1*4bdc9457SAndroid Build Coastguard Worker // Auto-generated file. Do not edit!
2*4bdc9457SAndroid Build Coastguard Worker // Template: src/f32-vlrelu/wasm.c.in
3*4bdc9457SAndroid Build Coastguard Worker // Generator: tools/xngen
4*4bdc9457SAndroid Build Coastguard Worker //
5*4bdc9457SAndroid Build Coastguard Worker // Copyright 2020 Google LLC
6*4bdc9457SAndroid Build Coastguard Worker //
7*4bdc9457SAndroid Build Coastguard Worker // This source code is licensed under the BSD-style license found in the
8*4bdc9457SAndroid Build Coastguard Worker // LICENSE file in the root directory of this source tree.
9*4bdc9457SAndroid Build Coastguard Worker
10*4bdc9457SAndroid Build Coastguard Worker #include <assert.h>
11*4bdc9457SAndroid Build Coastguard Worker
12*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/common.h>
13*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/vunary.h>
14*4bdc9457SAndroid Build Coastguard Worker
15*4bdc9457SAndroid Build Coastguard Worker
xnn_f32_vlrelu_ukernel__wasm_x4(size_t n,const float * x,float * y,const union xnn_f32_lrelu_params params[restrict XNN_MIN_ELEMENTS (1)])16*4bdc9457SAndroid Build Coastguard Worker void xnn_f32_vlrelu_ukernel__wasm_x4(
17*4bdc9457SAndroid Build Coastguard Worker size_t n,
18*4bdc9457SAndroid Build Coastguard Worker const float* x,
19*4bdc9457SAndroid Build Coastguard Worker float* y,
20*4bdc9457SAndroid Build Coastguard Worker const union xnn_f32_lrelu_params params[restrict XNN_MIN_ELEMENTS(1)])
21*4bdc9457SAndroid Build Coastguard Worker {
22*4bdc9457SAndroid Build Coastguard Worker assert(n != 0);
23*4bdc9457SAndroid Build Coastguard Worker assert(n % sizeof(float) == 0);
24*4bdc9457SAndroid Build Coastguard Worker
25*4bdc9457SAndroid Build Coastguard Worker const float vslope = params->scalar.slope;
26*4bdc9457SAndroid Build Coastguard Worker const float vzero = 0.0f;
27*4bdc9457SAndroid Build Coastguard Worker
28*4bdc9457SAndroid Build Coastguard Worker for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) {
29*4bdc9457SAndroid Build Coastguard Worker const float vx0 = x[0];
30*4bdc9457SAndroid Build Coastguard Worker const float vx1 = x[1];
31*4bdc9457SAndroid Build Coastguard Worker const float vx2 = x[2];
32*4bdc9457SAndroid Build Coastguard Worker const float vx3 = x[3];
33*4bdc9457SAndroid Build Coastguard Worker x += 4;
34*4bdc9457SAndroid Build Coastguard Worker
35*4bdc9457SAndroid Build Coastguard Worker const float vnegx0 = __builtin_wasm_min_f32(vx0, vzero);
36*4bdc9457SAndroid Build Coastguard Worker const float vnegx1 = __builtin_wasm_min_f32(vx1, vzero);
37*4bdc9457SAndroid Build Coastguard Worker const float vnegx2 = __builtin_wasm_min_f32(vx2, vzero);
38*4bdc9457SAndroid Build Coastguard Worker const float vnegx3 = __builtin_wasm_min_f32(vx3, vzero);
39*4bdc9457SAndroid Build Coastguard Worker
40*4bdc9457SAndroid Build Coastguard Worker float vacc0 = vnegx0 * vslope;
41*4bdc9457SAndroid Build Coastguard Worker const float vposx0 = __builtin_wasm_max_f32(vx0, vzero);
42*4bdc9457SAndroid Build Coastguard Worker float vacc1 = vnegx1 * vslope;
43*4bdc9457SAndroid Build Coastguard Worker const float vposx1 = __builtin_wasm_max_f32(vx1, vzero);
44*4bdc9457SAndroid Build Coastguard Worker float vacc2 = vnegx2 * vslope;
45*4bdc9457SAndroid Build Coastguard Worker const float vposx2 = __builtin_wasm_max_f32(vx2, vzero);
46*4bdc9457SAndroid Build Coastguard Worker float vacc3 = vnegx3 * vslope;
47*4bdc9457SAndroid Build Coastguard Worker const float vposx3 = __builtin_wasm_max_f32(vx3, vzero);
48*4bdc9457SAndroid Build Coastguard Worker
49*4bdc9457SAndroid Build Coastguard Worker vacc0 += vposx0;
50*4bdc9457SAndroid Build Coastguard Worker vacc1 += vposx1;
51*4bdc9457SAndroid Build Coastguard Worker vacc2 += vposx2;
52*4bdc9457SAndroid Build Coastguard Worker vacc3 += vposx3;
53*4bdc9457SAndroid Build Coastguard Worker
54*4bdc9457SAndroid Build Coastguard Worker y[0] = vacc0;
55*4bdc9457SAndroid Build Coastguard Worker y[1] = vacc1;
56*4bdc9457SAndroid Build Coastguard Worker y[2] = vacc2;
57*4bdc9457SAndroid Build Coastguard Worker y[3] = vacc3;
58*4bdc9457SAndroid Build Coastguard Worker y += 4;
59*4bdc9457SAndroid Build Coastguard Worker }
60*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(n != 0) {
61*4bdc9457SAndroid Build Coastguard Worker do {
62*4bdc9457SAndroid Build Coastguard Worker const float vx = *x++;
63*4bdc9457SAndroid Build Coastguard Worker const float vnegx = __builtin_wasm_min_f32(vx, vzero);
64*4bdc9457SAndroid Build Coastguard Worker float vacc = vnegx * vslope;
65*4bdc9457SAndroid Build Coastguard Worker const float vposx = __builtin_wasm_max_f32(vx, vzero);
66*4bdc9457SAndroid Build Coastguard Worker vacc += vposx;
67*4bdc9457SAndroid Build Coastguard Worker *y++ = vacc;
68*4bdc9457SAndroid Build Coastguard Worker n -= sizeof(float);
69*4bdc9457SAndroid Build Coastguard Worker } while (n != 0);
70*4bdc9457SAndroid Build Coastguard Worker }
71*4bdc9457SAndroid Build Coastguard Worker }
72