xref: /aosp_15_r20/external/XNNPACK/src/f32-qs8-vcvt/scalar-fmagic.c.in (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2021 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker//
3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker
6*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE >= 1
7*4bdc9457SAndroid Build Coastguard Worker#include <assert.h>
8*4bdc9457SAndroid Build Coastguard Worker
9*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h>
10*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/math.h>
11*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vcvt.h>
12*4bdc9457SAndroid Build Coastguard Worker
13*4bdc9457SAndroid Build Coastguard Worker
14*4bdc9457SAndroid Build Coastguard Worker$XINT8_T = {"QS8": "int8_t", "QU8": "uint8_t"}[DATATYPE]
15*4bdc9457SAndroid Build Coastguard Worker$MIN_F32 = "__builtin_wasm_min_f32" if WASM else "math_min_f32"
16*4bdc9457SAndroid Build Coastguard Worker$MAX_F32 = "__builtin_wasm_max_f32" if WASM else "math_max_f32"
17*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_${DATATYPE.lower()}_vcvt_ukernel__${"wasm" if WASM else "scalar"}_fmagic_x${BATCH_TILE}(
18*4bdc9457SAndroid Build Coastguard Worker    size_t n,
19*4bdc9457SAndroid Build Coastguard Worker    const float* x,
20*4bdc9457SAndroid Build Coastguard Worker    ${XINT8_T}* y,
21*4bdc9457SAndroid Build Coastguard Worker    const union xnn_f32_${DATATYPE.lower()}_cvt_params params[restrict XNN_MIN_ELEMENTS(1)])
22*4bdc9457SAndroid Build Coastguard Worker{
23*4bdc9457SAndroid Build Coastguard Worker  assert(n != 0);
24*4bdc9457SAndroid Build Coastguard Worker  assert(n % sizeof(float) == 0);
25*4bdc9457SAndroid Build Coastguard Worker  assert(x != NULL);
26*4bdc9457SAndroid Build Coastguard Worker  assert(y != NULL);
27*4bdc9457SAndroid Build Coastguard Worker
28*4bdc9457SAndroid Build Coastguard Worker  const float vscale = params->scalar_fmagic.scale;
29*4bdc9457SAndroid Build Coastguard Worker  const float voutput_min_less_zero_point = params->scalar_fmagic.output_min_less_zero_point;
30*4bdc9457SAndroid Build Coastguard Worker  const float voutput_max_less_zero_point = params->scalar_fmagic.output_max_less_zero_point;
31*4bdc9457SAndroid Build Coastguard Worker  const float vmagic_bias = params->scalar_fmagic.magic_bias;
32*4bdc9457SAndroid Build Coastguard Worker  const int32_t vmagic_bias_less_zero_point = params->scalar_fmagic.magic_bias_less_zero_point;
33*4bdc9457SAndroid Build Coastguard Worker
34*4bdc9457SAndroid Build Coastguard Worker  $if BATCH_TILE > 1:
35*4bdc9457SAndroid Build Coastguard Worker    for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) {
36*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
37*4bdc9457SAndroid Build Coastguard Worker        float vx${N} = x[${N}];
38*4bdc9457SAndroid Build Coastguard Worker      x += ${BATCH_TILE};
39*4bdc9457SAndroid Build Coastguard Worker
40*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
41*4bdc9457SAndroid Build Coastguard Worker        vx${N} *= vscale;
42*4bdc9457SAndroid Build Coastguard Worker
43*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
44*4bdc9457SAndroid Build Coastguard Worker        vx${N} = ${MAX_F32}(vx${N}, voutput_min_less_zero_point);
45*4bdc9457SAndroid Build Coastguard Worker
46*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
47*4bdc9457SAndroid Build Coastguard Worker        vx${N} = ${MIN_F32}(vx${N}, voutput_max_less_zero_point);
48*4bdc9457SAndroid Build Coastguard Worker
49*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
50*4bdc9457SAndroid Build Coastguard Worker        vx${N} += vmagic_bias;
51*4bdc9457SAndroid Build Coastguard Worker
52*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
53*4bdc9457SAndroid Build Coastguard Worker        int32_t vy${N} = (int32_t) float_as_uint32(vx${N});
54*4bdc9457SAndroid Build Coastguard Worker
55*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
56*4bdc9457SAndroid Build Coastguard Worker        vy${N} -= vmagic_bias_less_zero_point;
57*4bdc9457SAndroid Build Coastguard Worker
58*4bdc9457SAndroid Build Coastguard Worker      $for N in range(BATCH_TILE):
59*4bdc9457SAndroid Build Coastguard Worker        y[${N}] = (${XINT8_T}) vy${N};
60*4bdc9457SAndroid Build Coastguard Worker      y += ${BATCH_TILE};
61*4bdc9457SAndroid Build Coastguard Worker    }
62*4bdc9457SAndroid Build Coastguard Worker  $if BATCH_TILE == 1:
63*4bdc9457SAndroid Build Coastguard Worker    do {
64*4bdc9457SAndroid Build Coastguard Worker      float vx = *x++;
65*4bdc9457SAndroid Build Coastguard Worker      vx *= vscale;
66*4bdc9457SAndroid Build Coastguard Worker      vx = ${MAX_F32}(vx, voutput_min_less_zero_point);
67*4bdc9457SAndroid Build Coastguard Worker      vx = ${MIN_F32}(vx, voutput_max_less_zero_point);
68*4bdc9457SAndroid Build Coastguard Worker      vx += vmagic_bias;
69*4bdc9457SAndroid Build Coastguard Worker
70*4bdc9457SAndroid Build Coastguard Worker      int32_t vy = (int32_t) float_as_uint32(vx);
71*4bdc9457SAndroid Build Coastguard Worker      vy -= vmagic_bias_less_zero_point;
72*4bdc9457SAndroid Build Coastguard Worker
73*4bdc9457SAndroid Build Coastguard Worker      *y++ = (${XINT8_T}) vy;
74*4bdc9457SAndroid Build Coastguard Worker
75*4bdc9457SAndroid Build Coastguard Worker      n -= sizeof(float);
76*4bdc9457SAndroid Build Coastguard Worker    } while (n != 0);
77*4bdc9457SAndroid Build Coastguard Worker  $elif BATCH_TILE == 2:
78*4bdc9457SAndroid Build Coastguard Worker    if XNN_UNLIKELY(n != 0) {
79*4bdc9457SAndroid Build Coastguard Worker      float vx = *x;
80*4bdc9457SAndroid Build Coastguard Worker      vx *= vscale;
81*4bdc9457SAndroid Build Coastguard Worker      vx = ${MAX_F32}(vx, voutput_min_less_zero_point);
82*4bdc9457SAndroid Build Coastguard Worker      vx = ${MIN_F32}(vx, voutput_max_less_zero_point);
83*4bdc9457SAndroid Build Coastguard Worker      vx += vmagic_bias;
84*4bdc9457SAndroid Build Coastguard Worker
85*4bdc9457SAndroid Build Coastguard Worker      int32_t vy = (int32_t) float_as_uint32(vx);
86*4bdc9457SAndroid Build Coastguard Worker      vy -= vmagic_bias_less_zero_point;
87*4bdc9457SAndroid Build Coastguard Worker
88*4bdc9457SAndroid Build Coastguard Worker      *y = (${XINT8_T}) vy;
89*4bdc9457SAndroid Build Coastguard Worker    }
90*4bdc9457SAndroid Build Coastguard Worker  $else:
91*4bdc9457SAndroid Build Coastguard Worker    if XNN_UNLIKELY(n != 0) {
92*4bdc9457SAndroid Build Coastguard Worker      do {
93*4bdc9457SAndroid Build Coastguard Worker        float vx = *x++;
94*4bdc9457SAndroid Build Coastguard Worker        vx *= vscale;
95*4bdc9457SAndroid Build Coastguard Worker        vx = ${MAX_F32}(vx, voutput_min_less_zero_point);
96*4bdc9457SAndroid Build Coastguard Worker        vx = ${MIN_F32}(vx, voutput_max_less_zero_point);
97*4bdc9457SAndroid Build Coastguard Worker        vx += vmagic_bias;
98*4bdc9457SAndroid Build Coastguard Worker
99*4bdc9457SAndroid Build Coastguard Worker        int32_t vy = (int32_t) float_as_uint32(vx);
100*4bdc9457SAndroid Build Coastguard Worker        vy -= vmagic_bias_less_zero_point;
101*4bdc9457SAndroid Build Coastguard Worker
102*4bdc9457SAndroid Build Coastguard Worker        *y++ = (${XINT8_T}) vy;
103*4bdc9457SAndroid Build Coastguard Worker
104*4bdc9457SAndroid Build Coastguard Worker        n -= sizeof(float);
105*4bdc9457SAndroid Build Coastguard Worker      } while (n != 0);
106*4bdc9457SAndroid Build Coastguard Worker    }
107*4bdc9457SAndroid Build Coastguard Worker}
108