1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2020 Google LLC 2*4bdc9457SAndroid Build Coastguard Worker// 3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the 4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree. 5*4bdc9457SAndroid Build Coastguard Worker 6*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE >= 1 7*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ" 8*4bdc9457SAndroid Build Coastguard Worker#include <assert.h> 9*4bdc9457SAndroid Build Coastguard Worker 10*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h> 11*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vunary.h> 12*4bdc9457SAndroid Build Coastguard Worker 13*4bdc9457SAndroid Build Coastguard Worker 14*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_vlrelu_ukernel__wasm_x${BATCH_TILE}( 15*4bdc9457SAndroid Build Coastguard Worker size_t n, 16*4bdc9457SAndroid Build Coastguard Worker const float* x, 17*4bdc9457SAndroid Build Coastguard Worker float* y, 18*4bdc9457SAndroid Build Coastguard Worker const union xnn_f32_lrelu_params params[restrict XNN_MIN_ELEMENTS(1)]) 19*4bdc9457SAndroid Build Coastguard Worker{ 20*4bdc9457SAndroid Build Coastguard Worker assert(n != 0); 21*4bdc9457SAndroid Build Coastguard Worker assert(n % sizeof(float) == 0); 22*4bdc9457SAndroid Build Coastguard Worker 23*4bdc9457SAndroid Build Coastguard Worker const float vslope = params->scalar.slope; 24*4bdc9457SAndroid Build Coastguard Worker const float vzero = 0.0f; 25*4bdc9457SAndroid Build Coastguard Worker 26*4bdc9457SAndroid Build Coastguard Worker $if BATCH_TILE > 1: 27*4bdc9457SAndroid Build Coastguard Worker for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) { 28*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 29*4bdc9457SAndroid Build Coastguard Worker const float vx${ABC[N]} = x[${N}]; 30*4bdc9457SAndroid Build Coastguard Worker x += ${BATCH_TILE}; 31*4bdc9457SAndroid Build Coastguard Worker 32*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 33*4bdc9457SAndroid Build Coastguard Worker const float vnegx${ABC[N]} = __builtin_wasm_min_f32(vx${ABC[N]}, vzero); 34*4bdc9457SAndroid Build Coastguard Worker 35*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 36*4bdc9457SAndroid Build Coastguard Worker float vacc${ABC[N]} = vnegx${ABC[N]} * vslope; 37*4bdc9457SAndroid Build Coastguard Worker const float vposx${ABC[N]} = __builtin_wasm_max_f32(vx${ABC[N]}, vzero); 38*4bdc9457SAndroid Build Coastguard Worker 39*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 40*4bdc9457SAndroid Build Coastguard Worker vacc${ABC[N]} += vposx${ABC[N]}; 41*4bdc9457SAndroid Build Coastguard Worker 42*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 43*4bdc9457SAndroid Build Coastguard Worker y[${N}] = vacc${ABC[N]}; 44*4bdc9457SAndroid Build Coastguard Worker y += ${BATCH_TILE}; 45*4bdc9457SAndroid Build Coastguard Worker } 46*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(n != 0) { 47*4bdc9457SAndroid Build Coastguard Worker $if BATCH_TILE > 2: 48*4bdc9457SAndroid Build Coastguard Worker do { 49*4bdc9457SAndroid Build Coastguard Worker const float vx = *x++; 50*4bdc9457SAndroid Build Coastguard Worker const float vnegx = __builtin_wasm_min_f32(vx, vzero); 51*4bdc9457SAndroid Build Coastguard Worker float vacc = vnegx * vslope; 52*4bdc9457SAndroid Build Coastguard Worker const float vposx = __builtin_wasm_max_f32(vx, vzero); 53*4bdc9457SAndroid Build Coastguard Worker vacc += vposx; 54*4bdc9457SAndroid Build Coastguard Worker *y++ = vacc; 55*4bdc9457SAndroid Build Coastguard Worker n -= sizeof(float); 56*4bdc9457SAndroid Build Coastguard Worker } while (n != 0); 57*4bdc9457SAndroid Build Coastguard Worker $else: 58*4bdc9457SAndroid Build Coastguard Worker const float vx = *x; 59*4bdc9457SAndroid Build Coastguard Worker const float vnegx = __builtin_wasm_min_f32(vx, vzero); 60*4bdc9457SAndroid Build Coastguard Worker float vacc = vnegx * vslope; 61*4bdc9457SAndroid Build Coastguard Worker const float vposx = __builtin_wasm_max_f32(vx, vzero); 62*4bdc9457SAndroid Build Coastguard Worker vacc += vposx; 63*4bdc9457SAndroid Build Coastguard Worker *y = vacc; 64*4bdc9457SAndroid Build Coastguard Worker } 65*4bdc9457SAndroid Build Coastguard Worker $else: 66*4bdc9457SAndroid Build Coastguard Worker do { 67*4bdc9457SAndroid Build Coastguard Worker const float vx = *x++; 68*4bdc9457SAndroid Build Coastguard Worker const float vnegx = __builtin_wasm_min_f32(vx, vzero); 69*4bdc9457SAndroid Build Coastguard Worker float vacc = vnegx * vslope; 70*4bdc9457SAndroid Build Coastguard Worker const float vposx = __builtin_wasm_max_f32(vx, vzero); 71*4bdc9457SAndroid Build Coastguard Worker vacc += vposx; 72*4bdc9457SAndroid Build Coastguard Worker *y++ = vacc; 73*4bdc9457SAndroid Build Coastguard Worker n -= sizeof(float); 74*4bdc9457SAndroid Build Coastguard Worker } while (n != 0); 75*4bdc9457SAndroid Build Coastguard Worker} 76