xref: /aosp_15_r20/external/XNNPACK/src/f32-vrnd/vrndd-neon.c.in (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2020 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker//
3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker
6*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE % 4 == 0
7*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE >= 4
8*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
9*4bdc9457SAndroid Build Coastguard Worker#include <assert.h>
10*4bdc9457SAndroid Build Coastguard Worker
11*4bdc9457SAndroid Build Coastguard Worker#include <arm_neon.h>
12*4bdc9457SAndroid Build Coastguard Worker
13*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h>
14*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/math.h>
15*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vunary.h>
16*4bdc9457SAndroid Build Coastguard Worker
17*4bdc9457SAndroid Build Coastguard Worker
18*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_vrndd_ukernel__neon_x${BATCH_TILE}(
19*4bdc9457SAndroid Build Coastguard Worker    size_t n,
20*4bdc9457SAndroid Build Coastguard Worker    const float* x,
21*4bdc9457SAndroid Build Coastguard Worker    float* y,
22*4bdc9457SAndroid Build Coastguard Worker    const union xnn_f32_rnd_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS
23*4bdc9457SAndroid Build Coastguard Worker{
24*4bdc9457SAndroid Build Coastguard Worker  assert(n != 0);
25*4bdc9457SAndroid Build Coastguard Worker  assert(n % sizeof(float) == 0);
26*4bdc9457SAndroid Build Coastguard Worker
27*4bdc9457SAndroid Build Coastguard Worker  const float32x4_t vintegral_threshold = vreinterpretq_f32_u32(vmovq_n_u32(UINT32_C(0x4B000000)));
28*4bdc9457SAndroid Build Coastguard Worker  const uint32x4_t vone = vreinterpretq_u32_f32(vmovq_n_f32(1.0f));
29*4bdc9457SAndroid Build Coastguard Worker  for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) {
30*4bdc9457SAndroid Build Coastguard Worker    $for N in range(0, BATCH_TILE, 4):
31*4bdc9457SAndroid Build Coastguard Worker      const float32x4_t vx${ABC[N:N+4]} = vld1q_f32(x); x += 4;
32*4bdc9457SAndroid Build Coastguard Worker
33*4bdc9457SAndroid Build Coastguard Worker    $for N in range(0, BATCH_TILE, 4):
34*4bdc9457SAndroid Build Coastguard Worker      const int32x4_t vintx${ABC[N:N+4]} = vcvtq_s32_f32(vx${ABC[N:N+4]});
35*4bdc9457SAndroid Build Coastguard Worker
36*4bdc9457SAndroid Build Coastguard Worker    $for N in range(0, BATCH_TILE, 4):
37*4bdc9457SAndroid Build Coastguard Worker      uint32x4_t vrndmask${ABC[N:N+4]} = vcaltq_f32(vx${ABC[N:N+4]}, vintegral_threshold);
38*4bdc9457SAndroid Build Coastguard Worker
39*4bdc9457SAndroid Build Coastguard Worker    $for N in range(0, BATCH_TILE, 4):
40*4bdc9457SAndroid Build Coastguard Worker      const float32x4_t vprerndx${ABC[N:N+4]} = vcvtq_f32_s32(vintx${ABC[N:N+4]});
41*4bdc9457SAndroid Build Coastguard Worker
42*4bdc9457SAndroid Build Coastguard Worker    $for N in range(0, BATCH_TILE, 4):
43*4bdc9457SAndroid Build Coastguard Worker      vrndmask${ABC[N:N+4]} = vbicq_u32(vrndmask${ABC[N:N+4]}, vmovq_n_u32(UINT32_C(0x80000000)));
44*4bdc9457SAndroid Build Coastguard Worker
45*4bdc9457SAndroid Build Coastguard Worker    $for N in range(0, BATCH_TILE, 4):
46*4bdc9457SAndroid Build Coastguard Worker      const float32x4_t vrndx${ABC[N:N+4]} = vbslq_f32(vrndmask${ABC[N:N+4]}, vprerndx${ABC[N:N+4]}, vx${ABC[N:N+4]});
47*4bdc9457SAndroid Build Coastguard Worker
48*4bdc9457SAndroid Build Coastguard Worker    $for N in range(0, BATCH_TILE, 4):
49*4bdc9457SAndroid Build Coastguard Worker      const uint32x4_t vadjmask${ABC[N:N+4]} = vcgtq_f32(vrndx${ABC[N:N+4]}, vx${ABC[N:N+4]});
50*4bdc9457SAndroid Build Coastguard Worker
51*4bdc9457SAndroid Build Coastguard Worker    $for N in range(0, BATCH_TILE, 4):
52*4bdc9457SAndroid Build Coastguard Worker      const float32x4_t vadjrndx${ABC[N:N+4]} = vreinterpretq_f32_u32(vandq_u32(vadjmask${ABC[N:N+4]}, vone));
53*4bdc9457SAndroid Build Coastguard Worker
54*4bdc9457SAndroid Build Coastguard Worker    $for N in range(0, BATCH_TILE, 4):
55*4bdc9457SAndroid Build Coastguard Worker      const float32x4_t vy${ABC[N:N+4]} = vsubq_f32(vrndx${ABC[N:N+4]}, vadjrndx${ABC[N:N+4]});
56*4bdc9457SAndroid Build Coastguard Worker
57*4bdc9457SAndroid Build Coastguard Worker    $for N in range(0, BATCH_TILE, 4):
58*4bdc9457SAndroid Build Coastguard Worker      vst1q_f32(y, vy${ABC[N:N+4]}); y += 4;
59*4bdc9457SAndroid Build Coastguard Worker  }
60*4bdc9457SAndroid Build Coastguard Worker  $if BATCH_TILE > 4:
61*4bdc9457SAndroid Build Coastguard Worker    for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) {
62*4bdc9457SAndroid Build Coastguard Worker      const float32x4_t vx = vld1q_f32(x); x += 4;
63*4bdc9457SAndroid Build Coastguard Worker      const int32x4_t vintx = vcvtq_s32_f32(vx);
64*4bdc9457SAndroid Build Coastguard Worker      uint32x4_t vrndmask = vcaltq_f32(vx, vintegral_threshold);
65*4bdc9457SAndroid Build Coastguard Worker      const float32x4_t vprerndx = vcvtq_f32_s32(vintx);
66*4bdc9457SAndroid Build Coastguard Worker      vrndmask = vbicq_u32(vrndmask, vmovq_n_u32(UINT32_C(0x80000000)));
67*4bdc9457SAndroid Build Coastguard Worker      const float32x4_t vrndx = vbslq_f32(vrndmask, vprerndx, vx);
68*4bdc9457SAndroid Build Coastguard Worker      const uint32x4_t vadjmask = vcgtq_f32(vrndx, vx);
69*4bdc9457SAndroid Build Coastguard Worker      const float32x4_t vadjrndx = vreinterpretq_f32_u32(vandq_u32(vadjmask, vone));
70*4bdc9457SAndroid Build Coastguard Worker      const float32x4_t vy = vsubq_f32(vrndx, vadjrndx);
71*4bdc9457SAndroid Build Coastguard Worker      vst1q_f32(y, vy); y += 4;
72*4bdc9457SAndroid Build Coastguard Worker    }
73*4bdc9457SAndroid Build Coastguard Worker  if XNN_UNLIKELY(n != 0) {
74*4bdc9457SAndroid Build Coastguard Worker    const float32x4_t vx = vld1q_f32(x);
75*4bdc9457SAndroid Build Coastguard Worker    const int32x4_t vintx = vcvtq_s32_f32(vx);
76*4bdc9457SAndroid Build Coastguard Worker    uint32x4_t vrndmask = vcaltq_f32(vx, vintegral_threshold);
77*4bdc9457SAndroid Build Coastguard Worker    const float32x4_t vprerndx = vcvtq_f32_s32(vintx);
78*4bdc9457SAndroid Build Coastguard Worker    vrndmask = vbicq_u32(vrndmask, vmovq_n_u32(UINT32_C(0x80000000)));
79*4bdc9457SAndroid Build Coastguard Worker    const float32x4_t vrndx = vbslq_f32(vrndmask, vprerndx, vx);
80*4bdc9457SAndroid Build Coastguard Worker    const uint32x4_t vadjmask = vcgtq_f32(vrndx, vx);
81*4bdc9457SAndroid Build Coastguard Worker    const float32x4_t vadjrndx = vreinterpretq_f32_u32(vandq_u32(vadjmask, vone));
82*4bdc9457SAndroid Build Coastguard Worker    const float32x4_t vy = vsubq_f32(vrndx, vadjrndx);
83*4bdc9457SAndroid Build Coastguard Worker    float32x2_t vy_lo = vget_low_f32(vy);
84*4bdc9457SAndroid Build Coastguard Worker    if (n & (2 * sizeof(float))) {
85*4bdc9457SAndroid Build Coastguard Worker      vst1_f32(y, vy_lo); y += 2;
86*4bdc9457SAndroid Build Coastguard Worker      vy_lo = vget_high_f32(vy);
87*4bdc9457SAndroid Build Coastguard Worker    }
88*4bdc9457SAndroid Build Coastguard Worker    if (n & (1 * sizeof(float))) {
89*4bdc9457SAndroid Build Coastguard Worker      vst1_lane_f32(y, vy_lo, 0);
90*4bdc9457SAndroid Build Coastguard Worker    }
91*4bdc9457SAndroid Build Coastguard Worker  }
92*4bdc9457SAndroid Build Coastguard Worker}
93