert.h>
12*4bdc9457SAndroid Build Coastguard Worker
13*4bdc9457SAndroid Build Coastguard Worker#include <arm_neon.h>
14*4bdc9457SAndroid Build Coastguard Worker
15*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h>
16*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vunary.h>
17*4bdc9457SAndroid Build Coastguard Worker
18*4bdc9457SAndroid Build Coastguard Worker
19*4bdc9457SAndroid Build Coastguard Workerextern XNN_INTERNAL const float xnn_table_exp2minus_k_over_2048[2048];
20*4bdc9457SAndroid Build Coastguard Worker
21*4bdc9457SAndroid Build Coastguard Worker$PARAMS_STRUCT = "neonfma_rr1_lut2048_p1" if FMA else "neon_rr2_lut2048_p1"
22*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_vsigmoid_ukernel__${"neonfma" if FMA else "neon"}_rr${1 if FMA else 2}_lut2048_p1_${DIV_ALGO}_x${BATCH_TILE}(
23*4bdc9457SAndroid Build Coastguard Worker    size_t n,
24*4bdc9457SAndroid Build Coastguard Worker    const float* x,
25*4bdc9457SAndroid Build Coastguard Worker    float* y,
26*4bdc9457SAndroid Build Coastguard Worker    const union xnn_f32_sigmoid_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS
27*4bdc9457SAndroid Build Coastguard Worker{
28*4bdc9457SAndroid Build Coastguard Worker  assert(n % sizeof(float) == 0);
29*4bdc9457SAndroid Build Coastguard Worker
30*4bdc9457SAndroid Build Coastguard Worker  const float32x4_t vmagic_bias = vld1q_dup_f32(&params->${PARAMS_STRUCT}.magic_bias);
31*4bdc9457SAndroid Build Coastguard Worker  const float32x4_t vminus_log2e = vld1q_dup_f32(&params->${PARAMS_STRUCT}.minus_log2e);
32*4bdc9457SAndroid Build Coastguard Worker  const int32x4_t vindex_mask = vmovq_n_s32(INT32_C(0x7FF));
33*4bdc9457SAndroid Build Coastguard Worker  $if FMA:
34*4bdc9457SAndroid Build Coastguard Worker    const float32x4_t vln2 = vld1q_dup_f32(&params->${PARAMS_STRUCT}.ln2);
35*4bdc9457SAndroid Build Coastguard Worker  $else:
36*4bdc9457SAndroid Build Coastguard Worker    const float32x4_t vln2_hi = vld1q_dup_f32(&params->${PARAMS_STRUCT}.ln2_hi);
37*4bdc9457SAndroid Build Coastguard Worker    const float32x4_t vln2_lo = vld1q_dup_f32(&params->${PARAMS_STRUCT}.ln2_lo);
38*4bdc9457SAndroid Build Coastguard Worker  const float32x4_t vc1 = vld1q_dup_f32(&params->${PARAMS_STRUCT}.c1);
39*4bdc9457SAndroid Build Coastguard Worker  const float32x4_t vone = vmovq_n_f32(1.0f);
40*4bdc9457SAndroid Build Coastguard Worker  const float32x4_t vdenorm_cutoff = vld1q_dup_f32(&params->${PARAMS_STRUCT}.denorm_cutoff);
41*4bdc9457SAndroid Build Coastguard Worker
42*4bdc9457SAndroid Build Coastguard Worker  $if BATCH_TILE > 4:
43*4bdc9457SAndroid Build Coastguard Worker    for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) {
44*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
45*4bdc9457SAndroid Build Coastguard Worker        const float32x4_t vx${ABC[N:N+4]} = vld1q_f32(x); x += 4;
46*4bdc9457SAndroid Build Coastguard Worker
47*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
48*4bdc9457SAndroid Build Coastguard Worker        const float32x4_t vz${ABC[N:N+4]} = vabsq_f32(vx${ABC[N:N+4]});
49*4bdc9457SAndroid Build Coastguard Worker
50*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
51*4bdc9457SAndroid Build Coastguard Worker        float32x4_t vn${ABC[N:N+4]} = ${VMULADDQ_F32}(vmagic_bias, vz${ABC[N:N+4]}, vminus_log2e);
52*4bdc9457SAndroid Build Coastguard Worker
53*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
54*4bdc9457SAndroid Build Coastguard Worker        const int32x4_t ve${ABC[N:N+4]} = vshlq_n_s32(vreinterpretq_s32_f32(vn${ABC[N:N+4]}), 12);
55*4bdc9457SAndroid Build Coastguard Worker
56*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
57*4bdc9457SAndroid Build Coastguard Worker        const uint64x2_t vidx${ABC[N:N+4]} = vreinterpretq_u64_s32(vandq_s32(vreinterpretq_s32_f32(vn${ABC[N:N+4]}), vindex_mask));
58*4bdc9457SAndroid Build Coastguard Worker
59*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
60*4bdc9457SAndroid Build Coastguard Worker        const uint64_t vidx${ABC[N:N+2]} = vgetq_lane_u64(vidx${ABC[N:N+4]}, 0);
61*4bdc9457SAndroid Build Coastguard Worker        const uint64_t vidx${ABC[N+2:N+4]} = vgetq_lane_u64(vidx${ABC[N:N+4]}, 1);
62*4bdc9457SAndroid Build Coastguard Worker        float32x2_t vl${ABC[N:N+2]} = vld1_dup_f32(&xnn_table_exp2minus_k_over_2048[(uint32_t) vidx${ABC[N:N+2]}]);
63*4bdc9457SAndroid Build Coastguard Worker        float32x2_t vl${ABC[N+2:N+4]} = vld1_dup_f32(&xnn_table_exp2minus_k_over_2048[(uint32_t) vidx${ABC[N+2:N+4]}]);
64*4bdc9457SAndroid Build Coastguard Worker
65*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
66*4bdc9457SAndroid Build Coastguard Worker        vl${ABC[N:N+2]} = vld1_lane_f32(&xnn_table_exp2minus_k_over_2048[(uint32_t) (vidx${ABC[N:N+2]} >> 32)], vl${ABC[N:N+2]}, 1);
67*4bdc9457SAndroid Build Coastguard Worker        vl${ABC[N+2:N+4]} = vld1_lane_f32(&xnn_table_exp2minus_k_over_2048[(uint32_t) (vidx${ABC[N+2:N+4]} >> 32)], vl${ABC[N+2:N+4]}, 1);
68*4bdc9457SAndroid Build Coastguard Worker        const float32x4_t vl${ABC[N:N+4]} = vcombine_f32(vl${ABC[N:N+2]}, vl${ABC[N+2:N+4]});
69*4bdc9457SAndroid Build Coastguard Worker
70*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
71*4bdc9457SAndroid Build Coastguard Worker        const float32x4_t vs${ABC[N:N+4]} = vreinterpretq_f32_s32(vaddq_s32(vreinterpretq_s32_f32(vl${ABC[N:N+4]}), ve${ABC[N:N+4]}));
72*4bdc9457SAndroid Build Coastguard Worker
73*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
74*4bdc9457SAndroid Build Coastguard Worker        vn${ABC[N:N+4]} = vsubq_f32(vn${ABC[N:N+4]}, vmagic_bias);
75*4bdc9457SAndroid Build Coastguard Worker
76*4bdc9457SAndroid Build Coastguard Worker      $if FMA:
77*4bdc9457SAndroid Build Coastguard Worker        $for N in range(0, BATCH_TILE, 4):
78*4bdc9457SAndroid Build Coastguard Worker          float32x4_t vt${ABC[N:N+4]} = ${VMULADDQ_F32}(vz${ABC[N:N+4]}, vn${ABC[N:N+4]}, vln2);
79*4bdc9457SAndroid Build Coastguard Worker      $else:
80*4bdc9457SAndroid Build Coastguard Worker        $for N in range(0, BATCH_TILE, 4):
81*4bdc9457SAndroid Build Coastguard Worker          float32x4_t vt${ABC[N:N+4]} = ${VMULADDQ_F32}(vz${ABC[N:N+4]}, vn${ABC[N:N+4]}, vln2_hi);
82*4bdc9457SAndroid Build Coastguard Worker
83*4bdc9457SAndroid Build Coastguard Worker        $for N in range(0, BATCH_TILE, 4):
84*4bdc9457SAndroid Build Coastguard Worker          vt${ABC[N:N+4]} = ${VMULADDQ_F32}(vt${ABC[N:N+4]}, vn${ABC[N:N+4]}, vln2_lo);
85*4bdc9457SAndroid Build Coastguard Worker
86*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
87*4bdc9457SAndroid Build Coastguard Worker        const float32x4_t vp${ABC[N:N+4]} = vmulq_f32(vt${ABC[N:N+4]}, vc1);
88*4bdc9457SAndroid Build Coastguard Worker
89*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
90*4bdc9457SAndroid Build Coastguard Worker        const float32x4_t vy${ABC[N:N+4]} = ${VMULADDQ_F32}(vs${ABC[N:N+4]}, vs${ABC[N:N+4]}, vp${ABC[N:N+4]});
91*4bdc9457SAndroid Build Coastguard Worker
92*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
93*4bdc9457SAndroid Build Coastguard Worker        const float32x4_t vd${ABC[N:N+4]} = vaddq_f32(vy${ABC[N:N+4]}, vone);
94*4bdc9457SAndroid Build Coastguard Worker
95*4bdc9457SAndroid Build Coastguard Worker      $if DIV_ALGO == "div":
96*4bdc9457SAndroid Build Coastguard Worker        $for N in range(0, BATCH_TILE, 4):
97*4bdc9457SAndroid Build Coastguard Worker          float32x4_t vf${ABC[N:N+4]} = vdivq_f32(vy${ABC[N:N+4]}, vd${ABC[N:N+4]});
98*4bdc9457SAndroid Build Coastguard Worker      $else:
99*4bdc9457SAndroid Build Coastguard Worker        $for N in range(0, BATCH_TILE, 4):
100*4bdc9457SAndroid Build Coastguard Worker          float32x4_t vr${ABC[N:N+4]} = vrecpeq_f32(vd${ABC[N:N+4]});
101*4bdc9457SAndroid Build Coastguard Worker
102*4bdc9457SAndroid Build Coastguard Worker        $if DIV_ALGO == "nr2fma":
103*4bdc9457SAndroid Build Coastguard Worker          $for N in range(0, BATCH_TILE, 4):
104*4bdc9457SAndroid Build Coastguard Worker            vr${ABC[N:N+4]} = vfmaq_f32(vr${ABC[N:N+4]}, vr${ABC[N:N+4]}, vfmsq_f32(vone, vr${ABC[N:N+4]}, vd${ABC[N:N+4]}));
105*4bdc9457SAndroid Build Coastguard Worker        $else:
106*4bdc9457SAndroid Build Coastguard Worker          $for N in range(0, BATCH_TILE, 4):
107*4bdc9457SAndroid Build Coastguard Worker            vr${ABC[N:N+4]} = vmulq_f32(vr${ABC[N:N+4]}, vrecpsq_f32(vr${ABC[N:N+4]}, vd${ABC[N:N+4]}));
108*4bdc9457SAndroid Build Coastguard Worker
109*4bdc9457SAndroid Build Coastguard Worker        $if DIV_ALGO == "nr2recps":
110*4bdc9457SAndroid Build Coastguard Worker          $for N in range(0, BATCH_TILE, 4):
111*4bdc9457SAndroid Build Coastguard Worker            vr${ABC[N:N+4]} = vmulq_f32(vr${ABC[N:N+4]}, vrecpsq_f32(vr${ABC[N:N+4]}, vd${ABC[N:N+4]}));
112*4bdc9457SAndroid Build Coastguard Worker        $else:
113*4bdc9457SAndroid Build Coastguard Worker          $for N in range(0, BATCH_TILE, 4):
114*4bdc9457SAndroid Build Coastguard Worker            vr${ABC[N:N+4]} = vfmaq_f32(vr${ABC[N:N+4]}, vr${ABC[N:N+4]}, vfmsq_f32(vone, vr${ABC[N:N+4]}, vd${ABC[N:N+4]}));
115*4bdc9457SAndroid Build Coastguard Worker
116*4bdc9457SAndroid Build Coastguard Worker        $for N in range(0, BATCH_TILE, 4):
117*4bdc9457SAndroid Build Coastguard Worker          float32x4_t vf${ABC[N:N+4]} = vmulq_f32(vy${ABC[N:N+4]}, vr${ABC[N:N+4]});
118*4bdc9457SAndroid Build Coastguard Worker
119*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
120*4bdc9457SAndroid Build Coastguard Worker        vf${ABC[N:N+4]} = vreinterpretq_f32_u32(vbicq_u32(vreinterpretq_u32_f32(vf${ABC[N:N+4]}), vcagtq_f32(vx${ABC[N:N+4]}, vdenorm_cutoff)));
121*4bdc9457SAndroid Build Coastguard Worker
122*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
123*4bdc9457SAndroid Build Coastguard Worker        const uint32x4_t vm${ABC[N:N+4]} = vcltq_f32(vx${ABC[N:N+4]}, vmovq_n_f32(0.0f));
124*4bdc9457SAndroid Build Coastguard Worker
125*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
126*4bdc9457SAndroid Build Coastguard Worker        vf${ABC[N:N+4]} = vbslq_f32(vm${ABC[N:N+4]}, vf${ABC[N:N+4]}, vsubq_f32(vone, vf${ABC[N:N+4]}));
127*4bdc9457SAndroid Build Coastguard Worker
128*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
129*4bdc9457SAndroid Build Coastguard Worker        vst1q_f32(y, vf${ABC[N:N+4]}); y += 4;
130*4bdc9457SAndroid Build Coastguard Worker    }
131*4bdc9457SAndroid Build Coastguard Worker  for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) {
132*4bdc9457SAndroid Build Coastguard Worker    const float32x4_t vx = vld1q_f32(x); x += 4;
133*4bdc9457SAndroid Build Coastguard Worker
134*4bdc9457SAndroid Build Coastguard Worker    const float32x4_t vz = vabsq_f32(vx);
135*4bdc9457SAndroid Build Coastguard Worker
136*4bdc9457SAndroid Build Coastguard Worker    float32x4_t vn = ${VMULADDQ_F32}(vmagic_bias, vz, vminus_log2e);
137*4bdc9457SAndroid Build Coastguard Worker    const int32x4_t ve = vshlq_n_s32(vreinterpretq_s32_f32(vn), 12);
138*4bdc9457SAndroid Build Coastguard Worker
139*4bdc9457SAndroid Build Coastguard Worker    const uint64x2_t vidx = vreinterpretq_u64_s32(vandq_s32(vreinterpretq_s32_f32(vn), vindex_mask));
140*4bdc9457SAndroid Build Coastguard Worker    const uint64_t vidx_lo = vgetq_lane_u64(vidx, 0);
141*4bdc9457SAndroid Build Coastguard Worker    const uint64_t vidx_hi = vgetq_lane_u64(vidx, 1);
142*4bdc9457SAndroid Build Coastguard Worker    float32x2_t vl_lo = vld1_dup_f32(&xnn_table_exp2minus_k_over_2048[(uint32_t) vidx_lo]);
143*4bdc9457SAndroid Build Coastguard Worker    float32x2_t vl_hi = vld1_dup_f32(&xnn_table_exp2minus_k_over_2048[(uint32_t) vidx_hi]);
144*4bdc9457SAndroid Build Coastguard Worker    vl_lo = vld1_lane_f32(&xnn_table_exp2minus_k_over_2048[(uint32_t) (vidx_lo >> 32)], vl_lo, 1);
145*4bdc9457SAndroid Build Coastguard Worker    vl_hi = vld1_lane_f32(&xnn_table_exp2minus_k_over_2048[(uint32_t) (vidx_hi >> 32)], vl_hi, 1);
146*4bdc9457SAndroid Build Coastguard Worker    const float32x4_t vl = vcombine_f32(vl_lo, vl_hi);
147*4bdc9457SAndroid Build Coastguard Worker
148*4bdc9457SAndroid Build Coastguard Worker    const float32x4_t vs = vreinterpretq_f32_s32(vaddq_s32(vreinterpretq_s32_f32(vl), ve));
149*4bdc9457SAndroid Build Coastguard Worker    vn = vsubq_f32(vn, vmagic_bias);
150*4bdc9457SAndroid Build Coastguard Worker    $if FMA:
151*4bdc9457SAndroid Build Coastguard Worker      float32x4_t vt = ${VMULADDQ_F32}(vz, vn, vln2);
152*4bdc9457SAndroid Build Coastguard Worker    $else:
153*4bdc9457SAndroid Build Coastguard Worker      float32x4_t vt = ${VMULADDQ_F32}(vz, vn, vln2_hi);
154*4bdc9457SAndroid Build Coastguard Worker      vt = ${VMULADDQ_F32}(vt, vn, vln2_lo);
155*4bdc9457SAndroid Build Coastguard Worker
156*4bdc9457SAndroid Build Coastguard Worker    const float32x4_t vp = vmulq_f32(vt, vc1);
157*4bdc9457SAndroid Build Coastguard Worker
158*4bdc9457SAndroid Build Coastguard Worker    const float32x4_t vy = ${VMULADDQ_F32}(vs, vs, vp);
159*4bdc9457SAndroid Build Coastguard Worker    const float32x4_t vd = vaddq_f32(vy, vone);
160*4bdc9457SAndroid Build Coastguard Worker
161*4bdc9457SAndroid Build Coastguard Worker    $if DIV_ALGO == "div":
162*4bdc9457SAndroid Build Coastguard Worker      float32x4_t vf = vdivq_f32(vy, vd);
163*4bdc9457SAndroid Build Coastguard Worker    $else:
164*4bdc9457SAndroid Build Coastguard Worker      float32x4_t vr = vrecpeq_f32(vd);
165*4bdc9457SAndroid Build Coastguard Worker      $if DIV_ALGO == "nr2fma":
166*4bdc9457SAndroid Build Coastguard Worker        vr = vfmaq_f32(vr, vr, vfmsq_f32(vone, vr, vd));
167*4bdc9457SAndroid Build Coastguard Worker      $else:
168*4bdc9457SAndroid Build Coastguard Worker        vr = vmulq_f32(vr, vrecpsq_f32(vr, vd));
169*4bdc9457SAndroid Build Coastguard Worker      $if DIV_ALGO == "nr2recps":
170*4bdc9457SAndroid Build Coastguard Worker        vr = vmulq_f32(vr, vrecpsq_f32(vr, vd));
171*4bdc9457SAndroid Build Coastguard Worker      $else:
172*4bdc9457SAndroid Build Coastguard Worker        vr = vfmaq_f32(vr, vr, vfmsq_f32(vone, vr, vd));
173*4bdc9457SAndroid Build Coastguard Worker
174*4bdc9457SAndroid Build Coastguard Worker      float32x4_t vf = vmulq_f32(vy, vr);
175*4bdc9457SAndroid Build Coastguard Worker    vf = vreinterpretq_f32_u32(vbicq_u32(vreinterpretq_u32_f32(vf), vcagtq_f32(vx, vdenorm_cutoff)));
176*4bdc9457SAndroid Build Coastguard Worker    const uint32x4_t vm = vcltq_f32(vx, vmovq_n_f32(0.0f));
177*4bdc9457SAndroid Build Coastguard Worker    vf = vbslq_f32(vm, vf, vsubq_f32(vone, vf));
178*4bdc9457SAndroid Build Coastguard Worker
179*4bdc9457SAndroid Build Coastguard Worker    vst1q_f32(y, vf); y += 4;
180*4bdc9457SAndroid Build Coastguard Worker  }
181*4bdc9457SAndroid Build Coastguard Worker  if XNN_UNLIKELY(n != 0) {
182*4bdc9457SAndroid Build Coastguard Worker    const float32x4_t vx = vld1q_f32(x);
183*4bdc9457SAndroid Build Coastguard Worker
184*4bdc9457SAndroid Build Coastguard Worker    const float32x4_t vz = vabsq_f32(vx);
185*4bdc9457SAndroid Build Coastguard Worker
186*4bdc9457SAndroid Build Coastguard Worker    float32x4_t vn = ${VMULADDQ_F32}(vmagic_bias, vz, vminus_log2e);
187*4bdc9457SAndroid Build Coastguard Worker    const int32x4_t ve = vshlq_n_s32(vreinterpretq_s32_f32(vn), 12);
188*4bdc9457SAndroid Build Coastguard Worker
189*4bdc9457SAndroid Build Coastguard Worker    const uint64x2_t vidx = vreinterpretq_u64_s32(vandq_s32(vreinterpretq_s32_f32(vn), vindex_mask));
190*4bdc9457SAndroid Build Coastguard Worker    const uint64_t vidx_lo = vgetq_lane_u64(vidx, 0);
191*4bdc9457SAndroid Build Coastguard Worker    const uint64_t vidx_hi = vgetq_lane_u64(vidx, 1);
192*4bdc9457SAndroid Build Coastguard Worker    float32x2_t vl_lo = vld1_dup_f32(&xnn_table_exp2minus_k_over_2048[(uint32_t) vidx_lo]);
193*4bdc9457SAndroid Build Coastguard Worker    float32x2_t vl_hi = vld1_dup_f32(&xnn_table_exp2minus_k_over_2048[(uint32_t) vidx_hi]);
194*4bdc9457SAndroid Build Coastguard Worker    vl_lo = vld1_lane_f32(&xnn_table_exp2minus_k_over_2048[(uint32_t) (vidx_lo >> 32)], vl_lo, 1);
195*4bdc9457SAndroid Build Coastguard Worker    vl_hi = vld1_lane_f32(&xnn_table_exp2minus_k_over_2048[(uint32_t) (vidx_hi >> 32)], vl_hi, 1);
196*4bdc9457SAndroid Build Coastguard Worker    const float32x4_t vl = vcombine_f32(vl_lo, vl_hi);
197*4bdc9457SAndroid Build Coastguard Worker
198*4bdc9457SAndroid Build Coastguard Worker    const float32x4_t vs = vreinterpretq_f32_s32(vaddq_s32(vreinterpretq_s32_f32(vl), ve));
199*4bdc9457SAndroid Build Coastguard Worker    vn = vsubq_f32(vn, vmagic_bias);
200*4bdc9457SAndroid Build Coastguard Worker    $if FMA:
201*4bdc9457SAndroid Build Coastguard Worker      float32x4_t vt = ${VMULADDQ_F32}(vz, vn, vln2);
202*4bdc9457SAndroid Build Coastguard Worker    $else:
203*4bdc9457SAndroid Build Coastguard Worker      float32x4_t vt = ${VMULADDQ_F32}(vz, vn, vln2_hi);
204*4bdc9457SAndroid Build Coastguard Worker      vt = ${VMULADDQ_F32}(vt, vn, vln2_lo);
205*4bdc9457SAndroid Build Coastguard Worker
206*4bdc9457SAndroid Build Coastguard Worker    const float32x4_t vp = vmulq_f32(vt, vc1);
207*4bdc9457SAndroid Build Coastguard Worker
208*4bdc9457SAndroid Build Coastguard Worker    const float32x4_t vy = ${VMULADDQ_F32}(vs, vs, vp);
209*4bdc9457SAndroid Build Coastguard Worker    const float32x4_t vd = vaddq_f32(vy, vone);
210*4bdc9457SAndroid Build Coastguard Worker
211*4bdc9457SAndroid Build Coastguard Worker    $if DIV_ALGO == "div":
212*4bdc9457SAndroid Build Coastguard Worker      float32x4_t vf = vdivq_f32(vy, vd);
213*4bdc9457SAndroid Build Coastguard Worker    $else:
214*4bdc9457SAndroid Build Coastguard Worker      float32x4_t vr = vrecpeq_f32(vd);
215*4bdc9457SAndroid Build Coastguard Worker      $if DIV_ALGO == "nr2fma":
216*4bdc9457SAndroid Build Coastguard Worker        vr = vfmaq_f32(vr, vr, vfmsq_f32(vone, vr, vd));
217*4bdc9457SAndroid Build Coastguard Worker      $else:
218*4bdc9457SAndroid Build Coastguard Worker        vr = vmulq_f32(vr, vrecpsq_f32(vr, vd));
219*4bdc9457SAndroid Build Coastguard Worker      $if DIV_ALGO == "nr2recps":
220*4bdc9457SAndroid Build Coastguard Worker        vr = vmulq_f32(vr, vrecpsq_f32(vr, vd));
221*4bdc9457SAndroid Build Coastguard Worker      $else:
222*4bdc9457SAndroid Build Coastguard Worker        vr = vfmaq_f32(vr, vr, vfmsq_f32(vone, vr, vd));
223*4bdc9457SAndroid Build Coastguard Worker
224*4bdc9457SAndroid Build Coastguard Worker      float32x4_t vf = vmulq_f32(vy, vr);
225*4bdc9457SAndroid Build Coastguard Worker    vf = vreinterpretq_f32_u32(vbicq_u32(vreinterpretq_u32_f32(vf), vcagtq_f32(vx, vdenorm_cutoff)));
226*4bdc9457SAndroid Build Coastguard Worker    const uint32x4_t vm = vcltq_f32(vx, vmovq_n_f32(0.0f));
227*4bdc9457SAndroid Build Coastguard Worker    vf = vbslq_f32(vm, vf, vsubq_f32(vone, vf));
228*4bdc9457SAndroid Build Coastguard Worker
229*4bdc9457SAndroid Build Coastguard Worker    float32x2_t vf_lo = vget_low_f32(vf);
230*4bdc9457SAndroid Build Coastguard Worker    if (n & (2 * sizeof(float))) {
231*4bdc9457SAndroid Build Coastguard Worker      vst1_f32(y, vf_lo); y += 2;
232*4bdc9457SAndroid Build Coastguard Worker      vf_lo = vget_high_f32(vf);
233*4bdc9457SAndroid Build Coastguard Worker    }
234*4bdc9457SAndroid Build Coastguard Worker    if (n & (1 * sizeof(float))) {
235*4bdc9457SAndroid Build Coastguard Worker      vst1_lane_f32(y, vf_lo, 0);
236*4bdc9457SAndroid Build Coastguard Worker    }
237*4bdc9457SAndroid Build Coastguard Worker  }
238*4bdc9457SAndroid Build Coastguard Worker}
239