xref: /aosp_15_r20/external/XNNPACK/src/f32-vmulcaddc/wasmsimd.c.in (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2020 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker//
3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker
6*4bdc9457SAndroid Build Coastguard Worker$assert CHANNEL_TILE % 4 == 0
7*4bdc9457SAndroid Build Coastguard Worker$assert CHANNEL_TILE >= 4
8*4bdc9457SAndroid Build Coastguard Worker$assert ROW_TILE >= 1
9*4bdc9457SAndroid Build Coastguard Worker$assert ARCH in ["ARM", "X86", "RELAXED"]
10*4bdc9457SAndroid Build Coastguard Worker$assert not FMA or ARCH == "RELAXED"
11*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
12*4bdc9457SAndroid Build Coastguard Worker#include <assert.h>
13*4bdc9457SAndroid Build Coastguard Worker
14*4bdc9457SAndroid Build Coastguard Worker#include <wasm_simd128.h>
15*4bdc9457SAndroid Build Coastguard Worker
16*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/math.h>
17*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vmulcaddc.h>
18*4bdc9457SAndroid Build Coastguard Worker
19*4bdc9457SAndroid Build Coastguard Worker
20*4bdc9457SAndroid Build Coastguard Worker$WASM_F32X4_MIN={"ARM": "wasm_f32x4_min", "X86": "wasm_f32x4_pmin", "RELAXED": "__builtin_wasm_relaxed_min_f32x4"}[ARCH]
21*4bdc9457SAndroid Build Coastguard Worker$WASM_F32X4_MAX={"ARM": "wasm_f32x4_max", "X86": "wasm_f32x4_pmax", "RELAXED": "__builtin_wasm_relaxed_max_f32x4"}[ARCH]
22*4bdc9457SAndroid Build Coastguard Worker$ISA = "wasmsimd" if ARCH != "RELAXED" else "wasmrelaxedsimd"
23*4bdc9457SAndroid Build Coastguard Worker$ARCH_SUFFIX = "" if ARCH == "RELAXED" and not FMA else "_" + ("fma" if FMA else ARCH.lower())
24*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_vmulcaddc_minmax_ukernel_c${CHANNEL_TILE}__${ISA}${ARCH_SUFFIX}_${ROW_TILE}x(
25*4bdc9457SAndroid Build Coastguard Worker    size_t rows,
26*4bdc9457SAndroid Build Coastguard Worker    size_t channels,
27*4bdc9457SAndroid Build Coastguard Worker    const float*restrict input,
28*4bdc9457SAndroid Build Coastguard Worker    size_t input_stride,
29*4bdc9457SAndroid Build Coastguard Worker    const float*restrict weights,
30*4bdc9457SAndroid Build Coastguard Worker    float*restrict output,
31*4bdc9457SAndroid Build Coastguard Worker    size_t output_stride,
32*4bdc9457SAndroid Build Coastguard Worker    const union xnn_f32_minmax_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS
33*4bdc9457SAndroid Build Coastguard Worker{
34*4bdc9457SAndroid Build Coastguard Worker  assert(rows != 0);
35*4bdc9457SAndroid Build Coastguard Worker  assert(channels != 0);
36*4bdc9457SAndroid Build Coastguard Worker  assert(channels % sizeof(float) == 0);
37*4bdc9457SAndroid Build Coastguard Worker
38*4bdc9457SAndroid Build Coastguard Worker  const float* i0 = input;
39*4bdc9457SAndroid Build Coastguard Worker  float* o0 = output;
40*4bdc9457SAndroid Build Coastguard Worker  $for M in range(1, ROW_TILE):
41*4bdc9457SAndroid Build Coastguard Worker    const float* i${M} = (const float*) ((uintptr_t) i${M-1} + input_stride);
42*4bdc9457SAndroid Build Coastguard Worker    float* o${M} = (float*) ((uintptr_t) o${M-1} + output_stride);
43*4bdc9457SAndroid Build Coastguard Worker
44*4bdc9457SAndroid Build Coastguard Worker  const size_t input_increment = input_stride * ${ROW_TILE} - channels;
45*4bdc9457SAndroid Build Coastguard Worker  const size_t output_increment = output_stride * ${ROW_TILE} - channels;
46*4bdc9457SAndroid Build Coastguard Worker
47*4bdc9457SAndroid Build Coastguard Worker  const v128_t vmin = wasm_v128_load64_splat(params->wasmsimd.min);
48*4bdc9457SAndroid Build Coastguard Worker  const v128_t vmax = wasm_v128_load64_splat(params->wasmsimd.max);
49*4bdc9457SAndroid Build Coastguard Worker  do {
50*4bdc9457SAndroid Build Coastguard Worker    $for M in range(1, ROW_TILE):
51*4bdc9457SAndroid Build Coastguard Worker      $if M % 2 == 0:
52*4bdc9457SAndroid Build Coastguard Worker        if XNN_UNPREDICTABLE(rows <= ${M}) {
53*4bdc9457SAndroid Build Coastguard Worker          i${M} = i${M-1};
54*4bdc9457SAndroid Build Coastguard Worker          o${M} = o${M-1};
55*4bdc9457SAndroid Build Coastguard Worker        }
56*4bdc9457SAndroid Build Coastguard Worker      $else:
57*4bdc9457SAndroid Build Coastguard Worker        if XNN_UNPREDICTABLE(rows < ${M+1}) {
58*4bdc9457SAndroid Build Coastguard Worker          i${M} = i${M-1};
59*4bdc9457SAndroid Build Coastguard Worker          o${M} = o${M-1};
60*4bdc9457SAndroid Build Coastguard Worker        }
61*4bdc9457SAndroid Build Coastguard Worker
62*4bdc9457SAndroid Build Coastguard Worker    const float* w = weights;
63*4bdc9457SAndroid Build Coastguard Worker    size_t c = channels;
64*4bdc9457SAndroid Build Coastguard Worker    for (; c >= ${CHANNEL_TILE} * sizeof(float); c -= ${CHANNEL_TILE} * sizeof(float)) {
65*4bdc9457SAndroid Build Coastguard Worker      const v128_t vscale${ABC[0:4]} = wasm_v128_load(w);
66*4bdc9457SAndroid Build Coastguard Worker      $for C in range(4, CHANNEL_TILE, 4):
67*4bdc9457SAndroid Build Coastguard Worker        const v128_t vscale${ABC[C:C+4]} = wasm_v128_load(w + ${C});
68*4bdc9457SAndroid Build Coastguard Worker
69*4bdc9457SAndroid Build Coastguard Worker      $for M in range(ROW_TILE):
70*4bdc9457SAndroid Build Coastguard Worker        v128_t vacc${M}x${ABC[0:4]} = wasm_v128_load(i${M});
71*4bdc9457SAndroid Build Coastguard Worker        $for C in range(4, CHANNEL_TILE, 4):
72*4bdc9457SAndroid Build Coastguard Worker          v128_t vacc${M}x${ABC[C:C+4]} = wasm_v128_load(i${M} + ${C});
73*4bdc9457SAndroid Build Coastguard Worker        i${M} += ${CHANNEL_TILE};
74*4bdc9457SAndroid Build Coastguard Worker
75*4bdc9457SAndroid Build Coastguard Worker      $for C in range(0, CHANNEL_TILE, 4):
76*4bdc9457SAndroid Build Coastguard Worker        const v128_t vbias${ABC[C:C+4]} = wasm_v128_load(w + ${C + CHANNEL_TILE});
77*4bdc9457SAndroid Build Coastguard Worker
78*4bdc9457SAndroid Build Coastguard Worker      $for M in range(ROW_TILE):
79*4bdc9457SAndroid Build Coastguard Worker        $for C in range(0, CHANNEL_TILE, 4):
80*4bdc9457SAndroid Build Coastguard Worker          $if FMA:
81*4bdc9457SAndroid Build Coastguard Worker            vacc${M}x${ABC[C:C+4]} = __builtin_wasm_fma_f32x4(vbias${ABC[C:C+4]}, vscale${ABC[C:C+4]}, vacc${M}x${ABC[C:C+4]});
82*4bdc9457SAndroid Build Coastguard Worker          $else:
83*4bdc9457SAndroid Build Coastguard Worker            vacc${M}x${ABC[C:C+4]} = wasm_f32x4_add(vbias${ABC[C:C+4]}, wasm_f32x4_mul(vscale${ABC[C:C+4]}, vacc${M}x${ABC[C:C+4]}));
84*4bdc9457SAndroid Build Coastguard Worker
85*4bdc9457SAndroid Build Coastguard Worker      $for M in range(ROW_TILE):
86*4bdc9457SAndroid Build Coastguard Worker        $for C in range(0, CHANNEL_TILE, 4):
87*4bdc9457SAndroid Build Coastguard Worker          vacc${M}x${ABC[C:C+4]} = ${WASM_F32X4_MAX}(vmin, vacc${M}x${ABC[C:C+4]});
88*4bdc9457SAndroid Build Coastguard Worker
89*4bdc9457SAndroid Build Coastguard Worker      $for M in range(ROW_TILE):
90*4bdc9457SAndroid Build Coastguard Worker        $for C in range(0, CHANNEL_TILE, 4):
91*4bdc9457SAndroid Build Coastguard Worker          vacc${M}x${ABC[C:C+4]} = ${WASM_F32X4_MIN}(vmax, vacc${M}x${ABC[C:C+4]});
92*4bdc9457SAndroid Build Coastguard Worker
93*4bdc9457SAndroid Build Coastguard Worker      $for M in range(ROW_TILE):
94*4bdc9457SAndroid Build Coastguard Worker        wasm_v128_store(o${M}, vacc${M}x${ABC[0:4]});
95*4bdc9457SAndroid Build Coastguard Worker        $for C in range(4, CHANNEL_TILE, 4):
96*4bdc9457SAndroid Build Coastguard Worker          wasm_v128_store(o${M} + ${C}, vacc${M}x${ABC[C:C+4]});
97*4bdc9457SAndroid Build Coastguard Worker        o${M} += ${CHANNEL_TILE};
98*4bdc9457SAndroid Build Coastguard Worker
99*4bdc9457SAndroid Build Coastguard Worker      w += ${CHANNEL_TILE * 2};
100*4bdc9457SAndroid Build Coastguard Worker    }
101*4bdc9457SAndroid Build Coastguard Worker    $if CHANNEL_TILE > 4:
102*4bdc9457SAndroid Build Coastguard Worker      for (; c >= 4 * sizeof(float); c -= 4 * sizeof(float)) {
103*4bdc9457SAndroid Build Coastguard Worker        const v128_t vscale = wasm_v128_load(w);
104*4bdc9457SAndroid Build Coastguard Worker
105*4bdc9457SAndroid Build Coastguard Worker        $for M in range(ROW_TILE):
106*4bdc9457SAndroid Build Coastguard Worker          v128_t vacc${M} = wasm_v128_load(i${M});
107*4bdc9457SAndroid Build Coastguard Worker          i${M} += 4;
108*4bdc9457SAndroid Build Coastguard Worker
109*4bdc9457SAndroid Build Coastguard Worker        const v128_t vbias = wasm_v128_load(w + ${CHANNEL_TILE});
110*4bdc9457SAndroid Build Coastguard Worker
111*4bdc9457SAndroid Build Coastguard Worker        $for M in range(ROW_TILE):
112*4bdc9457SAndroid Build Coastguard Worker          $if FMA:
113*4bdc9457SAndroid Build Coastguard Worker            vacc${M} = __builtin_wasm_fma_f32x4(vbias, vscale, vacc${M});
114*4bdc9457SAndroid Build Coastguard Worker          $else:
115*4bdc9457SAndroid Build Coastguard Worker            vacc${M} = wasm_f32x4_add(vbias, wasm_f32x4_mul(vscale, vacc${M}));
116*4bdc9457SAndroid Build Coastguard Worker
117*4bdc9457SAndroid Build Coastguard Worker        $for M in range(ROW_TILE):
118*4bdc9457SAndroid Build Coastguard Worker          vacc${M} = ${WASM_F32X4_MAX}(vmin, vacc${M});
119*4bdc9457SAndroid Build Coastguard Worker
120*4bdc9457SAndroid Build Coastguard Worker        $for M in range(ROW_TILE):
121*4bdc9457SAndroid Build Coastguard Worker          vacc${M} = ${WASM_F32X4_MIN}(vmax, vacc${M});
122*4bdc9457SAndroid Build Coastguard Worker
123*4bdc9457SAndroid Build Coastguard Worker        $for M in range(ROW_TILE):
124*4bdc9457SAndroid Build Coastguard Worker          wasm_v128_store(o${M}, vacc${M});
125*4bdc9457SAndroid Build Coastguard Worker          o${M} += 4;
126*4bdc9457SAndroid Build Coastguard Worker
127*4bdc9457SAndroid Build Coastguard Worker        w += 4;
128*4bdc9457SAndroid Build Coastguard Worker      }
129*4bdc9457SAndroid Build Coastguard Worker    if XNN_UNLIKELY(c != 0) {
130*4bdc9457SAndroid Build Coastguard Worker      const v128_t vscale = wasm_v128_load(w);
131*4bdc9457SAndroid Build Coastguard Worker
132*4bdc9457SAndroid Build Coastguard Worker      $for M in range(ROW_TILE):
133*4bdc9457SAndroid Build Coastguard Worker        v128_t vacc${M} = wasm_v128_load(i${M});
134*4bdc9457SAndroid Build Coastguard Worker        i${M} = (const float*) ((uintptr_t) i${M} + c);
135*4bdc9457SAndroid Build Coastguard Worker
136*4bdc9457SAndroid Build Coastguard Worker      const v128_t vbias = wasm_v128_load(w + ${CHANNEL_TILE});
137*4bdc9457SAndroid Build Coastguard Worker
138*4bdc9457SAndroid Build Coastguard Worker      $for M in range(ROW_TILE):
139*4bdc9457SAndroid Build Coastguard Worker        $if FMA:
140*4bdc9457SAndroid Build Coastguard Worker          vacc${M} = __builtin_wasm_fma_f32x4(vbias, vscale, vacc${M});
141*4bdc9457SAndroid Build Coastguard Worker        $else:
142*4bdc9457SAndroid Build Coastguard Worker          vacc${M} = wasm_f32x4_add(vbias, wasm_f32x4_mul(vscale, vacc${M}));
143*4bdc9457SAndroid Build Coastguard Worker
144*4bdc9457SAndroid Build Coastguard Worker      $for M in range(ROW_TILE):
145*4bdc9457SAndroid Build Coastguard Worker        vacc${M} = ${WASM_F32X4_MAX}(vmin, vacc${M});
146*4bdc9457SAndroid Build Coastguard Worker
147*4bdc9457SAndroid Build Coastguard Worker      $for M in range(ROW_TILE):
148*4bdc9457SAndroid Build Coastguard Worker        vacc${M} = ${WASM_F32X4_MIN}(vmax, vacc${M});
149*4bdc9457SAndroid Build Coastguard Worker
150*4bdc9457SAndroid Build Coastguard Worker      if (c & (2 * sizeof(float))) {
151*4bdc9457SAndroid Build Coastguard Worker        $for M in range(ROW_TILE):
152*4bdc9457SAndroid Build Coastguard Worker          *((double*) o${M}) = wasm_f64x2_extract_lane(vacc${M}, 0);
153*4bdc9457SAndroid Build Coastguard Worker
154*4bdc9457SAndroid Build Coastguard Worker        $for M in range(ROW_TILE):
155*4bdc9457SAndroid Build Coastguard Worker          vacc${M} = wasm_v32x4_shuffle(vacc${M}, vacc${M}, 2, 3, 2, 3);
156*4bdc9457SAndroid Build Coastguard Worker
157*4bdc9457SAndroid Build Coastguard Worker        $for M in range(ROW_TILE):
158*4bdc9457SAndroid Build Coastguard Worker          o${M} += 2;
159*4bdc9457SAndroid Build Coastguard Worker      }
160*4bdc9457SAndroid Build Coastguard Worker      if (c & (1 * sizeof(float))) {
161*4bdc9457SAndroid Build Coastguard Worker        $for M in range(ROW_TILE):
162*4bdc9457SAndroid Build Coastguard Worker          *o${M}++ = wasm_f32x4_extract_lane(vacc${M}, 0);
163*4bdc9457SAndroid Build Coastguard Worker      }
164*4bdc9457SAndroid Build Coastguard Worker    }
165*4bdc9457SAndroid Build Coastguard Worker    $for M in range(ROW_TILE):
166*4bdc9457SAndroid Build Coastguard Worker      i${M} = (const float*) ((uintptr_t) i${M} + input_increment);
167*4bdc9457SAndroid Build Coastguard Worker      o${M} = (float*) ((uintptr_t) o${M} + output_increment);
168*4bdc9457SAndroid Build Coastguard Worker    rows = doz(rows, ${ROW_TILE});
169*4bdc9457SAndroid Build Coastguard Worker  } while (rows != 0);
170*4bdc9457SAndroid Build Coastguard Worker}
171