xref: /aosp_15_r20/external/XNNPACK/src/f32-vscaleexpminusmax/avx2-p5.c.in (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2019 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker//
3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker
6*4bdc9457SAndroid Build Coastguard Worker$assert ELEMENTS_TILE % 8 == 0
7*4bdc9457SAndroid Build Coastguard Worker$assert ELEMENTS_TILE >= 8
8*4bdc9457SAndroid Build Coastguard Worker$SIMD_TILE = ELEMENTS_TILE // 8
9*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
10*4bdc9457SAndroid Build Coastguard Worker#include <assert.h>
11*4bdc9457SAndroid Build Coastguard Worker
12*4bdc9457SAndroid Build Coastguard Worker#include <immintrin.h>
13*4bdc9457SAndroid Build Coastguard Worker
14*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h>
15*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vscaleexpminusmax.h>
16*4bdc9457SAndroid Build Coastguard Worker
17*4bdc9457SAndroid Build Coastguard Worker
18*4bdc9457SAndroid Build Coastguard Workerstatic const int32_t mask_table[14] = {-1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0};
19*4bdc9457SAndroid Build Coastguard Worker
20*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_vscaleexpminusmax_ukernel__avx2_p5_x${ELEMENTS_TILE}(
21*4bdc9457SAndroid Build Coastguard Worker    size_t elements,
22*4bdc9457SAndroid Build Coastguard Worker    const float* input,
23*4bdc9457SAndroid Build Coastguard Worker    float* output,
24*4bdc9457SAndroid Build Coastguard Worker    float scale,
25*4bdc9457SAndroid Build Coastguard Worker    float max)
26*4bdc9457SAndroid Build Coastguard Worker{
27*4bdc9457SAndroid Build Coastguard Worker  assert(elements % sizeof(float) == 0);
28*4bdc9457SAndroid Build Coastguard Worker
29*4bdc9457SAndroid Build Coastguard Worker  const __m256 vmagic_bias = _mm256_set1_ps(0x1.8000FEp23f);
30*4bdc9457SAndroid Build Coastguard Worker  // The smallest x for which expf(x) is normalized.
31*4bdc9457SAndroid Build Coastguard Worker  const __m256 vdenorm_cutoff = _mm256_set1_ps(-0x1.5D589Ep6f);
32*4bdc9457SAndroid Build Coastguard Worker  const __m256 vlog2e = _mm256_set1_ps(0x1.715476p+0f);
33*4bdc9457SAndroid Build Coastguard Worker  const __m256 vminus_ln2_hi = _mm256_set1_ps(-0x1.62E43p-1f);
34*4bdc9457SAndroid Build Coastguard Worker  const __m256 vminus_ln2_lo = _mm256_set1_ps(0x1.05C61p-29f);
35*4bdc9457SAndroid Build Coastguard Worker
36*4bdc9457SAndroid Build Coastguard Worker  const __m256 vc1 = _mm256_set1_ps(0x1.FFFFF6p-1f);
37*4bdc9457SAndroid Build Coastguard Worker  const __m256 vc2 = _mm256_set1_ps(0x1.FFFDC6p-2f);
38*4bdc9457SAndroid Build Coastguard Worker  const __m256 vc3 = _mm256_set1_ps(0x1.555A80p-3f);
39*4bdc9457SAndroid Build Coastguard Worker  const __m256 vc4 = _mm256_set1_ps(0x1.573A1Ap-5f);
40*4bdc9457SAndroid Build Coastguard Worker  const __m256 vc5 = _mm256_set1_ps(0x1.0F9F9Cp-7f);
41*4bdc9457SAndroid Build Coastguard Worker
42*4bdc9457SAndroid Build Coastguard Worker  const __m256 vscale = _mm256_set1_ps(scale);
43*4bdc9457SAndroid Build Coastguard Worker  const __m256 vi_max = _mm256_set1_ps(max);
44*4bdc9457SAndroid Build Coastguard Worker
45*4bdc9457SAndroid Build Coastguard Worker  for (; elements >= ${ELEMENTS_TILE} * sizeof(float); elements -= ${ELEMENTS_TILE} * sizeof(float)) {
46*4bdc9457SAndroid Build Coastguard Worker    // Load ${ELEMENTS_TILE} (${SIMD_TILE}x8) inputs at a time.
47*4bdc9457SAndroid Build Coastguard Worker    const __m256 vi0 = _mm256_loadu_ps(input);
48*4bdc9457SAndroid Build Coastguard Worker    $for N in range(1, SIMD_TILE):
49*4bdc9457SAndroid Build Coastguard Worker      const __m256 vi${N} = _mm256_loadu_ps(input + ${N * 8});
50*4bdc9457SAndroid Build Coastguard Worker    input += ${ELEMENTS_TILE};
51*4bdc9457SAndroid Build Coastguard Worker
52*4bdc9457SAndroid Build Coastguard Worker    // Subtract maximum input x := i - i_max. This implies x <= 0.
53*4bdc9457SAndroid Build Coastguard Worker    $for N in range(SIMD_TILE):
54*4bdc9457SAndroid Build Coastguard Worker      const __m256 vx${N} = _mm256_sub_ps(vi${N}, vi_max);
55*4bdc9457SAndroid Build Coastguard Worker
56*4bdc9457SAndroid Build Coastguard Worker    // Compute reduced argument elements := round(x / log(2)).
57*4bdc9457SAndroid Build Coastguard Worker    $for N in range(SIMD_TILE):
58*4bdc9457SAndroid Build Coastguard Worker      __m256 vn${N} = _mm256_fmadd_ps(vx${N}, vlog2e, vmagic_bias);
59*4bdc9457SAndroid Build Coastguard Worker
60*4bdc9457SAndroid Build Coastguard Worker    // Create a floating-point number s (scale) such that s == 2**elements for inputs which don't cause underflow, i.e.
61*4bdc9457SAndroid Build Coastguard Worker    // -87.33642 <= x <= 0.0, and -126 <= elements <= 0 accordingly.
62*4bdc9457SAndroid Build Coastguard Worker    $for N in range(SIMD_TILE):
63*4bdc9457SAndroid Build Coastguard Worker      const __m256 vs${N} = _mm256_castsi256_ps(_mm256_slli_epi32(_mm256_castps_si256(vn${N}), 23));
64*4bdc9457SAndroid Build Coastguard Worker
65*4bdc9457SAndroid Build Coastguard Worker    // Subtract the large number back to get final elements := round(x / log(2)).
66*4bdc9457SAndroid Build Coastguard Worker    $for N in range(SIMD_TILE):
67*4bdc9457SAndroid Build Coastguard Worker      vn${N} = _mm256_sub_ps(vn${N}, vmagic_bias);
68*4bdc9457SAndroid Build Coastguard Worker
69*4bdc9457SAndroid Build Coastguard Worker    // Compute reduced argument t := x - elements * log(2).
70*4bdc9457SAndroid Build Coastguard Worker    // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy.
71*4bdc9457SAndroid Build Coastguard Worker    $for N in range(SIMD_TILE):
72*4bdc9457SAndroid Build Coastguard Worker      __m256 vt${N} = _mm256_fmadd_ps(vn${N}, vminus_ln2_hi, vx${N});
73*4bdc9457SAndroid Build Coastguard Worker
74*4bdc9457SAndroid Build Coastguard Worker    $for N in range(SIMD_TILE):
75*4bdc9457SAndroid Build Coastguard Worker      vt${N} = _mm256_fmadd_ps(vn${N}, vminus_ln2_lo, vt${N});
76*4bdc9457SAndroid Build Coastguard Worker
77*4bdc9457SAndroid Build Coastguard Worker    // Compute degree-5 polynomial approximation for exp(t) on [-log(2)/2, log(2)/2].
78*4bdc9457SAndroid Build Coastguard Worker    $for N in range(SIMD_TILE):
79*4bdc9457SAndroid Build Coastguard Worker      __m256 vp${N} = _mm256_fmadd_ps(vc5, vt${N}, vc4);
80*4bdc9457SAndroid Build Coastguard Worker
81*4bdc9457SAndroid Build Coastguard Worker    $for N in range(SIMD_TILE):
82*4bdc9457SAndroid Build Coastguard Worker      vp${N} = _mm256_fmadd_ps(vp${N}, vt${N}, vc3);
83*4bdc9457SAndroid Build Coastguard Worker
84*4bdc9457SAndroid Build Coastguard Worker    $for N in range(SIMD_TILE):
85*4bdc9457SAndroid Build Coastguard Worker      vp${N} = _mm256_fmadd_ps(vp${N}, vt${N}, vc2);
86*4bdc9457SAndroid Build Coastguard Worker
87*4bdc9457SAndroid Build Coastguard Worker    $for N in range(SIMD_TILE):
88*4bdc9457SAndroid Build Coastguard Worker      vp${N} = _mm256_fmadd_ps(vp${N}, vt${N}, vc1);
89*4bdc9457SAndroid Build Coastguard Worker
90*4bdc9457SAndroid Build Coastguard Worker    // Reconstruct the final f value:
91*4bdc9457SAndroid Build Coastguard Worker    //   f = s * (1 + t * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5)))))
92*4bdc9457SAndroid Build Coastguard Worker    //     = s + (t * s) * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5))))
93*4bdc9457SAndroid Build Coastguard Worker    //     = s + (t * s) * p
94*4bdc9457SAndroid Build Coastguard Worker    $for N in range(SIMD_TILE):
95*4bdc9457SAndroid Build Coastguard Worker      vt${N} = _mm256_mul_ps(vt${N}, vs${N});
96*4bdc9457SAndroid Build Coastguard Worker
97*4bdc9457SAndroid Build Coastguard Worker    $for N in range(SIMD_TILE):
98*4bdc9457SAndroid Build Coastguard Worker      __m256 vf${N} = _mm256_fmadd_ps(vt${N}, vp${N}, vs${N});
99*4bdc9457SAndroid Build Coastguard Worker
100*4bdc9457SAndroid Build Coastguard Worker    // For inputs below zero cutoff, replace output with +0.0f.
101*4bdc9457SAndroid Build Coastguard Worker    // Note that for NaN inputs, comparison result is false, and outputs are left unchanged.
102*4bdc9457SAndroid Build Coastguard Worker    $for N in range(SIMD_TILE):
103*4bdc9457SAndroid Build Coastguard Worker      vf${N} = _mm256_andnot_ps(_mm256_cmp_ps(vx${N}, vdenorm_cutoff, _CMP_LT_OS), vf${N});
104*4bdc9457SAndroid Build Coastguard Worker
105*4bdc9457SAndroid Build Coastguard Worker    // Multiply by scale.
106*4bdc9457SAndroid Build Coastguard Worker    $for N in range(SIMD_TILE):
107*4bdc9457SAndroid Build Coastguard Worker      vf${N} = _mm256_mul_ps(vf${N}, vscale);
108*4bdc9457SAndroid Build Coastguard Worker
109*4bdc9457SAndroid Build Coastguard Worker    // Store ${ELEMENTS_TILE} (${SIMD_TILE}x8) outputs at a time.
110*4bdc9457SAndroid Build Coastguard Worker    _mm256_storeu_ps(output, vf0);
111*4bdc9457SAndroid Build Coastguard Worker    $for N in range(1, SIMD_TILE):
112*4bdc9457SAndroid Build Coastguard Worker      _mm256_storeu_ps(output + ${N * 8}, vf${N});
113*4bdc9457SAndroid Build Coastguard Worker    output += ${ELEMENTS_TILE};
114*4bdc9457SAndroid Build Coastguard Worker  }
115*4bdc9457SAndroid Build Coastguard Worker  for (; elements >= 8 * sizeof(float); elements -= 8 * sizeof(float)) {
116*4bdc9457SAndroid Build Coastguard Worker    // Load 8 inputs at a time.
117*4bdc9457SAndroid Build Coastguard Worker    const __m256 vi = _mm256_loadu_ps(input);
118*4bdc9457SAndroid Build Coastguard Worker    input += 8;
119*4bdc9457SAndroid Build Coastguard Worker
120*4bdc9457SAndroid Build Coastguard Worker    // Subtract maximum input x := i - i_max. This implies x <= 0.
121*4bdc9457SAndroid Build Coastguard Worker    const __m256 vx = _mm256_sub_ps(vi, vi_max);
122*4bdc9457SAndroid Build Coastguard Worker
123*4bdc9457SAndroid Build Coastguard Worker    // Compute reduced argument elements := round(x / log(2)).
124*4bdc9457SAndroid Build Coastguard Worker    __m256 vn = _mm256_fmadd_ps(vx, vlog2e, vmagic_bias);
125*4bdc9457SAndroid Build Coastguard Worker
126*4bdc9457SAndroid Build Coastguard Worker    // Create a floating-point number s (scale) such that s == 2**elements for inputs which don't cause underflow, i.e.
127*4bdc9457SAndroid Build Coastguard Worker    // -87.33642 <= x <= 0.0, and -126 <= elements <= 0 accordingly.
128*4bdc9457SAndroid Build Coastguard Worker    const __m256 vs = _mm256_castsi256_ps(_mm256_slli_epi32(_mm256_castps_si256(vn), 23));
129*4bdc9457SAndroid Build Coastguard Worker
130*4bdc9457SAndroid Build Coastguard Worker    // Subtract the large number back to get final elements := round(x / log(2)).
131*4bdc9457SAndroid Build Coastguard Worker    vn = _mm256_sub_ps(vn, vmagic_bias);
132*4bdc9457SAndroid Build Coastguard Worker
133*4bdc9457SAndroid Build Coastguard Worker    // Compute reduced argument t := x - elements * log(2).
134*4bdc9457SAndroid Build Coastguard Worker    // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy.
135*4bdc9457SAndroid Build Coastguard Worker    __m256 vt = _mm256_fmadd_ps(vn, vminus_ln2_hi, vx);
136*4bdc9457SAndroid Build Coastguard Worker    vt = _mm256_fmadd_ps(vn, vminus_ln2_lo, vt);
137*4bdc9457SAndroid Build Coastguard Worker
138*4bdc9457SAndroid Build Coastguard Worker    // Compute degree-5 polynomial approximation for exp(t) on [-log(2)/2, log(2)/2].
139*4bdc9457SAndroid Build Coastguard Worker    __m256 vp = _mm256_fmadd_ps(vc5, vt, vc4);
140*4bdc9457SAndroid Build Coastguard Worker    vp = _mm256_fmadd_ps(vp, vt, vc3);
141*4bdc9457SAndroid Build Coastguard Worker    vp = _mm256_fmadd_ps(vp, vt, vc2);
142*4bdc9457SAndroid Build Coastguard Worker    vp = _mm256_fmadd_ps(vp, vt, vc1);
143*4bdc9457SAndroid Build Coastguard Worker
144*4bdc9457SAndroid Build Coastguard Worker    // Reconstruct the final f value:
145*4bdc9457SAndroid Build Coastguard Worker    //   f = s * (1 + t * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5)))))
146*4bdc9457SAndroid Build Coastguard Worker    //     = s + (t * s) * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5))))
147*4bdc9457SAndroid Build Coastguard Worker    //     = s + (t * s) * p
148*4bdc9457SAndroid Build Coastguard Worker    vt = _mm256_mul_ps(vt, vs);
149*4bdc9457SAndroid Build Coastguard Worker    __m256 vf = _mm256_fmadd_ps(vt, vp, vs);
150*4bdc9457SAndroid Build Coastguard Worker
151*4bdc9457SAndroid Build Coastguard Worker    // For inputs below zero cutoff, replace output with +0.0f.
152*4bdc9457SAndroid Build Coastguard Worker    // Note that for NaN inputs, comparison result is false, and outputs are left unchanged.
153*4bdc9457SAndroid Build Coastguard Worker    vf = _mm256_andnot_ps(_mm256_cmp_ps(vx, vdenorm_cutoff, _CMP_LT_OS), vf);
154*4bdc9457SAndroid Build Coastguard Worker
155*4bdc9457SAndroid Build Coastguard Worker    // Multiply by scale.
156*4bdc9457SAndroid Build Coastguard Worker    vf = _mm256_mul_ps(vf, vscale);
157*4bdc9457SAndroid Build Coastguard Worker
158*4bdc9457SAndroid Build Coastguard Worker    // Store 64 (8x8) outputs at a time.
159*4bdc9457SAndroid Build Coastguard Worker    _mm256_storeu_ps(output, vf);
160*4bdc9457SAndroid Build Coastguard Worker    output += 8;
161*4bdc9457SAndroid Build Coastguard Worker  }
162*4bdc9457SAndroid Build Coastguard Worker  if (elements != 0) {
163*4bdc9457SAndroid Build Coastguard Worker    assert(elements >= 1 * sizeof(float));
164*4bdc9457SAndroid Build Coastguard Worker    assert(elements <= 7 * sizeof(float));
165*4bdc9457SAndroid Build Coastguard Worker    const __m256i vmask = _mm256_loadu_si256((const __m256i*) ((uintptr_t) &mask_table[7] - elements));
166*4bdc9457SAndroid Build Coastguard Worker
167*4bdc9457SAndroid Build Coastguard Worker    // Load up to 7 inputs at a time.
168*4bdc9457SAndroid Build Coastguard Worker    const __m256 vi = _mm256_maskload_ps(input, vmask);
169*4bdc9457SAndroid Build Coastguard Worker
170*4bdc9457SAndroid Build Coastguard Worker    // Subtract maximum input x := i - i_max. This implies x <= 0.
171*4bdc9457SAndroid Build Coastguard Worker    const __m256 vx = _mm256_sub_ps(vi, vi_max);
172*4bdc9457SAndroid Build Coastguard Worker
173*4bdc9457SAndroid Build Coastguard Worker    // Compute reduced argument elements := round(x / log(2)).
174*4bdc9457SAndroid Build Coastguard Worker    __m256 vn = _mm256_fmadd_ps(vx, vlog2e, vmagic_bias);
175*4bdc9457SAndroid Build Coastguard Worker
176*4bdc9457SAndroid Build Coastguard Worker    // Create a floating-point number s (scale) such that s == 2**elements for inputs which don't cause underflow, i.e.
177*4bdc9457SAndroid Build Coastguard Worker    // -87.33642 <= x <= 0.0, and -126 <= elements <= 0 accordingly.
178*4bdc9457SAndroid Build Coastguard Worker    const __m256 vs = _mm256_castsi256_ps(_mm256_slli_epi32(_mm256_castps_si256(vn), 23));
179*4bdc9457SAndroid Build Coastguard Worker
180*4bdc9457SAndroid Build Coastguard Worker    // Subtract the large number back to get final elements := round(x / log(2)).
181*4bdc9457SAndroid Build Coastguard Worker    vn = _mm256_sub_ps(vn, vmagic_bias);
182*4bdc9457SAndroid Build Coastguard Worker
183*4bdc9457SAndroid Build Coastguard Worker    // Compute reduced argument t := x - elements * log(2).
184*4bdc9457SAndroid Build Coastguard Worker    // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy.
185*4bdc9457SAndroid Build Coastguard Worker    __m256 vt = _mm256_fmadd_ps(vn, vminus_ln2_hi, vx);
186*4bdc9457SAndroid Build Coastguard Worker    vt = _mm256_fmadd_ps(vn, vminus_ln2_lo, vt);
187*4bdc9457SAndroid Build Coastguard Worker
188*4bdc9457SAndroid Build Coastguard Worker    // Compute degree-5 polynomial approximation for exp(t) on [-log(2)/2, log(2)/2].
189*4bdc9457SAndroid Build Coastguard Worker    __m256 vp = _mm256_fmadd_ps(vc5, vt, vc4);
190*4bdc9457SAndroid Build Coastguard Worker    vp = _mm256_fmadd_ps(vp, vt, vc3);
191*4bdc9457SAndroid Build Coastguard Worker    vp = _mm256_fmadd_ps(vp, vt, vc2);
192*4bdc9457SAndroid Build Coastguard Worker    vp = _mm256_fmadd_ps(vp, vt, vc1);
193*4bdc9457SAndroid Build Coastguard Worker
194*4bdc9457SAndroid Build Coastguard Worker    // Reconstruct the final f value:
195*4bdc9457SAndroid Build Coastguard Worker    //   f = s * (1 + t * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5)))))
196*4bdc9457SAndroid Build Coastguard Worker    //     = s + (t * s) * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5))))
197*4bdc9457SAndroid Build Coastguard Worker    //     = s + (t * s) * p
198*4bdc9457SAndroid Build Coastguard Worker    vt = _mm256_mul_ps(vt, vs);
199*4bdc9457SAndroid Build Coastguard Worker    __m256 vf = _mm256_fmadd_ps(vt, vp, vs);
200*4bdc9457SAndroid Build Coastguard Worker
201*4bdc9457SAndroid Build Coastguard Worker    // For inputs below zero cutoff, replace output with +0.0f.
202*4bdc9457SAndroid Build Coastguard Worker    // Note that for NaN inputs, comparison result is false, and outputs are left unchanged.
203*4bdc9457SAndroid Build Coastguard Worker    vf = _mm256_andnot_ps(_mm256_cmp_ps(vx, vdenorm_cutoff, _CMP_LT_OS), vf);
204*4bdc9457SAndroid Build Coastguard Worker
205*4bdc9457SAndroid Build Coastguard Worker    // Multiply by scale.
206*4bdc9457SAndroid Build Coastguard Worker    vf = _mm256_mul_ps(vf, vscale);
207*4bdc9457SAndroid Build Coastguard Worker
208*4bdc9457SAndroid Build Coastguard Worker    // Store up to 7 outputs at a time.
209*4bdc9457SAndroid Build Coastguard Worker    _mm256_maskstore_ps(output, vmask, vf);
210*4bdc9457SAndroid Build Coastguard Worker  }
211*4bdc9457SAndroid Build Coastguard Worker}
212