1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2019 Google LLC 2*4bdc9457SAndroid Build Coastguard Worker// 3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the 4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree. 5*4bdc9457SAndroid Build Coastguard Worker 6*4bdc9457SAndroid Build Coastguard Worker$assert ELEMENTS_TILE % 16 == 0 7*4bdc9457SAndroid Build Coastguard Worker$assert ELEMENTS_TILE >= 16 8*4bdc9457SAndroid Build Coastguard Worker$SIMD_TILE = ELEMENTS_TILE // 16 9*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ" 10*4bdc9457SAndroid Build Coastguard Worker#include <assert.h> 11*4bdc9457SAndroid Build Coastguard Worker 12*4bdc9457SAndroid Build Coastguard Worker#include <immintrin.h> 13*4bdc9457SAndroid Build Coastguard Worker 14*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h> 15*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/intrinsics-polyfill.h> 16*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vscaleextexp.h> 17*4bdc9457SAndroid Build Coastguard Worker 18*4bdc9457SAndroid Build Coastguard Worker 19*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_vscaleextexp_ukernel__avx512f_p5_scalef_x${ELEMENTS_TILE}( 20*4bdc9457SAndroid Build Coastguard Worker size_t elements, 21*4bdc9457SAndroid Build Coastguard Worker const float* x, 22*4bdc9457SAndroid Build Coastguard Worker float* y, 23*4bdc9457SAndroid Build Coastguard Worker float scale_value, 24*4bdc9457SAndroid Build Coastguard Worker float scale_exp) 25*4bdc9457SAndroid Build Coastguard Worker{ 26*4bdc9457SAndroid Build Coastguard Worker assert(elements % sizeof(float) == 0); 27*4bdc9457SAndroid Build Coastguard Worker 28*4bdc9457SAndroid Build Coastguard Worker const __m512 vlog2e = _mm512_set1_ps(0x1.715476p+0f); 29*4bdc9457SAndroid Build Coastguard Worker const __m512 vminus_ln2_hi = _mm512_set1_ps(-0x1.62E43p-1f); 30*4bdc9457SAndroid Build Coastguard Worker const __m512 vminus_ln2_lo = _mm512_set1_ps(0x1.05C61p-29f); 31*4bdc9457SAndroid Build Coastguard Worker 32*4bdc9457SAndroid Build Coastguard Worker const __m512 vc0 = _mm512_set1_ps(1.0f); 33*4bdc9457SAndroid Build Coastguard Worker const __m512 vc1 = _mm512_set1_ps(0x1.FFFFF6p-1f); 34*4bdc9457SAndroid Build Coastguard Worker const __m512 vc2 = _mm512_set1_ps(0x1.FFFDC6p-2f); 35*4bdc9457SAndroid Build Coastguard Worker const __m512 vc3 = _mm512_set1_ps(0x1.555A80p-3f); 36*4bdc9457SAndroid Build Coastguard Worker const __m512 vc4 = _mm512_set1_ps(0x1.573A1Ap-5f); 37*4bdc9457SAndroid Build Coastguard Worker const __m512 vc5 = _mm512_set1_ps(0x1.0F9F9Cp-7f); 38*4bdc9457SAndroid Build Coastguard Worker 39*4bdc9457SAndroid Build Coastguard Worker const __m512 vscalev = _mm512_set1_ps(scale_value); 40*4bdc9457SAndroid Build Coastguard Worker const __m512 vscalee = _mm512_set1_ps(scale_exp); 41*4bdc9457SAndroid Build Coastguard Worker 42*4bdc9457SAndroid Build Coastguard Worker for (; elements >= ${ELEMENTS_TILE} * sizeof(float); elements -= ${ELEMENTS_TILE} * sizeof(float)) { 43*4bdc9457SAndroid Build Coastguard Worker // Load ${ELEMENTS_TILE} (${SIMD_TILE}x16) inputs at a time. 44*4bdc9457SAndroid Build Coastguard Worker const __m512 vx0 = _mm512_loadu_ps(x); 45*4bdc9457SAndroid Build Coastguard Worker $for N in range(1, SIMD_TILE): 46*4bdc9457SAndroid Build Coastguard Worker const __m512 vx${N} = _mm512_loadu_ps(x + ${N * 16}); 47*4bdc9457SAndroid Build Coastguard Worker x += ${ELEMENTS_TILE}; 48*4bdc9457SAndroid Build Coastguard Worker 49*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument elements := round(x / log(2)). 50*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 51*4bdc9457SAndroid Build Coastguard Worker const __m512 vn${N} = _mm512_roundscale_ps(_mm512_mul_ps(vx${N}, vlog2e), 0); 52*4bdc9457SAndroid Build Coastguard Worker 53*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument t := x - elements * log(2). 54*4bdc9457SAndroid Build Coastguard Worker // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy. 55*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 56*4bdc9457SAndroid Build Coastguard Worker __m512 vt${N} = _mm512_fmadd_ps(vn${N}, vminus_ln2_hi, vx${N}); 57*4bdc9457SAndroid Build Coastguard Worker 58*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 59*4bdc9457SAndroid Build Coastguard Worker vt${N} = _mm512_fmadd_ps(vn${N}, vminus_ln2_lo, vt${N}); 60*4bdc9457SAndroid Build Coastguard Worker 61*4bdc9457SAndroid Build Coastguard Worker // Compute degree-5 polynomial approximation for exp(t) on [-log(2)/2, log(2)/2]. 62*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 63*4bdc9457SAndroid Build Coastguard Worker __m512 vp${N} = _mm512_fmadd_ps(vc5, vt${N}, vc4); 64*4bdc9457SAndroid Build Coastguard Worker 65*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 66*4bdc9457SAndroid Build Coastguard Worker vp${N} = _mm512_fmadd_ps(vp${N}, vt${N}, vc3); 67*4bdc9457SAndroid Build Coastguard Worker 68*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 69*4bdc9457SAndroid Build Coastguard Worker vp${N} = _mm512_fmadd_ps(vp${N}, vt${N}, vc2); 70*4bdc9457SAndroid Build Coastguard Worker 71*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 72*4bdc9457SAndroid Build Coastguard Worker vp${N} = _mm512_fmadd_ps(vp${N}, vt${N}, vc1); 73*4bdc9457SAndroid Build Coastguard Worker 74*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 75*4bdc9457SAndroid Build Coastguard Worker vp${N} = _mm512_fmadd_ps(vp${N}, vt${N}, vc0); 76*4bdc9457SAndroid Build Coastguard Worker 77*4bdc9457SAndroid Build Coastguard Worker // Multiply "extended" floating-point numbers in ("mantissa", "exponent") representation where 78*4bdc9457SAndroid Build Coastguard Worker // - vnX is "exponent" 79*4bdc9457SAndroid Build Coastguard Worker // - vpX is "mantissa" 80*4bdc9457SAndroid Build Coastguard Worker // 81*4bdc9457SAndroid Build Coastguard Worker // exp2(ae) * av * exp2(be) * bv = 82*4bdc9457SAndroid Build Coastguard Worker // = exp2(ae + be) * (av * bv) 83*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 84*4bdc9457SAndroid Build Coastguard Worker __m512 vf${N} = _mm512_mul_ps(vp${N}, vscalev); 85*4bdc9457SAndroid Build Coastguard Worker 86*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 87*4bdc9457SAndroid Build Coastguard Worker const __m512 ve${N} = _mm512_add_ps(vn${N}, vscalee); 88*4bdc9457SAndroid Build Coastguard Worker 89*4bdc9457SAndroid Build Coastguard Worker // Multiply "mantissa" by the exp2("exponent"). 90*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 91*4bdc9457SAndroid Build Coastguard Worker vf${N} = _mm512_scalef_ps(vf${N}, ve${N}); 92*4bdc9457SAndroid Build Coastguard Worker 93*4bdc9457SAndroid Build Coastguard Worker // Store 128 (8x16) results at a time. 94*4bdc9457SAndroid Build Coastguard Worker _mm512_storeu_ps(y, vf0); 95*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 96*4bdc9457SAndroid Build Coastguard Worker _mm512_storeu_ps(y + ${N * 16}, vf${N}); 97*4bdc9457SAndroid Build Coastguard Worker y += ${ELEMENTS_TILE}; 98*4bdc9457SAndroid Build Coastguard Worker } 99*4bdc9457SAndroid Build Coastguard Worker 100*4bdc9457SAndroid Build Coastguard Worker for (; elements >= 16 * sizeof(float); elements -= 16 * sizeof(float)) { 101*4bdc9457SAndroid Build Coastguard Worker // Load 16 inputs at a time. 102*4bdc9457SAndroid Build Coastguard Worker const __m512 vx = _mm512_loadu_ps(x); 103*4bdc9457SAndroid Build Coastguard Worker x += 16; 104*4bdc9457SAndroid Build Coastguard Worker 105*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument elements := round(x / log(2)). 106*4bdc9457SAndroid Build Coastguard Worker const __m512 vn = _mm512_roundscale_ps(_mm512_mul_ps(vx, vlog2e), 0); 107*4bdc9457SAndroid Build Coastguard Worker 108*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument t := x - elements * log(2). 109*4bdc9457SAndroid Build Coastguard Worker // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy. 110*4bdc9457SAndroid Build Coastguard Worker __m512 vt = _mm512_fmadd_ps(vn, vminus_ln2_hi, vx); 111*4bdc9457SAndroid Build Coastguard Worker vt = _mm512_fmadd_ps(vn, vminus_ln2_lo, vt); 112*4bdc9457SAndroid Build Coastguard Worker 113*4bdc9457SAndroid Build Coastguard Worker // Compute degree-5 polynomial approximation for exp(t) on [-log(2)/2, log(2)/2]. 114*4bdc9457SAndroid Build Coastguard Worker __m512 vp = _mm512_fmadd_ps(vc5, vt, vc4); 115*4bdc9457SAndroid Build Coastguard Worker vp = _mm512_fmadd_ps(vp, vt, vc3); 116*4bdc9457SAndroid Build Coastguard Worker vp = _mm512_fmadd_ps(vp, vt, vc2); 117*4bdc9457SAndroid Build Coastguard Worker vp = _mm512_fmadd_ps(vp, vt, vc1); 118*4bdc9457SAndroid Build Coastguard Worker vp = _mm512_fmadd_ps(vp, vt, vc0); 119*4bdc9457SAndroid Build Coastguard Worker 120*4bdc9457SAndroid Build Coastguard Worker // Multiply "extended" floating-point numbers in ("mantissa", "exponent") representation. 121*4bdc9457SAndroid Build Coastguard Worker __m512 vf = _mm512_mul_ps(vp, vscalev); 122*4bdc9457SAndroid Build Coastguard Worker const __m512 ve = _mm512_add_ps(vn, vscalee); 123*4bdc9457SAndroid Build Coastguard Worker 124*4bdc9457SAndroid Build Coastguard Worker // Multiply "mantissa" by the exp2("exponent"). 125*4bdc9457SAndroid Build Coastguard Worker vf = _mm512_scalef_ps(vf, ve); 126*4bdc9457SAndroid Build Coastguard Worker 127*4bdc9457SAndroid Build Coastguard Worker // Store 16 results at a time. 128*4bdc9457SAndroid Build Coastguard Worker _mm512_storeu_ps(y, vf); 129*4bdc9457SAndroid Build Coastguard Worker y += 16; 130*4bdc9457SAndroid Build Coastguard Worker } 131*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(elements != 0) { 132*4bdc9457SAndroid Build Coastguard Worker // Prepare mask for valid 32-bit elements (depends on elements). 133*4bdc9457SAndroid Build Coastguard Worker elements >>= 2 /* log2(sizeof(float)) */; 134*4bdc9457SAndroid Build Coastguard Worker const __mmask16 vmask = _cvtu32_mask16((uint16_t) ((uint32_t) (UINT32_C(1) << elements) - UINT32_C(1))); 135*4bdc9457SAndroid Build Coastguard Worker 136*4bdc9457SAndroid Build Coastguard Worker // Load up to 15 inputs at a time. 137*4bdc9457SAndroid Build Coastguard Worker const __m512 vx = _mm512_maskz_loadu_ps(vmask, x); 138*4bdc9457SAndroid Build Coastguard Worker 139*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument elements := round(x / log(2)). 140*4bdc9457SAndroid Build Coastguard Worker const __m512 vn = _mm512_roundscale_ps(_mm512_mul_ps(vx, vlog2e), 0); 141*4bdc9457SAndroid Build Coastguard Worker 142*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument t := x - elements * log(2). 143*4bdc9457SAndroid Build Coastguard Worker // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy. 144*4bdc9457SAndroid Build Coastguard Worker __m512 vt = _mm512_fmadd_ps(vn, vminus_ln2_hi, vx); 145*4bdc9457SAndroid Build Coastguard Worker vt = _mm512_fmadd_ps(vn, vminus_ln2_lo, vt); 146*4bdc9457SAndroid Build Coastguard Worker 147*4bdc9457SAndroid Build Coastguard Worker // Compute degree-5 polynomial approximation for exp(t) on [-log(2)/2, log(2)/2]. 148*4bdc9457SAndroid Build Coastguard Worker __m512 vp = _mm512_fmadd_ps(vc5, vt, vc4); 149*4bdc9457SAndroid Build Coastguard Worker vp = _mm512_fmadd_ps(vp, vt, vc3); 150*4bdc9457SAndroid Build Coastguard Worker vp = _mm512_fmadd_ps(vp, vt, vc2); 151*4bdc9457SAndroid Build Coastguard Worker vp = _mm512_fmadd_ps(vp, vt, vc1); 152*4bdc9457SAndroid Build Coastguard Worker vp = _mm512_fmadd_ps(vp, vt, vc0); 153*4bdc9457SAndroid Build Coastguard Worker 154*4bdc9457SAndroid Build Coastguard Worker // Multiply "extended" floating-point numbers in ("mantissa", "exponent") representation. 155*4bdc9457SAndroid Build Coastguard Worker __m512 vf = _mm512_mul_ps(vp, vscalev); 156*4bdc9457SAndroid Build Coastguard Worker const __m512 ve = _mm512_add_ps(vn, vscalee); 157*4bdc9457SAndroid Build Coastguard Worker 158*4bdc9457SAndroid Build Coastguard Worker // Multiply "mantissa" by the exp2("exponent"). 159*4bdc9457SAndroid Build Coastguard Worker vf = _mm512_scalef_ps(vf, ve); 160*4bdc9457SAndroid Build Coastguard Worker 161*4bdc9457SAndroid Build Coastguard Worker // Store up to 15 results at a time. 162*4bdc9457SAndroid Build Coastguard Worker _mm512_mask_storeu_ps(y, vmask, vf); 163*4bdc9457SAndroid Build Coastguard Worker } 164*4bdc9457SAndroid Build Coastguard Worker _mm256_zeroupper(); 165*4bdc9457SAndroid Build Coastguard Worker} 166