1*4bdc9457SAndroid Build Coastguard Worker // Auto-generated file. Do not edit!
2*4bdc9457SAndroid Build Coastguard Worker // Template: src/f32-vscaleextexp/avx2-p5.c.in
3*4bdc9457SAndroid Build Coastguard Worker // Generator: tools/xngen
4*4bdc9457SAndroid Build Coastguard Worker //
5*4bdc9457SAndroid Build Coastguard Worker // Copyright 2019 Google LLC
6*4bdc9457SAndroid Build Coastguard Worker //
7*4bdc9457SAndroid Build Coastguard Worker // This source code is licensed under the BSD-style license found in the
8*4bdc9457SAndroid Build Coastguard Worker // LICENSE file in the root directory of this source tree.
9*4bdc9457SAndroid Build Coastguard Worker
10*4bdc9457SAndroid Build Coastguard Worker #include <assert.h>
11*4bdc9457SAndroid Build Coastguard Worker
12*4bdc9457SAndroid Build Coastguard Worker #include <immintrin.h>
13*4bdc9457SAndroid Build Coastguard Worker
14*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/common.h>
15*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/vscaleextexp.h>
16*4bdc9457SAndroid Build Coastguard Worker
17*4bdc9457SAndroid Build Coastguard Worker
18*4bdc9457SAndroid Build Coastguard Worker static const int32_t mask_table[14] = {-1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0};
19*4bdc9457SAndroid Build Coastguard Worker
xnn_f32_vscaleextexp_ukernel__avx2_p5_x24(size_t elements,const float * x,float * y,float scale_value,float scale_exp)20*4bdc9457SAndroid Build Coastguard Worker void xnn_f32_vscaleextexp_ukernel__avx2_p5_x24(
21*4bdc9457SAndroid Build Coastguard Worker size_t elements,
22*4bdc9457SAndroid Build Coastguard Worker const float* x,
23*4bdc9457SAndroid Build Coastguard Worker float* y,
24*4bdc9457SAndroid Build Coastguard Worker float scale_value,
25*4bdc9457SAndroid Build Coastguard Worker float scale_exp)
26*4bdc9457SAndroid Build Coastguard Worker {
27*4bdc9457SAndroid Build Coastguard Worker assert(elements % sizeof(float) == 0);
28*4bdc9457SAndroid Build Coastguard Worker
29*4bdc9457SAndroid Build Coastguard Worker const __m256 vlog2e = _mm256_set1_ps(0x1.715476p+0f);
30*4bdc9457SAndroid Build Coastguard Worker const __m256 vminus_ln2_hi = _mm256_set1_ps(-0x1.62E43p-1f);
31*4bdc9457SAndroid Build Coastguard Worker const __m256 vminus_ln2_lo = _mm256_set1_ps(0x1.05C61p-29f);
32*4bdc9457SAndroid Build Coastguard Worker
33*4bdc9457SAndroid Build Coastguard Worker // The smallest elements such that 2**elements is considered non-negligible.
34*4bdc9457SAndroid Build Coastguard Worker // For smaller elements, 2**elements is replaced with zero.
35*4bdc9457SAndroid Build Coastguard Worker const __m256 vmin_exponent = _mm256_set1_ps(-127.0f);
36*4bdc9457SAndroid Build Coastguard Worker const __m256 vmagic_bias = _mm256_set1_ps(0x1.8000FEp23f);
37*4bdc9457SAndroid Build Coastguard Worker
38*4bdc9457SAndroid Build Coastguard Worker const __m256 vc0 = _mm256_set1_ps(1.0f);
39*4bdc9457SAndroid Build Coastguard Worker const __m256 vc1 = _mm256_set1_ps(0x1.FFFFF6p-1f);
40*4bdc9457SAndroid Build Coastguard Worker const __m256 vc2 = _mm256_set1_ps(0x1.FFFDC6p-2f);
41*4bdc9457SAndroid Build Coastguard Worker const __m256 vc3 = _mm256_set1_ps(0x1.555A80p-3f);
42*4bdc9457SAndroid Build Coastguard Worker const __m256 vc4 = _mm256_set1_ps(0x1.573A1Ap-5f);
43*4bdc9457SAndroid Build Coastguard Worker const __m256 vc5 = _mm256_set1_ps(0x1.0F9F9Cp-7f);
44*4bdc9457SAndroid Build Coastguard Worker
45*4bdc9457SAndroid Build Coastguard Worker const __m256 vscalev = _mm256_set1_ps(scale_value);
46*4bdc9457SAndroid Build Coastguard Worker const __m256 vscalee = _mm256_set1_ps(scale_exp);
47*4bdc9457SAndroid Build Coastguard Worker
48*4bdc9457SAndroid Build Coastguard Worker for (; elements >= 24 * sizeof(float); elements -= 24 * sizeof(float)) {
49*4bdc9457SAndroid Build Coastguard Worker // Load 24 (3x8) inputs at a time.
50*4bdc9457SAndroid Build Coastguard Worker const __m256 vx0 = _mm256_loadu_ps(x);
51*4bdc9457SAndroid Build Coastguard Worker const __m256 vx1 = _mm256_loadu_ps(x + 8);
52*4bdc9457SAndroid Build Coastguard Worker const __m256 vx2 = _mm256_loadu_ps(x + 16);
53*4bdc9457SAndroid Build Coastguard Worker x += 24;
54*4bdc9457SAndroid Build Coastguard Worker
55*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument elements := round(x / log(2)).
56*4bdc9457SAndroid Build Coastguard Worker const __m256 vn0 = _mm256_round_ps(_mm256_mul_ps(vx0, vlog2e), _MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC);
57*4bdc9457SAndroid Build Coastguard Worker const __m256 vn1 = _mm256_round_ps(_mm256_mul_ps(vx1, vlog2e), _MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC);
58*4bdc9457SAndroid Build Coastguard Worker const __m256 vn2 = _mm256_round_ps(_mm256_mul_ps(vx2, vlog2e), _MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC);
59*4bdc9457SAndroid Build Coastguard Worker
60*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument t := x - elements * log(2).
61*4bdc9457SAndroid Build Coastguard Worker // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy.
62*4bdc9457SAndroid Build Coastguard Worker __m256 vt0 = _mm256_fmadd_ps(vn0, vminus_ln2_hi, vx0);
63*4bdc9457SAndroid Build Coastguard Worker __m256 vt1 = _mm256_fmadd_ps(vn1, vminus_ln2_hi, vx1);
64*4bdc9457SAndroid Build Coastguard Worker __m256 vt2 = _mm256_fmadd_ps(vn2, vminus_ln2_hi, vx2);
65*4bdc9457SAndroid Build Coastguard Worker
66*4bdc9457SAndroid Build Coastguard Worker vt0 = _mm256_fmadd_ps(vn0, vminus_ln2_lo, vt0);
67*4bdc9457SAndroid Build Coastguard Worker vt1 = _mm256_fmadd_ps(vn1, vminus_ln2_lo, vt1);
68*4bdc9457SAndroid Build Coastguard Worker vt2 = _mm256_fmadd_ps(vn2, vminus_ln2_lo, vt2);
69*4bdc9457SAndroid Build Coastguard Worker
70*4bdc9457SAndroid Build Coastguard Worker // Compute degree-5 polynomial approximation for exp(t) on [-log(2)/2, log(2)/2].
71*4bdc9457SAndroid Build Coastguard Worker __m256 vp0 = _mm256_fmadd_ps(vc5, vt0, vc4);
72*4bdc9457SAndroid Build Coastguard Worker __m256 vp1 = _mm256_fmadd_ps(vc5, vt1, vc4);
73*4bdc9457SAndroid Build Coastguard Worker __m256 vp2 = _mm256_fmadd_ps(vc5, vt2, vc4);
74*4bdc9457SAndroid Build Coastguard Worker
75*4bdc9457SAndroid Build Coastguard Worker vp0 = _mm256_fmadd_ps(vp0, vt0, vc3);
76*4bdc9457SAndroid Build Coastguard Worker vp1 = _mm256_fmadd_ps(vp1, vt1, vc3);
77*4bdc9457SAndroid Build Coastguard Worker vp2 = _mm256_fmadd_ps(vp2, vt2, vc3);
78*4bdc9457SAndroid Build Coastguard Worker
79*4bdc9457SAndroid Build Coastguard Worker vp0 = _mm256_fmadd_ps(vp0, vt0, vc2);
80*4bdc9457SAndroid Build Coastguard Worker vp1 = _mm256_fmadd_ps(vp1, vt1, vc2);
81*4bdc9457SAndroid Build Coastguard Worker vp2 = _mm256_fmadd_ps(vp2, vt2, vc2);
82*4bdc9457SAndroid Build Coastguard Worker
83*4bdc9457SAndroid Build Coastguard Worker vp0 = _mm256_fmadd_ps(vp0, vt0, vc1);
84*4bdc9457SAndroid Build Coastguard Worker vp1 = _mm256_fmadd_ps(vp1, vt1, vc1);
85*4bdc9457SAndroid Build Coastguard Worker vp2 = _mm256_fmadd_ps(vp2, vt2, vc1);
86*4bdc9457SAndroid Build Coastguard Worker
87*4bdc9457SAndroid Build Coastguard Worker vp0 = _mm256_fmadd_ps(vp0, vt0, vc0);
88*4bdc9457SAndroid Build Coastguard Worker vp1 = _mm256_fmadd_ps(vp1, vt1, vc0);
89*4bdc9457SAndroid Build Coastguard Worker vp2 = _mm256_fmadd_ps(vp2, vt2, vc0);
90*4bdc9457SAndroid Build Coastguard Worker
91*4bdc9457SAndroid Build Coastguard Worker // Multiply "extended" floating-point numbers in ("mantissa", "exponent") representation where
92*4bdc9457SAndroid Build Coastguard Worker // - vnX is "exponent"
93*4bdc9457SAndroid Build Coastguard Worker // - vpX is "mantissa"
94*4bdc9457SAndroid Build Coastguard Worker //
95*4bdc9457SAndroid Build Coastguard Worker // exp2(ae) * av * exp2(be) * bv =
96*4bdc9457SAndroid Build Coastguard Worker // = exp2(ae + be) * (av * bv)
97*4bdc9457SAndroid Build Coastguard Worker __m256 vf0 = _mm256_mul_ps(vp0, vscalev);
98*4bdc9457SAndroid Build Coastguard Worker __m256 vf1 = _mm256_mul_ps(vp1, vscalev);
99*4bdc9457SAndroid Build Coastguard Worker __m256 vf2 = _mm256_mul_ps(vp2, vscalev);
100*4bdc9457SAndroid Build Coastguard Worker
101*4bdc9457SAndroid Build Coastguard Worker __m256 ve0 = _mm256_add_ps(vn0, vscalee);
102*4bdc9457SAndroid Build Coastguard Worker __m256 ve1 = _mm256_add_ps(vn1, vscalee);
103*4bdc9457SAndroid Build Coastguard Worker __m256 ve2 = _mm256_add_ps(vn2, vscalee);
104*4bdc9457SAndroid Build Coastguard Worker
105*4bdc9457SAndroid Build Coastguard Worker // For computational efficiency, replace exp2(e) with 0.0f when e <= -127.0.
106*4bdc9457SAndroid Build Coastguard Worker // This replacement is done in two steps:
107*4bdc9457SAndroid Build Coastguard Worker // 1. Clamp minimum e at -127.0.
108*4bdc9457SAndroid Build Coastguard Worker // 2. Map e to scale factor 0.0 when e == -127.0
109*4bdc9457SAndroid Build Coastguard Worker ve0 = _mm256_max_ps(ve0, vmin_exponent);
110*4bdc9457SAndroid Build Coastguard Worker ve1 = _mm256_max_ps(ve1, vmin_exponent);
111*4bdc9457SAndroid Build Coastguard Worker ve2 = _mm256_max_ps(ve2, vmin_exponent);
112*4bdc9457SAndroid Build Coastguard Worker
113*4bdc9457SAndroid Build Coastguard Worker // Convert exponents into scale factors:
114*4bdc9457SAndroid Build Coastguard Worker // - s = exp2(e) when e > -127.0
115*4bdc9457SAndroid Build Coastguard Worker // - s = 0.0 when e <= -127.0
116*4bdc9457SAndroid Build Coastguard Worker const __m256 vs0 = _mm256_castsi256_ps(_mm256_slli_epi32(_mm256_castps_si256(_mm256_add_ps(ve0, vmagic_bias)), 23));
117*4bdc9457SAndroid Build Coastguard Worker const __m256 vs1 = _mm256_castsi256_ps(_mm256_slli_epi32(_mm256_castps_si256(_mm256_add_ps(ve1, vmagic_bias)), 23));
118*4bdc9457SAndroid Build Coastguard Worker const __m256 vs2 = _mm256_castsi256_ps(_mm256_slli_epi32(_mm256_castps_si256(_mm256_add_ps(ve2, vmagic_bias)), 23));
119*4bdc9457SAndroid Build Coastguard Worker
120*4bdc9457SAndroid Build Coastguard Worker // Multiply "mantissa" by the scale factor.
121*4bdc9457SAndroid Build Coastguard Worker vf0 = _mm256_mul_ps(vf0, vs0);
122*4bdc9457SAndroid Build Coastguard Worker vf1 = _mm256_mul_ps(vf1, vs1);
123*4bdc9457SAndroid Build Coastguard Worker vf2 = _mm256_mul_ps(vf2, vs2);
124*4bdc9457SAndroid Build Coastguard Worker
125*4bdc9457SAndroid Build Coastguard Worker // Store 24 (3x8) outputs at a time.
126*4bdc9457SAndroid Build Coastguard Worker _mm256_storeu_ps(y, vf0);
127*4bdc9457SAndroid Build Coastguard Worker _mm256_storeu_ps(y + 8, vf1);
128*4bdc9457SAndroid Build Coastguard Worker _mm256_storeu_ps(y + 16, vf2);
129*4bdc9457SAndroid Build Coastguard Worker y += 24;
130*4bdc9457SAndroid Build Coastguard Worker }
131*4bdc9457SAndroid Build Coastguard Worker
132*4bdc9457SAndroid Build Coastguard Worker for (; elements >= 8 * sizeof(float); elements -= 8 * sizeof(float)) {
133*4bdc9457SAndroid Build Coastguard Worker // Load 8 inputs at a time.
134*4bdc9457SAndroid Build Coastguard Worker const __m256 vx = _mm256_loadu_ps(x);
135*4bdc9457SAndroid Build Coastguard Worker x += 8;
136*4bdc9457SAndroid Build Coastguard Worker
137*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument elements := round(x / log(2)).
138*4bdc9457SAndroid Build Coastguard Worker const __m256 vn = _mm256_round_ps(_mm256_mul_ps(vx, vlog2e), _MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC);
139*4bdc9457SAndroid Build Coastguard Worker
140*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument t := x - elements * log(2).
141*4bdc9457SAndroid Build Coastguard Worker // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy.
142*4bdc9457SAndroid Build Coastguard Worker __m256 vt = _mm256_fmadd_ps(vn, vminus_ln2_hi, vx);
143*4bdc9457SAndroid Build Coastguard Worker vt = _mm256_fmadd_ps(vn, vminus_ln2_lo, vt);
144*4bdc9457SAndroid Build Coastguard Worker
145*4bdc9457SAndroid Build Coastguard Worker // Compute degree-5 polynomial approximation for exp(t) on [-log(2)/2, log(2)/2].
146*4bdc9457SAndroid Build Coastguard Worker __m256 vp = _mm256_fmadd_ps(vc5, vt, vc4);
147*4bdc9457SAndroid Build Coastguard Worker vp = _mm256_fmadd_ps(vp, vt, vc3);
148*4bdc9457SAndroid Build Coastguard Worker vp = _mm256_fmadd_ps(vp, vt, vc2);
149*4bdc9457SAndroid Build Coastguard Worker vp = _mm256_fmadd_ps(vp, vt, vc1);
150*4bdc9457SAndroid Build Coastguard Worker vp = _mm256_fmadd_ps(vp, vt, vc0);
151*4bdc9457SAndroid Build Coastguard Worker
152*4bdc9457SAndroid Build Coastguard Worker // Multiply "extended" floating-point numbers in ("mantissa", "exponent") representation.
153*4bdc9457SAndroid Build Coastguard Worker __m256 vf = _mm256_mul_ps(vp, vscalev);
154*4bdc9457SAndroid Build Coastguard Worker __m256 ve = _mm256_add_ps(vn, vscalee);
155*4bdc9457SAndroid Build Coastguard Worker
156*4bdc9457SAndroid Build Coastguard Worker // For computational efficiency, replace exp2(e) with 0.0f when e <= -127.0.
157*4bdc9457SAndroid Build Coastguard Worker ve = _mm256_max_ps(ve, vmin_exponent);
158*4bdc9457SAndroid Build Coastguard Worker
159*4bdc9457SAndroid Build Coastguard Worker // Convert exponents into scale factors.
160*4bdc9457SAndroid Build Coastguard Worker const __m256 vs = _mm256_castsi256_ps(_mm256_slli_epi32(_mm256_castps_si256(_mm256_add_ps(ve, vmagic_bias)), 23));
161*4bdc9457SAndroid Build Coastguard Worker
162*4bdc9457SAndroid Build Coastguard Worker // Multiply "mantissa" by the scale factor.
163*4bdc9457SAndroid Build Coastguard Worker vf = _mm256_mul_ps(vf, vs);
164*4bdc9457SAndroid Build Coastguard Worker
165*4bdc9457SAndroid Build Coastguard Worker // Store 8 results at a time.
166*4bdc9457SAndroid Build Coastguard Worker _mm256_storeu_ps(y, vf);
167*4bdc9457SAndroid Build Coastguard Worker y += 8;
168*4bdc9457SAndroid Build Coastguard Worker }
169*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(elements != 0) {
170*4bdc9457SAndroid Build Coastguard Worker assert(elements >= 1 * sizeof(float));
171*4bdc9457SAndroid Build Coastguard Worker assert(elements <= 7 * sizeof(float));
172*4bdc9457SAndroid Build Coastguard Worker const __m256i vmask = _mm256_loadu_si256((const __m256i*) ((uintptr_t) &mask_table[7] - elements));
173*4bdc9457SAndroid Build Coastguard Worker
174*4bdc9457SAndroid Build Coastguard Worker // Load up to 7 inputs at a time.
175*4bdc9457SAndroid Build Coastguard Worker const __m256 vx = _mm256_maskload_ps(x, vmask);
176*4bdc9457SAndroid Build Coastguard Worker
177*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument elements := round(x / log(2)).
178*4bdc9457SAndroid Build Coastguard Worker const __m256 vn = _mm256_round_ps(_mm256_mul_ps(vx, vlog2e), _MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC);
179*4bdc9457SAndroid Build Coastguard Worker
180*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument t := x - elements * log(2).
181*4bdc9457SAndroid Build Coastguard Worker // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy.
182*4bdc9457SAndroid Build Coastguard Worker __m256 vt = _mm256_fmadd_ps(vn, vminus_ln2_hi, vx);
183*4bdc9457SAndroid Build Coastguard Worker vt = _mm256_fmadd_ps(vn, vminus_ln2_lo, vt);
184*4bdc9457SAndroid Build Coastguard Worker
185*4bdc9457SAndroid Build Coastguard Worker // Compute degree-5 polynomial approximation for exp(t) on [-log(2)/2, log(2)/2].
186*4bdc9457SAndroid Build Coastguard Worker __m256 vp = _mm256_fmadd_ps(vc5, vt, vc4);
187*4bdc9457SAndroid Build Coastguard Worker vp = _mm256_fmadd_ps(vp, vt, vc3);
188*4bdc9457SAndroid Build Coastguard Worker vp = _mm256_fmadd_ps(vp, vt, vc2);
189*4bdc9457SAndroid Build Coastguard Worker vp = _mm256_fmadd_ps(vp, vt, vc1);
190*4bdc9457SAndroid Build Coastguard Worker vp = _mm256_fmadd_ps(vp, vt, vc0);
191*4bdc9457SAndroid Build Coastguard Worker
192*4bdc9457SAndroid Build Coastguard Worker // Multiply "extended" floating-point numbers in ("mantissa", "exponent") representation.
193*4bdc9457SAndroid Build Coastguard Worker __m256 vf = _mm256_mul_ps(vp, vscalev);
194*4bdc9457SAndroid Build Coastguard Worker __m256 ve = _mm256_add_ps(vn, vscalee);
195*4bdc9457SAndroid Build Coastguard Worker
196*4bdc9457SAndroid Build Coastguard Worker // For computational efficiency, replace exp2(e) with 0.0f when e <= -127.0.
197*4bdc9457SAndroid Build Coastguard Worker ve = _mm256_max_ps(ve, vmin_exponent);
198*4bdc9457SAndroid Build Coastguard Worker
199*4bdc9457SAndroid Build Coastguard Worker // Convert exponents into scale factors.
200*4bdc9457SAndroid Build Coastguard Worker const __m256 vs = _mm256_castsi256_ps(_mm256_slli_epi32(_mm256_castps_si256(_mm256_add_ps(ve, vmagic_bias)), 23));
201*4bdc9457SAndroid Build Coastguard Worker
202*4bdc9457SAndroid Build Coastguard Worker // Multiply "mantissa" by the scale factor.
203*4bdc9457SAndroid Build Coastguard Worker vf = _mm256_mul_ps(vf, vs);
204*4bdc9457SAndroid Build Coastguard Worker
205*4bdc9457SAndroid Build Coastguard Worker // Store up to 7 inputs at a time.
206*4bdc9457SAndroid Build Coastguard Worker _mm256_maskstore_ps(y, vmask, vf);
207*4bdc9457SAndroid Build Coastguard Worker }
208*4bdc9457SAndroid Build Coastguard Worker _mm256_zeroupper();
209*4bdc9457SAndroid Build Coastguard Worker }
210