xref: /aosp_15_r20/external/XNNPACK/src/f32-vscaleextexp/gen/avx2-p5-x8.c (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker // Auto-generated file. Do not edit!
2*4bdc9457SAndroid Build Coastguard Worker //   Template: src/f32-vscaleextexp/avx2-p5.c.in
3*4bdc9457SAndroid Build Coastguard Worker //   Generator: tools/xngen
4*4bdc9457SAndroid Build Coastguard Worker //
5*4bdc9457SAndroid Build Coastguard Worker // Copyright 2019 Google LLC
6*4bdc9457SAndroid Build Coastguard Worker //
7*4bdc9457SAndroid Build Coastguard Worker // This source code is licensed under the BSD-style license found in the
8*4bdc9457SAndroid Build Coastguard Worker // LICENSE file in the root directory of this source tree.
9*4bdc9457SAndroid Build Coastguard Worker 
10*4bdc9457SAndroid Build Coastguard Worker #include <assert.h>
11*4bdc9457SAndroid Build Coastguard Worker 
12*4bdc9457SAndroid Build Coastguard Worker #include <immintrin.h>
13*4bdc9457SAndroid Build Coastguard Worker 
14*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/common.h>
15*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/vscaleextexp.h>
16*4bdc9457SAndroid Build Coastguard Worker 
17*4bdc9457SAndroid Build Coastguard Worker 
18*4bdc9457SAndroid Build Coastguard Worker static const int32_t mask_table[14] = {-1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0};
19*4bdc9457SAndroid Build Coastguard Worker 
xnn_f32_vscaleextexp_ukernel__avx2_p5_x8(size_t elements,const float * x,float * y,float scale_value,float scale_exp)20*4bdc9457SAndroid Build Coastguard Worker void xnn_f32_vscaleextexp_ukernel__avx2_p5_x8(
21*4bdc9457SAndroid Build Coastguard Worker     size_t elements,
22*4bdc9457SAndroid Build Coastguard Worker     const float* x,
23*4bdc9457SAndroid Build Coastguard Worker     float* y,
24*4bdc9457SAndroid Build Coastguard Worker     float scale_value,
25*4bdc9457SAndroid Build Coastguard Worker     float scale_exp)
26*4bdc9457SAndroid Build Coastguard Worker {
27*4bdc9457SAndroid Build Coastguard Worker   assert(elements % sizeof(float) == 0);
28*4bdc9457SAndroid Build Coastguard Worker 
29*4bdc9457SAndroid Build Coastguard Worker   const __m256 vlog2e = _mm256_set1_ps(0x1.715476p+0f);
30*4bdc9457SAndroid Build Coastguard Worker   const __m256 vminus_ln2_hi = _mm256_set1_ps(-0x1.62E43p-1f);
31*4bdc9457SAndroid Build Coastguard Worker   const __m256 vminus_ln2_lo = _mm256_set1_ps(0x1.05C61p-29f);
32*4bdc9457SAndroid Build Coastguard Worker 
33*4bdc9457SAndroid Build Coastguard Worker   // The smallest elements such that 2**elements is considered non-negligible.
34*4bdc9457SAndroid Build Coastguard Worker   // For smaller elements, 2**elements is replaced with zero.
35*4bdc9457SAndroid Build Coastguard Worker   const __m256 vmin_exponent = _mm256_set1_ps(-127.0f);
36*4bdc9457SAndroid Build Coastguard Worker   const __m256 vmagic_bias = _mm256_set1_ps(0x1.8000FEp23f);
37*4bdc9457SAndroid Build Coastguard Worker 
38*4bdc9457SAndroid Build Coastguard Worker   const __m256 vc0 = _mm256_set1_ps(1.0f);
39*4bdc9457SAndroid Build Coastguard Worker   const __m256 vc1 = _mm256_set1_ps(0x1.FFFFF6p-1f);
40*4bdc9457SAndroid Build Coastguard Worker   const __m256 vc2 = _mm256_set1_ps(0x1.FFFDC6p-2f);
41*4bdc9457SAndroid Build Coastguard Worker   const __m256 vc3 = _mm256_set1_ps(0x1.555A80p-3f);
42*4bdc9457SAndroid Build Coastguard Worker   const __m256 vc4 = _mm256_set1_ps(0x1.573A1Ap-5f);
43*4bdc9457SAndroid Build Coastguard Worker   const __m256 vc5 = _mm256_set1_ps(0x1.0F9F9Cp-7f);
44*4bdc9457SAndroid Build Coastguard Worker 
45*4bdc9457SAndroid Build Coastguard Worker   const __m256 vscalev = _mm256_set1_ps(scale_value);
46*4bdc9457SAndroid Build Coastguard Worker   const __m256 vscalee = _mm256_set1_ps(scale_exp);
47*4bdc9457SAndroid Build Coastguard Worker 
48*4bdc9457SAndroid Build Coastguard Worker   for (; elements >= 8 * sizeof(float); elements -= 8 * sizeof(float)) {
49*4bdc9457SAndroid Build Coastguard Worker     // Load 8 (1x8) inputs at a time.
50*4bdc9457SAndroid Build Coastguard Worker     const __m256 vx0 = _mm256_loadu_ps(x);
51*4bdc9457SAndroid Build Coastguard Worker     x += 8;
52*4bdc9457SAndroid Build Coastguard Worker 
53*4bdc9457SAndroid Build Coastguard Worker     // Compute reduced argument elements := round(x / log(2)).
54*4bdc9457SAndroid Build Coastguard Worker     const __m256 vn0 = _mm256_round_ps(_mm256_mul_ps(vx0, vlog2e), _MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC);
55*4bdc9457SAndroid Build Coastguard Worker 
56*4bdc9457SAndroid Build Coastguard Worker     // Compute reduced argument t := x - elements * log(2).
57*4bdc9457SAndroid Build Coastguard Worker     // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy.
58*4bdc9457SAndroid Build Coastguard Worker     __m256 vt0 = _mm256_fmadd_ps(vn0, vminus_ln2_hi, vx0);
59*4bdc9457SAndroid Build Coastguard Worker 
60*4bdc9457SAndroid Build Coastguard Worker     vt0 = _mm256_fmadd_ps(vn0, vminus_ln2_lo, vt0);
61*4bdc9457SAndroid Build Coastguard Worker 
62*4bdc9457SAndroid Build Coastguard Worker     // Compute degree-5 polynomial approximation for exp(t) on [-log(2)/2, log(2)/2].
63*4bdc9457SAndroid Build Coastguard Worker     __m256 vp0 = _mm256_fmadd_ps(vc5, vt0, vc4);
64*4bdc9457SAndroid Build Coastguard Worker 
65*4bdc9457SAndroid Build Coastguard Worker     vp0 = _mm256_fmadd_ps(vp0, vt0, vc3);
66*4bdc9457SAndroid Build Coastguard Worker 
67*4bdc9457SAndroid Build Coastguard Worker     vp0 = _mm256_fmadd_ps(vp0, vt0, vc2);
68*4bdc9457SAndroid Build Coastguard Worker 
69*4bdc9457SAndroid Build Coastguard Worker     vp0 = _mm256_fmadd_ps(vp0, vt0, vc1);
70*4bdc9457SAndroid Build Coastguard Worker 
71*4bdc9457SAndroid Build Coastguard Worker     vp0 = _mm256_fmadd_ps(vp0, vt0, vc0);
72*4bdc9457SAndroid Build Coastguard Worker 
73*4bdc9457SAndroid Build Coastguard Worker     // Multiply "extended" floating-point numbers in ("mantissa", "exponent") representation where
74*4bdc9457SAndroid Build Coastguard Worker     //  - vnX is "exponent"
75*4bdc9457SAndroid Build Coastguard Worker     //  - vpX is "mantissa"
76*4bdc9457SAndroid Build Coastguard Worker     //
77*4bdc9457SAndroid Build Coastguard Worker     // exp2(ae) * av * exp2(be) * bv =
78*4bdc9457SAndroid Build Coastguard Worker     //   = exp2(ae + be) * (av * bv)
79*4bdc9457SAndroid Build Coastguard Worker     __m256 vf0 = _mm256_mul_ps(vp0, vscalev);
80*4bdc9457SAndroid Build Coastguard Worker 
81*4bdc9457SAndroid Build Coastguard Worker     __m256 ve0 = _mm256_add_ps(vn0, vscalee);
82*4bdc9457SAndroid Build Coastguard Worker 
83*4bdc9457SAndroid Build Coastguard Worker     // For computational efficiency, replace exp2(e) with 0.0f when e <= -127.0.
84*4bdc9457SAndroid Build Coastguard Worker     // This replacement is done in two steps:
85*4bdc9457SAndroid Build Coastguard Worker     // 1. Clamp minimum e at -127.0.
86*4bdc9457SAndroid Build Coastguard Worker     // 2. Map e to scale factor 0.0 when e == -127.0
87*4bdc9457SAndroid Build Coastguard Worker     ve0 = _mm256_max_ps(ve0, vmin_exponent);
88*4bdc9457SAndroid Build Coastguard Worker 
89*4bdc9457SAndroid Build Coastguard Worker     // Convert exponents into scale factors:
90*4bdc9457SAndroid Build Coastguard Worker     // - s = exp2(e) when e > -127.0
91*4bdc9457SAndroid Build Coastguard Worker     // - s = 0.0 when e <= -127.0
92*4bdc9457SAndroid Build Coastguard Worker     const __m256 vs0 = _mm256_castsi256_ps(_mm256_slli_epi32(_mm256_castps_si256(_mm256_add_ps(ve0, vmagic_bias)), 23));
93*4bdc9457SAndroid Build Coastguard Worker 
94*4bdc9457SAndroid Build Coastguard Worker     // Multiply "mantissa" by the scale factor.
95*4bdc9457SAndroid Build Coastguard Worker     vf0 = _mm256_mul_ps(vf0, vs0);
96*4bdc9457SAndroid Build Coastguard Worker 
97*4bdc9457SAndroid Build Coastguard Worker     // Store 8 (1x8) outputs at a time.
98*4bdc9457SAndroid Build Coastguard Worker     _mm256_storeu_ps(y, vf0);
99*4bdc9457SAndroid Build Coastguard Worker     y += 8;
100*4bdc9457SAndroid Build Coastguard Worker   }
101*4bdc9457SAndroid Build Coastguard Worker 
102*4bdc9457SAndroid Build Coastguard Worker   for (; elements >= 8 * sizeof(float); elements -= 8 * sizeof(float)) {
103*4bdc9457SAndroid Build Coastguard Worker     // Load 8 inputs at a time.
104*4bdc9457SAndroid Build Coastguard Worker     const __m256 vx = _mm256_loadu_ps(x);
105*4bdc9457SAndroid Build Coastguard Worker     x += 8;
106*4bdc9457SAndroid Build Coastguard Worker 
107*4bdc9457SAndroid Build Coastguard Worker     // Compute reduced argument elements := round(x / log(2)).
108*4bdc9457SAndroid Build Coastguard Worker     const __m256 vn = _mm256_round_ps(_mm256_mul_ps(vx, vlog2e), _MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC);
109*4bdc9457SAndroid Build Coastguard Worker 
110*4bdc9457SAndroid Build Coastguard Worker     // Compute reduced argument t := x - elements * log(2).
111*4bdc9457SAndroid Build Coastguard Worker     // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy.
112*4bdc9457SAndroid Build Coastguard Worker     __m256 vt = _mm256_fmadd_ps(vn, vminus_ln2_hi, vx);
113*4bdc9457SAndroid Build Coastguard Worker     vt = _mm256_fmadd_ps(vn, vminus_ln2_lo, vt);
114*4bdc9457SAndroid Build Coastguard Worker 
115*4bdc9457SAndroid Build Coastguard Worker     // Compute degree-5 polynomial approximation for exp(t) on [-log(2)/2, log(2)/2].
116*4bdc9457SAndroid Build Coastguard Worker     __m256 vp = _mm256_fmadd_ps(vc5, vt, vc4);
117*4bdc9457SAndroid Build Coastguard Worker     vp = _mm256_fmadd_ps(vp, vt, vc3);
118*4bdc9457SAndroid Build Coastguard Worker     vp = _mm256_fmadd_ps(vp, vt, vc2);
119*4bdc9457SAndroid Build Coastguard Worker     vp = _mm256_fmadd_ps(vp, vt, vc1);
120*4bdc9457SAndroid Build Coastguard Worker     vp = _mm256_fmadd_ps(vp, vt, vc0);
121*4bdc9457SAndroid Build Coastguard Worker 
122*4bdc9457SAndroid Build Coastguard Worker     // Multiply "extended" floating-point numbers in ("mantissa", "exponent") representation.
123*4bdc9457SAndroid Build Coastguard Worker     __m256 vf = _mm256_mul_ps(vp, vscalev);
124*4bdc9457SAndroid Build Coastguard Worker     __m256 ve = _mm256_add_ps(vn, vscalee);
125*4bdc9457SAndroid Build Coastguard Worker 
126*4bdc9457SAndroid Build Coastguard Worker     // For computational efficiency, replace exp2(e) with 0.0f when e <= -127.0.
127*4bdc9457SAndroid Build Coastguard Worker     ve = _mm256_max_ps(ve, vmin_exponent);
128*4bdc9457SAndroid Build Coastguard Worker 
129*4bdc9457SAndroid Build Coastguard Worker     // Convert exponents into scale factors.
130*4bdc9457SAndroid Build Coastguard Worker     const __m256 vs = _mm256_castsi256_ps(_mm256_slli_epi32(_mm256_castps_si256(_mm256_add_ps(ve, vmagic_bias)), 23));
131*4bdc9457SAndroid Build Coastguard Worker 
132*4bdc9457SAndroid Build Coastguard Worker     // Multiply "mantissa" by the scale factor.
133*4bdc9457SAndroid Build Coastguard Worker     vf = _mm256_mul_ps(vf, vs);
134*4bdc9457SAndroid Build Coastguard Worker 
135*4bdc9457SAndroid Build Coastguard Worker     // Store 8 results at a time.
136*4bdc9457SAndroid Build Coastguard Worker     _mm256_storeu_ps(y, vf);
137*4bdc9457SAndroid Build Coastguard Worker     y += 8;
138*4bdc9457SAndroid Build Coastguard Worker   }
139*4bdc9457SAndroid Build Coastguard Worker   if XNN_UNLIKELY(elements != 0) {
140*4bdc9457SAndroid Build Coastguard Worker     assert(elements >= 1 * sizeof(float));
141*4bdc9457SAndroid Build Coastguard Worker     assert(elements <= 7 * sizeof(float));
142*4bdc9457SAndroid Build Coastguard Worker     const __m256i vmask = _mm256_loadu_si256((const __m256i*) ((uintptr_t) &mask_table[7] - elements));
143*4bdc9457SAndroid Build Coastguard Worker 
144*4bdc9457SAndroid Build Coastguard Worker     // Load up to 7 inputs at a time.
145*4bdc9457SAndroid Build Coastguard Worker     const __m256 vx = _mm256_maskload_ps(x, vmask);
146*4bdc9457SAndroid Build Coastguard Worker 
147*4bdc9457SAndroid Build Coastguard Worker     // Compute reduced argument elements := round(x / log(2)).
148*4bdc9457SAndroid Build Coastguard Worker     const __m256 vn = _mm256_round_ps(_mm256_mul_ps(vx, vlog2e), _MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC);
149*4bdc9457SAndroid Build Coastguard Worker 
150*4bdc9457SAndroid Build Coastguard Worker     // Compute reduced argument t := x - elements * log(2).
151*4bdc9457SAndroid Build Coastguard Worker     // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy.
152*4bdc9457SAndroid Build Coastguard Worker     __m256 vt = _mm256_fmadd_ps(vn, vminus_ln2_hi, vx);
153*4bdc9457SAndroid Build Coastguard Worker     vt = _mm256_fmadd_ps(vn, vminus_ln2_lo, vt);
154*4bdc9457SAndroid Build Coastguard Worker 
155*4bdc9457SAndroid Build Coastguard Worker     // Compute degree-5 polynomial approximation for exp(t) on [-log(2)/2, log(2)/2].
156*4bdc9457SAndroid Build Coastguard Worker     __m256 vp = _mm256_fmadd_ps(vc5, vt, vc4);
157*4bdc9457SAndroid Build Coastguard Worker     vp = _mm256_fmadd_ps(vp, vt, vc3);
158*4bdc9457SAndroid Build Coastguard Worker     vp = _mm256_fmadd_ps(vp, vt, vc2);
159*4bdc9457SAndroid Build Coastguard Worker     vp = _mm256_fmadd_ps(vp, vt, vc1);
160*4bdc9457SAndroid Build Coastguard Worker     vp = _mm256_fmadd_ps(vp, vt, vc0);
161*4bdc9457SAndroid Build Coastguard Worker 
162*4bdc9457SAndroid Build Coastguard Worker     // Multiply "extended" floating-point numbers in ("mantissa", "exponent") representation.
163*4bdc9457SAndroid Build Coastguard Worker     __m256 vf = _mm256_mul_ps(vp, vscalev);
164*4bdc9457SAndroid Build Coastguard Worker     __m256 ve = _mm256_add_ps(vn, vscalee);
165*4bdc9457SAndroid Build Coastguard Worker 
166*4bdc9457SAndroid Build Coastguard Worker     // For computational efficiency, replace exp2(e) with 0.0f when e <= -127.0.
167*4bdc9457SAndroid Build Coastguard Worker     ve = _mm256_max_ps(ve, vmin_exponent);
168*4bdc9457SAndroid Build Coastguard Worker 
169*4bdc9457SAndroid Build Coastguard Worker     // Convert exponents into scale factors.
170*4bdc9457SAndroid Build Coastguard Worker     const __m256 vs = _mm256_castsi256_ps(_mm256_slli_epi32(_mm256_castps_si256(_mm256_add_ps(ve, vmagic_bias)), 23));
171*4bdc9457SAndroid Build Coastguard Worker 
172*4bdc9457SAndroid Build Coastguard Worker     // Multiply "mantissa" by the scale factor.
173*4bdc9457SAndroid Build Coastguard Worker     vf = _mm256_mul_ps(vf, vs);
174*4bdc9457SAndroid Build Coastguard Worker 
175*4bdc9457SAndroid Build Coastguard Worker     // Store up to 7 inputs at a time.
176*4bdc9457SAndroid Build Coastguard Worker     _mm256_maskstore_ps(y, vmask, vf);
177*4bdc9457SAndroid Build Coastguard Worker   }
178*4bdc9457SAndroid Build Coastguard Worker   _mm256_zeroupper();
179*4bdc9457SAndroid Build Coastguard Worker }
180