1*4bdc9457SAndroid Build Coastguard Worker // Auto-generated file. Do not edit!
2*4bdc9457SAndroid Build Coastguard Worker // Template: src/f32-qs8-vcvt/neon.c.in
3*4bdc9457SAndroid Build Coastguard Worker // Generator: tools/xngen
4*4bdc9457SAndroid Build Coastguard Worker //
5*4bdc9457SAndroid Build Coastguard Worker // Copyright 2021 Google LLC
6*4bdc9457SAndroid Build Coastguard Worker //
7*4bdc9457SAndroid Build Coastguard Worker // This source code is licensed under the BSD-style license found in the
8*4bdc9457SAndroid Build Coastguard Worker // LICENSE file in the root directory of this source tree.
9*4bdc9457SAndroid Build Coastguard Worker
10*4bdc9457SAndroid Build Coastguard Worker #include <assert.h>
11*4bdc9457SAndroid Build Coastguard Worker
12*4bdc9457SAndroid Build Coastguard Worker #include <arm_neon.h>
13*4bdc9457SAndroid Build Coastguard Worker
14*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/common.h>
15*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/intrinsics-polyfill.h>
16*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/vcvt.h>
17*4bdc9457SAndroid Build Coastguard Worker
18*4bdc9457SAndroid Build Coastguard Worker
xnn_f32_qu8_vcvt_ukernel__neon_x8(size_t n,const float * x,uint8_t * y,const union xnn_f32_qu8_cvt_params params[restrict XNN_MIN_ELEMENTS (1)])19*4bdc9457SAndroid Build Coastguard Worker void xnn_f32_qu8_vcvt_ukernel__neon_x8(
20*4bdc9457SAndroid Build Coastguard Worker size_t n,
21*4bdc9457SAndroid Build Coastguard Worker const float* x,
22*4bdc9457SAndroid Build Coastguard Worker uint8_t* y,
23*4bdc9457SAndroid Build Coastguard Worker const union xnn_f32_qu8_cvt_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS
24*4bdc9457SAndroid Build Coastguard Worker {
25*4bdc9457SAndroid Build Coastguard Worker assert(n != 0);
26*4bdc9457SAndroid Build Coastguard Worker assert(n % sizeof(float) == 0);
27*4bdc9457SAndroid Build Coastguard Worker assert(x != NULL);
28*4bdc9457SAndroid Build Coastguard Worker assert(y != NULL);
29*4bdc9457SAndroid Build Coastguard Worker
30*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vscale = vld1q_dup_f32(¶ms->neon.scale);
31*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vmagic_bias = vld1q_dup_f32(¶ms->neon.magic_bias);
32*4bdc9457SAndroid Build Coastguard Worker const int32x4_t vmagic_bias_less_zero_point = vld1q_dup_s32(¶ms->neon.magic_bias_less_zero_point);
33*4bdc9457SAndroid Build Coastguard Worker const uint8x8_t voutput_min = vld1_dup_u8(¶ms->neon.output_min);
34*4bdc9457SAndroid Build Coastguard Worker const uint8x8_t voutput_max = vld1_dup_u8(¶ms->neon.output_max);
35*4bdc9457SAndroid Build Coastguard Worker for (; n >= 8 * sizeof(float); n -= 8 * sizeof(float)) {
36*4bdc9457SAndroid Build Coastguard Worker float32x4_t vx_lo = vld1q_f32(x); x += 4;
37*4bdc9457SAndroid Build Coastguard Worker float32x4_t vx_hi = vld1q_f32(x); x += 4;
38*4bdc9457SAndroid Build Coastguard Worker
39*4bdc9457SAndroid Build Coastguard Worker vx_lo = vmulq_f32(vx_lo, vscale);
40*4bdc9457SAndroid Build Coastguard Worker vx_hi = vmulq_f32(vx_hi, vscale);
41*4bdc9457SAndroid Build Coastguard Worker
42*4bdc9457SAndroid Build Coastguard Worker vx_lo = vaddq_f32(vx_lo, vmagic_bias);
43*4bdc9457SAndroid Build Coastguard Worker vx_hi = vaddq_f32(vx_hi, vmagic_bias);
44*4bdc9457SAndroid Build Coastguard Worker
45*4bdc9457SAndroid Build Coastguard Worker const int32x4_t vacc_lo = vqsubq_s32(vreinterpretq_s32_f32(vx_lo), vmagic_bias_less_zero_point);
46*4bdc9457SAndroid Build Coastguard Worker const int32x4_t vacc_hi = vqsubq_s32(vreinterpretq_s32_f32(vx_hi), vmagic_bias_less_zero_point);
47*4bdc9457SAndroid Build Coastguard Worker
48*4bdc9457SAndroid Build Coastguard Worker const int16x8_t vacc = vcombine_s16(vqmovn_s32(vacc_lo), vqmovn_s32(vacc_hi));
49*4bdc9457SAndroid Build Coastguard Worker
50*4bdc9457SAndroid Build Coastguard Worker uint8x8_t vy = vqmovun_s16(vacc);
51*4bdc9457SAndroid Build Coastguard Worker vy = vmax_u8(vy, voutput_min);
52*4bdc9457SAndroid Build Coastguard Worker vy = vmin_u8(vy, voutput_max);
53*4bdc9457SAndroid Build Coastguard Worker vst1_u8(y, vy); y += 8;
54*4bdc9457SAndroid Build Coastguard Worker }
55*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(n != 0) {
56*4bdc9457SAndroid Build Coastguard Worker assert(n >= 1 * sizeof(float));
57*4bdc9457SAndroid Build Coastguard Worker assert(n <= 7 * sizeof(float));
58*4bdc9457SAndroid Build Coastguard Worker float32x4_t vx_lo = vld1q_f32(x);
59*4bdc9457SAndroid Build Coastguard Worker const float* x_hi = (const float*) ((uintptr_t) x + (n & (4 * sizeof(float))));
60*4bdc9457SAndroid Build Coastguard Worker float32x4_t vx_hi = vld1q_f32(x_hi);
61*4bdc9457SAndroid Build Coastguard Worker
62*4bdc9457SAndroid Build Coastguard Worker vx_lo = vmulq_f32(vx_lo, vscale);
63*4bdc9457SAndroid Build Coastguard Worker vx_hi = vmulq_f32(vx_hi, vscale);
64*4bdc9457SAndroid Build Coastguard Worker
65*4bdc9457SAndroid Build Coastguard Worker vx_lo = vaddq_f32(vx_lo, vmagic_bias);
66*4bdc9457SAndroid Build Coastguard Worker vx_hi = vaddq_f32(vx_hi, vmagic_bias);
67*4bdc9457SAndroid Build Coastguard Worker
68*4bdc9457SAndroid Build Coastguard Worker const int32x4_t vacc_lo = vqsubq_s32(vreinterpretq_s32_f32(vx_lo), vmagic_bias_less_zero_point);
69*4bdc9457SAndroid Build Coastguard Worker const int32x4_t vacc_hi = vqsubq_s32(vreinterpretq_s32_f32(vx_hi), vmagic_bias_less_zero_point);
70*4bdc9457SAndroid Build Coastguard Worker
71*4bdc9457SAndroid Build Coastguard Worker const int16x8_t vacc = vcombine_s16(vqmovn_s32(vacc_lo), vqmovn_s32(vacc_hi));
72*4bdc9457SAndroid Build Coastguard Worker
73*4bdc9457SAndroid Build Coastguard Worker uint8x8_t vy = vqmovun_s16(vacc);
74*4bdc9457SAndroid Build Coastguard Worker vy = vmax_u8(vy, voutput_min);
75*4bdc9457SAndroid Build Coastguard Worker vy = vmin_u8(vy, voutput_max);
76*4bdc9457SAndroid Build Coastguard Worker
77*4bdc9457SAndroid Build Coastguard Worker if (n & (4 * sizeof(float))) {
78*4bdc9457SAndroid Build Coastguard Worker vst1_lane_u32((void*) y, vreinterpret_u32_u8(vy), 0); y += 4;
79*4bdc9457SAndroid Build Coastguard Worker vy = vext_u8(vy, vy, 4);
80*4bdc9457SAndroid Build Coastguard Worker }
81*4bdc9457SAndroid Build Coastguard Worker if (n & (2 * sizeof(float))) {
82*4bdc9457SAndroid Build Coastguard Worker vst1_lane_u16((void*) y, vreinterpret_u16_u8(vy), 0); y += 2;
83*4bdc9457SAndroid Build Coastguard Worker vy = vext_u8(vy, vy, 2);
84*4bdc9457SAndroid Build Coastguard Worker }
85*4bdc9457SAndroid Build Coastguard Worker if (n & (1 * sizeof(float))) {
86*4bdc9457SAndroid Build Coastguard Worker vst1_lane_u8(y, vy, 0);
87*4bdc9457SAndroid Build Coastguard Worker }
88*4bdc9457SAndroid Build Coastguard Worker }
89*4bdc9457SAndroid Build Coastguard Worker }
90