xref: /aosp_15_r20/external/XNNPACK/src/f32-qs8-vcvt/wasmsimd-magic.c.in (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2021 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker//
3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker
6*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE % 8 == 0
7*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE >= 8
8*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
9*4bdc9457SAndroid Build Coastguard Worker#include <assert.h>
10*4bdc9457SAndroid Build Coastguard Worker
11*4bdc9457SAndroid Build Coastguard Worker#include <arm_neon.h>
12*4bdc9457SAndroid Build Coastguard Worker
13*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h>
14*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/intrinsics-polyfill.h>
15*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vcvt.h>
16*4bdc9457SAndroid Build Coastguard Worker
17*4bdc9457SAndroid Build Coastguard Worker
18*4bdc9457SAndroid Build Coastguard Worker$XINT8_T = {"QS8": "int8_t", "QU8": "uint8_t"}[DATATYPE]
19*4bdc9457SAndroid Build Coastguard Worker$WASM_X8X16_NARROW_I16X8 = {"QS8": "wasm_i8x16_narrow_i16x8", "QU8": "wasm_u8x16_narrow_i16x8"}[DATATYPE]
20*4bdc9457SAndroid Build Coastguard Worker$WASM_X8X16_MIN = {"QS8": "wasm_i8x16_min", "QU8": "wasm_u8x16_min"}[DATATYPE]
21*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_${DATATYPE.lower()}_vcvt_ukernel__wasmsimd_magic_x${BATCH_TILE}(
22*4bdc9457SAndroid Build Coastguard Worker    size_t n,
23*4bdc9457SAndroid Build Coastguard Worker    const float* x,
24*4bdc9457SAndroid Build Coastguard Worker    ${XINT8_T}* y,
25*4bdc9457SAndroid Build Coastguard Worker    const union xnn_f32_${DATATYPE.lower()}_cvt_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS
26*4bdc9457SAndroid Build Coastguard Worker{
27*4bdc9457SAndroid Build Coastguard Worker  assert(n != 0);
28*4bdc9457SAndroid Build Coastguard Worker  assert(n % sizeof(float) == 0);
29*4bdc9457SAndroid Build Coastguard Worker  assert(x != NULL);
30*4bdc9457SAndroid Build Coastguard Worker  assert(y != NULL);
31*4bdc9457SAndroid Build Coastguard Worker
32*4bdc9457SAndroid Build Coastguard Worker  const v128_t vscale = wasm_v128_load64_splat(params->wasmsimd_magic.scale);
33*4bdc9457SAndroid Build Coastguard Worker  const v128_t vmagic_bias = wasm_v128_load64_splat(params->wasmsimd_magic.magic_bias);
34*4bdc9457SAndroid Build Coastguard Worker  const v128_t vmagic_min = wasm_v128_load64_splat(params->wasmsimd_magic.magic_min);
35*4bdc9457SAndroid Build Coastguard Worker  const v128_t vmagic_bias_less_zero_point = wasm_v128_load64_splat(params->wasmsimd_magic.magic_bias_less_zero_point);
36*4bdc9457SAndroid Build Coastguard Worker  const v128_t voutput_max = wasm_v128_load64_splat(params->wasmsimd_magic.output_max);
37*4bdc9457SAndroid Build Coastguard Worker  $if BATCH_TILE > 8:
38*4bdc9457SAndroid Build Coastguard Worker    for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) {
39*4bdc9457SAndroid Build Coastguard Worker      v128_t vx${ABC[0:4]} = wasm_v128_load(x);
40*4bdc9457SAndroid Build Coastguard Worker      $for N in range(4, BATCH_TILE, 4):
41*4bdc9457SAndroid Build Coastguard Worker        v128_t vx${ABC[N:N+4]} = wasm_v128_load(x + ${N});
42*4bdc9457SAndroid Build Coastguard Worker      x += ${BATCH_TILE};
43*4bdc9457SAndroid Build Coastguard Worker
44*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
45*4bdc9457SAndroid Build Coastguard Worker        vx${ABC[N:N+4]} = wasm_f32x4_mul(vx${ABC[N:N+4]}, vscale);
46*4bdc9457SAndroid Build Coastguard Worker
47*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
48*4bdc9457SAndroid Build Coastguard Worker        vx${ABC[N:N+4]} = wasm_f32x4_add(vx${ABC[N:N+4]}, vmagic_bias);
49*4bdc9457SAndroid Build Coastguard Worker
50*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
51*4bdc9457SAndroid Build Coastguard Worker        v128_t vacc${ABC[N:N+4]} = wasm_i32x4_max(vx${ABC[N:N+4]}, vmagic_min);
52*4bdc9457SAndroid Build Coastguard Worker
53*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
54*4bdc9457SAndroid Build Coastguard Worker        vacc${ABC[N:N+4]} = wasm_i32x4_sub(vacc${ABC[N:N+4]}, vmagic_bias_less_zero_point);
55*4bdc9457SAndroid Build Coastguard Worker
56*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 8):
57*4bdc9457SAndroid Build Coastguard Worker        const v128_t vacc${ABC[N:N+8]} = wasm_i16x8_narrow_i32x4(vacc${ABC[N:N+4]}, vacc${ABC[N+4:N+8]});
58*4bdc9457SAndroid Build Coastguard Worker
59*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 16):
60*4bdc9457SAndroid Build Coastguard Worker        $if N + 8 < BATCH_TILE:
61*4bdc9457SAndroid Build Coastguard Worker          v128_t vy${ABC[N:N+16]} = ${WASM_X8X16_NARROW_I16X8}(vacc${ABC[N:N+8]}, vacc${ABC[N+8:N+16]});
62*4bdc9457SAndroid Build Coastguard Worker        $else:
63*4bdc9457SAndroid Build Coastguard Worker          v128_t vy${ABC[N:N+8]} = ${WASM_X8X16_NARROW_I16X8}(vacc${ABC[N:N+8]}, vacc${ABC[N:N+8]});
64*4bdc9457SAndroid Build Coastguard Worker
65*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 16):
66*4bdc9457SAndroid Build Coastguard Worker        $if N + 8 < BATCH_TILE:
67*4bdc9457SAndroid Build Coastguard Worker          vy${ABC[N:N+16]} = ${WASM_X8X16_MIN}(vy${ABC[N:N+16]}, voutput_max);
68*4bdc9457SAndroid Build Coastguard Worker        $else:
69*4bdc9457SAndroid Build Coastguard Worker          vy${ABC[N:N+8]} = ${WASM_X8X16_MIN}(vy${ABC[N:N+8]}, voutput_max);
70*4bdc9457SAndroid Build Coastguard Worker
71*4bdc9457SAndroid Build Coastguard Worker      wasm_v128_store(y, vy${ABC[0:16]});
72*4bdc9457SAndroid Build Coastguard Worker      $for N in range(16, BATCH_TILE, 16):
73*4bdc9457SAndroid Build Coastguard Worker        $if N + 8 < BATCH_TILE:
74*4bdc9457SAndroid Build Coastguard Worker          wasm_v128_store(y + ${N}, vy${ABC[N:N+16]});
75*4bdc9457SAndroid Build Coastguard Worker        $else:
76*4bdc9457SAndroid Build Coastguard Worker          *((double*) (y + ${N})) = wasm_f64x2_extract_lane(vy${ABC[N:N+8]}, 0);
77*4bdc9457SAndroid Build Coastguard Worker      y += ${BATCH_TILE};
78*4bdc9457SAndroid Build Coastguard Worker    }
79*4bdc9457SAndroid Build Coastguard Worker  for (; n >= 8 * sizeof(float); n -= 8 * sizeof(float)) {
80*4bdc9457SAndroid Build Coastguard Worker    v128_t vx_lo = wasm_v128_load(x);
81*4bdc9457SAndroid Build Coastguard Worker    v128_t vx_hi = wasm_v128_load(x + 4);
82*4bdc9457SAndroid Build Coastguard Worker    x += 8;
83*4bdc9457SAndroid Build Coastguard Worker
84*4bdc9457SAndroid Build Coastguard Worker    vx_lo = wasm_f32x4_mul(vx_lo, vscale);
85*4bdc9457SAndroid Build Coastguard Worker    vx_hi = wasm_f32x4_mul(vx_hi, vscale);
86*4bdc9457SAndroid Build Coastguard Worker
87*4bdc9457SAndroid Build Coastguard Worker    vx_lo = wasm_f32x4_add(vx_lo, vmagic_bias);
88*4bdc9457SAndroid Build Coastguard Worker    vx_hi = wasm_f32x4_add(vx_hi, vmagic_bias);
89*4bdc9457SAndroid Build Coastguard Worker
90*4bdc9457SAndroid Build Coastguard Worker    v128_t vacc_lo = wasm_i32x4_max(vx_lo, vmagic_min);
91*4bdc9457SAndroid Build Coastguard Worker    v128_t vacc_hi = wasm_i32x4_max(vx_hi, vmagic_min);
92*4bdc9457SAndroid Build Coastguard Worker
93*4bdc9457SAndroid Build Coastguard Worker    vacc_lo = wasm_i32x4_sub(vacc_lo, vmagic_bias_less_zero_point);
94*4bdc9457SAndroid Build Coastguard Worker    vacc_hi = wasm_i32x4_sub(vacc_hi, vmagic_bias_less_zero_point);
95*4bdc9457SAndroid Build Coastguard Worker
96*4bdc9457SAndroid Build Coastguard Worker    const v128_t vacc = wasm_i16x8_narrow_i32x4(vacc_lo, vacc_hi);
97*4bdc9457SAndroid Build Coastguard Worker
98*4bdc9457SAndroid Build Coastguard Worker    v128_t vy = ${WASM_X8X16_NARROW_I16X8}(vacc, vacc);
99*4bdc9457SAndroid Build Coastguard Worker    vy = ${WASM_X8X16_MIN}(vy, voutput_max);
100*4bdc9457SAndroid Build Coastguard Worker    *((double*) y) = wasm_f64x2_extract_lane(vy, 0);
101*4bdc9457SAndroid Build Coastguard Worker    y += 8;
102*4bdc9457SAndroid Build Coastguard Worker  }
103*4bdc9457SAndroid Build Coastguard Worker  if XNN_UNLIKELY(n != 0) {
104*4bdc9457SAndroid Build Coastguard Worker    assert(n >= 1 * sizeof(float));
105*4bdc9457SAndroid Build Coastguard Worker    assert(n <= 7 * sizeof(float));
106*4bdc9457SAndroid Build Coastguard Worker    v128_t vx_lo = wasm_v128_load(x);
107*4bdc9457SAndroid Build Coastguard Worker    const float* x_hi = (const float*) ((uintptr_t) x + (n & (4 * sizeof(float))));
108*4bdc9457SAndroid Build Coastguard Worker    v128_t vx_hi = wasm_v128_load(x_hi);
109*4bdc9457SAndroid Build Coastguard Worker
110*4bdc9457SAndroid Build Coastguard Worker    vx_lo = wasm_f32x4_mul(vx_lo, vscale);
111*4bdc9457SAndroid Build Coastguard Worker    vx_hi = wasm_f32x4_mul(vx_hi, vscale);
112*4bdc9457SAndroid Build Coastguard Worker
113*4bdc9457SAndroid Build Coastguard Worker    vx_lo = wasm_f32x4_add(vx_lo, vmagic_bias);
114*4bdc9457SAndroid Build Coastguard Worker    vx_hi = wasm_f32x4_add(vx_hi, vmagic_bias);
115*4bdc9457SAndroid Build Coastguard Worker
116*4bdc9457SAndroid Build Coastguard Worker    v128_t vacc_lo = wasm_i32x4_max(vx_lo, vmagic_min);
117*4bdc9457SAndroid Build Coastguard Worker    v128_t vacc_hi = wasm_i32x4_max(vx_hi, vmagic_min);
118*4bdc9457SAndroid Build Coastguard Worker
119*4bdc9457SAndroid Build Coastguard Worker    vacc_lo = wasm_i32x4_sub(vacc_lo, vmagic_bias_less_zero_point);
120*4bdc9457SAndroid Build Coastguard Worker    vacc_hi = wasm_i32x4_sub(vacc_hi, vmagic_bias_less_zero_point);
121*4bdc9457SAndroid Build Coastguard Worker
122*4bdc9457SAndroid Build Coastguard Worker    const v128_t vacc = wasm_i16x8_narrow_i32x4(vacc_lo, vacc_hi);
123*4bdc9457SAndroid Build Coastguard Worker
124*4bdc9457SAndroid Build Coastguard Worker    v128_t vy = ${WASM_X8X16_NARROW_I16X8}(vacc, vacc);
125*4bdc9457SAndroid Build Coastguard Worker    vy = ${WASM_X8X16_MIN}(vy, voutput_max);
126*4bdc9457SAndroid Build Coastguard Worker
127*4bdc9457SAndroid Build Coastguard Worker    if (n & (4 * sizeof(float))) {
128*4bdc9457SAndroid Build Coastguard Worker      *((float*) y) = wasm_f32x4_extract_lane(vy, 0);
129*4bdc9457SAndroid Build Coastguard Worker      y += 4;
130*4bdc9457SAndroid Build Coastguard Worker      vy = wasm_u64x2_shr(vy, 32);
131*4bdc9457SAndroid Build Coastguard Worker    }
132*4bdc9457SAndroid Build Coastguard Worker    uint32_t vy_lo = (uint32_t) wasm_i32x4_extract_lane(vy, 0);
133*4bdc9457SAndroid Build Coastguard Worker    if (n & (2 * sizeof(float))) {
134*4bdc9457SAndroid Build Coastguard Worker      *((uint16_t*) y) = (uint16_t) vy_lo;
135*4bdc9457SAndroid Build Coastguard Worker      y += 2;
136*4bdc9457SAndroid Build Coastguard Worker      vy_lo >>= 16;
137*4bdc9457SAndroid Build Coastguard Worker    }
138*4bdc9457SAndroid Build Coastguard Worker    if (n & (1 * sizeof(float))) {
139*4bdc9457SAndroid Build Coastguard Worker      *y = (${XINT8_T}) vy_lo;
140*4bdc9457SAndroid Build Coastguard Worker    }
141*4bdc9457SAndroid Build Coastguard Worker  }
142*4bdc9457SAndroid Build Coastguard Worker}
143