xref: /aosp_15_r20/external/XNNPACK/src/f32-vclamp/wasmsimd.c.in (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2020 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker//
3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker
6*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE % 4 == 0
7*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE >= 4
8*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
9*4bdc9457SAndroid Build Coastguard Worker#include <assert.h>
10*4bdc9457SAndroid Build Coastguard Worker
11*4bdc9457SAndroid Build Coastguard Worker#include <wasm_simd128.h>
12*4bdc9457SAndroid Build Coastguard Worker
13*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h>
14*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vunary.h>
15*4bdc9457SAndroid Build Coastguard Worker
16*4bdc9457SAndroid Build Coastguard Worker
17*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_vclamp_ukernel__wasmsimd_${"x86" if X86 else "arm"}_x${BATCH_TILE}(
18*4bdc9457SAndroid Build Coastguard Worker    size_t n,
19*4bdc9457SAndroid Build Coastguard Worker    const float* x,
20*4bdc9457SAndroid Build Coastguard Worker    float* y,
21*4bdc9457SAndroid Build Coastguard Worker    const union xnn_f32_minmax_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS
22*4bdc9457SAndroid Build Coastguard Worker{
23*4bdc9457SAndroid Build Coastguard Worker  assert(n != 0);
24*4bdc9457SAndroid Build Coastguard Worker  assert(n % sizeof(float) == 0);
25*4bdc9457SAndroid Build Coastguard Worker  assert(x != NULL);
26*4bdc9457SAndroid Build Coastguard Worker  assert(y != NULL);
27*4bdc9457SAndroid Build Coastguard Worker
28*4bdc9457SAndroid Build Coastguard Worker  const v128_t vy_min = wasm_v128_load64_splat(params->wasmsimd.min);
29*4bdc9457SAndroid Build Coastguard Worker  const v128_t vy_max = wasm_v128_load64_splat(params->wasmsimd.max);
30*4bdc9457SAndroid Build Coastguard Worker
31*4bdc9457SAndroid Build Coastguard Worker  $if BATCH_TILE > 4:
32*4bdc9457SAndroid Build Coastguard Worker    for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) {
33*4bdc9457SAndroid Build Coastguard Worker      v128_t vacc${ABC[0:4]} = wasm_v128_load(x);
34*4bdc9457SAndroid Build Coastguard Worker      $for N in range(4, BATCH_TILE, 4):
35*4bdc9457SAndroid Build Coastguard Worker        v128_t vacc${ABC[N:N+4]} = wasm_v128_load(x + ${N});
36*4bdc9457SAndroid Build Coastguard Worker      x += ${BATCH_TILE};
37*4bdc9457SAndroid Build Coastguard Worker
38*4bdc9457SAndroid Build Coastguard Worker      $if X86:
39*4bdc9457SAndroid Build Coastguard Worker        $for N in range(0, BATCH_TILE, 4):
40*4bdc9457SAndroid Build Coastguard Worker          vacc${ABC[N:N+4]} = wasm_f32x4_pmax(vy_min, vacc${ABC[N:N+4]});
41*4bdc9457SAndroid Build Coastguard Worker
42*4bdc9457SAndroid Build Coastguard Worker        $for N in range(0, BATCH_TILE, 4):
43*4bdc9457SAndroid Build Coastguard Worker          vacc${ABC[N:N+4]} = wasm_f32x4_pmin(vy_max, vacc${ABC[N:N+4]});
44*4bdc9457SAndroid Build Coastguard Worker      $else:
45*4bdc9457SAndroid Build Coastguard Worker        $for N in range(0, BATCH_TILE, 4):
46*4bdc9457SAndroid Build Coastguard Worker          vacc${ABC[N:N+4]} = wasm_f32x4_max(vacc${ABC[N:N+4]}, vy_min);
47*4bdc9457SAndroid Build Coastguard Worker
48*4bdc9457SAndroid Build Coastguard Worker        $for N in range(0, BATCH_TILE, 4):
49*4bdc9457SAndroid Build Coastguard Worker          vacc${ABC[N:N+4]} = wasm_f32x4_min(vacc${ABC[N:N+4]}, vy_max);
50*4bdc9457SAndroid Build Coastguard Worker
51*4bdc9457SAndroid Build Coastguard Worker      wasm_v128_store(y, vacc${ABC[0:4]});
52*4bdc9457SAndroid Build Coastguard Worker      $for N in range(4, BATCH_TILE, 4):
53*4bdc9457SAndroid Build Coastguard Worker        wasm_v128_store(y + ${N}, vacc${ABC[N:N+4]});
54*4bdc9457SAndroid Build Coastguard Worker      y += ${BATCH_TILE};
55*4bdc9457SAndroid Build Coastguard Worker    }
56*4bdc9457SAndroid Build Coastguard Worker  for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) {
57*4bdc9457SAndroid Build Coastguard Worker    v128_t vacc = wasm_v128_load(x);
58*4bdc9457SAndroid Build Coastguard Worker    x += 4;
59*4bdc9457SAndroid Build Coastguard Worker
60*4bdc9457SAndroid Build Coastguard Worker    $if X86:
61*4bdc9457SAndroid Build Coastguard Worker      vacc = wasm_f32x4_pmax(vy_min, vacc);
62*4bdc9457SAndroid Build Coastguard Worker      vacc = wasm_f32x4_pmin(vy_max, vacc);
63*4bdc9457SAndroid Build Coastguard Worker    $else:
64*4bdc9457SAndroid Build Coastguard Worker      vacc = wasm_f32x4_max(vacc, vy_min);
65*4bdc9457SAndroid Build Coastguard Worker      vacc = wasm_f32x4_min(vacc, vy_max);
66*4bdc9457SAndroid Build Coastguard Worker
67*4bdc9457SAndroid Build Coastguard Worker    wasm_v128_store(y, vacc);
68*4bdc9457SAndroid Build Coastguard Worker    y += 4;
69*4bdc9457SAndroid Build Coastguard Worker  }
70*4bdc9457SAndroid Build Coastguard Worker  if XNN_UNLIKELY(n != 0) {
71*4bdc9457SAndroid Build Coastguard Worker    v128_t vacc = wasm_v128_load(x);
72*4bdc9457SAndroid Build Coastguard Worker
73*4bdc9457SAndroid Build Coastguard Worker    $if X86:
74*4bdc9457SAndroid Build Coastguard Worker      vacc = wasm_f32x4_pmax(vy_min, vacc);
75*4bdc9457SAndroid Build Coastguard Worker      vacc = wasm_f32x4_pmin(vy_max, vacc);
76*4bdc9457SAndroid Build Coastguard Worker    $else:
77*4bdc9457SAndroid Build Coastguard Worker      vacc = wasm_f32x4_max(vacc, vy_min);
78*4bdc9457SAndroid Build Coastguard Worker      vacc = wasm_f32x4_min(vacc, vy_max);
79*4bdc9457SAndroid Build Coastguard Worker
80*4bdc9457SAndroid Build Coastguard Worker    if (n & (2 * sizeof(float))) {
81*4bdc9457SAndroid Build Coastguard Worker      *((double*) y) = wasm_f64x2_extract_lane(vacc, 0);
82*4bdc9457SAndroid Build Coastguard Worker      vacc = wasm_v32x4_shuffle(vacc, vacc, 2, 3, 2, 3);
83*4bdc9457SAndroid Build Coastguard Worker      y += 2;
84*4bdc9457SAndroid Build Coastguard Worker    }
85*4bdc9457SAndroid Build Coastguard Worker    if (n & (1 * sizeof(float))) {
86*4bdc9457SAndroid Build Coastguard Worker      *y = wasm_f32x4_extract_lane(vacc, 0);
87*4bdc9457SAndroid Build Coastguard Worker    }
88*4bdc9457SAndroid Build Coastguard Worker  }
89*4bdc9457SAndroid Build Coastguard Worker}
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