1*4bdc9457SAndroid Build Coastguard Worker // Auto-generated file. Do not edit!
2*4bdc9457SAndroid Build Coastguard Worker // Template: src/f32-raddstoreexpminusmax/scalar-rr2-p5.c.in
3*4bdc9457SAndroid Build Coastguard Worker // Generator: tools/xngen
4*4bdc9457SAndroid Build Coastguard Worker //
5*4bdc9457SAndroid Build Coastguard Worker // Copyright 2020 Google LLC
6*4bdc9457SAndroid Build Coastguard Worker //
7*4bdc9457SAndroid Build Coastguard Worker // This source code is licensed under the BSD-style license found in the
8*4bdc9457SAndroid Build Coastguard Worker // LICENSE file in the root directory of this source tree.
9*4bdc9457SAndroid Build Coastguard Worker
10*4bdc9457SAndroid Build Coastguard Worker #include <assert.h>
11*4bdc9457SAndroid Build Coastguard Worker
12*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/common.h>
13*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/math.h>
14*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/raddstoreexpminusmax.h>
15*4bdc9457SAndroid Build Coastguard Worker
16*4bdc9457SAndroid Build Coastguard Worker
xnn_f32_raddstoreexpminusmax_ukernel__scalar_rr2_p5_x2(size_t elements,const float * input,const float * max,float * output,float * sum,const union xnn_f32_expminus_params params[restrict XNN_MIN_ELEMENTS (1)])17*4bdc9457SAndroid Build Coastguard Worker void xnn_f32_raddstoreexpminusmax_ukernel__scalar_rr2_p5_x2(
18*4bdc9457SAndroid Build Coastguard Worker size_t elements,
19*4bdc9457SAndroid Build Coastguard Worker const float* input,
20*4bdc9457SAndroid Build Coastguard Worker const float* max,
21*4bdc9457SAndroid Build Coastguard Worker float* output,
22*4bdc9457SAndroid Build Coastguard Worker float* sum,
23*4bdc9457SAndroid Build Coastguard Worker const union xnn_f32_expminus_params params[restrict XNN_MIN_ELEMENTS(1)])
24*4bdc9457SAndroid Build Coastguard Worker {
25*4bdc9457SAndroid Build Coastguard Worker assert(elements % sizeof(float) == 0);
26*4bdc9457SAndroid Build Coastguard Worker
27*4bdc9457SAndroid Build Coastguard Worker const float vi_max = *max;
28*4bdc9457SAndroid Build Coastguard Worker const float vlog2e = params->scalar_rr2_p5.log2e;
29*4bdc9457SAndroid Build Coastguard Worker const float vmagic_bias = params->scalar_rr2_p5.magic_bias;
30*4bdc9457SAndroid Build Coastguard Worker const float vminus_ln2_hi = params->scalar_rr2_p5.minus_ln2_hi;
31*4bdc9457SAndroid Build Coastguard Worker const float vminus_ln2_lo = params->scalar_rr2_p5.minus_ln2_lo;
32*4bdc9457SAndroid Build Coastguard Worker const float vc5 = params->scalar_rr2_p5.c5;
33*4bdc9457SAndroid Build Coastguard Worker const float vc4 = params->scalar_rr2_p5.c4;
34*4bdc9457SAndroid Build Coastguard Worker const float vc3 = params->scalar_rr2_p5.c3;
35*4bdc9457SAndroid Build Coastguard Worker const float vc2 = params->scalar_rr2_p5.c2;
36*4bdc9457SAndroid Build Coastguard Worker const float vc1 = params->scalar_rr2_p5.c1;
37*4bdc9457SAndroid Build Coastguard Worker const float vdenorm_cutoff = params->scalar_rr2_p5.denorm_cutoff;
38*4bdc9457SAndroid Build Coastguard Worker
39*4bdc9457SAndroid Build Coastguard Worker float vacc0 = 0.0f;
40*4bdc9457SAndroid Build Coastguard Worker for (; elements >= 2 * sizeof(float); elements -= 2 * sizeof(float)) {
41*4bdc9457SAndroid Build Coastguard Worker // Load 2 inputs at a time.
42*4bdc9457SAndroid Build Coastguard Worker const float vi0 = input[0];
43*4bdc9457SAndroid Build Coastguard Worker const float vi1 = input[1];
44*4bdc9457SAndroid Build Coastguard Worker input += 2;
45*4bdc9457SAndroid Build Coastguard Worker
46*4bdc9457SAndroid Build Coastguard Worker // Subtract maximum input x := i - i_max. This implies x <= 0.
47*4bdc9457SAndroid Build Coastguard Worker const float vx0 = vi0 - vi_max;
48*4bdc9457SAndroid Build Coastguard Worker const float vx1 = vi1 - vi_max;
49*4bdc9457SAndroid Build Coastguard Worker
50*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument n := round(x / log(2)).
51*4bdc9457SAndroid Build Coastguard Worker // We do it by adding a large number (magic bias) to the product x * (1/log(2)), which cause rounding of the result
52*4bdc9457SAndroid Build Coastguard Worker // to an integer, then subtracing the large number back. The trick with adding large number is valid only within
53*4bdc9457SAndroid Build Coastguard Worker // certain bounds (|x| <= 2**22), but that's ok, because inputs outside of [-87.336540, 0.0] underflow expf(x)
54*4bdc9457SAndroid Build Coastguard Worker // anyway. We fixup the result for such inputs at the very end of the algorithm.
55*4bdc9457SAndroid Build Coastguard Worker float vn0 = vx0 * vlog2e + vmagic_bias;
56*4bdc9457SAndroid Build Coastguard Worker float vn1 = vx1 * vlog2e + vmagic_bias;
57*4bdc9457SAndroid Build Coastguard Worker
58*4bdc9457SAndroid Build Coastguard Worker // Create a floating-point number s (scale) such that s == 2**n for inputs which don't cause underflow, i.e.
59*4bdc9457SAndroid Build Coastguard Worker // -87.33642 <= x <= 0.0, and -126 <= n <= 0 accordingly.
60*4bdc9457SAndroid Build Coastguard Worker const float vs0 = uint32_as_float(float_as_uint32(vn0) << 23);
61*4bdc9457SAndroid Build Coastguard Worker const float vs1 = uint32_as_float(float_as_uint32(vn1) << 23);
62*4bdc9457SAndroid Build Coastguard Worker
63*4bdc9457SAndroid Build Coastguard Worker // Subtract the large number back to get final n := round(x / log(2)).
64*4bdc9457SAndroid Build Coastguard Worker vn0 -= vmagic_bias;
65*4bdc9457SAndroid Build Coastguard Worker vn1 -= vmagic_bias;
66*4bdc9457SAndroid Build Coastguard Worker
67*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument t := x - n * log(2).
68*4bdc9457SAndroid Build Coastguard Worker // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy.
69*4bdc9457SAndroid Build Coastguard Worker float vt0 = vn0 * vminus_ln2_hi + vx0;
70*4bdc9457SAndroid Build Coastguard Worker float vt1 = vn1 * vminus_ln2_hi + vx1;
71*4bdc9457SAndroid Build Coastguard Worker
72*4bdc9457SAndroid Build Coastguard Worker vt0 = vn0 * vminus_ln2_lo + vt0;
73*4bdc9457SAndroid Build Coastguard Worker vt1 = vn1 * vminus_ln2_lo + vt1;
74*4bdc9457SAndroid Build Coastguard Worker
75*4bdc9457SAndroid Build Coastguard Worker // Compute degree-5 polynomial approximation for exp(t) on [-log(2)/2, log(2)/2].
76*4bdc9457SAndroid Build Coastguard Worker float vp0 = vc5 * vt0 + vc4;
77*4bdc9457SAndroid Build Coastguard Worker float vp1 = vc5 * vt1 + vc4;
78*4bdc9457SAndroid Build Coastguard Worker
79*4bdc9457SAndroid Build Coastguard Worker vp0 = vp0 * vt0 + vc3;
80*4bdc9457SAndroid Build Coastguard Worker vp1 = vp1 * vt1 + vc3;
81*4bdc9457SAndroid Build Coastguard Worker
82*4bdc9457SAndroid Build Coastguard Worker vp0 = vp0 * vt0 + vc2;
83*4bdc9457SAndroid Build Coastguard Worker vp1 = vp1 * vt1 + vc2;
84*4bdc9457SAndroid Build Coastguard Worker
85*4bdc9457SAndroid Build Coastguard Worker vp0 = vp0 * vt0 + vc1;
86*4bdc9457SAndroid Build Coastguard Worker vp1 = vp1 * vt1 + vc1;
87*4bdc9457SAndroid Build Coastguard Worker
88*4bdc9457SAndroid Build Coastguard Worker // Reconstruct the final f value:
89*4bdc9457SAndroid Build Coastguard Worker // f = s * (1 + t * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5)))))
90*4bdc9457SAndroid Build Coastguard Worker // = s + (t * s) * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5))))
91*4bdc9457SAndroid Build Coastguard Worker // = s + (t * s) * p
92*4bdc9457SAndroid Build Coastguard Worker vt0 *= vs0;
93*4bdc9457SAndroid Build Coastguard Worker vt1 *= vs1;
94*4bdc9457SAndroid Build Coastguard Worker
95*4bdc9457SAndroid Build Coastguard Worker float vf0 = vt0 * vp0 + vs0;
96*4bdc9457SAndroid Build Coastguard Worker float vf1 = vt1 * vp1 + vs1;
97*4bdc9457SAndroid Build Coastguard Worker
98*4bdc9457SAndroid Build Coastguard Worker // For inputs below denormal cutoff, replace output with +0.0f.
99*4bdc9457SAndroid Build Coastguard Worker // Note that for NaN inputs, comparison result is false, and outputs are left unchanged.
100*4bdc9457SAndroid Build Coastguard Worker if XNN_UNPREDICTABLE(vx0 < vdenorm_cutoff) {
101*4bdc9457SAndroid Build Coastguard Worker vf0 = 0.0f;
102*4bdc9457SAndroid Build Coastguard Worker }
103*4bdc9457SAndroid Build Coastguard Worker if XNN_UNPREDICTABLE(vx1 < vdenorm_cutoff) {
104*4bdc9457SAndroid Build Coastguard Worker vf1 = 0.0f;
105*4bdc9457SAndroid Build Coastguard Worker }
106*4bdc9457SAndroid Build Coastguard Worker
107*4bdc9457SAndroid Build Coastguard Worker // Store 2 outputs at a time.
108*4bdc9457SAndroid Build Coastguard Worker output[0] = vf0;
109*4bdc9457SAndroid Build Coastguard Worker output[1] = vf1;
110*4bdc9457SAndroid Build Coastguard Worker output += 2;
111*4bdc9457SAndroid Build Coastguard Worker
112*4bdc9457SAndroid Build Coastguard Worker // Accumulate computed exponents.
113*4bdc9457SAndroid Build Coastguard Worker vacc0 += vf0;
114*4bdc9457SAndroid Build Coastguard Worker vacc0 += vf1;
115*4bdc9457SAndroid Build Coastguard Worker }
116*4bdc9457SAndroid Build Coastguard Worker
117*4bdc9457SAndroid Build Coastguard Worker float vacc = vacc0;
118*4bdc9457SAndroid Build Coastguard Worker for (; elements >= sizeof(float); elements -= sizeof(float)) {
119*4bdc9457SAndroid Build Coastguard Worker // Load 1 input at a time.
120*4bdc9457SAndroid Build Coastguard Worker const float vi = *input++;
121*4bdc9457SAndroid Build Coastguard Worker
122*4bdc9457SAndroid Build Coastguard Worker // Subtract maximum input x := i - i_max. This implies x <= 0.
123*4bdc9457SAndroid Build Coastguard Worker const float vx = vi - vi_max;
124*4bdc9457SAndroid Build Coastguard Worker
125*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument n := round(x / log(2)).
126*4bdc9457SAndroid Build Coastguard Worker // We do it by adding a large number (magic bias) to the product x * (1/log(2)), which cause rounding of the result
127*4bdc9457SAndroid Build Coastguard Worker // to an integer, then subtracing the large number back. The trick with adding large number is valid only within
128*4bdc9457SAndroid Build Coastguard Worker // certain bounds (|x| <= 2**22), but that's ok, because inputs outside of [-87.336540, 0.0] underflow expf(x)
129*4bdc9457SAndroid Build Coastguard Worker // anyway. We fixup the result for such inputs at the very end of the algorithm.
130*4bdc9457SAndroid Build Coastguard Worker float vn = vx * vlog2e + vmagic_bias;
131*4bdc9457SAndroid Build Coastguard Worker
132*4bdc9457SAndroid Build Coastguard Worker // Create a floating-point number s (scale) such that s == 2**n for inputs which don't cause underflow, i.e.
133*4bdc9457SAndroid Build Coastguard Worker // -87.33642 <= x <= 0.0, and -126 <= n <= 0 accordingly.
134*4bdc9457SAndroid Build Coastguard Worker const float vs = uint32_as_float(float_as_uint32(vn) << 23);
135*4bdc9457SAndroid Build Coastguard Worker
136*4bdc9457SAndroid Build Coastguard Worker // Subtract the large number back to get final n := round(x / log(2)).
137*4bdc9457SAndroid Build Coastguard Worker vn -= vmagic_bias;
138*4bdc9457SAndroid Build Coastguard Worker
139*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument t := x - n * log(2).
140*4bdc9457SAndroid Build Coastguard Worker // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy.
141*4bdc9457SAndroid Build Coastguard Worker float vt = vn * vminus_ln2_hi + vx;
142*4bdc9457SAndroid Build Coastguard Worker vt = vn * vminus_ln2_lo + vt;
143*4bdc9457SAndroid Build Coastguard Worker
144*4bdc9457SAndroid Build Coastguard Worker // Compute degree-5 polynomial approximation for exp(t) on [-log(2)/2, log(2)/2].
145*4bdc9457SAndroid Build Coastguard Worker float vp = vc5 * vt + vc4;
146*4bdc9457SAndroid Build Coastguard Worker vp = vp * vt + vc3;
147*4bdc9457SAndroid Build Coastguard Worker vp = vp * vt + vc2;
148*4bdc9457SAndroid Build Coastguard Worker vp = vp * vt + vc1;
149*4bdc9457SAndroid Build Coastguard Worker
150*4bdc9457SAndroid Build Coastguard Worker // Reconstruct the final f value:
151*4bdc9457SAndroid Build Coastguard Worker // f = s * (1 + t * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5)))))
152*4bdc9457SAndroid Build Coastguard Worker // = s + (t * s) * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5))))
153*4bdc9457SAndroid Build Coastguard Worker // = s + (t * s) * p
154*4bdc9457SAndroid Build Coastguard Worker vt *= vs;
155*4bdc9457SAndroid Build Coastguard Worker float vf = vt * vp + vs;
156*4bdc9457SAndroid Build Coastguard Worker
157*4bdc9457SAndroid Build Coastguard Worker // For inputs below denormal cutoff, replace output with +0.0f.
158*4bdc9457SAndroid Build Coastguard Worker // Note that for NaN inputs, comparison result is false, and outputs are left unchanged.
159*4bdc9457SAndroid Build Coastguard Worker if XNN_UNPREDICTABLE(vx < vdenorm_cutoff) {
160*4bdc9457SAndroid Build Coastguard Worker vf = 0.0f;
161*4bdc9457SAndroid Build Coastguard Worker }
162*4bdc9457SAndroid Build Coastguard Worker
163*4bdc9457SAndroid Build Coastguard Worker // Store 1 output at a time.
164*4bdc9457SAndroid Build Coastguard Worker *output++ = vf;
165*4bdc9457SAndroid Build Coastguard Worker
166*4bdc9457SAndroid Build Coastguard Worker // Accumulate computed exponents.
167*4bdc9457SAndroid Build Coastguard Worker vacc += vf;
168*4bdc9457SAndroid Build Coastguard Worker }
169*4bdc9457SAndroid Build Coastguard Worker *sum = vacc;
170*4bdc9457SAndroid Build Coastguard Worker }
171