1*4bdc9457SAndroid Build Coastguard Worker // Auto-generated file. Do not edit!
2*4bdc9457SAndroid Build Coastguard Worker // Template: src/f32-velu/scalar-rr2-lut16-p3.c.in
3*4bdc9457SAndroid Build Coastguard Worker // Generator: tools/xngen
4*4bdc9457SAndroid Build Coastguard Worker //
5*4bdc9457SAndroid Build Coastguard Worker // Copyright 2020 Google LLC
6*4bdc9457SAndroid Build Coastguard Worker //
7*4bdc9457SAndroid Build Coastguard Worker // This source code is licensed under the BSD-style license found in the
8*4bdc9457SAndroid Build Coastguard Worker // LICENSE file in the root directory of this source tree.
9*4bdc9457SAndroid Build Coastguard Worker
10*4bdc9457SAndroid Build Coastguard Worker #include <assert.h>
11*4bdc9457SAndroid Build Coastguard Worker #include <math.h>
12*4bdc9457SAndroid Build Coastguard Worker
13*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/common.h>
14*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/math.h>
15*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/vunary.h>
16*4bdc9457SAndroid Build Coastguard Worker
17*4bdc9457SAndroid Build Coastguard Worker
18*4bdc9457SAndroid Build Coastguard Worker extern XNN_INTERNAL const uint32_t xnn_table_exp2minus_k_over_16[16];
19*4bdc9457SAndroid Build Coastguard Worker
xnn_f32_velu_ukernel__wasm_rr2_lut16_p3_x2(size_t n,const float * x,float * y,const union xnn_f32_elu_params params[restrict XNN_MIN_ELEMENTS (1)])20*4bdc9457SAndroid Build Coastguard Worker void xnn_f32_velu_ukernel__wasm_rr2_lut16_p3_x2(
21*4bdc9457SAndroid Build Coastguard Worker size_t n,
22*4bdc9457SAndroid Build Coastguard Worker const float* x,
23*4bdc9457SAndroid Build Coastguard Worker float* y,
24*4bdc9457SAndroid Build Coastguard Worker const union xnn_f32_elu_params params[restrict XNN_MIN_ELEMENTS(1)])
25*4bdc9457SAndroid Build Coastguard Worker {
26*4bdc9457SAndroid Build Coastguard Worker assert(n % sizeof(float) == 0);
27*4bdc9457SAndroid Build Coastguard Worker
28*4bdc9457SAndroid Build Coastguard Worker const float vprescale = params->scalar_rr2_lut16_p3.prescale;
29*4bdc9457SAndroid Build Coastguard Worker const float valpha = params->scalar_rr2_lut16_p3.alpha;
30*4bdc9457SAndroid Build Coastguard Worker const float vbeta = params->scalar_rr2_lut16_p3.beta;
31*4bdc9457SAndroid Build Coastguard Worker const float vmagic_bias = params->scalar_rr2_lut16_p3.magic_bias;
32*4bdc9457SAndroid Build Coastguard Worker const float vlog2e = params->scalar_rr2_lut16_p3.log2e;
33*4bdc9457SAndroid Build Coastguard Worker const uint32_t vindex_mask = UINT32_C(0xF);
34*4bdc9457SAndroid Build Coastguard Worker const float vsat_cutoff = params->scalar_rr2_lut16_p3.sat_cutoff;
35*4bdc9457SAndroid Build Coastguard Worker const float vminus_ln2_hi = params->scalar_rr2_lut16_p3.minus_ln2_hi;
36*4bdc9457SAndroid Build Coastguard Worker const float vminus_ln2_lo = params->scalar_rr2_lut16_p3.minus_ln2_lo;
37*4bdc9457SAndroid Build Coastguard Worker const float vc3 = params->scalar_rr2_lut16_p3.c3;
38*4bdc9457SAndroid Build Coastguard Worker const float vc2 = params->scalar_rr2_lut16_p3.c2;
39*4bdc9457SAndroid Build Coastguard Worker const float vone = params->scalar_rr2_lut16_p3.one;
40*4bdc9457SAndroid Build Coastguard Worker
41*4bdc9457SAndroid Build Coastguard Worker for (; n >= 2 * sizeof(float); n -= 2 * sizeof(float)) {
42*4bdc9457SAndroid Build Coastguard Worker float vx0 = x[0];
43*4bdc9457SAndroid Build Coastguard Worker float vx1 = x[1];
44*4bdc9457SAndroid Build Coastguard Worker x += 2;
45*4bdc9457SAndroid Build Coastguard Worker
46*4bdc9457SAndroid Build Coastguard Worker const float vz0 = __builtin_wasm_min_f32(__builtin_wasm_max_f32(vx0 * vprescale, vsat_cutoff), 0.0f);
47*4bdc9457SAndroid Build Coastguard Worker const float vz1 = __builtin_wasm_min_f32(__builtin_wasm_max_f32(vx1 * vprescale, vsat_cutoff), 0.0f);
48*4bdc9457SAndroid Build Coastguard Worker
49*4bdc9457SAndroid Build Coastguard Worker float vn0 = vz0 * vlog2e + vmagic_bias;
50*4bdc9457SAndroid Build Coastguard Worker float vn1 = vz1 * vlog2e + vmagic_bias;
51*4bdc9457SAndroid Build Coastguard Worker
52*4bdc9457SAndroid Build Coastguard Worker const uint32_t ven0 = float_as_uint32(vn0) << 19;
53*4bdc9457SAndroid Build Coastguard Worker const uint32_t vidx0 = float_as_uint32(vn0) & vindex_mask;
54*4bdc9457SAndroid Build Coastguard Worker vn0 -= vmagic_bias;
55*4bdc9457SAndroid Build Coastguard Worker const uint32_t ven1 = float_as_uint32(vn1) << 19;
56*4bdc9457SAndroid Build Coastguard Worker const uint32_t vidx1 = float_as_uint32(vn1) & vindex_mask;
57*4bdc9457SAndroid Build Coastguard Worker vn1 -= vmagic_bias;
58*4bdc9457SAndroid Build Coastguard Worker
59*4bdc9457SAndroid Build Coastguard Worker float vt0 = vn0 * vminus_ln2_hi + vz0;
60*4bdc9457SAndroid Build Coastguard Worker float vs0 = uint32_as_float(xnn_table_exp2minus_k_over_16[vidx0] + ven0);
61*4bdc9457SAndroid Build Coastguard Worker float vt1 = vn1 * vminus_ln2_hi + vz1;
62*4bdc9457SAndroid Build Coastguard Worker float vs1 = uint32_as_float(xnn_table_exp2minus_k_over_16[vidx1] + ven1);
63*4bdc9457SAndroid Build Coastguard Worker
64*4bdc9457SAndroid Build Coastguard Worker vt0 = vn0 * vminus_ln2_lo + vt0;
65*4bdc9457SAndroid Build Coastguard Worker vt1 = vn1 * vminus_ln2_lo + vt1;
66*4bdc9457SAndroid Build Coastguard Worker
67*4bdc9457SAndroid Build Coastguard Worker float vp0 = vc3 * vt0 + vc2;
68*4bdc9457SAndroid Build Coastguard Worker float vp1 = vc3 * vt1 + vc2;
69*4bdc9457SAndroid Build Coastguard Worker
70*4bdc9457SAndroid Build Coastguard Worker vp0 *= vt0;
71*4bdc9457SAndroid Build Coastguard Worker vp1 *= vt1;
72*4bdc9457SAndroid Build Coastguard Worker
73*4bdc9457SAndroid Build Coastguard Worker vt0 *= vs0;
74*4bdc9457SAndroid Build Coastguard Worker vs0 -= vone;
75*4bdc9457SAndroid Build Coastguard Worker vt1 *= vs1;
76*4bdc9457SAndroid Build Coastguard Worker vs1 -= vone;
77*4bdc9457SAndroid Build Coastguard Worker
78*4bdc9457SAndroid Build Coastguard Worker vp0 = vp0 * vt0 + vt0;
79*4bdc9457SAndroid Build Coastguard Worker vp1 = vp1 * vt1 + vt1;
80*4bdc9457SAndroid Build Coastguard Worker
81*4bdc9457SAndroid Build Coastguard Worker const float ve0 = (vp0 + vs0) * valpha;
82*4bdc9457SAndroid Build Coastguard Worker float vy0 = __builtin_wasm_max_f32(vx0 * vbeta, 0.0f);
83*4bdc9457SAndroid Build Coastguard Worker const float ve1 = (vp1 + vs1) * valpha;
84*4bdc9457SAndroid Build Coastguard Worker float vy1 = __builtin_wasm_max_f32(vx1 * vbeta, 0.0f);
85*4bdc9457SAndroid Build Coastguard Worker
86*4bdc9457SAndroid Build Coastguard Worker vy0 += __builtin_wasm_min_f32(ve0, 0.0f);
87*4bdc9457SAndroid Build Coastguard Worker vy1 += __builtin_wasm_min_f32(ve1, 0.0f);
88*4bdc9457SAndroid Build Coastguard Worker
89*4bdc9457SAndroid Build Coastguard Worker y[0] = vy0;
90*4bdc9457SAndroid Build Coastguard Worker y[1] = vy1;
91*4bdc9457SAndroid Build Coastguard Worker y += 2;
92*4bdc9457SAndroid Build Coastguard Worker }
93*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(n != 0) {
94*4bdc9457SAndroid Build Coastguard Worker float vx = *x;
95*4bdc9457SAndroid Build Coastguard Worker
96*4bdc9457SAndroid Build Coastguard Worker const float vz = __builtin_wasm_min_f32(__builtin_wasm_max_f32(vx * vprescale, vsat_cutoff), 0.0f);
97*4bdc9457SAndroid Build Coastguard Worker
98*4bdc9457SAndroid Build Coastguard Worker float vn = vz * vlog2e + vmagic_bias;
99*4bdc9457SAndroid Build Coastguard Worker const uint32_t ven = float_as_uint32(vn) << 19;
100*4bdc9457SAndroid Build Coastguard Worker const uint32_t vidx = float_as_uint32(vn) & vindex_mask;
101*4bdc9457SAndroid Build Coastguard Worker vn -= vmagic_bias;
102*4bdc9457SAndroid Build Coastguard Worker
103*4bdc9457SAndroid Build Coastguard Worker float vt = vn * vminus_ln2_hi + vz;
104*4bdc9457SAndroid Build Coastguard Worker float vs = uint32_as_float(xnn_table_exp2minus_k_over_16[vidx] + ven);
105*4bdc9457SAndroid Build Coastguard Worker
106*4bdc9457SAndroid Build Coastguard Worker vt = vn * vminus_ln2_lo + vt;
107*4bdc9457SAndroid Build Coastguard Worker
108*4bdc9457SAndroid Build Coastguard Worker float vp = vc3 * vt + vc2;
109*4bdc9457SAndroid Build Coastguard Worker vp *= vt;
110*4bdc9457SAndroid Build Coastguard Worker
111*4bdc9457SAndroid Build Coastguard Worker vt *= vs;
112*4bdc9457SAndroid Build Coastguard Worker vs -= vone;
113*4bdc9457SAndroid Build Coastguard Worker vp = vp * vt + vt;
114*4bdc9457SAndroid Build Coastguard Worker const float ve = (vp + vs) * valpha;
115*4bdc9457SAndroid Build Coastguard Worker
116*4bdc9457SAndroid Build Coastguard Worker float vy = __builtin_wasm_max_f32(vx * vbeta, 0.0f);
117*4bdc9457SAndroid Build Coastguard Worker vy += __builtin_wasm_min_f32(ve, 0.0f);
118*4bdc9457SAndroid Build Coastguard Worker
119*4bdc9457SAndroid Build Coastguard Worker *y = vy;
120*4bdc9457SAndroid Build Coastguard Worker }
121*4bdc9457SAndroid Build Coastguard Worker }
122