xref: /aosp_15_r20/external/XNNPACK/src/f32-raddstoreexpminusmax/scalar-rr2-p5.c.in (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2020 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker//
3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker
6*4bdc9457SAndroid Build Coastguard Worker$assert ELEMENTS_TILE >= 1
7*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
8*4bdc9457SAndroid Build Coastguard Worker#include <assert.h>
9*4bdc9457SAndroid Build Coastguard Worker
10*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h>
11*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/math.h>
12*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/raddstoreexpminusmax.h>
13*4bdc9457SAndroid Build Coastguard Worker
14*4bdc9457SAndroid Build Coastguard Worker
15*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_raddstoreexpminusmax_ukernel__scalar_rr2_p5_x${ELEMENTS_TILE}${"" if ACCUMULATORS == 1 else "_acc%d" % ACCUMULATORS}(
16*4bdc9457SAndroid Build Coastguard Worker    size_t elements,
17*4bdc9457SAndroid Build Coastguard Worker    const float* input,
18*4bdc9457SAndroid Build Coastguard Worker    const float* max,
19*4bdc9457SAndroid Build Coastguard Worker    float* output,
20*4bdc9457SAndroid Build Coastguard Worker    float* sum,
21*4bdc9457SAndroid Build Coastguard Worker    const union xnn_f32_expminus_params params[restrict XNN_MIN_ELEMENTS(1)])
22*4bdc9457SAndroid Build Coastguard Worker{
23*4bdc9457SAndroid Build Coastguard Worker  assert(elements % sizeof(float) == 0);
24*4bdc9457SAndroid Build Coastguard Worker
25*4bdc9457SAndroid Build Coastguard Worker  const float vi_max = *max;
26*4bdc9457SAndroid Build Coastguard Worker  const float vlog2e = params->scalar_rr2_p5.log2e;
27*4bdc9457SAndroid Build Coastguard Worker  const float vmagic_bias = params->scalar_rr2_p5.magic_bias;
28*4bdc9457SAndroid Build Coastguard Worker  const float vminus_ln2_hi = params->scalar_rr2_p5.minus_ln2_hi;
29*4bdc9457SAndroid Build Coastguard Worker  const float vminus_ln2_lo = params->scalar_rr2_p5.minus_ln2_lo;
30*4bdc9457SAndroid Build Coastguard Worker  const float vc5 = params->scalar_rr2_p5.c5;
31*4bdc9457SAndroid Build Coastguard Worker  const float vc4 = params->scalar_rr2_p5.c4;
32*4bdc9457SAndroid Build Coastguard Worker  const float vc3 = params->scalar_rr2_p5.c3;
33*4bdc9457SAndroid Build Coastguard Worker  const float vc2 = params->scalar_rr2_p5.c2;
34*4bdc9457SAndroid Build Coastguard Worker  const float vc1 = params->scalar_rr2_p5.c1;
35*4bdc9457SAndroid Build Coastguard Worker  const float vdenorm_cutoff = params->scalar_rr2_p5.denorm_cutoff;
36*4bdc9457SAndroid Build Coastguard Worker
37*4bdc9457SAndroid Build Coastguard Worker  $if ELEMENTS_TILE > 1:
38*4bdc9457SAndroid Build Coastguard Worker    $for K in range(ACCUMULATORS):
39*4bdc9457SAndroid Build Coastguard Worker      float vacc${K} = 0.0f;
40*4bdc9457SAndroid Build Coastguard Worker    for (; elements >= ${ELEMENTS_TILE} * sizeof(float); elements -= ${ELEMENTS_TILE} * sizeof(float)) {
41*4bdc9457SAndroid Build Coastguard Worker      // Load ${ELEMENTS_TILE} inputs at a time.
42*4bdc9457SAndroid Build Coastguard Worker      $for N in range(ELEMENTS_TILE):
43*4bdc9457SAndroid Build Coastguard Worker        const float vi${N} = input[${N}];
44*4bdc9457SAndroid Build Coastguard Worker      input += ${ELEMENTS_TILE};
45*4bdc9457SAndroid Build Coastguard Worker
46*4bdc9457SAndroid Build Coastguard Worker      // Subtract maximum input x := i - i_max. This implies x <= 0.
47*4bdc9457SAndroid Build Coastguard Worker      $for N in range(ELEMENTS_TILE):
48*4bdc9457SAndroid Build Coastguard Worker        const float vx${N} = vi${N} - vi_max;
49*4bdc9457SAndroid Build Coastguard Worker
50*4bdc9457SAndroid Build Coastguard Worker      // Compute reduced argument n := round(x / log(2)).
51*4bdc9457SAndroid Build Coastguard Worker      // We do it by adding a large number (magic bias) to the product x * (1/log(2)), which cause rounding of the result
52*4bdc9457SAndroid Build Coastguard Worker      // to an integer, then subtracing the large number back. The trick with adding large number is valid only within
53*4bdc9457SAndroid Build Coastguard Worker      // certain bounds (|x| <= 2**22), but that's ok, because inputs outside of [-87.336540, 0.0] underflow expf(x)
54*4bdc9457SAndroid Build Coastguard Worker      // anyway. We fixup the result for such inputs at the very end of the algorithm.
55*4bdc9457SAndroid Build Coastguard Worker      $for N in range(ELEMENTS_TILE):
56*4bdc9457SAndroid Build Coastguard Worker        float vn${N} = vx${N} * vlog2e + vmagic_bias;
57*4bdc9457SAndroid Build Coastguard Worker
58*4bdc9457SAndroid Build Coastguard Worker      // Create a floating-point number s (scale) such that s == 2**n for inputs which don't cause underflow, i.e.
59*4bdc9457SAndroid Build Coastguard Worker      // -87.33642 <= x <= 0.0, and -126 <= n <= 0 accordingly.
60*4bdc9457SAndroid Build Coastguard Worker      $for N in range(ELEMENTS_TILE):
61*4bdc9457SAndroid Build Coastguard Worker        const float vs${N} = uint32_as_float(float_as_uint32(vn${N}) << 23);
62*4bdc9457SAndroid Build Coastguard Worker
63*4bdc9457SAndroid Build Coastguard Worker      // Subtract the large number back to get final n := round(x / log(2)).
64*4bdc9457SAndroid Build Coastguard Worker      $for N in range(ELEMENTS_TILE):
65*4bdc9457SAndroid Build Coastguard Worker        vn${N} -= vmagic_bias;
66*4bdc9457SAndroid Build Coastguard Worker
67*4bdc9457SAndroid Build Coastguard Worker      // Compute reduced argument t := x - n * log(2).
68*4bdc9457SAndroid Build Coastguard Worker      // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy.
69*4bdc9457SAndroid Build Coastguard Worker      $for N in range(ELEMENTS_TILE):
70*4bdc9457SAndroid Build Coastguard Worker        float vt${N} = vn${N} * vminus_ln2_hi + vx${N};
71*4bdc9457SAndroid Build Coastguard Worker
72*4bdc9457SAndroid Build Coastguard Worker      $for N in range(ELEMENTS_TILE):
73*4bdc9457SAndroid Build Coastguard Worker        vt${N} = vn${N} * vminus_ln2_lo + vt${N};
74*4bdc9457SAndroid Build Coastguard Worker
75*4bdc9457SAndroid Build Coastguard Worker      // Compute degree-5 polynomial approximation for exp(t) on [-log(2)/2, log(2)/2].
76*4bdc9457SAndroid Build Coastguard Worker      $for N in range(ELEMENTS_TILE):
77*4bdc9457SAndroid Build Coastguard Worker        float vp${N} = vc5 * vt${N} + vc4;
78*4bdc9457SAndroid Build Coastguard Worker
79*4bdc9457SAndroid Build Coastguard Worker      $for N in range(ELEMENTS_TILE):
80*4bdc9457SAndroid Build Coastguard Worker        vp${N} = vp${N} * vt${N} + vc3;
81*4bdc9457SAndroid Build Coastguard Worker
82*4bdc9457SAndroid Build Coastguard Worker      $for N in range(ELEMENTS_TILE):
83*4bdc9457SAndroid Build Coastguard Worker        vp${N} = vp${N} * vt${N} + vc2;
84*4bdc9457SAndroid Build Coastguard Worker
85*4bdc9457SAndroid Build Coastguard Worker      $for N in range(ELEMENTS_TILE):
86*4bdc9457SAndroid Build Coastguard Worker        vp${N} = vp${N} * vt${N} + vc1;
87*4bdc9457SAndroid Build Coastguard Worker
88*4bdc9457SAndroid Build Coastguard Worker      // Reconstruct the final f value:
89*4bdc9457SAndroid Build Coastguard Worker      //   f = s * (1 + t * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5)))))
90*4bdc9457SAndroid Build Coastguard Worker      //     = s + (t * s) * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5))))
91*4bdc9457SAndroid Build Coastguard Worker      //     = s + (t * s) * p
92*4bdc9457SAndroid Build Coastguard Worker      $for N in range(ELEMENTS_TILE):
93*4bdc9457SAndroid Build Coastguard Worker        vt${N} *= vs${N};
94*4bdc9457SAndroid Build Coastguard Worker
95*4bdc9457SAndroid Build Coastguard Worker      $for N in range(ELEMENTS_TILE):
96*4bdc9457SAndroid Build Coastguard Worker        float vf${N} = vt${N} * vp${N} + vs${N};
97*4bdc9457SAndroid Build Coastguard Worker
98*4bdc9457SAndroid Build Coastguard Worker      // For inputs below denormal cutoff, replace output with +0.0f.
99*4bdc9457SAndroid Build Coastguard Worker      // Note that for NaN inputs, comparison result is false, and outputs are left unchanged.
100*4bdc9457SAndroid Build Coastguard Worker      $for N in range(ELEMENTS_TILE):
101*4bdc9457SAndroid Build Coastguard Worker        if XNN_UNPREDICTABLE(vx${N} < vdenorm_cutoff) {
102*4bdc9457SAndroid Build Coastguard Worker          vf${N} = 0.0f;
103*4bdc9457SAndroid Build Coastguard Worker        }
104*4bdc9457SAndroid Build Coastguard Worker
105*4bdc9457SAndroid Build Coastguard Worker      // Store ${ELEMENTS_TILE} outputs at a time.
106*4bdc9457SAndroid Build Coastguard Worker      $for N in range(ELEMENTS_TILE):
107*4bdc9457SAndroid Build Coastguard Worker        output[${N}] = vf${N};
108*4bdc9457SAndroid Build Coastguard Worker      output += ${ELEMENTS_TILE};
109*4bdc9457SAndroid Build Coastguard Worker
110*4bdc9457SAndroid Build Coastguard Worker      // Accumulate computed exponents.
111*4bdc9457SAndroid Build Coastguard Worker      $for N in range(ELEMENTS_TILE):
112*4bdc9457SAndroid Build Coastguard Worker        vacc${N % ACCUMULATORS} += vf${N};
113*4bdc9457SAndroid Build Coastguard Worker    }
114*4bdc9457SAndroid Build Coastguard Worker    $if ACCUMULATORS > 1:
115*4bdc9457SAndroid Build Coastguard Worker      // Add up all accumulators to vacc0
116*4bdc9457SAndroid Build Coastguard Worker      $ACC_SLICE = 1
117*4bdc9457SAndroid Build Coastguard Worker      $while ACC_SLICE < ACCUMULATORS:
118*4bdc9457SAndroid Build Coastguard Worker        $for A in range(0, ACCUMULATORS, ACC_SLICE * 2):
119*4bdc9457SAndroid Build Coastguard Worker          $if A + ACC_SLICE < ACCUMULATORS:
120*4bdc9457SAndroid Build Coastguard Worker            vacc${A} += vacc${A + ACC_SLICE};
121*4bdc9457SAndroid Build Coastguard Worker        $ACC_SLICE *= 2
122*4bdc9457SAndroid Build Coastguard Worker
123*4bdc9457SAndroid Build Coastguard Worker    float vacc = vacc0;
124*4bdc9457SAndroid Build Coastguard Worker  $else:
125*4bdc9457SAndroid Build Coastguard Worker    float vacc = 0.0f;
126*4bdc9457SAndroid Build Coastguard Worker  for (; elements >= sizeof(float); elements -= sizeof(float)) {
127*4bdc9457SAndroid Build Coastguard Worker    // Load 1 input at a time.
128*4bdc9457SAndroid Build Coastguard Worker    const float vi = *input++;
129*4bdc9457SAndroid Build Coastguard Worker
130*4bdc9457SAndroid Build Coastguard Worker    // Subtract maximum input x := i - i_max. This implies x <= 0.
131*4bdc9457SAndroid Build Coastguard Worker    const float vx = vi - vi_max;
132*4bdc9457SAndroid Build Coastguard Worker
133*4bdc9457SAndroid Build Coastguard Worker    // Compute reduced argument n := round(x / log(2)).
134*4bdc9457SAndroid Build Coastguard Worker    // We do it by adding a large number (magic bias) to the product x * (1/log(2)), which cause rounding of the result
135*4bdc9457SAndroid Build Coastguard Worker    // to an integer, then subtracing the large number back. The trick with adding large number is valid only within
136*4bdc9457SAndroid Build Coastguard Worker    // certain bounds (|x| <= 2**22), but that's ok, because inputs outside of [-87.336540, 0.0] underflow expf(x)
137*4bdc9457SAndroid Build Coastguard Worker    // anyway. We fixup the result for such inputs at the very end of the algorithm.
138*4bdc9457SAndroid Build Coastguard Worker    float vn = vx * vlog2e + vmagic_bias;
139*4bdc9457SAndroid Build Coastguard Worker
140*4bdc9457SAndroid Build Coastguard Worker    // Create a floating-point number s (scale) such that s == 2**n for inputs which don't cause underflow, i.e.
141*4bdc9457SAndroid Build Coastguard Worker    // -87.33642 <= x <= 0.0, and -126 <= n <= 0 accordingly.
142*4bdc9457SAndroid Build Coastguard Worker    const float vs = uint32_as_float(float_as_uint32(vn) << 23);
143*4bdc9457SAndroid Build Coastguard Worker
144*4bdc9457SAndroid Build Coastguard Worker    // Subtract the large number back to get final n := round(x / log(2)).
145*4bdc9457SAndroid Build Coastguard Worker    vn -= vmagic_bias;
146*4bdc9457SAndroid Build Coastguard Worker
147*4bdc9457SAndroid Build Coastguard Worker    // Compute reduced argument t := x - n * log(2).
148*4bdc9457SAndroid Build Coastguard Worker    // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy.
149*4bdc9457SAndroid Build Coastguard Worker    float vt = vn * vminus_ln2_hi + vx;
150*4bdc9457SAndroid Build Coastguard Worker    vt = vn * vminus_ln2_lo + vt;
151*4bdc9457SAndroid Build Coastguard Worker
152*4bdc9457SAndroid Build Coastguard Worker    // Compute degree-5 polynomial approximation for exp(t) on [-log(2)/2, log(2)/2].
153*4bdc9457SAndroid Build Coastguard Worker    float vp = vc5 * vt + vc4;
154*4bdc9457SAndroid Build Coastguard Worker    vp = vp * vt + vc3;
155*4bdc9457SAndroid Build Coastguard Worker    vp = vp * vt + vc2;
156*4bdc9457SAndroid Build Coastguard Worker    vp = vp * vt + vc1;
157*4bdc9457SAndroid Build Coastguard Worker
158*4bdc9457SAndroid Build Coastguard Worker    // Reconstruct the final f value:
159*4bdc9457SAndroid Build Coastguard Worker    //   f = s * (1 + t * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5)))))
160*4bdc9457SAndroid Build Coastguard Worker    //     = s + (t * s) * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5))))
161*4bdc9457SAndroid Build Coastguard Worker    //     = s + (t * s) * p
162*4bdc9457SAndroid Build Coastguard Worker    vt *= vs;
163*4bdc9457SAndroid Build Coastguard Worker    float vf = vt * vp + vs;
164*4bdc9457SAndroid Build Coastguard Worker
165*4bdc9457SAndroid Build Coastguard Worker    // For inputs below denormal cutoff, replace output with +0.0f.
166*4bdc9457SAndroid Build Coastguard Worker    // Note that for NaN inputs, comparison result is false, and outputs are left unchanged.
167*4bdc9457SAndroid Build Coastguard Worker    if XNN_UNPREDICTABLE(vx < vdenorm_cutoff) {
168*4bdc9457SAndroid Build Coastguard Worker      vf = 0.0f;
169*4bdc9457SAndroid Build Coastguard Worker    }
170*4bdc9457SAndroid Build Coastguard Worker
171*4bdc9457SAndroid Build Coastguard Worker    // Store 1 output at a time.
172*4bdc9457SAndroid Build Coastguard Worker    *output++ = vf;
173*4bdc9457SAndroid Build Coastguard Worker
174*4bdc9457SAndroid Build Coastguard Worker    // Accumulate computed exponents.
175*4bdc9457SAndroid Build Coastguard Worker    vacc += vf;
176*4bdc9457SAndroid Build Coastguard Worker  }
177*4bdc9457SAndroid Build Coastguard Worker  *sum = vacc;
178*4bdc9457SAndroid Build Coastguard Worker}
179