1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2019 Google LLC 2*4bdc9457SAndroid Build Coastguard Worker// 3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the 4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree. 5*4bdc9457SAndroid Build Coastguard Worker 6*4bdc9457SAndroid Build Coastguard Worker$assert ELEMENTS_TILE % 8 == 0 7*4bdc9457SAndroid Build Coastguard Worker$assert ELEMENTS_TILE >= 8 8*4bdc9457SAndroid Build Coastguard Worker$SIMD_TILE = ELEMENTS_TILE // 8 9*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ" 10*4bdc9457SAndroid Build Coastguard Worker#include <assert.h> 11*4bdc9457SAndroid Build Coastguard Worker#include <math.h> 12*4bdc9457SAndroid Build Coastguard Worker 13*4bdc9457SAndroid Build Coastguard Worker#include <immintrin.h> 14*4bdc9457SAndroid Build Coastguard Worker 15*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/raddextexp.h> 16*4bdc9457SAndroid Build Coastguard Worker 17*4bdc9457SAndroid Build Coastguard Worker 18*4bdc9457SAndroid Build Coastguard Workerstatic const int32_t mask_table[14] = {-1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0}; 19*4bdc9457SAndroid Build Coastguard Worker 20*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_raddextexp_ukernel__avx2_p5_x${ELEMENTS_TILE}${"" if ACCUMULATORS == 1 else "_acc%d" % ACCUMULATORS}( 21*4bdc9457SAndroid Build Coastguard Worker size_t elements, 22*4bdc9457SAndroid Build Coastguard Worker const float* x, 23*4bdc9457SAndroid Build Coastguard Worker float* sum) 24*4bdc9457SAndroid Build Coastguard Worker{ 25*4bdc9457SAndroid Build Coastguard Worker assert(elements % sizeof(float) == 0); 26*4bdc9457SAndroid Build Coastguard Worker 27*4bdc9457SAndroid Build Coastguard Worker const __m256 vlog2e = _mm256_set1_ps(0x1.715476p+0f); 28*4bdc9457SAndroid Build Coastguard Worker const __m256 vminus_ln2_hi = _mm256_set1_ps(-0x1.62E43p-1f); 29*4bdc9457SAndroid Build Coastguard Worker const __m256 vminus_ln2_lo = _mm256_set1_ps(0x1.05C61p-29f); 30*4bdc9457SAndroid Build Coastguard Worker 31*4bdc9457SAndroid Build Coastguard Worker // The smallest elements such that 2**elements is considered non-negligible. 32*4bdc9457SAndroid Build Coastguard Worker // For smaller elements, 2**elements is replaced with zero. 33*4bdc9457SAndroid Build Coastguard Worker const __m256 vmin_exponent = _mm256_set1_ps(-127.0f); 34*4bdc9457SAndroid Build Coastguard Worker const __m256 vmagic_bias = _mm256_set1_ps(0x1.8000FEp23f); 35*4bdc9457SAndroid Build Coastguard Worker const __m256 vminus_inf = _mm256_set1_ps(-INFINITY); 36*4bdc9457SAndroid Build Coastguard Worker 37*4bdc9457SAndroid Build Coastguard Worker const __m256 vc0 = _mm256_set1_ps(1.0f); 38*4bdc9457SAndroid Build Coastguard Worker const __m256 vc1 = _mm256_set1_ps(0x1.FFFFF6p-1f); 39*4bdc9457SAndroid Build Coastguard Worker const __m256 vc2 = _mm256_set1_ps(0x1.FFFDC6p-2f); 40*4bdc9457SAndroid Build Coastguard Worker const __m256 vc3 = _mm256_set1_ps(0x1.555A80p-3f); 41*4bdc9457SAndroid Build Coastguard Worker const __m256 vc4 = _mm256_set1_ps(0x1.573A1Ap-5f); 42*4bdc9457SAndroid Build Coastguard Worker const __m256 vc5 = _mm256_set1_ps(0x1.0F9F9Cp-7f); 43*4bdc9457SAndroid Build Coastguard Worker 44*4bdc9457SAndroid Build Coastguard Worker $for K in range(ACCUMULATORS): 45*4bdc9457SAndroid Build Coastguard Worker __m256 vaccv${K} = _mm256_setzero_ps(); 46*4bdc9457SAndroid Build Coastguard Worker $for K in range(ACCUMULATORS): 47*4bdc9457SAndroid Build Coastguard Worker __m256 vacce${K} = vminus_inf; 48*4bdc9457SAndroid Build Coastguard Worker for (; elements >= ${ELEMENTS_TILE} * sizeof(float); elements -= ${ELEMENTS_TILE} * sizeof(float)) { 49*4bdc9457SAndroid Build Coastguard Worker // Load ${ELEMENTS_TILE} (${SIMD_TILE}x8) inputs at a time. 50*4bdc9457SAndroid Build Coastguard Worker const __m256 vx0 = _mm256_loadu_ps(x); 51*4bdc9457SAndroid Build Coastguard Worker $for N in range(1, SIMD_TILE): 52*4bdc9457SAndroid Build Coastguard Worker const __m256 vx${N} = _mm256_loadu_ps(x + ${N * 8}); 53*4bdc9457SAndroid Build Coastguard Worker x += ${ELEMENTS_TILE}; 54*4bdc9457SAndroid Build Coastguard Worker 55*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument elements := round(x / log(2)). 56*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 57*4bdc9457SAndroid Build Coastguard Worker const __m256 vn${N} = _mm256_round_ps(_mm256_mul_ps(vx${N}, vlog2e), _MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC); 58*4bdc9457SAndroid Build Coastguard Worker 59*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument t := x - elements * log(2). 60*4bdc9457SAndroid Build Coastguard Worker // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy. 61*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 62*4bdc9457SAndroid Build Coastguard Worker __m256 vt${N} = _mm256_fmadd_ps(vn${N}, vminus_ln2_hi, vx${N}); 63*4bdc9457SAndroid Build Coastguard Worker 64*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 65*4bdc9457SAndroid Build Coastguard Worker vt${N} = _mm256_fmadd_ps(vn${N}, vminus_ln2_lo, vt${N}); 66*4bdc9457SAndroid Build Coastguard Worker 67*4bdc9457SAndroid Build Coastguard Worker // Compute degree-5 polynomial approximation for exp(t) on [-log(2)/2, log(2)/2]. 68*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 69*4bdc9457SAndroid Build Coastguard Worker __m256 vp${N} = _mm256_fmadd_ps(vc5, vt${N}, vc4); 70*4bdc9457SAndroid Build Coastguard Worker 71*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 72*4bdc9457SAndroid Build Coastguard Worker vp${N} = _mm256_fmadd_ps(vp${N}, vt${N}, vc3); 73*4bdc9457SAndroid Build Coastguard Worker 74*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 75*4bdc9457SAndroid Build Coastguard Worker vp${N} = _mm256_fmadd_ps(vp${N}, vt${N}, vc2); 76*4bdc9457SAndroid Build Coastguard Worker 77*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 78*4bdc9457SAndroid Build Coastguard Worker vp${N} = _mm256_fmadd_ps(vp${N}, vt${N}, vc1); 79*4bdc9457SAndroid Build Coastguard Worker 80*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 81*4bdc9457SAndroid Build Coastguard Worker vp${N} = _mm256_fmadd_ps(vp${N}, vt${N}, vc0); 82*4bdc9457SAndroid Build Coastguard Worker 83*4bdc9457SAndroid Build Coastguard Worker // Accumulate "extended" floating-point numbers in ("mantissa", "exponent") representation where 84*4bdc9457SAndroid Build Coastguard Worker // - vnX is "exponent" 85*4bdc9457SAndroid Build Coastguard Worker // - vpX is "mantissa" 86*4bdc9457SAndroid Build Coastguard Worker // 87*4bdc9457SAndroid Build Coastguard Worker // exp2(ae) * av + exp2(be) * bv = 88*4bdc9457SAndroid Build Coastguard Worker // = exp2(max(ae, be)) * exp2(ae - max(ae, be)) * av + exp2(max(ae, be)) * exp2(be - max(ae, be)) * bv 89*4bdc9457SAndroid Build Coastguard Worker // = exp2(max_e) * (exp2(ae - max_e) * av + exp2(be - max_e) * bv) 90*4bdc9457SAndroid Build Coastguard Worker // = exp2(max_e) * (exp2(delta_ae) * av + exp2(delta_be) * bv) 91*4bdc9457SAndroid Build Coastguard Worker // 92*4bdc9457SAndroid Build Coastguard Worker // For computational efficiency we may add several "extended" floating-point numbers at a time. 93*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 94*4bdc9457SAndroid Build Coastguard Worker $if N < ACCUMULATORS: 95*4bdc9457SAndroid Build Coastguard Worker __m256 vmax_e${N} = _mm256_max_ps(vacce${N}, vn${N}); 96*4bdc9457SAndroid Build Coastguard Worker $else: 97*4bdc9457SAndroid Build Coastguard Worker vmax_e${N % ACCUMULATORS} = _mm256_max_ps(vmax_e${N % ACCUMULATORS}, vn${N}); 98*4bdc9457SAndroid Build Coastguard Worker 99*4bdc9457SAndroid Build Coastguard Worker // For computational efficiency, replace exp2(delta_e) with 0.0f when delta_e <= -127.0. 100*4bdc9457SAndroid Build Coastguard Worker // This replacement is done in two steps: 101*4bdc9457SAndroid Build Coastguard Worker // 1. Clamp minimum delta_e at -127.0. 102*4bdc9457SAndroid Build Coastguard Worker // 2. Map delta_e to scale factor 0.0 when delta_e == -127.0 103*4bdc9457SAndroid Build Coastguard Worker $for K in range(ACCUMULATORS): 104*4bdc9457SAndroid Build Coastguard Worker const __m256 vdelta_acce${K} = _mm256_max_ps(_mm256_sub_ps(vacce${K}, vmax_e${K}), vmin_exponent); 105*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 106*4bdc9457SAndroid Build Coastguard Worker const __m256 vdelta_e${N} = _mm256_max_ps(_mm256_sub_ps(vn${N}, vmax_e${N % ACCUMULATORS}), vmin_exponent); 107*4bdc9457SAndroid Build Coastguard Worker 108*4bdc9457SAndroid Build Coastguard Worker // Convert delta-exponents into scale factors: 109*4bdc9457SAndroid Build Coastguard Worker // - s = exp2(delta_e) when delta_e > -127.0 110*4bdc9457SAndroid Build Coastguard Worker // - s = 0.0 when delta_e <= -127.0 111*4bdc9457SAndroid Build Coastguard Worker // 112*4bdc9457SAndroid Build Coastguard Worker // Note: delta-exponents can not exceed 0.0, thus scale factors can not exceed 1.0. 113*4bdc9457SAndroid Build Coastguard Worker $for K in range(ACCUMULATORS): 114*4bdc9457SAndroid Build Coastguard Worker const __m256 vaccs${K} = _mm256_castsi256_ps(_mm256_slli_epi32(_mm256_castps_si256(_mm256_add_ps(vdelta_acce${K}, vmagic_bias)), 23)); 115*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 116*4bdc9457SAndroid Build Coastguard Worker const __m256 vs${N} = _mm256_castsi256_ps(_mm256_slli_epi32(_mm256_castps_si256(_mm256_add_ps(vdelta_e${N}, vmagic_bias)), 23)); 117*4bdc9457SAndroid Build Coastguard Worker 118*4bdc9457SAndroid Build Coastguard Worker // Update accumulated "mantissa" and "exponent" values 119*4bdc9457SAndroid Build Coastguard Worker $for K in range(ACCUMULATORS): 120*4bdc9457SAndroid Build Coastguard Worker vaccv${K} = _mm256_mul_ps(vaccv${K}, vaccs${K}); 121*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 122*4bdc9457SAndroid Build Coastguard Worker vaccv${N % ACCUMULATORS} = _mm256_fmadd_ps(vp${N}, vs${N}, vaccv${N % ACCUMULATORS}); 123*4bdc9457SAndroid Build Coastguard Worker 124*4bdc9457SAndroid Build Coastguard Worker $for K in range(ACCUMULATORS): 125*4bdc9457SAndroid Build Coastguard Worker vacce${K} = vmax_e${K}; 126*4bdc9457SAndroid Build Coastguard Worker } 127*4bdc9457SAndroid Build Coastguard Worker 128*4bdc9457SAndroid Build Coastguard Worker // Reduce partial sums of "extended" floating-point numbers into a single "extended" SIMD vector of sums. 129*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 1: 130*4bdc9457SAndroid Build Coastguard Worker $for A in range(0, ACCUMULATORS, 2): 131*4bdc9457SAndroid Build Coastguard Worker $if A + 1 < ACCUMULATORS: 132*4bdc9457SAndroid Build Coastguard Worker const __m256 vmax_acce${ABC[A:A+2]} = _mm256_max_ps(vacce${A}, vacce${A+1}); 133*4bdc9457SAndroid Build Coastguard Worker $else: 134*4bdc9457SAndroid Build Coastguard Worker const __m256 vmax_acce${ABC[A]} = vacce${A}; 135*4bdc9457SAndroid Build Coastguard Worker $ACC_SLICE = 2 136*4bdc9457SAndroid Build Coastguard Worker $while ACC_SLICE < ACCUMULATORS: 137*4bdc9457SAndroid Build Coastguard Worker $for A in range(0, ACCUMULATORS, ACC_SLICE * 2): 138*4bdc9457SAndroid Build Coastguard Worker $if A + ACC_SLICE < ACCUMULATORS: 139*4bdc9457SAndroid Build Coastguard Worker const __m256 vmax_acce${ABC[A:min(A+ACC_SLICE*2, ACCUMULATORS)]} = _mm256_max_ps(vmax_acce${ABC[A:A+ACC_SLICE]}, vmax_acce${ABC[A+ACC_SLICE:min(ACCUMULATORS,A+ACC_SLICE*2)]}); 140*4bdc9457SAndroid Build Coastguard Worker $ACC_SLICE *= 2 141*4bdc9457SAndroid Build Coastguard Worker 142*4bdc9457SAndroid Build Coastguard Worker $for K in range(ACCUMULATORS): 143*4bdc9457SAndroid Build Coastguard Worker const __m256 vdelta_acce${K} = _mm256_max_ps(_mm256_sub_ps(vacce${K}, vmax_acce${ABC[0:ACCUMULATORS]}), vmin_exponent); 144*4bdc9457SAndroid Build Coastguard Worker 145*4bdc9457SAndroid Build Coastguard Worker $for K in range(ACCUMULATORS): 146*4bdc9457SAndroid Build Coastguard Worker const __m256 vaccs${K} = _mm256_castsi256_ps(_mm256_slli_epi32(_mm256_castps_si256(_mm256_add_ps(vdelta_acce${K}, vmagic_bias)), 23)); 147*4bdc9457SAndroid Build Coastguard Worker 148*4bdc9457SAndroid Build Coastguard Worker __m256 vaccv = _mm256_mul_ps(vaccv0, vaccs0); 149*4bdc9457SAndroid Build Coastguard Worker $for K in range(1, ACCUMULATORS): 150*4bdc9457SAndroid Build Coastguard Worker vaccv = _mm256_fmadd_ps(vaccv${K}, vaccs${K}, vaccv); 151*4bdc9457SAndroid Build Coastguard Worker __m256 vacce = vmax_acce${ABC[0:ACCUMULATORS]}; 152*4bdc9457SAndroid Build Coastguard Worker $else: 153*4bdc9457SAndroid Build Coastguard Worker __m256 vaccv = vaccv0; 154*4bdc9457SAndroid Build Coastguard Worker __m256 vacce = vacce0; 155*4bdc9457SAndroid Build Coastguard Worker 156*4bdc9457SAndroid Build Coastguard Worker for (; elements >= 8 * sizeof(float); elements -= 8 * sizeof(float)) { 157*4bdc9457SAndroid Build Coastguard Worker // Load 8 inputs at a time. 158*4bdc9457SAndroid Build Coastguard Worker const __m256 vx = _mm256_loadu_ps(x); 159*4bdc9457SAndroid Build Coastguard Worker x += 8; 160*4bdc9457SAndroid Build Coastguard Worker 161*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument elements := round(x / log(2)). 162*4bdc9457SAndroid Build Coastguard Worker const __m256 vn = _mm256_round_ps(_mm256_mul_ps(vx, vlog2e), _MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC); 163*4bdc9457SAndroid Build Coastguard Worker 164*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument t := x - elements * log(2). 165*4bdc9457SAndroid Build Coastguard Worker // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy. 166*4bdc9457SAndroid Build Coastguard Worker __m256 vt = _mm256_fmadd_ps(vn, vminus_ln2_hi, vx); 167*4bdc9457SAndroid Build Coastguard Worker vt = _mm256_fmadd_ps(vn, vminus_ln2_lo, vt); 168*4bdc9457SAndroid Build Coastguard Worker 169*4bdc9457SAndroid Build Coastguard Worker // Compute degree-5 polynomial approximation for exp(t) on [-log(2)/2, log(2)/2]. 170*4bdc9457SAndroid Build Coastguard Worker __m256 vp = _mm256_fmadd_ps(vc5, vt, vc4); 171*4bdc9457SAndroid Build Coastguard Worker vp = _mm256_fmadd_ps(vp, vt, vc3); 172*4bdc9457SAndroid Build Coastguard Worker vp = _mm256_fmadd_ps(vp, vt, vc2); 173*4bdc9457SAndroid Build Coastguard Worker vp = _mm256_fmadd_ps(vp, vt, vc1); 174*4bdc9457SAndroid Build Coastguard Worker vp = _mm256_fmadd_ps(vp, vt, vc0); 175*4bdc9457SAndroid Build Coastguard Worker 176*4bdc9457SAndroid Build Coastguard Worker // Accumulate "extended" floating-point numbers in ("mantissa", "exponent") representation. 177*4bdc9457SAndroid Build Coastguard Worker const __m256 vmax_e = _mm256_max_ps(vacce, vn); 178*4bdc9457SAndroid Build Coastguard Worker 179*4bdc9457SAndroid Build Coastguard Worker // For computational efficiency, clamp minimum exp2(delta_e) at -127.0. It will be mapped to 0.0 scale factor later. 180*4bdc9457SAndroid Build Coastguard Worker const __m256 vdelta_acce = _mm256_max_ps(_mm256_sub_ps(vacce, vmax_e), vmin_exponent); 181*4bdc9457SAndroid Build Coastguard Worker const __m256 vdelta_e = _mm256_max_ps(_mm256_sub_ps(vn, vmax_e), vmin_exponent); 182*4bdc9457SAndroid Build Coastguard Worker 183*4bdc9457SAndroid Build Coastguard Worker // Convert exponents into scale factors. 184*4bdc9457SAndroid Build Coastguard Worker const __m256 vaccs = _mm256_castsi256_ps(_mm256_slli_epi32(_mm256_castps_si256(_mm256_add_ps(vdelta_acce, vmagic_bias)), 23)); 185*4bdc9457SAndroid Build Coastguard Worker const __m256 vs = _mm256_castsi256_ps(_mm256_slli_epi32(_mm256_castps_si256(_mm256_add_ps(vdelta_e, vmagic_bias)), 23)); 186*4bdc9457SAndroid Build Coastguard Worker 187*4bdc9457SAndroid Build Coastguard Worker // Update accumulated "mantissa" and "exponent" values. 188*4bdc9457SAndroid Build Coastguard Worker vaccv = _mm256_mul_ps(vaccv, vaccs); 189*4bdc9457SAndroid Build Coastguard Worker vaccv = _mm256_fmadd_ps(vp, vs, vaccv); 190*4bdc9457SAndroid Build Coastguard Worker 191*4bdc9457SAndroid Build Coastguard Worker vacce = vmax_e; 192*4bdc9457SAndroid Build Coastguard Worker } 193*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(elements != 0) { 194*4bdc9457SAndroid Build Coastguard Worker assert(elements >= 1 * sizeof(float)); 195*4bdc9457SAndroid Build Coastguard Worker assert(elements <= 7 * sizeof(float)); 196*4bdc9457SAndroid Build Coastguard Worker const __m256i vmask = _mm256_loadu_si256((const __m256i*) ((uintptr_t) &mask_table[7] - elements)); 197*4bdc9457SAndroid Build Coastguard Worker 198*4bdc9457SAndroid Build Coastguard Worker // Load up to 7 inputs at a time. 199*4bdc9457SAndroid Build Coastguard Worker const __m256 vx = _mm256_maskload_ps(x, vmask); 200*4bdc9457SAndroid Build Coastguard Worker 201*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument elements := round(x / log(2)). 202*4bdc9457SAndroid Build Coastguard Worker __m256 vn = _mm256_round_ps(_mm256_mul_ps(vx, vlog2e), _MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC); 203*4bdc9457SAndroid Build Coastguard Worker 204*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument t := x - elements * log(2). 205*4bdc9457SAndroid Build Coastguard Worker // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy. 206*4bdc9457SAndroid Build Coastguard Worker __m256 vt = _mm256_fmadd_ps(vn, vminus_ln2_hi, vx); 207*4bdc9457SAndroid Build Coastguard Worker vt = _mm256_fmadd_ps(vn, vminus_ln2_lo, vt); 208*4bdc9457SAndroid Build Coastguard Worker 209*4bdc9457SAndroid Build Coastguard Worker // Correct reduced argument elements for masked out elements. 210*4bdc9457SAndroid Build Coastguard Worker vn = _mm256_blendv_ps(vacce, vn, _mm256_castsi256_ps(vmask)); 211*4bdc9457SAndroid Build Coastguard Worker 212*4bdc9457SAndroid Build Coastguard Worker // Compute degree-5 polynomial approximation for exp(t) on [-log(2)/2, log(2)/2]. 213*4bdc9457SAndroid Build Coastguard Worker __m256 vp = _mm256_fmadd_ps(vc5, vt, vc4); 214*4bdc9457SAndroid Build Coastguard Worker vp = _mm256_fmadd_ps(vp, vt, vc3); 215*4bdc9457SAndroid Build Coastguard Worker vp = _mm256_fmadd_ps(vp, vt, vc2); 216*4bdc9457SAndroid Build Coastguard Worker vp = _mm256_fmadd_ps(vp, vt, vc1); 217*4bdc9457SAndroid Build Coastguard Worker vp = _mm256_fmadd_ps(vp, vt, vc0); 218*4bdc9457SAndroid Build Coastguard Worker vp = _mm256_and_ps(vp, _mm256_castsi256_ps(vmask)); 219*4bdc9457SAndroid Build Coastguard Worker 220*4bdc9457SAndroid Build Coastguard Worker // Accumulate "extended" floating-point numbers in ("mantissa", "exponent") representation. 221*4bdc9457SAndroid Build Coastguard Worker const __m256 vmax_e = _mm256_max_ps(vacce, vn); 222*4bdc9457SAndroid Build Coastguard Worker 223*4bdc9457SAndroid Build Coastguard Worker // For computational efficiency, clamp minimum exp2(delta_e) at -127.0. It will be mapped to 0.0 scale factor later. 224*4bdc9457SAndroid Build Coastguard Worker const __m256 vdelta_e = _mm256_max_ps(_mm256_sub_ps(vn, vmax_e), vmin_exponent); 225*4bdc9457SAndroid Build Coastguard Worker const __m256 vdelta_acce = _mm256_max_ps(_mm256_sub_ps(vacce, vmax_e), vmin_exponent); 226*4bdc9457SAndroid Build Coastguard Worker 227*4bdc9457SAndroid Build Coastguard Worker // Convert exponents into scale factors. 228*4bdc9457SAndroid Build Coastguard Worker const __m256 vs = _mm256_castsi256_ps(_mm256_slli_epi32(_mm256_castps_si256(_mm256_add_ps(vdelta_e, vmagic_bias)), 23)); 229*4bdc9457SAndroid Build Coastguard Worker const __m256 vaccs = _mm256_castsi256_ps(_mm256_slli_epi32(_mm256_castps_si256(_mm256_add_ps(vdelta_acce, vmagic_bias)), 23)); 230*4bdc9457SAndroid Build Coastguard Worker 231*4bdc9457SAndroid Build Coastguard Worker // Update accumulated "mantissa" and "exponent" values. 232*4bdc9457SAndroid Build Coastguard Worker vaccv = _mm256_mul_ps(vaccv, vaccs); 233*4bdc9457SAndroid Build Coastguard Worker vaccv = _mm256_fmadd_ps(vp, vs, vaccv); 234*4bdc9457SAndroid Build Coastguard Worker 235*4bdc9457SAndroid Build Coastguard Worker vacce = vmax_e; 236*4bdc9457SAndroid Build Coastguard Worker } 237*4bdc9457SAndroid Build Coastguard Worker 238*4bdc9457SAndroid Build Coastguard Worker // Reduce partial sums of "extended" floating-point numbers into a single "extended" floating-point sum. 239*4bdc9457SAndroid Build Coastguard Worker __m256 vmax_acce = _mm256_max_ps(vacce, _mm256_permute2f128_ps(vacce, vacce, 1)); 240*4bdc9457SAndroid Build Coastguard Worker vmax_acce = _mm256_max_ps(vmax_acce, _mm256_shuffle_ps(vmax_acce, vmax_acce, _MM_SHUFFLE(1, 0, 3, 2))); 241*4bdc9457SAndroid Build Coastguard Worker vmax_acce = _mm256_max_ps(vmax_acce, _mm256_shuffle_ps(vmax_acce, vmax_acce, _MM_SHUFFLE(2, 3, 0, 1))); 242*4bdc9457SAndroid Build Coastguard Worker const __m256 vdelta_acce = _mm256_max_ps(_mm256_sub_ps(vacce, vmax_acce), vmin_exponent); 243*4bdc9457SAndroid Build Coastguard Worker const __m256 vaccs = _mm256_castsi256_ps(_mm256_slli_epi32(_mm256_castps_si256(_mm256_add_ps(vdelta_acce, vmagic_bias)), 23)); 244*4bdc9457SAndroid Build Coastguard Worker 245*4bdc9457SAndroid Build Coastguard Worker vaccv = _mm256_mul_ps(vaccv, vaccs); 246*4bdc9457SAndroid Build Coastguard Worker __m128 vaccv_sum = _mm_add_ps(_mm256_castps256_ps128(vaccv), _mm256_extractf128_ps(vaccv, 1)); 247*4bdc9457SAndroid Build Coastguard Worker vaccv_sum = _mm_add_ps(vaccv_sum, _mm_movehl_ps(vaccv_sum, vaccv_sum)); 248*4bdc9457SAndroid Build Coastguard Worker vaccv_sum = _mm_add_ss(vaccv_sum, _mm_movehdup_ps(vaccv_sum)); 249*4bdc9457SAndroid Build Coastguard Worker 250*4bdc9457SAndroid Build Coastguard Worker _mm_store_ss(&sum[0], vaccv_sum); 251*4bdc9457SAndroid Build Coastguard Worker _mm_store_ss(&sum[1], _mm256_castps256_ps128(vmax_acce)); 252*4bdc9457SAndroid Build Coastguard Worker 253*4bdc9457SAndroid Build Coastguard Worker _mm256_zeroupper(); 254*4bdc9457SAndroid Build Coastguard Worker} 255