1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2020 Google LLC 2*4bdc9457SAndroid Build Coastguard Worker// 3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the 4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree. 5*4bdc9457SAndroid Build Coastguard Worker 6*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE >= 1 7*4bdc9457SAndroid Build Coastguard Worker#include <assert.h> 8*4bdc9457SAndroid Build Coastguard Worker#include <math.h> 9*4bdc9457SAndroid Build Coastguard Worker 10*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h> 11*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/math.h> 12*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vunary.h> 13*4bdc9457SAndroid Build Coastguard Worker 14*4bdc9457SAndroid Build Coastguard Worker 15*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_velu_ukernel__${"wasm" if WASM else "scalar"}_rr2_p6_x${BATCH_TILE}( 16*4bdc9457SAndroid Build Coastguard Worker size_t n, 17*4bdc9457SAndroid Build Coastguard Worker const float* x, 18*4bdc9457SAndroid Build Coastguard Worker float* y, 19*4bdc9457SAndroid Build Coastguard Worker const union xnn_f32_elu_params params[restrict XNN_MIN_ELEMENTS(1)]) 20*4bdc9457SAndroid Build Coastguard Worker{ 21*4bdc9457SAndroid Build Coastguard Worker assert(n % sizeof(float) == 0); 22*4bdc9457SAndroid Build Coastguard Worker 23*4bdc9457SAndroid Build Coastguard Worker const float vprescale = params->scalar_rr2_p6.prescale; 24*4bdc9457SAndroid Build Coastguard Worker const float valpha = params->scalar_rr2_p6.alpha; 25*4bdc9457SAndroid Build Coastguard Worker const float vbeta = params->scalar_rr2_p6.beta; 26*4bdc9457SAndroid Build Coastguard Worker const float vmagic_bias = params->scalar_rr2_p6.magic_bias; 27*4bdc9457SAndroid Build Coastguard Worker const float vlog2e = params->scalar_rr2_p6.log2e; 28*4bdc9457SAndroid Build Coastguard Worker const float vsat_cutoff = params->scalar_rr2_p6.sat_cutoff; 29*4bdc9457SAndroid Build Coastguard Worker const float vminus_ln2_hi = params->scalar_rr2_p6.minus_ln2_hi; 30*4bdc9457SAndroid Build Coastguard Worker const float vminus_ln2_lo = params->scalar_rr2_p6.minus_ln2_lo; 31*4bdc9457SAndroid Build Coastguard Worker const float vc6 = params->scalar_rr2_p6.c6; 32*4bdc9457SAndroid Build Coastguard Worker const float vc5 = params->scalar_rr2_p6.c5; 33*4bdc9457SAndroid Build Coastguard Worker const float vc4 = params->scalar_rr2_p6.c4; 34*4bdc9457SAndroid Build Coastguard Worker const float vc3 = params->scalar_rr2_p6.c3; 35*4bdc9457SAndroid Build Coastguard Worker const float vc2 = params->scalar_rr2_p6.c2; 36*4bdc9457SAndroid Build Coastguard Worker const float vone = params->scalar_rr2_p6.one; 37*4bdc9457SAndroid Build Coastguard Worker 38*4bdc9457SAndroid Build Coastguard Worker $if BATCH_TILE > 1: 39*4bdc9457SAndroid Build Coastguard Worker for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) { 40*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 41*4bdc9457SAndroid Build Coastguard Worker float vx${N} = x[${N}]; 42*4bdc9457SAndroid Build Coastguard Worker x += ${BATCH_TILE}; 43*4bdc9457SAndroid Build Coastguard Worker 44*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 45*4bdc9457SAndroid Build Coastguard Worker $if WASM: 46*4bdc9457SAndroid Build Coastguard Worker const float vz${N} = __builtin_wasm_min_f32(__builtin_wasm_max_f32(vx${N} * vprescale, vsat_cutoff), 0.0f); 47*4bdc9457SAndroid Build Coastguard Worker $else: 48*4bdc9457SAndroid Build Coastguard Worker const float vz${N} = vx${N} * vprescale; 49*4bdc9457SAndroid Build Coastguard Worker 50*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 51*4bdc9457SAndroid Build Coastguard Worker float vn${N} = vz${N} * vlog2e + vmagic_bias; 52*4bdc9457SAndroid Build Coastguard Worker 53*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 54*4bdc9457SAndroid Build Coastguard Worker float vs${N} = uint32_as_float(float_as_uint32(vn${N}) << 23); 55*4bdc9457SAndroid Build Coastguard Worker vn${N} -= vmagic_bias; 56*4bdc9457SAndroid Build Coastguard Worker 57*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 58*4bdc9457SAndroid Build Coastguard Worker float vt${N} = vn${N} * vminus_ln2_hi + vz${N}; 59*4bdc9457SAndroid Build Coastguard Worker 60*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 61*4bdc9457SAndroid Build Coastguard Worker vt${N} = vn${N} * vminus_ln2_lo + vt${N}; 62*4bdc9457SAndroid Build Coastguard Worker 63*4bdc9457SAndroid Build Coastguard Worker $if not WASM: 64*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 65*4bdc9457SAndroid Build Coastguard Worker if XNN_UNPREDICTABLE(vz${N} <= vsat_cutoff) { 66*4bdc9457SAndroid Build Coastguard Worker vs${N} = 0.0f; 67*4bdc9457SAndroid Build Coastguard Worker vt${N} = 0.0f; 68*4bdc9457SAndroid Build Coastguard Worker } 69*4bdc9457SAndroid Build Coastguard Worker 70*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 71*4bdc9457SAndroid Build Coastguard Worker float vp${N} = vc6 * vt${N} + vc5; 72*4bdc9457SAndroid Build Coastguard Worker 73*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 74*4bdc9457SAndroid Build Coastguard Worker vp${N} = vp${N} * vt${N} + vc4; 75*4bdc9457SAndroid Build Coastguard Worker 76*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 77*4bdc9457SAndroid Build Coastguard Worker vp${N} = vp${N} * vt${N} + vc3; 78*4bdc9457SAndroid Build Coastguard Worker 79*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 80*4bdc9457SAndroid Build Coastguard Worker vp${N} = vp${N} * vt${N} + vc2; 81*4bdc9457SAndroid Build Coastguard Worker 82*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 83*4bdc9457SAndroid Build Coastguard Worker vp${N} *= vt${N}; 84*4bdc9457SAndroid Build Coastguard Worker 85*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 86*4bdc9457SAndroid Build Coastguard Worker vt${N} *= vs${N}; 87*4bdc9457SAndroid Build Coastguard Worker vs${N} -= vone; 88*4bdc9457SAndroid Build Coastguard Worker 89*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 90*4bdc9457SAndroid Build Coastguard Worker vp${N} = vp${N} * vt${N} + vt${N}; 91*4bdc9457SAndroid Build Coastguard Worker 92*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 93*4bdc9457SAndroid Build Coastguard Worker const float ve${N} = (vp${N} + vs${N}) * valpha; 94*4bdc9457SAndroid Build Coastguard Worker $if WASM: 95*4bdc9457SAndroid Build Coastguard Worker float vy${N} = __builtin_wasm_max_f32(vx${N} * vbeta, 0.0f); 96*4bdc9457SAndroid Build Coastguard Worker $else: 97*4bdc9457SAndroid Build Coastguard Worker float vy${N} = vx${N} * vbeta; 98*4bdc9457SAndroid Build Coastguard Worker 99*4bdc9457SAndroid Build Coastguard Worker $if WASM: 100*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 101*4bdc9457SAndroid Build Coastguard Worker vy${N} += __builtin_wasm_min_f32(ve${N}, 0.0f); 102*4bdc9457SAndroid Build Coastguard Worker $else: 103*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 104*4bdc9457SAndroid Build Coastguard Worker if XNN_UNPREDICTABLE(vx${N} < 0.0f) { 105*4bdc9457SAndroid Build Coastguard Worker vy${N} = ve${N}; 106*4bdc9457SAndroid Build Coastguard Worker } 107*4bdc9457SAndroid Build Coastguard Worker 108*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 109*4bdc9457SAndroid Build Coastguard Worker y[${N}] = vy${N}; 110*4bdc9457SAndroid Build Coastguard Worker y += ${BATCH_TILE}; 111*4bdc9457SAndroid Build Coastguard Worker } 112*4bdc9457SAndroid Build Coastguard Worker $if BATCH_TILE == 1: 113*4bdc9457SAndroid Build Coastguard Worker do { 114*4bdc9457SAndroid Build Coastguard Worker float vx = *x++; 115*4bdc9457SAndroid Build Coastguard Worker 116*4bdc9457SAndroid Build Coastguard Worker $if WASM: 117*4bdc9457SAndroid Build Coastguard Worker const float vz = __builtin_wasm_min_f32(__builtin_wasm_max_f32(vx * vprescale, vsat_cutoff), 0.0f); 118*4bdc9457SAndroid Build Coastguard Worker $else: 119*4bdc9457SAndroid Build Coastguard Worker const float vz = vx * vprescale; 120*4bdc9457SAndroid Build Coastguard Worker 121*4bdc9457SAndroid Build Coastguard Worker float vn = vz * vlog2e + vmagic_bias; 122*4bdc9457SAndroid Build Coastguard Worker float vs = uint32_as_float(float_as_uint32(vn) << 23); 123*4bdc9457SAndroid Build Coastguard Worker vn -= vmagic_bias; 124*4bdc9457SAndroid Build Coastguard Worker 125*4bdc9457SAndroid Build Coastguard Worker float vt = vn * vminus_ln2_hi + vz; 126*4bdc9457SAndroid Build Coastguard Worker vt = vn * vminus_ln2_lo + vt; 127*4bdc9457SAndroid Build Coastguard Worker 128*4bdc9457SAndroid Build Coastguard Worker $if not WASM: 129*4bdc9457SAndroid Build Coastguard Worker if XNN_UNPREDICTABLE(vz <= vsat_cutoff) { 130*4bdc9457SAndroid Build Coastguard Worker vs = 0.0f; 131*4bdc9457SAndroid Build Coastguard Worker vt = 0.0f; 132*4bdc9457SAndroid Build Coastguard Worker } 133*4bdc9457SAndroid Build Coastguard Worker 134*4bdc9457SAndroid Build Coastguard Worker float vp = vc6 * vt + vc5; 135*4bdc9457SAndroid Build Coastguard Worker vp = vp * vt + vc4; 136*4bdc9457SAndroid Build Coastguard Worker vp = vp * vt + vc3; 137*4bdc9457SAndroid Build Coastguard Worker vp = vp * vt + vc2; 138*4bdc9457SAndroid Build Coastguard Worker vp *= vt; 139*4bdc9457SAndroid Build Coastguard Worker 140*4bdc9457SAndroid Build Coastguard Worker vt *= vs; 141*4bdc9457SAndroid Build Coastguard Worker vs -= vone; 142*4bdc9457SAndroid Build Coastguard Worker vp = vp * vt + vt; 143*4bdc9457SAndroid Build Coastguard Worker const float ve = (vp + vs) * valpha; 144*4bdc9457SAndroid Build Coastguard Worker 145*4bdc9457SAndroid Build Coastguard Worker $if WASM: 146*4bdc9457SAndroid Build Coastguard Worker float vy = __builtin_wasm_max_f32(vx * vbeta, 0.0f); 147*4bdc9457SAndroid Build Coastguard Worker vy += __builtin_wasm_min_f32(ve, 0.0f); 148*4bdc9457SAndroid Build Coastguard Worker $else: 149*4bdc9457SAndroid Build Coastguard Worker float vy = vx * vbeta; 150*4bdc9457SAndroid Build Coastguard Worker if XNN_UNPREDICTABLE(vx < 0.0f) { 151*4bdc9457SAndroid Build Coastguard Worker vy = ve; 152*4bdc9457SAndroid Build Coastguard Worker } 153*4bdc9457SAndroid Build Coastguard Worker 154*4bdc9457SAndroid Build Coastguard Worker *y++ = vy; 155*4bdc9457SAndroid Build Coastguard Worker 156*4bdc9457SAndroid Build Coastguard Worker n -= sizeof(float); 157*4bdc9457SAndroid Build Coastguard Worker } while (n != 0); 158*4bdc9457SAndroid Build Coastguard Worker $elif BATCH_TILE == 2: 159*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(n != 0) { 160*4bdc9457SAndroid Build Coastguard Worker float vx = *x; 161*4bdc9457SAndroid Build Coastguard Worker 162*4bdc9457SAndroid Build Coastguard Worker $if WASM: 163*4bdc9457SAndroid Build Coastguard Worker const float vz = __builtin_wasm_min_f32(__builtin_wasm_max_f32(vx * vprescale, vsat_cutoff), 0.0f); 164*4bdc9457SAndroid Build Coastguard Worker $else: 165*4bdc9457SAndroid Build Coastguard Worker const float vz = vx * vprescale; 166*4bdc9457SAndroid Build Coastguard Worker 167*4bdc9457SAndroid Build Coastguard Worker float vn = vz * vlog2e + vmagic_bias; 168*4bdc9457SAndroid Build Coastguard Worker float vs = uint32_as_float(float_as_uint32(vn) << 23); 169*4bdc9457SAndroid Build Coastguard Worker vn -= vmagic_bias; 170*4bdc9457SAndroid Build Coastguard Worker 171*4bdc9457SAndroid Build Coastguard Worker float vt = vn * vminus_ln2_hi + vz; 172*4bdc9457SAndroid Build Coastguard Worker vt = vn * vminus_ln2_lo + vt; 173*4bdc9457SAndroid Build Coastguard Worker 174*4bdc9457SAndroid Build Coastguard Worker $if not WASM: 175*4bdc9457SAndroid Build Coastguard Worker if XNN_UNPREDICTABLE(vz <= vsat_cutoff) { 176*4bdc9457SAndroid Build Coastguard Worker vs = 0.0f; 177*4bdc9457SAndroid Build Coastguard Worker vt = 0.0f; 178*4bdc9457SAndroid Build Coastguard Worker } 179*4bdc9457SAndroid Build Coastguard Worker 180*4bdc9457SAndroid Build Coastguard Worker float vp = vc6 * vt + vc5; 181*4bdc9457SAndroid Build Coastguard Worker vp = vp * vt + vc4; 182*4bdc9457SAndroid Build Coastguard Worker vp = vp * vt + vc3; 183*4bdc9457SAndroid Build Coastguard Worker vp = vp * vt + vc2; 184*4bdc9457SAndroid Build Coastguard Worker vp *= vt; 185*4bdc9457SAndroid Build Coastguard Worker 186*4bdc9457SAndroid Build Coastguard Worker vt *= vs; 187*4bdc9457SAndroid Build Coastguard Worker vs -= vone; 188*4bdc9457SAndroid Build Coastguard Worker vp = vp * vt + vt; 189*4bdc9457SAndroid Build Coastguard Worker const float ve = (vp + vs) * valpha; 190*4bdc9457SAndroid Build Coastguard Worker 191*4bdc9457SAndroid Build Coastguard Worker $if WASM: 192*4bdc9457SAndroid Build Coastguard Worker float vy = __builtin_wasm_max_f32(vx * vbeta, 0.0f); 193*4bdc9457SAndroid Build Coastguard Worker vy += __builtin_wasm_min_f32(ve, 0.0f); 194*4bdc9457SAndroid Build Coastguard Worker $else: 195*4bdc9457SAndroid Build Coastguard Worker float vy = vx * vbeta; 196*4bdc9457SAndroid Build Coastguard Worker if XNN_UNPREDICTABLE(vx < 0.0f) { 197*4bdc9457SAndroid Build Coastguard Worker vy = ve; 198*4bdc9457SAndroid Build Coastguard Worker } 199*4bdc9457SAndroid Build Coastguard Worker 200*4bdc9457SAndroid Build Coastguard Worker *y = vy; 201*4bdc9457SAndroid Build Coastguard Worker } 202*4bdc9457SAndroid Build Coastguard Worker $else: 203*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(n != 0) { 204*4bdc9457SAndroid Build Coastguard Worker do { 205*4bdc9457SAndroid Build Coastguard Worker float vx = *x++; 206*4bdc9457SAndroid Build Coastguard Worker 207*4bdc9457SAndroid Build Coastguard Worker $if WASM: 208*4bdc9457SAndroid Build Coastguard Worker const float vz = __builtin_wasm_min_f32(__builtin_wasm_max_f32(vx * vprescale, vsat_cutoff), 0.0f); 209*4bdc9457SAndroid Build Coastguard Worker $else: 210*4bdc9457SAndroid Build Coastguard Worker const float vz = vx * vprescale; 211*4bdc9457SAndroid Build Coastguard Worker 212*4bdc9457SAndroid Build Coastguard Worker float vn = vz * vlog2e + vmagic_bias; 213*4bdc9457SAndroid Build Coastguard Worker float vs = uint32_as_float(float_as_uint32(vn) << 23); 214*4bdc9457SAndroid Build Coastguard Worker vn -= vmagic_bias; 215*4bdc9457SAndroid Build Coastguard Worker 216*4bdc9457SAndroid Build Coastguard Worker float vt = vn * vminus_ln2_hi + vz; 217*4bdc9457SAndroid Build Coastguard Worker vt = vn * vminus_ln2_lo + vt; 218*4bdc9457SAndroid Build Coastguard Worker 219*4bdc9457SAndroid Build Coastguard Worker $if not WASM: 220*4bdc9457SAndroid Build Coastguard Worker if XNN_UNPREDICTABLE(vz <= vsat_cutoff) { 221*4bdc9457SAndroid Build Coastguard Worker vs = 0.0f; 222*4bdc9457SAndroid Build Coastguard Worker vt = 0.0f; 223*4bdc9457SAndroid Build Coastguard Worker } 224*4bdc9457SAndroid Build Coastguard Worker 225*4bdc9457SAndroid Build Coastguard Worker float vp = vc6 * vt + vc5; 226*4bdc9457SAndroid Build Coastguard Worker vp = vp * vt + vc4; 227*4bdc9457SAndroid Build Coastguard Worker vp = vp * vt + vc3; 228*4bdc9457SAndroid Build Coastguard Worker vp = vp * vt + vc2; 229*4bdc9457SAndroid Build Coastguard Worker vp *= vt; 230*4bdc9457SAndroid Build Coastguard Worker 231*4bdc9457SAndroid Build Coastguard Worker vt *= vs; 232*4bdc9457SAndroid Build Coastguard Worker vs -= vone; 233*4bdc9457SAndroid Build Coastguard Worker vp = vp * vt + vt; 234*4bdc9457SAndroid Build Coastguard Worker const float ve = (vp + vs) * valpha; 235*4bdc9457SAndroid Build Coastguard Worker 236*4bdc9457SAndroid Build Coastguard Worker $if WASM: 237*4bdc9457SAndroid Build Coastguard Worker float vy = __builtin_wasm_max_f32(vx * vbeta, 0.0f); 238*4bdc9457SAndroid Build Coastguard Worker vy += __builtin_wasm_min_f32(ve, 0.0f); 239*4bdc9457SAndroid Build Coastguard Worker $else: 240*4bdc9457SAndroid Build Coastguard Worker float vy = vx * vbeta; 241*4bdc9457SAndroid Build Coastguard Worker if XNN_UNPREDICTABLE(vx < 0.0f) { 242*4bdc9457SAndroid Build Coastguard Worker vy = ve; 243*4bdc9457SAndroid Build Coastguard Worker } 244*4bdc9457SAndroid Build Coastguard Worker 245*4bdc9457SAndroid Build Coastguard Worker *y++ = vy; 246*4bdc9457SAndroid Build Coastguard Worker 247*4bdc9457SAndroid Build Coastguard Worker n -= sizeof(float); 248*4bdc9457SAndroid Build Coastguard Worker } while (n != 0); 249*4bdc9457SAndroid Build Coastguard Worker } 250*4bdc9457SAndroid Build Coastguard Worker} 251