1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2019 Google LLC 2*4bdc9457SAndroid Build Coastguard Worker// 3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the 4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree. 5*4bdc9457SAndroid Build Coastguard Worker 6*4bdc9457SAndroid Build Coastguard Worker$assert CHANNEL_TILE % 4 == 0 7*4bdc9457SAndroid Build Coastguard Worker$assert CHANNEL_TILE >= 4 8*4bdc9457SAndroid Build Coastguard Worker$assert ROW_TILE >= 1 9*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ" 10*4bdc9457SAndroid Build Coastguard Worker#include <assert.h> 11*4bdc9457SAndroid Build Coastguard Worker 12*4bdc9457SAndroid Build Coastguard Worker#include <xmmintrin.h> 13*4bdc9457SAndroid Build Coastguard Worker 14*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/math.h> 15*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vmulcaddc.h> 16*4bdc9457SAndroid Build Coastguard Worker 17*4bdc9457SAndroid Build Coastguard Worker 18*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_vmulcaddc_minmax_ukernel_c${CHANNEL_TILE}__sse_${ROW_TILE}x( 19*4bdc9457SAndroid Build Coastguard Worker size_t rows, 20*4bdc9457SAndroid Build Coastguard Worker size_t channels, 21*4bdc9457SAndroid Build Coastguard Worker const float*restrict input, 22*4bdc9457SAndroid Build Coastguard Worker size_t input_stride, 23*4bdc9457SAndroid Build Coastguard Worker const float*restrict weights, 24*4bdc9457SAndroid Build Coastguard Worker float*restrict output, 25*4bdc9457SAndroid Build Coastguard Worker size_t output_stride, 26*4bdc9457SAndroid Build Coastguard Worker const union xnn_f32_minmax_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS 27*4bdc9457SAndroid Build Coastguard Worker{ 28*4bdc9457SAndroid Build Coastguard Worker assert(rows != 0); 29*4bdc9457SAndroid Build Coastguard Worker assert(channels != 0); 30*4bdc9457SAndroid Build Coastguard Worker assert(channels % sizeof(float) == 0); 31*4bdc9457SAndroid Build Coastguard Worker 32*4bdc9457SAndroid Build Coastguard Worker const float* i0 = input; 33*4bdc9457SAndroid Build Coastguard Worker float* o0 = output; 34*4bdc9457SAndroid Build Coastguard Worker $for M in range(1, ROW_TILE): 35*4bdc9457SAndroid Build Coastguard Worker const float* i${M} = (const float*) ((uintptr_t) i${M-1} + input_stride); 36*4bdc9457SAndroid Build Coastguard Worker float* o${M} = (float*) ((uintptr_t) o${M-1} + output_stride); 37*4bdc9457SAndroid Build Coastguard Worker 38*4bdc9457SAndroid Build Coastguard Worker const size_t input_increment = input_stride * ${ROW_TILE} - channels; 39*4bdc9457SAndroid Build Coastguard Worker const size_t output_increment = output_stride * ${ROW_TILE} - channels; 40*4bdc9457SAndroid Build Coastguard Worker 41*4bdc9457SAndroid Build Coastguard Worker const __m128 vmin = _mm_load_ps(params->sse.min); 42*4bdc9457SAndroid Build Coastguard Worker const __m128 vmax = _mm_load_ps(params->sse.max); 43*4bdc9457SAndroid Build Coastguard Worker do { 44*4bdc9457SAndroid Build Coastguard Worker $for M in range(1, ROW_TILE): 45*4bdc9457SAndroid Build Coastguard Worker $if M % 2 == 0: 46*4bdc9457SAndroid Build Coastguard Worker if XNN_UNPREDICTABLE(rows <= ${M}) { 47*4bdc9457SAndroid Build Coastguard Worker i${M} = i${M-1}; 48*4bdc9457SAndroid Build Coastguard Worker o${M} = o${M-1}; 49*4bdc9457SAndroid Build Coastguard Worker } 50*4bdc9457SAndroid Build Coastguard Worker $else: 51*4bdc9457SAndroid Build Coastguard Worker if XNN_UNPREDICTABLE(rows < ${M+1}) { 52*4bdc9457SAndroid Build Coastguard Worker i${M} = i${M-1}; 53*4bdc9457SAndroid Build Coastguard Worker o${M} = o${M-1}; 54*4bdc9457SAndroid Build Coastguard Worker } 55*4bdc9457SAndroid Build Coastguard Worker 56*4bdc9457SAndroid Build Coastguard Worker const float* w = weights; 57*4bdc9457SAndroid Build Coastguard Worker size_t c = channels; 58*4bdc9457SAndroid Build Coastguard Worker for (; c >= ${CHANNEL_TILE} * sizeof(float); c -= ${CHANNEL_TILE} * sizeof(float)) { 59*4bdc9457SAndroid Build Coastguard Worker const __m128 vscale${ABC[0:4]} = _mm_load_ps(w); 60*4bdc9457SAndroid Build Coastguard Worker $for C in range(4, CHANNEL_TILE, 4): 61*4bdc9457SAndroid Build Coastguard Worker const __m128 vscale${ABC[C:C+4]} = _mm_load_ps(w + ${C}); 62*4bdc9457SAndroid Build Coastguard Worker 63*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 64*4bdc9457SAndroid Build Coastguard Worker __m128 vacc${M}x${ABC[0:4]} = _mm_loadu_ps(i${M}); 65*4bdc9457SAndroid Build Coastguard Worker $for C in range(4, CHANNEL_TILE, 4): 66*4bdc9457SAndroid Build Coastguard Worker __m128 vacc${M}x${ABC[C:C+4]} = _mm_loadu_ps(i${M} + ${C}); 67*4bdc9457SAndroid Build Coastguard Worker i${M} += ${CHANNEL_TILE}; 68*4bdc9457SAndroid Build Coastguard Worker 69*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 70*4bdc9457SAndroid Build Coastguard Worker $for C in range(0, CHANNEL_TILE, 4): 71*4bdc9457SAndroid Build Coastguard Worker vacc${M}x${ABC[C:C+4]} = _mm_mul_ps(vacc${M}x${ABC[C:C+4]}, vscale${ABC[C:C+4]}); 72*4bdc9457SAndroid Build Coastguard Worker 73*4bdc9457SAndroid Build Coastguard Worker $for C in range(0, CHANNEL_TILE, 4): 74*4bdc9457SAndroid Build Coastguard Worker const __m128 vbias${ABC[C:C+4]} = _mm_load_ps(w + ${C + CHANNEL_TILE}); 75*4bdc9457SAndroid Build Coastguard Worker 76*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 77*4bdc9457SAndroid Build Coastguard Worker $for C in range(0, CHANNEL_TILE, 4): 78*4bdc9457SAndroid Build Coastguard Worker vacc${M}x${ABC[C:C+4]} = _mm_add_ps(vacc${M}x${ABC[C:C+4]}, vbias${ABC[C:C+4]}); 79*4bdc9457SAndroid Build Coastguard Worker 80*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 81*4bdc9457SAndroid Build Coastguard Worker $for C in range(0, CHANNEL_TILE, 4): 82*4bdc9457SAndroid Build Coastguard Worker vacc${M}x${ABC[C:C+4]} = _mm_max_ps(vacc${M}x${ABC[C:C+4]}, vmin); 83*4bdc9457SAndroid Build Coastguard Worker 84*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 85*4bdc9457SAndroid Build Coastguard Worker $for C in range(0, CHANNEL_TILE, 4): 86*4bdc9457SAndroid Build Coastguard Worker vacc${M}x${ABC[C:C+4]} = _mm_min_ps(vacc${M}x${ABC[C:C+4]}, vmax); 87*4bdc9457SAndroid Build Coastguard Worker 88*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 89*4bdc9457SAndroid Build Coastguard Worker _mm_storeu_ps(o${M}, vacc${M}x${ABC[0:4]}); 90*4bdc9457SAndroid Build Coastguard Worker $for C in range(4, CHANNEL_TILE, 4): 91*4bdc9457SAndroid Build Coastguard Worker _mm_storeu_ps(o${M} + ${C}, vacc${M}x${ABC[C:C+4]}); 92*4bdc9457SAndroid Build Coastguard Worker o${M} += ${CHANNEL_TILE}; 93*4bdc9457SAndroid Build Coastguard Worker 94*4bdc9457SAndroid Build Coastguard Worker w += ${CHANNEL_TILE * 2}; 95*4bdc9457SAndroid Build Coastguard Worker } 96*4bdc9457SAndroid Build Coastguard Worker $if CHANNEL_TILE > 4: 97*4bdc9457SAndroid Build Coastguard Worker for (; c >= 4 * sizeof(float); c -= 4 * sizeof(float)) { 98*4bdc9457SAndroid Build Coastguard Worker const __m128 vscale0123 = _mm_load_ps(w); 99*4bdc9457SAndroid Build Coastguard Worker 100*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 101*4bdc9457SAndroid Build Coastguard Worker __m128 vacc${M}x0123 = _mm_loadu_ps(i${M}); 102*4bdc9457SAndroid Build Coastguard Worker i${M} += 4; 103*4bdc9457SAndroid Build Coastguard Worker 104*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 105*4bdc9457SAndroid Build Coastguard Worker vacc${M}x0123 = _mm_mul_ps(vacc${M}x0123, vscale0123); 106*4bdc9457SAndroid Build Coastguard Worker 107*4bdc9457SAndroid Build Coastguard Worker const __m128 vbias0123 = _mm_load_ps(w + ${CHANNEL_TILE}); 108*4bdc9457SAndroid Build Coastguard Worker 109*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 110*4bdc9457SAndroid Build Coastguard Worker vacc${M}x0123 = _mm_add_ps(vacc${M}x0123, vbias0123); 111*4bdc9457SAndroid Build Coastguard Worker 112*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 113*4bdc9457SAndroid Build Coastguard Worker vacc${M}x0123 = _mm_max_ps(vacc${M}x0123, vmin); 114*4bdc9457SAndroid Build Coastguard Worker 115*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 116*4bdc9457SAndroid Build Coastguard Worker vacc${M}x0123 = _mm_min_ps(vacc${M}x0123, vmax); 117*4bdc9457SAndroid Build Coastguard Worker 118*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 119*4bdc9457SAndroid Build Coastguard Worker _mm_storeu_ps(o${M}, vacc${M}x0123); 120*4bdc9457SAndroid Build Coastguard Worker o${M} += 4; 121*4bdc9457SAndroid Build Coastguard Worker 122*4bdc9457SAndroid Build Coastguard Worker w += 4; 123*4bdc9457SAndroid Build Coastguard Worker } 124*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(c != 0) { 125*4bdc9457SAndroid Build Coastguard Worker const __m128 vscale0123 = _mm_load_ps(w); 126*4bdc9457SAndroid Build Coastguard Worker 127*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 128*4bdc9457SAndroid Build Coastguard Worker __m128 vacc${M}x0123 = _mm_loadu_ps(i${M}); 129*4bdc9457SAndroid Build Coastguard Worker i${M} = (const float*) ((uintptr_t) i${M} + c); 130*4bdc9457SAndroid Build Coastguard Worker 131*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 132*4bdc9457SAndroid Build Coastguard Worker vacc${M}x0123 = _mm_mul_ps(vacc${M}x0123, vscale0123); 133*4bdc9457SAndroid Build Coastguard Worker 134*4bdc9457SAndroid Build Coastguard Worker const __m128 vbias0123 = _mm_load_ps(w + ${CHANNEL_TILE}); 135*4bdc9457SAndroid Build Coastguard Worker 136*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 137*4bdc9457SAndroid Build Coastguard Worker vacc${M}x0123 = _mm_add_ps(vacc${M}x0123, vbias0123); 138*4bdc9457SAndroid Build Coastguard Worker 139*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 140*4bdc9457SAndroid Build Coastguard Worker vacc${M}x0123 = _mm_max_ps(vacc${M}x0123, vmin); 141*4bdc9457SAndroid Build Coastguard Worker 142*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 143*4bdc9457SAndroid Build Coastguard Worker vacc${M}x0123 = _mm_min_ps(vacc${M}x0123, vmax); 144*4bdc9457SAndroid Build Coastguard Worker 145*4bdc9457SAndroid Build Coastguard Worker if (c & (2 * sizeof(float))) { 146*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 147*4bdc9457SAndroid Build Coastguard Worker _mm_storel_pi((__m64*) o${M}, vacc${M}x0123); 148*4bdc9457SAndroid Build Coastguard Worker 149*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 150*4bdc9457SAndroid Build Coastguard Worker vacc${M}x0123 = _mm_movehl_ps(vacc${M}x0123, vacc${M}x0123); 151*4bdc9457SAndroid Build Coastguard Worker 152*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 153*4bdc9457SAndroid Build Coastguard Worker o${M} += 2; 154*4bdc9457SAndroid Build Coastguard Worker } 155*4bdc9457SAndroid Build Coastguard Worker if (c & (1 * sizeof(float))) { 156*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 157*4bdc9457SAndroid Build Coastguard Worker _mm_store_ss(o${M}, vacc${M}x0123); 158*4bdc9457SAndroid Build Coastguard Worker 159*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 160*4bdc9457SAndroid Build Coastguard Worker o${M} += 1; 161*4bdc9457SAndroid Build Coastguard Worker } 162*4bdc9457SAndroid Build Coastguard Worker } 163*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 164*4bdc9457SAndroid Build Coastguard Worker i${M} = (const float*) ((uintptr_t) i${M} + input_increment); 165*4bdc9457SAndroid Build Coastguard Worker o${M} = (float*) ((uintptr_t) o${M} + output_increment); 166*4bdc9457SAndroid Build Coastguard Worker rows = doz(rows, ${ROW_TILE}); 167*4bdc9457SAndroid Build Coastguard Worker } while (rows != 0); 168*4bdc9457SAndroid Build Coastguard Worker} 169