xref: /aosp_15_r20/external/XNNPACK/src/f32-vbinary/vop-wasmsimd.c.in (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2020 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker//
3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker
6*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE % 4 == 0
7*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE >= 4
8*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
9*4bdc9457SAndroid Build Coastguard Worker$assert OP in ["ADD", "DIV", "MAX", "MIN", "MUL", "SUB", "SQRDIFF"]
10*4bdc9457SAndroid Build Coastguard Worker$assert ACTIVATION in ["LINEAR", "MINMAX", "RELU"]
11*4bdc9457SAndroid Build Coastguard Worker#include <assert.h>
12*4bdc9457SAndroid Build Coastguard Worker
13*4bdc9457SAndroid Build Coastguard Worker#include <wasm_simd128.h>
14*4bdc9457SAndroid Build Coastguard Worker
15*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h>
16*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vbinary.h>
17*4bdc9457SAndroid Build Coastguard Worker
18*4bdc9457SAndroid Build Coastguard Worker
19*4bdc9457SAndroid Build Coastguard Worker$WASM_F32X4_OP = {
20*4bdc9457SAndroid Build Coastguard Worker$  "ADD": "wasm_f32x4_add",
21*4bdc9457SAndroid Build Coastguard Worker$  "DIV": "wasm_f32x4_div",
22*4bdc9457SAndroid Build Coastguard Worker$  "MAX": "wasm_f32x4_pmax" if X86 else "wasm_f32x4_max",
23*4bdc9457SAndroid Build Coastguard Worker$  "MIN": "wasm_f32x4_pmin" if X86 else "wasm_f32x4_min",
24*4bdc9457SAndroid Build Coastguard Worker$  "MUL": "wasm_f32x4_mul",
25*4bdc9457SAndroid Build Coastguard Worker$  "SUB": "wasm_f32x4_sub",
26*4bdc9457SAndroid Build Coastguard Worker$  "SQRDIFF": "wasm_f32x4_sub",
27*4bdc9457SAndroid Build Coastguard Worker$}[OP]
28*4bdc9457SAndroid Build Coastguard Worker$ARCH_SUFFIX = "" if ACTIVATION in ["LINEAR", "RELU"] and OP not in ["MIN", "MAX"] else "_x86" if X86 else "_arm"
29*4bdc9457SAndroid Build Coastguard Worker$ACTIVATION_SUFFIX = {"LINEAR": ""}.get(ACTIVATION, "_" + ACTIVATION.lower())
30*4bdc9457SAndroid Build Coastguard Worker$PARAMS = {"LINEAR": "xnn_f32_default_params", "RELU": "xnn_f32_relu_params", "MINMAX": "xnn_f32_minmax_params"}[ACTIVATION]
31*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_v${OP.lower()}${ACTIVATION_SUFFIX}_ukernel__wasmsimd${ARCH_SUFFIX}_x${BATCH_TILE}(
32*4bdc9457SAndroid Build Coastguard Worker    size_t n,
33*4bdc9457SAndroid Build Coastguard Worker    const float* a,
34*4bdc9457SAndroid Build Coastguard Worker    const float* b,
35*4bdc9457SAndroid Build Coastguard Worker    float* y,
36*4bdc9457SAndroid Build Coastguard Worker    const union ${PARAMS} params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS
37*4bdc9457SAndroid Build Coastguard Worker{
38*4bdc9457SAndroid Build Coastguard Worker  assert(n != 0);
39*4bdc9457SAndroid Build Coastguard Worker  assert(n % sizeof(float) == 0);
40*4bdc9457SAndroid Build Coastguard Worker  assert(a != NULL);
41*4bdc9457SAndroid Build Coastguard Worker  assert(b != NULL);
42*4bdc9457SAndroid Build Coastguard Worker  assert(y != NULL);
43*4bdc9457SAndroid Build Coastguard Worker
44*4bdc9457SAndroid Build Coastguard Worker  $if ACTIVATION == "MINMAX":
45*4bdc9457SAndroid Build Coastguard Worker    const v128_t vy_min = wasm_v128_load64_splat(params->wasmsimd.min);
46*4bdc9457SAndroid Build Coastguard Worker    const v128_t vy_max = wasm_v128_load64_splat(params->wasmsimd.max);
47*4bdc9457SAndroid Build Coastguard Worker  $elif ACTIVATION == "RELU":
48*4bdc9457SAndroid Build Coastguard Worker    const v128_t vzero = wasm_i32x4_const_splat(0);
49*4bdc9457SAndroid Build Coastguard Worker
50*4bdc9457SAndroid Build Coastguard Worker  for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) {
51*4bdc9457SAndroid Build Coastguard Worker    const v128_t va${ABC[0:4]} = wasm_v128_load(a);
52*4bdc9457SAndroid Build Coastguard Worker    $for N in range(4, BATCH_TILE, 4):
53*4bdc9457SAndroid Build Coastguard Worker      const v128_t va${ABC[N:N+4]} = wasm_v128_load(a + ${N});
54*4bdc9457SAndroid Build Coastguard Worker    a += ${BATCH_TILE};
55*4bdc9457SAndroid Build Coastguard Worker
56*4bdc9457SAndroid Build Coastguard Worker    const v128_t vb${ABC[0:4]} = wasm_v128_load(b);
57*4bdc9457SAndroid Build Coastguard Worker    $for N in range(4, BATCH_TILE, 4):
58*4bdc9457SAndroid Build Coastguard Worker      const v128_t vb${ABC[N:N+4]} = wasm_v128_load(b + ${N});
59*4bdc9457SAndroid Build Coastguard Worker    b += ${BATCH_TILE};
60*4bdc9457SAndroid Build Coastguard Worker
61*4bdc9457SAndroid Build Coastguard Worker    $if OP == "MIN" and X86:
62*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
63*4bdc9457SAndroid Build Coastguard Worker        const v128_t vm${ABC[N:N+4]} = wasm_f32x4_lt(va${ABC[N:N+4]}, vb${ABC[N:N+4]});
64*4bdc9457SAndroid Build Coastguard Worker
65*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
66*4bdc9457SAndroid Build Coastguard Worker        v128_t vy${ABC[N:N+4]} = wasm_v128_bitselect(va${ABC[N:N+4]}, vb${ABC[N:N+4]}, vm${ABC[N:N+4]});
67*4bdc9457SAndroid Build Coastguard Worker    $elif OP == "MAX" and X86:
68*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
69*4bdc9457SAndroid Build Coastguard Worker        const v128_t vm${ABC[N:N+4]} = wasm_f32x4_le(va${ABC[N:N+4]}, vb${ABC[N:N+4]});
70*4bdc9457SAndroid Build Coastguard Worker
71*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
72*4bdc9457SAndroid Build Coastguard Worker        v128_t vy${ABC[N:N+4]} = wasm_v128_bitselect(vb${ABC[N:N+4]}, va${ABC[N:N+4]}, vm${ABC[N:N+4]});
73*4bdc9457SAndroid Build Coastguard Worker    $else:
74*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
75*4bdc9457SAndroid Build Coastguard Worker        v128_t vy${ABC[N:N+4]} = ${WASM_F32X4_OP}(va${ABC[N:N+4]}, vb${ABC[N:N+4]});
76*4bdc9457SAndroid Build Coastguard Worker
77*4bdc9457SAndroid Build Coastguard Worker      $if OP == "SQRDIFF":
78*4bdc9457SAndroid Build Coastguard Worker        $for N in range(0, BATCH_TILE, 4):
79*4bdc9457SAndroid Build Coastguard Worker          vy${ABC[N:N+4]} = wasm_f32x4_mul(vy${ABC[N:N+4]}, vy${ABC[N:N+4]});
80*4bdc9457SAndroid Build Coastguard Worker
81*4bdc9457SAndroid Build Coastguard Worker    $if ACTIVATION == "MINMAX":
82*4bdc9457SAndroid Build Coastguard Worker      $if X86:
83*4bdc9457SAndroid Build Coastguard Worker        $for N in range(0, BATCH_TILE, 4):
84*4bdc9457SAndroid Build Coastguard Worker          vy${ABC[N:N+4]} = wasm_f32x4_pmax(vy_min, vy${ABC[N:N+4]});
85*4bdc9457SAndroid Build Coastguard Worker
86*4bdc9457SAndroid Build Coastguard Worker        $for N in range(0, BATCH_TILE, 4):
87*4bdc9457SAndroid Build Coastguard Worker          vy${ABC[N:N+4]} = wasm_f32x4_pmin(vy_max, vy${ABC[N:N+4]});
88*4bdc9457SAndroid Build Coastguard Worker      $else:
89*4bdc9457SAndroid Build Coastguard Worker        $for N in range(0, BATCH_TILE, 4):
90*4bdc9457SAndroid Build Coastguard Worker          vy${ABC[N:N+4]} = wasm_f32x4_max(vy${ABC[N:N+4]}, vy_min);
91*4bdc9457SAndroid Build Coastguard Worker
92*4bdc9457SAndroid Build Coastguard Worker        $for N in range(0, BATCH_TILE, 4):
93*4bdc9457SAndroid Build Coastguard Worker          vy${ABC[N:N+4]} = wasm_f32x4_min(vy${ABC[N:N+4]}, vy_max);
94*4bdc9457SAndroid Build Coastguard Worker    $elif ACTIVATION == "RELU":
95*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
96*4bdc9457SAndroid Build Coastguard Worker        vy${ABC[N:N+4]} = wasm_i32x4_max(vy${ABC[N:N+4]}, vzero);
97*4bdc9457SAndroid Build Coastguard Worker
98*4bdc9457SAndroid Build Coastguard Worker    wasm_v128_store(y, vy${ABC[0:4]});
99*4bdc9457SAndroid Build Coastguard Worker    $for N in range(4, BATCH_TILE, 4):
100*4bdc9457SAndroid Build Coastguard Worker      wasm_v128_store(y + ${N}, vy${ABC[N:N+4]});
101*4bdc9457SAndroid Build Coastguard Worker    y += ${BATCH_TILE};
102*4bdc9457SAndroid Build Coastguard Worker  }
103*4bdc9457SAndroid Build Coastguard Worker  $if BATCH_TILE > 4:
104*4bdc9457SAndroid Build Coastguard Worker    for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) {
105*4bdc9457SAndroid Build Coastguard Worker      const v128_t va = wasm_v128_load(a);
106*4bdc9457SAndroid Build Coastguard Worker      a += 4;
107*4bdc9457SAndroid Build Coastguard Worker
108*4bdc9457SAndroid Build Coastguard Worker      const v128_t vb = wasm_v128_load(b);
109*4bdc9457SAndroid Build Coastguard Worker      b += 4;
110*4bdc9457SAndroid Build Coastguard Worker
111*4bdc9457SAndroid Build Coastguard Worker      $if OP == "MIN" and X86:
112*4bdc9457SAndroid Build Coastguard Worker        const v128_t vm = wasm_f32x4_lt(va, vb);
113*4bdc9457SAndroid Build Coastguard Worker        v128_t vy = wasm_v128_bitselect(va, vb, vm);
114*4bdc9457SAndroid Build Coastguard Worker      $elif OP == "MAX" and X86:
115*4bdc9457SAndroid Build Coastguard Worker        const v128_t vm = wasm_f32x4_le(va, vb);
116*4bdc9457SAndroid Build Coastguard Worker        v128_t vy = wasm_v128_bitselect(vb, va, vm);
117*4bdc9457SAndroid Build Coastguard Worker      $else:
118*4bdc9457SAndroid Build Coastguard Worker        v128_t vy = ${WASM_F32X4_OP}(va, vb);
119*4bdc9457SAndroid Build Coastguard Worker        $if OP == "SQRDIFF":
120*4bdc9457SAndroid Build Coastguard Worker          vy = wasm_f32x4_mul(vy, vy);
121*4bdc9457SAndroid Build Coastguard Worker
122*4bdc9457SAndroid Build Coastguard Worker      $if ACTIVATION == "MINMAX":
123*4bdc9457SAndroid Build Coastguard Worker        $if X86:
124*4bdc9457SAndroid Build Coastguard Worker          vy = wasm_f32x4_pmax(vy_min, vy);
125*4bdc9457SAndroid Build Coastguard Worker          vy = wasm_f32x4_pmin(vy_max, vy);
126*4bdc9457SAndroid Build Coastguard Worker        $else:
127*4bdc9457SAndroid Build Coastguard Worker          vy = wasm_f32x4_max(vy, vy_min);
128*4bdc9457SAndroid Build Coastguard Worker          vy = wasm_f32x4_min(vy, vy_max);
129*4bdc9457SAndroid Build Coastguard Worker      $elif ACTIVATION == "RELU":
130*4bdc9457SAndroid Build Coastguard Worker        vy = wasm_i32x4_max(vy, vzero);
131*4bdc9457SAndroid Build Coastguard Worker
132*4bdc9457SAndroid Build Coastguard Worker      wasm_v128_store(y, vy);
133*4bdc9457SAndroid Build Coastguard Worker      y += 4;
134*4bdc9457SAndroid Build Coastguard Worker    }
135*4bdc9457SAndroid Build Coastguard Worker  if XNN_UNLIKELY(n != 0) {
136*4bdc9457SAndroid Build Coastguard Worker    const v128_t va = wasm_v128_load(a);
137*4bdc9457SAndroid Build Coastguard Worker    const v128_t vb = wasm_v128_load(b);
138*4bdc9457SAndroid Build Coastguard Worker
139*4bdc9457SAndroid Build Coastguard Worker    $if OP == "MIN" and X86:
140*4bdc9457SAndroid Build Coastguard Worker      const v128_t vm = wasm_f32x4_lt(va, vb);
141*4bdc9457SAndroid Build Coastguard Worker      v128_t vy = wasm_v128_bitselect(va, vb, vm);
142*4bdc9457SAndroid Build Coastguard Worker    $elif OP == "MAX" and X86:
143*4bdc9457SAndroid Build Coastguard Worker      const v128_t vm = wasm_f32x4_le(va, vb);
144*4bdc9457SAndroid Build Coastguard Worker      v128_t vy = wasm_v128_bitselect(vb, va, vm);
145*4bdc9457SAndroid Build Coastguard Worker    $else:
146*4bdc9457SAndroid Build Coastguard Worker      v128_t vy = ${WASM_F32X4_OP}(va, vb);
147*4bdc9457SAndroid Build Coastguard Worker      $if OP == "SQRDIFF":
148*4bdc9457SAndroid Build Coastguard Worker        vy = wasm_f32x4_mul(vy, vy);
149*4bdc9457SAndroid Build Coastguard Worker
150*4bdc9457SAndroid Build Coastguard Worker    $if ACTIVATION == "MINMAX":
151*4bdc9457SAndroid Build Coastguard Worker      $if X86:
152*4bdc9457SAndroid Build Coastguard Worker        vy = wasm_f32x4_pmax(vy_min, vy);
153*4bdc9457SAndroid Build Coastguard Worker        vy = wasm_f32x4_pmin(vy_max, vy);
154*4bdc9457SAndroid Build Coastguard Worker      $else:
155*4bdc9457SAndroid Build Coastguard Worker        vy = wasm_f32x4_max(vy, vy_min);
156*4bdc9457SAndroid Build Coastguard Worker        vy = wasm_f32x4_min(vy, vy_max);
157*4bdc9457SAndroid Build Coastguard Worker    $elif ACTIVATION == "RELU":
158*4bdc9457SAndroid Build Coastguard Worker      vy = wasm_i32x4_max(vy, vzero);
159*4bdc9457SAndroid Build Coastguard Worker
160*4bdc9457SAndroid Build Coastguard Worker    if (n & (2 * sizeof(float))) {
161*4bdc9457SAndroid Build Coastguard Worker      *((double*) y) = wasm_f64x2_extract_lane(vy, 0);
162*4bdc9457SAndroid Build Coastguard Worker      vy = wasm_v32x4_shuffle(vy, vy, 2, 3, 2, 3);
163*4bdc9457SAndroid Build Coastguard Worker      y += 2;
164*4bdc9457SAndroid Build Coastguard Worker    }
165*4bdc9457SAndroid Build Coastguard Worker    if (n & (1 * sizeof(float))) {
166*4bdc9457SAndroid Build Coastguard Worker      *y = wasm_f32x4_extract_lane(vy, 0);
167*4bdc9457SAndroid Build Coastguard Worker    }
168*4bdc9457SAndroid Build Coastguard Worker  }
169*4bdc9457SAndroid Build Coastguard Worker}
170