1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2021 Google LLC 2*4bdc9457SAndroid Build Coastguard Worker// 3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the 4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree. 5*4bdc9457SAndroid Build Coastguard Worker 6*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE % 8 == 0 7*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE >= 8 8*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ" 9*4bdc9457SAndroid Build Coastguard Worker#include <assert.h> 10*4bdc9457SAndroid Build Coastguard Worker 11*4bdc9457SAndroid Build Coastguard Worker#include <arm_neon.h> 12*4bdc9457SAndroid Build Coastguard Worker 13*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h> 14*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/intrinsics-polyfill.h> 15*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vcvt.h> 16*4bdc9457SAndroid Build Coastguard Worker 17*4bdc9457SAndroid Build Coastguard Worker 18*4bdc9457SAndroid Build Coastguard Worker$XINT8_T = {"QS8": "int8_t", "QU8": "uint8_t"}[DATATYPE] 19*4bdc9457SAndroid Build Coastguard Worker$WASM_X8X16_NARROW_I16X8 = {"QS8": "wasm_i8x16_narrow_i16x8", "QU8": "wasm_u8x16_narrow_i16x8"}[DATATYPE] 20*4bdc9457SAndroid Build Coastguard Worker$WASM_X8X16_MIN = {"QS8": "wasm_i8x16_min", "QU8": "wasm_u8x16_min"}[DATATYPE] 21*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_${DATATYPE.lower()}_vcvt_ukernel__wasmsimd_magic_x${BATCH_TILE}( 22*4bdc9457SAndroid Build Coastguard Worker size_t n, 23*4bdc9457SAndroid Build Coastguard Worker const float* x, 24*4bdc9457SAndroid Build Coastguard Worker ${XINT8_T}* y, 25*4bdc9457SAndroid Build Coastguard Worker const union xnn_f32_${DATATYPE.lower()}_cvt_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS 26*4bdc9457SAndroid Build Coastguard Worker{ 27*4bdc9457SAndroid Build Coastguard Worker assert(n != 0); 28*4bdc9457SAndroid Build Coastguard Worker assert(n % sizeof(float) == 0); 29*4bdc9457SAndroid Build Coastguard Worker assert(x != NULL); 30*4bdc9457SAndroid Build Coastguard Worker assert(y != NULL); 31*4bdc9457SAndroid Build Coastguard Worker 32*4bdc9457SAndroid Build Coastguard Worker const v128_t vscale = wasm_v128_load64_splat(params->wasmsimd_magic.scale); 33*4bdc9457SAndroid Build Coastguard Worker const v128_t vmagic_bias = wasm_v128_load64_splat(params->wasmsimd_magic.magic_bias); 34*4bdc9457SAndroid Build Coastguard Worker const v128_t vmagic_min = wasm_v128_load64_splat(params->wasmsimd_magic.magic_min); 35*4bdc9457SAndroid Build Coastguard Worker const v128_t vmagic_bias_less_zero_point = wasm_v128_load64_splat(params->wasmsimd_magic.magic_bias_less_zero_point); 36*4bdc9457SAndroid Build Coastguard Worker const v128_t voutput_max = wasm_v128_load64_splat(params->wasmsimd_magic.output_max); 37*4bdc9457SAndroid Build Coastguard Worker $if BATCH_TILE > 8: 38*4bdc9457SAndroid Build Coastguard Worker for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) { 39*4bdc9457SAndroid Build Coastguard Worker v128_t vx${ABC[0:4]} = wasm_v128_load(x); 40*4bdc9457SAndroid Build Coastguard Worker $for N in range(4, BATCH_TILE, 4): 41*4bdc9457SAndroid Build Coastguard Worker v128_t vx${ABC[N:N+4]} = wasm_v128_load(x + ${N}); 42*4bdc9457SAndroid Build Coastguard Worker x += ${BATCH_TILE}; 43*4bdc9457SAndroid Build Coastguard Worker 44*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 45*4bdc9457SAndroid Build Coastguard Worker vx${ABC[N:N+4]} = wasm_f32x4_mul(vx${ABC[N:N+4]}, vscale); 46*4bdc9457SAndroid Build Coastguard Worker 47*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 48*4bdc9457SAndroid Build Coastguard Worker vx${ABC[N:N+4]} = wasm_f32x4_add(vx${ABC[N:N+4]}, vmagic_bias); 49*4bdc9457SAndroid Build Coastguard Worker 50*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 51*4bdc9457SAndroid Build Coastguard Worker v128_t vacc${ABC[N:N+4]} = wasm_i32x4_max(vx${ABC[N:N+4]}, vmagic_min); 52*4bdc9457SAndroid Build Coastguard Worker 53*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 54*4bdc9457SAndroid Build Coastguard Worker vacc${ABC[N:N+4]} = wasm_i32x4_sub(vacc${ABC[N:N+4]}, vmagic_bias_less_zero_point); 55*4bdc9457SAndroid Build Coastguard Worker 56*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 8): 57*4bdc9457SAndroid Build Coastguard Worker const v128_t vacc${ABC[N:N+8]} = wasm_i16x8_narrow_i32x4(vacc${ABC[N:N+4]}, vacc${ABC[N+4:N+8]}); 58*4bdc9457SAndroid Build Coastguard Worker 59*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 16): 60*4bdc9457SAndroid Build Coastguard Worker $if N + 8 < BATCH_TILE: 61*4bdc9457SAndroid Build Coastguard Worker v128_t vy${ABC[N:N+16]} = ${WASM_X8X16_NARROW_I16X8}(vacc${ABC[N:N+8]}, vacc${ABC[N+8:N+16]}); 62*4bdc9457SAndroid Build Coastguard Worker $else: 63*4bdc9457SAndroid Build Coastguard Worker v128_t vy${ABC[N:N+8]} = ${WASM_X8X16_NARROW_I16X8}(vacc${ABC[N:N+8]}, vacc${ABC[N:N+8]}); 64*4bdc9457SAndroid Build Coastguard Worker 65*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 16): 66*4bdc9457SAndroid Build Coastguard Worker $if N + 8 < BATCH_TILE: 67*4bdc9457SAndroid Build Coastguard Worker vy${ABC[N:N+16]} = ${WASM_X8X16_MIN}(vy${ABC[N:N+16]}, voutput_max); 68*4bdc9457SAndroid Build Coastguard Worker $else: 69*4bdc9457SAndroid Build Coastguard Worker vy${ABC[N:N+8]} = ${WASM_X8X16_MIN}(vy${ABC[N:N+8]}, voutput_max); 70*4bdc9457SAndroid Build Coastguard Worker 71*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(y, vy${ABC[0:16]}); 72*4bdc9457SAndroid Build Coastguard Worker $for N in range(16, BATCH_TILE, 16): 73*4bdc9457SAndroid Build Coastguard Worker $if N + 8 < BATCH_TILE: 74*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(y + ${N}, vy${ABC[N:N+16]}); 75*4bdc9457SAndroid Build Coastguard Worker $else: 76*4bdc9457SAndroid Build Coastguard Worker *((double*) (y + ${N})) = wasm_f64x2_extract_lane(vy${ABC[N:N+8]}, 0); 77*4bdc9457SAndroid Build Coastguard Worker y += ${BATCH_TILE}; 78*4bdc9457SAndroid Build Coastguard Worker } 79*4bdc9457SAndroid Build Coastguard Worker for (; n >= 8 * sizeof(float); n -= 8 * sizeof(float)) { 80*4bdc9457SAndroid Build Coastguard Worker v128_t vx_lo = wasm_v128_load(x); 81*4bdc9457SAndroid Build Coastguard Worker v128_t vx_hi = wasm_v128_load(x + 4); 82*4bdc9457SAndroid Build Coastguard Worker x += 8; 83*4bdc9457SAndroid Build Coastguard Worker 84*4bdc9457SAndroid Build Coastguard Worker vx_lo = wasm_f32x4_mul(vx_lo, vscale); 85*4bdc9457SAndroid Build Coastguard Worker vx_hi = wasm_f32x4_mul(vx_hi, vscale); 86*4bdc9457SAndroid Build Coastguard Worker 87*4bdc9457SAndroid Build Coastguard Worker vx_lo = wasm_f32x4_add(vx_lo, vmagic_bias); 88*4bdc9457SAndroid Build Coastguard Worker vx_hi = wasm_f32x4_add(vx_hi, vmagic_bias); 89*4bdc9457SAndroid Build Coastguard Worker 90*4bdc9457SAndroid Build Coastguard Worker v128_t vacc_lo = wasm_i32x4_max(vx_lo, vmagic_min); 91*4bdc9457SAndroid Build Coastguard Worker v128_t vacc_hi = wasm_i32x4_max(vx_hi, vmagic_min); 92*4bdc9457SAndroid Build Coastguard Worker 93*4bdc9457SAndroid Build Coastguard Worker vacc_lo = wasm_i32x4_sub(vacc_lo, vmagic_bias_less_zero_point); 94*4bdc9457SAndroid Build Coastguard Worker vacc_hi = wasm_i32x4_sub(vacc_hi, vmagic_bias_less_zero_point); 95*4bdc9457SAndroid Build Coastguard Worker 96*4bdc9457SAndroid Build Coastguard Worker const v128_t vacc = wasm_i16x8_narrow_i32x4(vacc_lo, vacc_hi); 97*4bdc9457SAndroid Build Coastguard Worker 98*4bdc9457SAndroid Build Coastguard Worker v128_t vy = ${WASM_X8X16_NARROW_I16X8}(vacc, vacc); 99*4bdc9457SAndroid Build Coastguard Worker vy = ${WASM_X8X16_MIN}(vy, voutput_max); 100*4bdc9457SAndroid Build Coastguard Worker *((double*) y) = wasm_f64x2_extract_lane(vy, 0); 101*4bdc9457SAndroid Build Coastguard Worker y += 8; 102*4bdc9457SAndroid Build Coastguard Worker } 103*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(n != 0) { 104*4bdc9457SAndroid Build Coastguard Worker assert(n >= 1 * sizeof(float)); 105*4bdc9457SAndroid Build Coastguard Worker assert(n <= 7 * sizeof(float)); 106*4bdc9457SAndroid Build Coastguard Worker v128_t vx_lo = wasm_v128_load(x); 107*4bdc9457SAndroid Build Coastguard Worker const float* x_hi = (const float*) ((uintptr_t) x + (n & (4 * sizeof(float)))); 108*4bdc9457SAndroid Build Coastguard Worker v128_t vx_hi = wasm_v128_load(x_hi); 109*4bdc9457SAndroid Build Coastguard Worker 110*4bdc9457SAndroid Build Coastguard Worker vx_lo = wasm_f32x4_mul(vx_lo, vscale); 111*4bdc9457SAndroid Build Coastguard Worker vx_hi = wasm_f32x4_mul(vx_hi, vscale); 112*4bdc9457SAndroid Build Coastguard Worker 113*4bdc9457SAndroid Build Coastguard Worker vx_lo = wasm_f32x4_add(vx_lo, vmagic_bias); 114*4bdc9457SAndroid Build Coastguard Worker vx_hi = wasm_f32x4_add(vx_hi, vmagic_bias); 115*4bdc9457SAndroid Build Coastguard Worker 116*4bdc9457SAndroid Build Coastguard Worker v128_t vacc_lo = wasm_i32x4_max(vx_lo, vmagic_min); 117*4bdc9457SAndroid Build Coastguard Worker v128_t vacc_hi = wasm_i32x4_max(vx_hi, vmagic_min); 118*4bdc9457SAndroid Build Coastguard Worker 119*4bdc9457SAndroid Build Coastguard Worker vacc_lo = wasm_i32x4_sub(vacc_lo, vmagic_bias_less_zero_point); 120*4bdc9457SAndroid Build Coastguard Worker vacc_hi = wasm_i32x4_sub(vacc_hi, vmagic_bias_less_zero_point); 121*4bdc9457SAndroid Build Coastguard Worker 122*4bdc9457SAndroid Build Coastguard Worker const v128_t vacc = wasm_i16x8_narrow_i32x4(vacc_lo, vacc_hi); 123*4bdc9457SAndroid Build Coastguard Worker 124*4bdc9457SAndroid Build Coastguard Worker v128_t vy = ${WASM_X8X16_NARROW_I16X8}(vacc, vacc); 125*4bdc9457SAndroid Build Coastguard Worker vy = ${WASM_X8X16_MIN}(vy, voutput_max); 126*4bdc9457SAndroid Build Coastguard Worker 127*4bdc9457SAndroid Build Coastguard Worker if (n & (4 * sizeof(float))) { 128*4bdc9457SAndroid Build Coastguard Worker *((float*) y) = wasm_f32x4_extract_lane(vy, 0); 129*4bdc9457SAndroid Build Coastguard Worker y += 4; 130*4bdc9457SAndroid Build Coastguard Worker vy = wasm_u64x2_shr(vy, 32); 131*4bdc9457SAndroid Build Coastguard Worker } 132*4bdc9457SAndroid Build Coastguard Worker uint32_t vy_lo = (uint32_t) wasm_i32x4_extract_lane(vy, 0); 133*4bdc9457SAndroid Build Coastguard Worker if (n & (2 * sizeof(float))) { 134*4bdc9457SAndroid Build Coastguard Worker *((uint16_t*) y) = (uint16_t) vy_lo; 135*4bdc9457SAndroid Build Coastguard Worker y += 2; 136*4bdc9457SAndroid Build Coastguard Worker vy_lo >>= 16; 137*4bdc9457SAndroid Build Coastguard Worker } 138*4bdc9457SAndroid Build Coastguard Worker if (n & (1 * sizeof(float))) { 139*4bdc9457SAndroid Build Coastguard Worker *y = (${XINT8_T}) vy_lo; 140*4bdc9457SAndroid Build Coastguard Worker } 141*4bdc9457SAndroid Build Coastguard Worker } 142*4bdc9457SAndroid Build Coastguard Worker} 143