xref: /aosp_15_r20/external/XNNPACK/src/f32-vlrelu/sse.c.in (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2020 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker//
3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker
6*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE % 4 == 0
7*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE >= 4
8*4bdc9457SAndroid Build Coastguard Worker$assert SSE in [1, 2, 4]
9*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
10*4bdc9457SAndroid Build Coastguard Worker$SSE_HEADER = {1: "xmmintrin.h", 2: "emmintrin.h", 4: "smmintrin.h"}[SSE]
11*4bdc9457SAndroid Build Coastguard Worker#include <assert.h>
12*4bdc9457SAndroid Build Coastguard Worker
13*4bdc9457SAndroid Build Coastguard Worker#include <${SSE_HEADER}>
14*4bdc9457SAndroid Build Coastguard Worker
15*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h>
16*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vunary.h>
17*4bdc9457SAndroid Build Coastguard Worker
18*4bdc9457SAndroid Build Coastguard Worker
19*4bdc9457SAndroid Build Coastguard Worker$ISA = {1: "sse", 2: "sse2", 4: "sse41"}[SSE]
20*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_vlrelu_ukernel__${ISA}_x${BATCH_TILE}(
21*4bdc9457SAndroid Build Coastguard Worker    size_t n,
22*4bdc9457SAndroid Build Coastguard Worker    const float* x,
23*4bdc9457SAndroid Build Coastguard Worker    float* y,
24*4bdc9457SAndroid Build Coastguard Worker    const union xnn_f32_lrelu_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS
25*4bdc9457SAndroid Build Coastguard Worker{
26*4bdc9457SAndroid Build Coastguard Worker  assert(n != 0);
27*4bdc9457SAndroid Build Coastguard Worker  assert(n % sizeof(float) == 0);
28*4bdc9457SAndroid Build Coastguard Worker
29*4bdc9457SAndroid Build Coastguard Worker  const __m128 vslope = _mm_load_ps(params->sse.slope);
30*4bdc9457SAndroid Build Coastguard Worker  $if SSE == 1:
31*4bdc9457SAndroid Build Coastguard Worker    const __m128 vzero = _mm_setzero_ps();
32*4bdc9457SAndroid Build Coastguard Worker  for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) {
33*4bdc9457SAndroid Build Coastguard Worker    $if SSE == 1:
34*4bdc9457SAndroid Build Coastguard Worker      __m128 vx${ABC[0:4]} = _mm_loadu_ps(x);
35*4bdc9457SAndroid Build Coastguard Worker      $for N in range(4, BATCH_TILE, 4):
36*4bdc9457SAndroid Build Coastguard Worker        __m128 vx${ABC[N:N+4]} = _mm_loadu_ps(x + ${N});
37*4bdc9457SAndroid Build Coastguard Worker    $else:
38*4bdc9457SAndroid Build Coastguard Worker      const __m128 vx${ABC[0:4]} = _mm_loadu_ps(x);
39*4bdc9457SAndroid Build Coastguard Worker      $for N in range(4, BATCH_TILE, 4):
40*4bdc9457SAndroid Build Coastguard Worker        const __m128 vx${ABC[N:N+4]} = _mm_loadu_ps(x + ${N});
41*4bdc9457SAndroid Build Coastguard Worker    x += ${BATCH_TILE};
42*4bdc9457SAndroid Build Coastguard Worker
43*4bdc9457SAndroid Build Coastguard Worker    $for N in range(0, BATCH_TILE, 4):
44*4bdc9457SAndroid Build Coastguard Worker      $if SSE == 1:
45*4bdc9457SAndroid Build Coastguard Worker        __m128 vacc${ABC[N:N+4]} = _mm_max_ps(_mm_setzero_ps(), vx${ABC[N:N+4]});
46*4bdc9457SAndroid Build Coastguard Worker        vx${ABC[N:N+4]} = _mm_min_ps(vx${ABC[N:N+4]}, vzero);
47*4bdc9457SAndroid Build Coastguard Worker      $else:
48*4bdc9457SAndroid Build Coastguard Worker        __m128 vacc${ABC[N:N+4]} = _mm_mul_ps(vx${ABC[N:N+4]}, vslope);
49*4bdc9457SAndroid Build Coastguard Worker        $if SSE == 2:
50*4bdc9457SAndroid Build Coastguard Worker          const __m128 vmask${ABC[N:N+4]} = _mm_castsi128_ps(_mm_cmpgt_epi32(_mm_setzero_si128(), _mm_castps_si128(vx${ABC[N:N+4]})));
51*4bdc9457SAndroid Build Coastguard Worker
52*4bdc9457SAndroid Build Coastguard Worker    $for N in range(0, BATCH_TILE, 4):
53*4bdc9457SAndroid Build Coastguard Worker      $if SSE == 1:
54*4bdc9457SAndroid Build Coastguard Worker        vacc${ABC[N:N+4]} = _mm_add_ps(vacc${ABC[N:N+4]}, _mm_mul_ps(vx${ABC[N:N+4]}, vslope));
55*4bdc9457SAndroid Build Coastguard Worker      $elif SSE == 2:
56*4bdc9457SAndroid Build Coastguard Worker        vacc${ABC[N:N+4]} = _mm_or_ps(_mm_and_ps(vacc${ABC[N:N+4]}, vmask${ABC[N:N+4]}), _mm_andnot_ps(vmask${ABC[N:N+4]}, vx${ABC[N:N+4]}));
57*4bdc9457SAndroid Build Coastguard Worker      $elif SSE == 4:
58*4bdc9457SAndroid Build Coastguard Worker        vacc${ABC[N:N+4]} = _mm_blendv_ps(vx${ABC[N:N+4]}, vacc${ABC[N:N+4]}, vx${ABC[N:N+4]});
59*4bdc9457SAndroid Build Coastguard Worker
60*4bdc9457SAndroid Build Coastguard Worker    _mm_storeu_ps(y, vacc${ABC[0:4]});
61*4bdc9457SAndroid Build Coastguard Worker    $for N in range(4, BATCH_TILE, 4):
62*4bdc9457SAndroid Build Coastguard Worker      _mm_storeu_ps(y + ${N}, vacc${ABC[N:N+4]});
63*4bdc9457SAndroid Build Coastguard Worker    y += ${BATCH_TILE};
64*4bdc9457SAndroid Build Coastguard Worker  }
65*4bdc9457SAndroid Build Coastguard Worker  $if BATCH_TILE > 4:
66*4bdc9457SAndroid Build Coastguard Worker    for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) {
67*4bdc9457SAndroid Build Coastguard Worker      $if SSE == 1:
68*4bdc9457SAndroid Build Coastguard Worker        __m128 vx = _mm_loadu_ps(x);
69*4bdc9457SAndroid Build Coastguard Worker      $else:
70*4bdc9457SAndroid Build Coastguard Worker        const __m128 vx = _mm_loadu_ps(x);
71*4bdc9457SAndroid Build Coastguard Worker      x += 4;
72*4bdc9457SAndroid Build Coastguard Worker
73*4bdc9457SAndroid Build Coastguard Worker      $if SSE == 1:
74*4bdc9457SAndroid Build Coastguard Worker        __m128 vacc = _mm_max_ps(_mm_setzero_ps(), vx);
75*4bdc9457SAndroid Build Coastguard Worker        vx = _mm_min_ps(vx, vzero);
76*4bdc9457SAndroid Build Coastguard Worker        vacc = _mm_add_ps(vacc, _mm_mul_ps(vx, vslope));
77*4bdc9457SAndroid Build Coastguard Worker      $else:
78*4bdc9457SAndroid Build Coastguard Worker        __m128 vacc = _mm_mul_ps(vx, vslope);
79*4bdc9457SAndroid Build Coastguard Worker        $if SSE == 2:
80*4bdc9457SAndroid Build Coastguard Worker          const __m128 vmask = _mm_castsi128_ps(_mm_cmpgt_epi32(_mm_setzero_si128(), _mm_castps_si128(vx)));
81*4bdc9457SAndroid Build Coastguard Worker          vacc = _mm_or_ps(_mm_and_ps(vacc, vmask), _mm_andnot_ps(vmask, vx));
82*4bdc9457SAndroid Build Coastguard Worker        $elif SSE == 4:
83*4bdc9457SAndroid Build Coastguard Worker          vacc = _mm_blendv_ps(vx, vacc, vx);
84*4bdc9457SAndroid Build Coastguard Worker
85*4bdc9457SAndroid Build Coastguard Worker      _mm_storeu_ps(y, vacc);
86*4bdc9457SAndroid Build Coastguard Worker      y += 4;
87*4bdc9457SAndroid Build Coastguard Worker    }
88*4bdc9457SAndroid Build Coastguard Worker  if XNN_UNLIKELY(n != 0) {
89*4bdc9457SAndroid Build Coastguard Worker    $if SSE == 1:
90*4bdc9457SAndroid Build Coastguard Worker      __m128 vx = _mm_loadu_ps(x);
91*4bdc9457SAndroid Build Coastguard Worker
92*4bdc9457SAndroid Build Coastguard Worker      __m128 vacc = _mm_max_ps(_mm_setzero_ps(), vx);
93*4bdc9457SAndroid Build Coastguard Worker      vx = _mm_min_ps(vx, vzero);
94*4bdc9457SAndroid Build Coastguard Worker      vacc = _mm_add_ps(vacc, _mm_mul_ps(vx, vslope));
95*4bdc9457SAndroid Build Coastguard Worker    $else:
96*4bdc9457SAndroid Build Coastguard Worker      const __m128 vx = _mm_loadu_ps(x);
97*4bdc9457SAndroid Build Coastguard Worker
98*4bdc9457SAndroid Build Coastguard Worker      __m128 vacc = _mm_mul_ps(vx, vslope);
99*4bdc9457SAndroid Build Coastguard Worker      $if SSE == 2:
100*4bdc9457SAndroid Build Coastguard Worker        const __m128 vmask = _mm_castsi128_ps(_mm_cmpgt_epi32(_mm_setzero_si128(), _mm_castps_si128(vx)));
101*4bdc9457SAndroid Build Coastguard Worker        vacc = _mm_or_ps(_mm_and_ps(vacc, vmask), _mm_andnot_ps(vmask, vx));
102*4bdc9457SAndroid Build Coastguard Worker      $elif SSE == 4:
103*4bdc9457SAndroid Build Coastguard Worker        vacc = _mm_blendv_ps(vx, vacc, vx);
104*4bdc9457SAndroid Build Coastguard Worker
105*4bdc9457SAndroid Build Coastguard Worker    if (n & (2 * sizeof(float))) {
106*4bdc9457SAndroid Build Coastguard Worker      _mm_storel_pi((__m64*) y, vacc);
107*4bdc9457SAndroid Build Coastguard Worker      vacc = _mm_movehl_ps(vacc, vacc);
108*4bdc9457SAndroid Build Coastguard Worker      y += 2;
109*4bdc9457SAndroid Build Coastguard Worker    }
110*4bdc9457SAndroid Build Coastguard Worker    if (n & (1 * sizeof(float))) {
111*4bdc9457SAndroid Build Coastguard Worker      _mm_store_ss(y, vacc);
112*4bdc9457SAndroid Build Coastguard Worker    }
113*4bdc9457SAndroid Build Coastguard Worker  }
114*4bdc9457SAndroid Build Coastguard Worker}
115