1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2019 Google LLC 2*4bdc9457SAndroid Build Coastguard Worker// 3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the 4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree. 5*4bdc9457SAndroid Build Coastguard Worker 6*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE >= 1 7*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ" 8*4bdc9457SAndroid Build Coastguard Worker$assert OP in ["ADD", "DIV", "MAX", "MIN", "MUL", "SUB", "SQRDIFF"] 9*4bdc9457SAndroid Build Coastguard Worker$assert ACTIVATION in ["LINEAR", "MINMAX", "RELU"] 10*4bdc9457SAndroid Build Coastguard Worker#include <assert.h> 11*4bdc9457SAndroid Build Coastguard Worker 12*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h> 13*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/math.h> 14*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vbinary.h> 15*4bdc9457SAndroid Build Coastguard Worker 16*4bdc9457SAndroid Build Coastguard Worker 17*4bdc9457SAndroid Build Coastguard Worker$MIN_F32 = "__builtin_wasm_min_f32" if WASM else "math_min_f32" 18*4bdc9457SAndroid Build Coastguard Worker$MAX_F32 = "__builtin_wasm_max_f32" if WASM else "math_max_f32" 19*4bdc9457SAndroid Build Coastguard Worker$OP_FUNC = { 20*4bdc9457SAndroid Build Coastguard Worker$ "ADD": lambda x, y: "%s + %s" % (x, y), 21*4bdc9457SAndroid Build Coastguard Worker$ "DIV": lambda x, y: "%s / %s" % (x, y), 22*4bdc9457SAndroid Build Coastguard Worker$ "MAX": lambda x, y: "%s(%s, %s)" % (MAX_F32, x, y), 23*4bdc9457SAndroid Build Coastguard Worker$ "MIN": lambda x, y: "%s(%s, %s)" % (MIN_F32, x, y), 24*4bdc9457SAndroid Build Coastguard Worker$ "MUL": lambda x, y: "%s * %s" % (x, y), 25*4bdc9457SAndroid Build Coastguard Worker$ "SUB": lambda x, y: "%s - %s" % (x, y), 26*4bdc9457SAndroid Build Coastguard Worker$ "SQRDIFF": lambda x, y: "%s - %s" % (x, y), 27*4bdc9457SAndroid Build Coastguard Worker$}[OP] 28*4bdc9457SAndroid Build Coastguard Worker$SUFFIX = {"LINEAR": "", "RELU": "_relu", "MINMAX": "_minmax"}[ACTIVATION] 29*4bdc9457SAndroid Build Coastguard Worker$PARAMS = {"LINEAR": "xnn_f32_default_params", "RELU": "xnn_f32_relu_params", "MINMAX": "xnn_f32_minmax_params"}[ACTIVATION] 30*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_v${OP.lower()}${SUFFIX}_ukernel__${"wasm" if WASM else "scalar"}_x${BATCH_TILE}( 31*4bdc9457SAndroid Build Coastguard Worker size_t n, 32*4bdc9457SAndroid Build Coastguard Worker const float* a, 33*4bdc9457SAndroid Build Coastguard Worker const float* b, 34*4bdc9457SAndroid Build Coastguard Worker float* y, 35*4bdc9457SAndroid Build Coastguard Worker const union ${PARAMS} params[restrict XNN_MIN_ELEMENTS(1)]) 36*4bdc9457SAndroid Build Coastguard Worker{ 37*4bdc9457SAndroid Build Coastguard Worker assert(n != 0); 38*4bdc9457SAndroid Build Coastguard Worker assert(n % sizeof(float) == 0); 39*4bdc9457SAndroid Build Coastguard Worker assert(a != NULL); 40*4bdc9457SAndroid Build Coastguard Worker assert(b != NULL); 41*4bdc9457SAndroid Build Coastguard Worker assert(y != NULL); 42*4bdc9457SAndroid Build Coastguard Worker 43*4bdc9457SAndroid Build Coastguard Worker $if ACTIVATION == "MINMAX": 44*4bdc9457SAndroid Build Coastguard Worker const float vy_min = params->scalar.min; 45*4bdc9457SAndroid Build Coastguard Worker const float vy_max = params->scalar.max; 46*4bdc9457SAndroid Build Coastguard Worker 47*4bdc9457SAndroid Build Coastguard Worker $if BATCH_TILE > 1: 48*4bdc9457SAndroid Build Coastguard Worker for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) { 49*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 50*4bdc9457SAndroid Build Coastguard Worker const float va${ABC[N]} = a[${N}]; 51*4bdc9457SAndroid Build Coastguard Worker a += ${BATCH_TILE}; 52*4bdc9457SAndroid Build Coastguard Worker 53*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 54*4bdc9457SAndroid Build Coastguard Worker const float vb${ABC[N]} = b[${N}]; 55*4bdc9457SAndroid Build Coastguard Worker b += ${BATCH_TILE}; 56*4bdc9457SAndroid Build Coastguard Worker 57*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 58*4bdc9457SAndroid Build Coastguard Worker float vy${ABC[N]} = ${OP_FUNC("va" + ABC[N], "vb" + ABC[N])}; 59*4bdc9457SAndroid Build Coastguard Worker 60*4bdc9457SAndroid Build Coastguard Worker $if OP == "SQRDIFF": 61*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 62*4bdc9457SAndroid Build Coastguard Worker vy${ABC[N]} = vy${ABC[N]} * vy${ABC[N]}; 63*4bdc9457SAndroid Build Coastguard Worker 64*4bdc9457SAndroid Build Coastguard Worker $if ACTIVATION == "MINMAX": 65*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 66*4bdc9457SAndroid Build Coastguard Worker vy${ABC[N]} = ${MAX_F32}(vy${ABC[N]}, vy_min); 67*4bdc9457SAndroid Build Coastguard Worker 68*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 69*4bdc9457SAndroid Build Coastguard Worker vy${ABC[N]} = ${MIN_F32}(vy${ABC[N]}, vy_max); 70*4bdc9457SAndroid Build Coastguard Worker $elif ACTIVATION == "RELU": 71*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 72*4bdc9457SAndroid Build Coastguard Worker vy${ABC[N]} = ${MAX_F32}(vy${ABC[N]}, 0.0f); 73*4bdc9457SAndroid Build Coastguard Worker 74*4bdc9457SAndroid Build Coastguard Worker $for N in range(BATCH_TILE): 75*4bdc9457SAndroid Build Coastguard Worker y[${N}] = vy${ABC[N]}; 76*4bdc9457SAndroid Build Coastguard Worker y += ${BATCH_TILE}; 77*4bdc9457SAndroid Build Coastguard Worker } 78*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(n != 0) { 79*4bdc9457SAndroid Build Coastguard Worker $if BATCH_TILE > 2: 80*4bdc9457SAndroid Build Coastguard Worker do { 81*4bdc9457SAndroid Build Coastguard Worker const float va = *a++; 82*4bdc9457SAndroid Build Coastguard Worker const float vb = *b++; 83*4bdc9457SAndroid Build Coastguard Worker float vy = ${OP_FUNC("va", "vb")}; 84*4bdc9457SAndroid Build Coastguard Worker $if OP == "SQRDIFF": 85*4bdc9457SAndroid Build Coastguard Worker vy = vy * vy; 86*4bdc9457SAndroid Build Coastguard Worker $if ACTIVATION == "MINMAX": 87*4bdc9457SAndroid Build Coastguard Worker vy = ${MAX_F32}(vy, vy_min); 88*4bdc9457SAndroid Build Coastguard Worker vy = ${MIN_F32}(vy, vy_max); 89*4bdc9457SAndroid Build Coastguard Worker $elif ACTIVATION == "RELU": 90*4bdc9457SAndroid Build Coastguard Worker vy = ${MAX_F32}(vy, 0.0f); 91*4bdc9457SAndroid Build Coastguard Worker *y++ = vy; 92*4bdc9457SAndroid Build Coastguard Worker n -= sizeof(float); 93*4bdc9457SAndroid Build Coastguard Worker } while (n != 0); 94*4bdc9457SAndroid Build Coastguard Worker $else: 95*4bdc9457SAndroid Build Coastguard Worker const float va = *a; 96*4bdc9457SAndroid Build Coastguard Worker const float vb = *b; 97*4bdc9457SAndroid Build Coastguard Worker float vy = ${OP_FUNC("va", "vb")}; 98*4bdc9457SAndroid Build Coastguard Worker $if OP == "SQRDIFF": 99*4bdc9457SAndroid Build Coastguard Worker vy = vy * vy; 100*4bdc9457SAndroid Build Coastguard Worker $if ACTIVATION == "MINMAX": 101*4bdc9457SAndroid Build Coastguard Worker vy = ${MAX_F32}(vy, vy_min); 102*4bdc9457SAndroid Build Coastguard Worker vy = ${MIN_F32}(vy, vy_max); 103*4bdc9457SAndroid Build Coastguard Worker $elif ACTIVATION == "RELU": 104*4bdc9457SAndroid Build Coastguard Worker vy = ${MAX_F32}(vy, 0.0f); 105*4bdc9457SAndroid Build Coastguard Worker *y = vy; 106*4bdc9457SAndroid Build Coastguard Worker } 107*4bdc9457SAndroid Build Coastguard Worker $else: 108*4bdc9457SAndroid Build Coastguard Worker for (; n >= sizeof(float); n -= sizeof(float)) { 109*4bdc9457SAndroid Build Coastguard Worker const float va = *a++; 110*4bdc9457SAndroid Build Coastguard Worker const float vb = *b++; 111*4bdc9457SAndroid Build Coastguard Worker float vy = ${OP_FUNC("va", "vb")}; 112*4bdc9457SAndroid Build Coastguard Worker $if OP == "SQRDIFF": 113*4bdc9457SAndroid Build Coastguard Worker vy = vy * vy; 114*4bdc9457SAndroid Build Coastguard Worker $if ACTIVATION == "MINMAX": 115*4bdc9457SAndroid Build Coastguard Worker vy = ${MAX_F32}(vy, vy_min); 116*4bdc9457SAndroid Build Coastguard Worker vy = ${MIN_F32}(vy, vy_max); 117*4bdc9457SAndroid Build Coastguard Worker $elif ACTIVATION == "RELU": 118*4bdc9457SAndroid Build Coastguard Worker vy = ${MAX_F32}(vy, 0.0f); 119*4bdc9457SAndroid Build Coastguard Worker *y++ = vy; 120*4bdc9457SAndroid Build Coastguard Worker } 121*4bdc9457SAndroid Build Coastguard Worker} 122