xref: /aosp_15_r20/external/XNNPACK/src/f32-raddstoreexpminusmax/gen/scalar-rr2-p5-x4-acc2.c (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker // Auto-generated file. Do not edit!
2*4bdc9457SAndroid Build Coastguard Worker //   Template: src/f32-raddstoreexpminusmax/scalar-rr2-p5.c.in
3*4bdc9457SAndroid Build Coastguard Worker //   Generator: tools/xngen
4*4bdc9457SAndroid Build Coastguard Worker //
5*4bdc9457SAndroid Build Coastguard Worker // Copyright 2020 Google LLC
6*4bdc9457SAndroid Build Coastguard Worker //
7*4bdc9457SAndroid Build Coastguard Worker // This source code is licensed under the BSD-style license found in the
8*4bdc9457SAndroid Build Coastguard Worker // LICENSE file in the root directory of this source tree.
9*4bdc9457SAndroid Build Coastguard Worker 
10*4bdc9457SAndroid Build Coastguard Worker #include <assert.h>
11*4bdc9457SAndroid Build Coastguard Worker 
12*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/common.h>
13*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/math.h>
14*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/raddstoreexpminusmax.h>
15*4bdc9457SAndroid Build Coastguard Worker 
16*4bdc9457SAndroid Build Coastguard Worker 
xnn_f32_raddstoreexpminusmax_ukernel__scalar_rr2_p5_x4_acc2(size_t elements,const float * input,const float * max,float * output,float * sum,const union xnn_f32_expminus_params params[restrict XNN_MIN_ELEMENTS (1)])17*4bdc9457SAndroid Build Coastguard Worker void xnn_f32_raddstoreexpminusmax_ukernel__scalar_rr2_p5_x4_acc2(
18*4bdc9457SAndroid Build Coastguard Worker     size_t elements,
19*4bdc9457SAndroid Build Coastguard Worker     const float* input,
20*4bdc9457SAndroid Build Coastguard Worker     const float* max,
21*4bdc9457SAndroid Build Coastguard Worker     float* output,
22*4bdc9457SAndroid Build Coastguard Worker     float* sum,
23*4bdc9457SAndroid Build Coastguard Worker     const union xnn_f32_expminus_params params[restrict XNN_MIN_ELEMENTS(1)])
24*4bdc9457SAndroid Build Coastguard Worker {
25*4bdc9457SAndroid Build Coastguard Worker   assert(elements % sizeof(float) == 0);
26*4bdc9457SAndroid Build Coastguard Worker 
27*4bdc9457SAndroid Build Coastguard Worker   const float vi_max = *max;
28*4bdc9457SAndroid Build Coastguard Worker   const float vlog2e = params->scalar_rr2_p5.log2e;
29*4bdc9457SAndroid Build Coastguard Worker   const float vmagic_bias = params->scalar_rr2_p5.magic_bias;
30*4bdc9457SAndroid Build Coastguard Worker   const float vminus_ln2_hi = params->scalar_rr2_p5.minus_ln2_hi;
31*4bdc9457SAndroid Build Coastguard Worker   const float vminus_ln2_lo = params->scalar_rr2_p5.minus_ln2_lo;
32*4bdc9457SAndroid Build Coastguard Worker   const float vc5 = params->scalar_rr2_p5.c5;
33*4bdc9457SAndroid Build Coastguard Worker   const float vc4 = params->scalar_rr2_p5.c4;
34*4bdc9457SAndroid Build Coastguard Worker   const float vc3 = params->scalar_rr2_p5.c3;
35*4bdc9457SAndroid Build Coastguard Worker   const float vc2 = params->scalar_rr2_p5.c2;
36*4bdc9457SAndroid Build Coastguard Worker   const float vc1 = params->scalar_rr2_p5.c1;
37*4bdc9457SAndroid Build Coastguard Worker   const float vdenorm_cutoff = params->scalar_rr2_p5.denorm_cutoff;
38*4bdc9457SAndroid Build Coastguard Worker 
39*4bdc9457SAndroid Build Coastguard Worker   float vacc0 = 0.0f;
40*4bdc9457SAndroid Build Coastguard Worker   float vacc1 = 0.0f;
41*4bdc9457SAndroid Build Coastguard Worker   for (; elements >= 4 * sizeof(float); elements -= 4 * sizeof(float)) {
42*4bdc9457SAndroid Build Coastguard Worker     // Load 4 inputs at a time.
43*4bdc9457SAndroid Build Coastguard Worker     const float vi0 = input[0];
44*4bdc9457SAndroid Build Coastguard Worker     const float vi1 = input[1];
45*4bdc9457SAndroid Build Coastguard Worker     const float vi2 = input[2];
46*4bdc9457SAndroid Build Coastguard Worker     const float vi3 = input[3];
47*4bdc9457SAndroid Build Coastguard Worker     input += 4;
48*4bdc9457SAndroid Build Coastguard Worker 
49*4bdc9457SAndroid Build Coastguard Worker     // Subtract maximum input x := i - i_max. This implies x <= 0.
50*4bdc9457SAndroid Build Coastguard Worker     const float vx0 = vi0 - vi_max;
51*4bdc9457SAndroid Build Coastguard Worker     const float vx1 = vi1 - vi_max;
52*4bdc9457SAndroid Build Coastguard Worker     const float vx2 = vi2 - vi_max;
53*4bdc9457SAndroid Build Coastguard Worker     const float vx3 = vi3 - vi_max;
54*4bdc9457SAndroid Build Coastguard Worker 
55*4bdc9457SAndroid Build Coastguard Worker     // Compute reduced argument n := round(x / log(2)).
56*4bdc9457SAndroid Build Coastguard Worker     // We do it by adding a large number (magic bias) to the product x * (1/log(2)), which cause rounding of the result
57*4bdc9457SAndroid Build Coastguard Worker     // to an integer, then subtracing the large number back. The trick with adding large number is valid only within
58*4bdc9457SAndroid Build Coastguard Worker     // certain bounds (|x| <= 2**22), but that's ok, because inputs outside of [-87.336540, 0.0] underflow expf(x)
59*4bdc9457SAndroid Build Coastguard Worker     // anyway. We fixup the result for such inputs at the very end of the algorithm.
60*4bdc9457SAndroid Build Coastguard Worker     float vn0 = vx0 * vlog2e + vmagic_bias;
61*4bdc9457SAndroid Build Coastguard Worker     float vn1 = vx1 * vlog2e + vmagic_bias;
62*4bdc9457SAndroid Build Coastguard Worker     float vn2 = vx2 * vlog2e + vmagic_bias;
63*4bdc9457SAndroid Build Coastguard Worker     float vn3 = vx3 * vlog2e + vmagic_bias;
64*4bdc9457SAndroid Build Coastguard Worker 
65*4bdc9457SAndroid Build Coastguard Worker     // Create a floating-point number s (scale) such that s == 2**n for inputs which don't cause underflow, i.e.
66*4bdc9457SAndroid Build Coastguard Worker     // -87.33642 <= x <= 0.0, and -126 <= n <= 0 accordingly.
67*4bdc9457SAndroid Build Coastguard Worker     const float vs0 = uint32_as_float(float_as_uint32(vn0) << 23);
68*4bdc9457SAndroid Build Coastguard Worker     const float vs1 = uint32_as_float(float_as_uint32(vn1) << 23);
69*4bdc9457SAndroid Build Coastguard Worker     const float vs2 = uint32_as_float(float_as_uint32(vn2) << 23);
70*4bdc9457SAndroid Build Coastguard Worker     const float vs3 = uint32_as_float(float_as_uint32(vn3) << 23);
71*4bdc9457SAndroid Build Coastguard Worker 
72*4bdc9457SAndroid Build Coastguard Worker     // Subtract the large number back to get final n := round(x / log(2)).
73*4bdc9457SAndroid Build Coastguard Worker     vn0 -= vmagic_bias;
74*4bdc9457SAndroid Build Coastguard Worker     vn1 -= vmagic_bias;
75*4bdc9457SAndroid Build Coastguard Worker     vn2 -= vmagic_bias;
76*4bdc9457SAndroid Build Coastguard Worker     vn3 -= vmagic_bias;
77*4bdc9457SAndroid Build Coastguard Worker 
78*4bdc9457SAndroid Build Coastguard Worker     // Compute reduced argument t := x - n * log(2).
79*4bdc9457SAndroid Build Coastguard Worker     // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy.
80*4bdc9457SAndroid Build Coastguard Worker     float vt0 = vn0 * vminus_ln2_hi + vx0;
81*4bdc9457SAndroid Build Coastguard Worker     float vt1 = vn1 * vminus_ln2_hi + vx1;
82*4bdc9457SAndroid Build Coastguard Worker     float vt2 = vn2 * vminus_ln2_hi + vx2;
83*4bdc9457SAndroid Build Coastguard Worker     float vt3 = vn3 * vminus_ln2_hi + vx3;
84*4bdc9457SAndroid Build Coastguard Worker 
85*4bdc9457SAndroid Build Coastguard Worker     vt0 = vn0 * vminus_ln2_lo + vt0;
86*4bdc9457SAndroid Build Coastguard Worker     vt1 = vn1 * vminus_ln2_lo + vt1;
87*4bdc9457SAndroid Build Coastguard Worker     vt2 = vn2 * vminus_ln2_lo + vt2;
88*4bdc9457SAndroid Build Coastguard Worker     vt3 = vn3 * vminus_ln2_lo + vt3;
89*4bdc9457SAndroid Build Coastguard Worker 
90*4bdc9457SAndroid Build Coastguard Worker     // Compute degree-5 polynomial approximation for exp(t) on [-log(2)/2, log(2)/2].
91*4bdc9457SAndroid Build Coastguard Worker     float vp0 = vc5 * vt0 + vc4;
92*4bdc9457SAndroid Build Coastguard Worker     float vp1 = vc5 * vt1 + vc4;
93*4bdc9457SAndroid Build Coastguard Worker     float vp2 = vc5 * vt2 + vc4;
94*4bdc9457SAndroid Build Coastguard Worker     float vp3 = vc5 * vt3 + vc4;
95*4bdc9457SAndroid Build Coastguard Worker 
96*4bdc9457SAndroid Build Coastguard Worker     vp0 = vp0 * vt0 + vc3;
97*4bdc9457SAndroid Build Coastguard Worker     vp1 = vp1 * vt1 + vc3;
98*4bdc9457SAndroid Build Coastguard Worker     vp2 = vp2 * vt2 + vc3;
99*4bdc9457SAndroid Build Coastguard Worker     vp3 = vp3 * vt3 + vc3;
100*4bdc9457SAndroid Build Coastguard Worker 
101*4bdc9457SAndroid Build Coastguard Worker     vp0 = vp0 * vt0 + vc2;
102*4bdc9457SAndroid Build Coastguard Worker     vp1 = vp1 * vt1 + vc2;
103*4bdc9457SAndroid Build Coastguard Worker     vp2 = vp2 * vt2 + vc2;
104*4bdc9457SAndroid Build Coastguard Worker     vp3 = vp3 * vt3 + vc2;
105*4bdc9457SAndroid Build Coastguard Worker 
106*4bdc9457SAndroid Build Coastguard Worker     vp0 = vp0 * vt0 + vc1;
107*4bdc9457SAndroid Build Coastguard Worker     vp1 = vp1 * vt1 + vc1;
108*4bdc9457SAndroid Build Coastguard Worker     vp2 = vp2 * vt2 + vc1;
109*4bdc9457SAndroid Build Coastguard Worker     vp3 = vp3 * vt3 + vc1;
110*4bdc9457SAndroid Build Coastguard Worker 
111*4bdc9457SAndroid Build Coastguard Worker     // Reconstruct the final f value:
112*4bdc9457SAndroid Build Coastguard Worker     //   f = s * (1 + t * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5)))))
113*4bdc9457SAndroid Build Coastguard Worker     //     = s + (t * s) * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5))))
114*4bdc9457SAndroid Build Coastguard Worker     //     = s + (t * s) * p
115*4bdc9457SAndroid Build Coastguard Worker     vt0 *= vs0;
116*4bdc9457SAndroid Build Coastguard Worker     vt1 *= vs1;
117*4bdc9457SAndroid Build Coastguard Worker     vt2 *= vs2;
118*4bdc9457SAndroid Build Coastguard Worker     vt3 *= vs3;
119*4bdc9457SAndroid Build Coastguard Worker 
120*4bdc9457SAndroid Build Coastguard Worker     float vf0 = vt0 * vp0 + vs0;
121*4bdc9457SAndroid Build Coastguard Worker     float vf1 = vt1 * vp1 + vs1;
122*4bdc9457SAndroid Build Coastguard Worker     float vf2 = vt2 * vp2 + vs2;
123*4bdc9457SAndroid Build Coastguard Worker     float vf3 = vt3 * vp3 + vs3;
124*4bdc9457SAndroid Build Coastguard Worker 
125*4bdc9457SAndroid Build Coastguard Worker     // For inputs below denormal cutoff, replace output with +0.0f.
126*4bdc9457SAndroid Build Coastguard Worker     // Note that for NaN inputs, comparison result is false, and outputs are left unchanged.
127*4bdc9457SAndroid Build Coastguard Worker     if XNN_UNPREDICTABLE(vx0 < vdenorm_cutoff) {
128*4bdc9457SAndroid Build Coastguard Worker       vf0 = 0.0f;
129*4bdc9457SAndroid Build Coastguard Worker     }
130*4bdc9457SAndroid Build Coastguard Worker     if XNN_UNPREDICTABLE(vx1 < vdenorm_cutoff) {
131*4bdc9457SAndroid Build Coastguard Worker       vf1 = 0.0f;
132*4bdc9457SAndroid Build Coastguard Worker     }
133*4bdc9457SAndroid Build Coastguard Worker     if XNN_UNPREDICTABLE(vx2 < vdenorm_cutoff) {
134*4bdc9457SAndroid Build Coastguard Worker       vf2 = 0.0f;
135*4bdc9457SAndroid Build Coastguard Worker     }
136*4bdc9457SAndroid Build Coastguard Worker     if XNN_UNPREDICTABLE(vx3 < vdenorm_cutoff) {
137*4bdc9457SAndroid Build Coastguard Worker       vf3 = 0.0f;
138*4bdc9457SAndroid Build Coastguard Worker     }
139*4bdc9457SAndroid Build Coastguard Worker 
140*4bdc9457SAndroid Build Coastguard Worker     // Store 4 outputs at a time.
141*4bdc9457SAndroid Build Coastguard Worker     output[0] = vf0;
142*4bdc9457SAndroid Build Coastguard Worker     output[1] = vf1;
143*4bdc9457SAndroid Build Coastguard Worker     output[2] = vf2;
144*4bdc9457SAndroid Build Coastguard Worker     output[3] = vf3;
145*4bdc9457SAndroid Build Coastguard Worker     output += 4;
146*4bdc9457SAndroid Build Coastguard Worker 
147*4bdc9457SAndroid Build Coastguard Worker     // Accumulate computed exponents.
148*4bdc9457SAndroid Build Coastguard Worker     vacc0 += vf0;
149*4bdc9457SAndroid Build Coastguard Worker     vacc1 += vf1;
150*4bdc9457SAndroid Build Coastguard Worker     vacc0 += vf2;
151*4bdc9457SAndroid Build Coastguard Worker     vacc1 += vf3;
152*4bdc9457SAndroid Build Coastguard Worker   }
153*4bdc9457SAndroid Build Coastguard Worker   // Add up all accumulators to vacc0
154*4bdc9457SAndroid Build Coastguard Worker   vacc0 += vacc1;
155*4bdc9457SAndroid Build Coastguard Worker 
156*4bdc9457SAndroid Build Coastguard Worker   float vacc = vacc0;
157*4bdc9457SAndroid Build Coastguard Worker   for (; elements >= sizeof(float); elements -= sizeof(float)) {
158*4bdc9457SAndroid Build Coastguard Worker     // Load 1 input at a time.
159*4bdc9457SAndroid Build Coastguard Worker     const float vi = *input++;
160*4bdc9457SAndroid Build Coastguard Worker 
161*4bdc9457SAndroid Build Coastguard Worker     // Subtract maximum input x := i - i_max. This implies x <= 0.
162*4bdc9457SAndroid Build Coastguard Worker     const float vx = vi - vi_max;
163*4bdc9457SAndroid Build Coastguard Worker 
164*4bdc9457SAndroid Build Coastguard Worker     // Compute reduced argument n := round(x / log(2)).
165*4bdc9457SAndroid Build Coastguard Worker     // We do it by adding a large number (magic bias) to the product x * (1/log(2)), which cause rounding of the result
166*4bdc9457SAndroid Build Coastguard Worker     // to an integer, then subtracing the large number back. The trick with adding large number is valid only within
167*4bdc9457SAndroid Build Coastguard Worker     // certain bounds (|x| <= 2**22), but that's ok, because inputs outside of [-87.336540, 0.0] underflow expf(x)
168*4bdc9457SAndroid Build Coastguard Worker     // anyway. We fixup the result for such inputs at the very end of the algorithm.
169*4bdc9457SAndroid Build Coastguard Worker     float vn = vx * vlog2e + vmagic_bias;
170*4bdc9457SAndroid Build Coastguard Worker 
171*4bdc9457SAndroid Build Coastguard Worker     // Create a floating-point number s (scale) such that s == 2**n for inputs which don't cause underflow, i.e.
172*4bdc9457SAndroid Build Coastguard Worker     // -87.33642 <= x <= 0.0, and -126 <= n <= 0 accordingly.
173*4bdc9457SAndroid Build Coastguard Worker     const float vs = uint32_as_float(float_as_uint32(vn) << 23);
174*4bdc9457SAndroid Build Coastguard Worker 
175*4bdc9457SAndroid Build Coastguard Worker     // Subtract the large number back to get final n := round(x / log(2)).
176*4bdc9457SAndroid Build Coastguard Worker     vn -= vmagic_bias;
177*4bdc9457SAndroid Build Coastguard Worker 
178*4bdc9457SAndroid Build Coastguard Worker     // Compute reduced argument t := x - n * log(2).
179*4bdc9457SAndroid Build Coastguard Worker     // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy.
180*4bdc9457SAndroid Build Coastguard Worker     float vt = vn * vminus_ln2_hi + vx;
181*4bdc9457SAndroid Build Coastguard Worker     vt = vn * vminus_ln2_lo + vt;
182*4bdc9457SAndroid Build Coastguard Worker 
183*4bdc9457SAndroid Build Coastguard Worker     // Compute degree-5 polynomial approximation for exp(t) on [-log(2)/2, log(2)/2].
184*4bdc9457SAndroid Build Coastguard Worker     float vp = vc5 * vt + vc4;
185*4bdc9457SAndroid Build Coastguard Worker     vp = vp * vt + vc3;
186*4bdc9457SAndroid Build Coastguard Worker     vp = vp * vt + vc2;
187*4bdc9457SAndroid Build Coastguard Worker     vp = vp * vt + vc1;
188*4bdc9457SAndroid Build Coastguard Worker 
189*4bdc9457SAndroid Build Coastguard Worker     // Reconstruct the final f value:
190*4bdc9457SAndroid Build Coastguard Worker     //   f = s * (1 + t * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5)))))
191*4bdc9457SAndroid Build Coastguard Worker     //     = s + (t * s) * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5))))
192*4bdc9457SAndroid Build Coastguard Worker     //     = s + (t * s) * p
193*4bdc9457SAndroid Build Coastguard Worker     vt *= vs;
194*4bdc9457SAndroid Build Coastguard Worker     float vf = vt * vp + vs;
195*4bdc9457SAndroid Build Coastguard Worker 
196*4bdc9457SAndroid Build Coastguard Worker     // For inputs below denormal cutoff, replace output with +0.0f.
197*4bdc9457SAndroid Build Coastguard Worker     // Note that for NaN inputs, comparison result is false, and outputs are left unchanged.
198*4bdc9457SAndroid Build Coastguard Worker     if XNN_UNPREDICTABLE(vx < vdenorm_cutoff) {
199*4bdc9457SAndroid Build Coastguard Worker       vf = 0.0f;
200*4bdc9457SAndroid Build Coastguard Worker     }
201*4bdc9457SAndroid Build Coastguard Worker 
202*4bdc9457SAndroid Build Coastguard Worker     // Store 1 output at a time.
203*4bdc9457SAndroid Build Coastguard Worker     *output++ = vf;
204*4bdc9457SAndroid Build Coastguard Worker 
205*4bdc9457SAndroid Build Coastguard Worker     // Accumulate computed exponents.
206*4bdc9457SAndroid Build Coastguard Worker     vacc += vf;
207*4bdc9457SAndroid Build Coastguard Worker   }
208*4bdc9457SAndroid Build Coastguard Worker   *sum = vacc;
209*4bdc9457SAndroid Build Coastguard Worker }
210