1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2019 Google LLC 2*4bdc9457SAndroid Build Coastguard Worker// 3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the 4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree. 5*4bdc9457SAndroid Build Coastguard Worker 6*4bdc9457SAndroid Build Coastguard Worker$assert ELEMENTS_TILE % 8 == 0 7*4bdc9457SAndroid Build Coastguard Worker$assert ELEMENTS_TILE >= 8 8*4bdc9457SAndroid Build Coastguard Worker$SIMD_TILE = ELEMENTS_TILE // 8 9*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ" 10*4bdc9457SAndroid Build Coastguard Worker#include <assert.h> 11*4bdc9457SAndroid Build Coastguard Worker 12*4bdc9457SAndroid Build Coastguard Worker#include <immintrin.h> 13*4bdc9457SAndroid Build Coastguard Worker 14*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h> 15*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vscaleexpminusmax.h> 16*4bdc9457SAndroid Build Coastguard Worker 17*4bdc9457SAndroid Build Coastguard Worker 18*4bdc9457SAndroid Build Coastguard Workerstatic const int32_t mask_table[14] = {-1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0}; 19*4bdc9457SAndroid Build Coastguard Worker 20*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_vscaleexpminusmax_ukernel__avx2_p5_x${ELEMENTS_TILE}( 21*4bdc9457SAndroid Build Coastguard Worker size_t elements, 22*4bdc9457SAndroid Build Coastguard Worker const float* input, 23*4bdc9457SAndroid Build Coastguard Worker float* output, 24*4bdc9457SAndroid Build Coastguard Worker float scale, 25*4bdc9457SAndroid Build Coastguard Worker float max) 26*4bdc9457SAndroid Build Coastguard Worker{ 27*4bdc9457SAndroid Build Coastguard Worker assert(elements % sizeof(float) == 0); 28*4bdc9457SAndroid Build Coastguard Worker 29*4bdc9457SAndroid Build Coastguard Worker const __m256 vmagic_bias = _mm256_set1_ps(0x1.8000FEp23f); 30*4bdc9457SAndroid Build Coastguard Worker // The smallest x for which expf(x) is normalized. 31*4bdc9457SAndroid Build Coastguard Worker const __m256 vdenorm_cutoff = _mm256_set1_ps(-0x1.5D589Ep6f); 32*4bdc9457SAndroid Build Coastguard Worker const __m256 vlog2e = _mm256_set1_ps(0x1.715476p+0f); 33*4bdc9457SAndroid Build Coastguard Worker const __m256 vminus_ln2_hi = _mm256_set1_ps(-0x1.62E43p-1f); 34*4bdc9457SAndroid Build Coastguard Worker const __m256 vminus_ln2_lo = _mm256_set1_ps(0x1.05C61p-29f); 35*4bdc9457SAndroid Build Coastguard Worker 36*4bdc9457SAndroid Build Coastguard Worker const __m256 vc1 = _mm256_set1_ps(0x1.FFFFF6p-1f); 37*4bdc9457SAndroid Build Coastguard Worker const __m256 vc2 = _mm256_set1_ps(0x1.FFFDC6p-2f); 38*4bdc9457SAndroid Build Coastguard Worker const __m256 vc3 = _mm256_set1_ps(0x1.555A80p-3f); 39*4bdc9457SAndroid Build Coastguard Worker const __m256 vc4 = _mm256_set1_ps(0x1.573A1Ap-5f); 40*4bdc9457SAndroid Build Coastguard Worker const __m256 vc5 = _mm256_set1_ps(0x1.0F9F9Cp-7f); 41*4bdc9457SAndroid Build Coastguard Worker 42*4bdc9457SAndroid Build Coastguard Worker const __m256 vscale = _mm256_set1_ps(scale); 43*4bdc9457SAndroid Build Coastguard Worker const __m256 vi_max = _mm256_set1_ps(max); 44*4bdc9457SAndroid Build Coastguard Worker 45*4bdc9457SAndroid Build Coastguard Worker for (; elements >= ${ELEMENTS_TILE} * sizeof(float); elements -= ${ELEMENTS_TILE} * sizeof(float)) { 46*4bdc9457SAndroid Build Coastguard Worker // Load ${ELEMENTS_TILE} (${SIMD_TILE}x8) inputs at a time. 47*4bdc9457SAndroid Build Coastguard Worker const __m256 vi0 = _mm256_loadu_ps(input); 48*4bdc9457SAndroid Build Coastguard Worker $for N in range(1, SIMD_TILE): 49*4bdc9457SAndroid Build Coastguard Worker const __m256 vi${N} = _mm256_loadu_ps(input + ${N * 8}); 50*4bdc9457SAndroid Build Coastguard Worker input += ${ELEMENTS_TILE}; 51*4bdc9457SAndroid Build Coastguard Worker 52*4bdc9457SAndroid Build Coastguard Worker // Subtract maximum input x := i - i_max. This implies x <= 0. 53*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 54*4bdc9457SAndroid Build Coastguard Worker const __m256 vx${N} = _mm256_sub_ps(vi${N}, vi_max); 55*4bdc9457SAndroid Build Coastguard Worker 56*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument elements := round(x / log(2)). 57*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 58*4bdc9457SAndroid Build Coastguard Worker __m256 vn${N} = _mm256_fmadd_ps(vx${N}, vlog2e, vmagic_bias); 59*4bdc9457SAndroid Build Coastguard Worker 60*4bdc9457SAndroid Build Coastguard Worker // Create a floating-point number s (scale) such that s == 2**elements for inputs which don't cause underflow, i.e. 61*4bdc9457SAndroid Build Coastguard Worker // -87.33642 <= x <= 0.0, and -126 <= elements <= 0 accordingly. 62*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 63*4bdc9457SAndroid Build Coastguard Worker const __m256 vs${N} = _mm256_castsi256_ps(_mm256_slli_epi32(_mm256_castps_si256(vn${N}), 23)); 64*4bdc9457SAndroid Build Coastguard Worker 65*4bdc9457SAndroid Build Coastguard Worker // Subtract the large number back to get final elements := round(x / log(2)). 66*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 67*4bdc9457SAndroid Build Coastguard Worker vn${N} = _mm256_sub_ps(vn${N}, vmagic_bias); 68*4bdc9457SAndroid Build Coastguard Worker 69*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument t := x - elements * log(2). 70*4bdc9457SAndroid Build Coastguard Worker // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy. 71*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 72*4bdc9457SAndroid Build Coastguard Worker __m256 vt${N} = _mm256_fmadd_ps(vn${N}, vminus_ln2_hi, vx${N}); 73*4bdc9457SAndroid Build Coastguard Worker 74*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 75*4bdc9457SAndroid Build Coastguard Worker vt${N} = _mm256_fmadd_ps(vn${N}, vminus_ln2_lo, vt${N}); 76*4bdc9457SAndroid Build Coastguard Worker 77*4bdc9457SAndroid Build Coastguard Worker // Compute degree-5 polynomial approximation for exp(t) on [-log(2)/2, log(2)/2]. 78*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 79*4bdc9457SAndroid Build Coastguard Worker __m256 vp${N} = _mm256_fmadd_ps(vc5, vt${N}, vc4); 80*4bdc9457SAndroid Build Coastguard Worker 81*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 82*4bdc9457SAndroid Build Coastguard Worker vp${N} = _mm256_fmadd_ps(vp${N}, vt${N}, vc3); 83*4bdc9457SAndroid Build Coastguard Worker 84*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 85*4bdc9457SAndroid Build Coastguard Worker vp${N} = _mm256_fmadd_ps(vp${N}, vt${N}, vc2); 86*4bdc9457SAndroid Build Coastguard Worker 87*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 88*4bdc9457SAndroid Build Coastguard Worker vp${N} = _mm256_fmadd_ps(vp${N}, vt${N}, vc1); 89*4bdc9457SAndroid Build Coastguard Worker 90*4bdc9457SAndroid Build Coastguard Worker // Reconstruct the final f value: 91*4bdc9457SAndroid Build Coastguard Worker // f = s * (1 + t * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5))))) 92*4bdc9457SAndroid Build Coastguard Worker // = s + (t * s) * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5)))) 93*4bdc9457SAndroid Build Coastguard Worker // = s + (t * s) * p 94*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 95*4bdc9457SAndroid Build Coastguard Worker vt${N} = _mm256_mul_ps(vt${N}, vs${N}); 96*4bdc9457SAndroid Build Coastguard Worker 97*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 98*4bdc9457SAndroid Build Coastguard Worker __m256 vf${N} = _mm256_fmadd_ps(vt${N}, vp${N}, vs${N}); 99*4bdc9457SAndroid Build Coastguard Worker 100*4bdc9457SAndroid Build Coastguard Worker // For inputs below zero cutoff, replace output with +0.0f. 101*4bdc9457SAndroid Build Coastguard Worker // Note that for NaN inputs, comparison result is false, and outputs are left unchanged. 102*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 103*4bdc9457SAndroid Build Coastguard Worker vf${N} = _mm256_andnot_ps(_mm256_cmp_ps(vx${N}, vdenorm_cutoff, _CMP_LT_OS), vf${N}); 104*4bdc9457SAndroid Build Coastguard Worker 105*4bdc9457SAndroid Build Coastguard Worker // Multiply by scale. 106*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 107*4bdc9457SAndroid Build Coastguard Worker vf${N} = _mm256_mul_ps(vf${N}, vscale); 108*4bdc9457SAndroid Build Coastguard Worker 109*4bdc9457SAndroid Build Coastguard Worker // Store ${ELEMENTS_TILE} (${SIMD_TILE}x8) outputs at a time. 110*4bdc9457SAndroid Build Coastguard Worker _mm256_storeu_ps(output, vf0); 111*4bdc9457SAndroid Build Coastguard Worker $for N in range(1, SIMD_TILE): 112*4bdc9457SAndroid Build Coastguard Worker _mm256_storeu_ps(output + ${N * 8}, vf${N}); 113*4bdc9457SAndroid Build Coastguard Worker output += ${ELEMENTS_TILE}; 114*4bdc9457SAndroid Build Coastguard Worker } 115*4bdc9457SAndroid Build Coastguard Worker for (; elements >= 8 * sizeof(float); elements -= 8 * sizeof(float)) { 116*4bdc9457SAndroid Build Coastguard Worker // Load 8 inputs at a time. 117*4bdc9457SAndroid Build Coastguard Worker const __m256 vi = _mm256_loadu_ps(input); 118*4bdc9457SAndroid Build Coastguard Worker input += 8; 119*4bdc9457SAndroid Build Coastguard Worker 120*4bdc9457SAndroid Build Coastguard Worker // Subtract maximum input x := i - i_max. This implies x <= 0. 121*4bdc9457SAndroid Build Coastguard Worker const __m256 vx = _mm256_sub_ps(vi, vi_max); 122*4bdc9457SAndroid Build Coastguard Worker 123*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument elements := round(x / log(2)). 124*4bdc9457SAndroid Build Coastguard Worker __m256 vn = _mm256_fmadd_ps(vx, vlog2e, vmagic_bias); 125*4bdc9457SAndroid Build Coastguard Worker 126*4bdc9457SAndroid Build Coastguard Worker // Create a floating-point number s (scale) such that s == 2**elements for inputs which don't cause underflow, i.e. 127*4bdc9457SAndroid Build Coastguard Worker // -87.33642 <= x <= 0.0, and -126 <= elements <= 0 accordingly. 128*4bdc9457SAndroid Build Coastguard Worker const __m256 vs = _mm256_castsi256_ps(_mm256_slli_epi32(_mm256_castps_si256(vn), 23)); 129*4bdc9457SAndroid Build Coastguard Worker 130*4bdc9457SAndroid Build Coastguard Worker // Subtract the large number back to get final elements := round(x / log(2)). 131*4bdc9457SAndroid Build Coastguard Worker vn = _mm256_sub_ps(vn, vmagic_bias); 132*4bdc9457SAndroid Build Coastguard Worker 133*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument t := x - elements * log(2). 134*4bdc9457SAndroid Build Coastguard Worker // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy. 135*4bdc9457SAndroid Build Coastguard Worker __m256 vt = _mm256_fmadd_ps(vn, vminus_ln2_hi, vx); 136*4bdc9457SAndroid Build Coastguard Worker vt = _mm256_fmadd_ps(vn, vminus_ln2_lo, vt); 137*4bdc9457SAndroid Build Coastguard Worker 138*4bdc9457SAndroid Build Coastguard Worker // Compute degree-5 polynomial approximation for exp(t) on [-log(2)/2, log(2)/2]. 139*4bdc9457SAndroid Build Coastguard Worker __m256 vp = _mm256_fmadd_ps(vc5, vt, vc4); 140*4bdc9457SAndroid Build Coastguard Worker vp = _mm256_fmadd_ps(vp, vt, vc3); 141*4bdc9457SAndroid Build Coastguard Worker vp = _mm256_fmadd_ps(vp, vt, vc2); 142*4bdc9457SAndroid Build Coastguard Worker vp = _mm256_fmadd_ps(vp, vt, vc1); 143*4bdc9457SAndroid Build Coastguard Worker 144*4bdc9457SAndroid Build Coastguard Worker // Reconstruct the final f value: 145*4bdc9457SAndroid Build Coastguard Worker // f = s * (1 + t * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5))))) 146*4bdc9457SAndroid Build Coastguard Worker // = s + (t * s) * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5)))) 147*4bdc9457SAndroid Build Coastguard Worker // = s + (t * s) * p 148*4bdc9457SAndroid Build Coastguard Worker vt = _mm256_mul_ps(vt, vs); 149*4bdc9457SAndroid Build Coastguard Worker __m256 vf = _mm256_fmadd_ps(vt, vp, vs); 150*4bdc9457SAndroid Build Coastguard Worker 151*4bdc9457SAndroid Build Coastguard Worker // For inputs below zero cutoff, replace output with +0.0f. 152*4bdc9457SAndroid Build Coastguard Worker // Note that for NaN inputs, comparison result is false, and outputs are left unchanged. 153*4bdc9457SAndroid Build Coastguard Worker vf = _mm256_andnot_ps(_mm256_cmp_ps(vx, vdenorm_cutoff, _CMP_LT_OS), vf); 154*4bdc9457SAndroid Build Coastguard Worker 155*4bdc9457SAndroid Build Coastguard Worker // Multiply by scale. 156*4bdc9457SAndroid Build Coastguard Worker vf = _mm256_mul_ps(vf, vscale); 157*4bdc9457SAndroid Build Coastguard Worker 158*4bdc9457SAndroid Build Coastguard Worker // Store 64 (8x8) outputs at a time. 159*4bdc9457SAndroid Build Coastguard Worker _mm256_storeu_ps(output, vf); 160*4bdc9457SAndroid Build Coastguard Worker output += 8; 161*4bdc9457SAndroid Build Coastguard Worker } 162*4bdc9457SAndroid Build Coastguard Worker if (elements != 0) { 163*4bdc9457SAndroid Build Coastguard Worker assert(elements >= 1 * sizeof(float)); 164*4bdc9457SAndroid Build Coastguard Worker assert(elements <= 7 * sizeof(float)); 165*4bdc9457SAndroid Build Coastguard Worker const __m256i vmask = _mm256_loadu_si256((const __m256i*) ((uintptr_t) &mask_table[7] - elements)); 166*4bdc9457SAndroid Build Coastguard Worker 167*4bdc9457SAndroid Build Coastguard Worker // Load up to 7 inputs at a time. 168*4bdc9457SAndroid Build Coastguard Worker const __m256 vi = _mm256_maskload_ps(input, vmask); 169*4bdc9457SAndroid Build Coastguard Worker 170*4bdc9457SAndroid Build Coastguard Worker // Subtract maximum input x := i - i_max. This implies x <= 0. 171*4bdc9457SAndroid Build Coastguard Worker const __m256 vx = _mm256_sub_ps(vi, vi_max); 172*4bdc9457SAndroid Build Coastguard Worker 173*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument elements := round(x / log(2)). 174*4bdc9457SAndroid Build Coastguard Worker __m256 vn = _mm256_fmadd_ps(vx, vlog2e, vmagic_bias); 175*4bdc9457SAndroid Build Coastguard Worker 176*4bdc9457SAndroid Build Coastguard Worker // Create a floating-point number s (scale) such that s == 2**elements for inputs which don't cause underflow, i.e. 177*4bdc9457SAndroid Build Coastguard Worker // -87.33642 <= x <= 0.0, and -126 <= elements <= 0 accordingly. 178*4bdc9457SAndroid Build Coastguard Worker const __m256 vs = _mm256_castsi256_ps(_mm256_slli_epi32(_mm256_castps_si256(vn), 23)); 179*4bdc9457SAndroid Build Coastguard Worker 180*4bdc9457SAndroid Build Coastguard Worker // Subtract the large number back to get final elements := round(x / log(2)). 181*4bdc9457SAndroid Build Coastguard Worker vn = _mm256_sub_ps(vn, vmagic_bias); 182*4bdc9457SAndroid Build Coastguard Worker 183*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument t := x - elements * log(2). 184*4bdc9457SAndroid Build Coastguard Worker // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy. 185*4bdc9457SAndroid Build Coastguard Worker __m256 vt = _mm256_fmadd_ps(vn, vminus_ln2_hi, vx); 186*4bdc9457SAndroid Build Coastguard Worker vt = _mm256_fmadd_ps(vn, vminus_ln2_lo, vt); 187*4bdc9457SAndroid Build Coastguard Worker 188*4bdc9457SAndroid Build Coastguard Worker // Compute degree-5 polynomial approximation for exp(t) on [-log(2)/2, log(2)/2]. 189*4bdc9457SAndroid Build Coastguard Worker __m256 vp = _mm256_fmadd_ps(vc5, vt, vc4); 190*4bdc9457SAndroid Build Coastguard Worker vp = _mm256_fmadd_ps(vp, vt, vc3); 191*4bdc9457SAndroid Build Coastguard Worker vp = _mm256_fmadd_ps(vp, vt, vc2); 192*4bdc9457SAndroid Build Coastguard Worker vp = _mm256_fmadd_ps(vp, vt, vc1); 193*4bdc9457SAndroid Build Coastguard Worker 194*4bdc9457SAndroid Build Coastguard Worker // Reconstruct the final f value: 195*4bdc9457SAndroid Build Coastguard Worker // f = s * (1 + t * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5))))) 196*4bdc9457SAndroid Build Coastguard Worker // = s + (t * s) * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5)))) 197*4bdc9457SAndroid Build Coastguard Worker // = s + (t * s) * p 198*4bdc9457SAndroid Build Coastguard Worker vt = _mm256_mul_ps(vt, vs); 199*4bdc9457SAndroid Build Coastguard Worker __m256 vf = _mm256_fmadd_ps(vt, vp, vs); 200*4bdc9457SAndroid Build Coastguard Worker 201*4bdc9457SAndroid Build Coastguard Worker // For inputs below zero cutoff, replace output with +0.0f. 202*4bdc9457SAndroid Build Coastguard Worker // Note that for NaN inputs, comparison result is false, and outputs are left unchanged. 203*4bdc9457SAndroid Build Coastguard Worker vf = _mm256_andnot_ps(_mm256_cmp_ps(vx, vdenorm_cutoff, _CMP_LT_OS), vf); 204*4bdc9457SAndroid Build Coastguard Worker 205*4bdc9457SAndroid Build Coastguard Worker // Multiply by scale. 206*4bdc9457SAndroid Build Coastguard Worker vf = _mm256_mul_ps(vf, vscale); 207*4bdc9457SAndroid Build Coastguard Worker 208*4bdc9457SAndroid Build Coastguard Worker // Store up to 7 outputs at a time. 209*4bdc9457SAndroid Build Coastguard Worker _mm256_maskstore_ps(output, vmask, vf); 210*4bdc9457SAndroid Build Coastguard Worker } 211*4bdc9457SAndroid Build Coastguard Worker} 212