1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2021 Google LLC 2*4bdc9457SAndroid Build Coastguard Worker// 3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the 4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree. 5*4bdc9457SAndroid Build Coastguard Worker 6*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE % 4 == 0 7*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE >= 4 8*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ" 9*4bdc9457SAndroid Build Coastguard Worker$assert OP in ["RNDNE", "RNDZ", "RNDU", "RNDD"] 10*4bdc9457SAndroid Build Coastguard Worker#include <assert.h> 11*4bdc9457SAndroid Build Coastguard Worker 12*4bdc9457SAndroid Build Coastguard Worker#include <wasm_simd128.h> 13*4bdc9457SAndroid Build Coastguard Worker 14*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h> 15*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/math.h> 16*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vunary.h> 17*4bdc9457SAndroid Build Coastguard Worker 18*4bdc9457SAndroid Build Coastguard Worker 19*4bdc9457SAndroid Build Coastguard Worker$WASM_F32X4_RND = { 20*4bdc9457SAndroid Build Coastguard Worker$ "RNDNE": "wasm_f32x4_nearest", 21*4bdc9457SAndroid Build Coastguard Worker$ "RNDZ": "wasm_f32x4_trunc", 22*4bdc9457SAndroid Build Coastguard Worker$ "RNDU": "wasm_f32x4_ceil", 23*4bdc9457SAndroid Build Coastguard Worker$ "RNDD": "wasm_f32x4_floor", 24*4bdc9457SAndroid Build Coastguard Worker$}[OP] 25*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_v${OP.lower()}_ukernel__wasmsimd_x${BATCH_TILE}( 26*4bdc9457SAndroid Build Coastguard Worker size_t n, 27*4bdc9457SAndroid Build Coastguard Worker const float* x, 28*4bdc9457SAndroid Build Coastguard Worker float* y, 29*4bdc9457SAndroid Build Coastguard Worker const union xnn_f32_rnd_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS 30*4bdc9457SAndroid Build Coastguard Worker{ 31*4bdc9457SAndroid Build Coastguard Worker assert(n != 0); 32*4bdc9457SAndroid Build Coastguard Worker assert(n % sizeof(float) == 0); 33*4bdc9457SAndroid Build Coastguard Worker 34*4bdc9457SAndroid Build Coastguard Worker for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) { 35*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 36*4bdc9457SAndroid Build Coastguard Worker const v128_t vx${ABC[N:N+4]} = wasm_v128_load(x); x += 4; 37*4bdc9457SAndroid Build Coastguard Worker 38*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 39*4bdc9457SAndroid Build Coastguard Worker const v128_t vy${ABC[N:N+4]} = ${WASM_F32X4_RND}(vx${ABC[N:N+4]}); 40*4bdc9457SAndroid Build Coastguard Worker 41*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 42*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(y, vy${ABC[N:N+4]}); y += 4; 43*4bdc9457SAndroid Build Coastguard Worker } 44*4bdc9457SAndroid Build Coastguard Worker $if BATCH_TILE > 4: 45*4bdc9457SAndroid Build Coastguard Worker for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) { 46*4bdc9457SAndroid Build Coastguard Worker const v128_t vx = wasm_v128_load(x); x += 4; 47*4bdc9457SAndroid Build Coastguard Worker const v128_t vy = ${WASM_F32X4_RND}(vx); 48*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(y, vy); y += 4; 49*4bdc9457SAndroid Build Coastguard Worker } 50*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(n != 0) { 51*4bdc9457SAndroid Build Coastguard Worker const v128_t vx = wasm_v128_load(x); 52*4bdc9457SAndroid Build Coastguard Worker v128_t vy = ${WASM_F32X4_RND}(vx); 53*4bdc9457SAndroid Build Coastguard Worker 54*4bdc9457SAndroid Build Coastguard Worker if (n & (2 * sizeof(float))) { 55*4bdc9457SAndroid Build Coastguard Worker *((double*) y) = wasm_f64x2_extract_lane(vy, 0); 56*4bdc9457SAndroid Build Coastguard Worker vy = wasm_v32x4_shuffle(vy, vy, 2, 3, 2, 3); 57*4bdc9457SAndroid Build Coastguard Worker y += 2; 58*4bdc9457SAndroid Build Coastguard Worker } 59*4bdc9457SAndroid Build Coastguard Worker if (n & (1 * sizeof(float))) { 60*4bdc9457SAndroid Build Coastguard Worker *y = wasm_f32x4_extract_lane(vy, 0); 61*4bdc9457SAndroid Build Coastguard Worker } 62*4bdc9457SAndroid Build Coastguard Worker } 63*4bdc9457SAndroid Build Coastguard Worker} 64