xref: /aosp_15_r20/external/XNNPACK/src/f32-qs8-vcvt/neonv8.c.in (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2021 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker//
3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker
6*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE % 8 == 0
7*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE >= 8
8*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
9*4bdc9457SAndroid Build Coastguard Worker#include <assert.h>
10*4bdc9457SAndroid Build Coastguard Worker
11*4bdc9457SAndroid Build Coastguard Worker#include <arm_neon.h>
12*4bdc9457SAndroid Build Coastguard Worker
13*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h>
14*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/intrinsics-polyfill.h>
15*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vcvt.h>
16*4bdc9457SAndroid Build Coastguard Worker
17*4bdc9457SAndroid Build Coastguard Worker
18*4bdc9457SAndroid Build Coastguard Worker$XINT8_T = {"QS8": "int8_t", "QU8": "uint8_t"}[DATATYPE]
19*4bdc9457SAndroid Build Coastguard Worker$XINT8X8_T = {"QS8": "int8x8_t", "QU8": "uint8x8_t"}[DATATYPE]
20*4bdc9457SAndroid Build Coastguard Worker$XINT8X16_T = {"QS8": "int8x16_t", "QU8": "uint8x16_t"}[DATATYPE]
21*4bdc9457SAndroid Build Coastguard Worker$VLD1Q_DUP_X8 = {"QS8": "vld1q_dup_s8", "QU8": "vld1q_dup_u8"}[DATATYPE]
22*4bdc9457SAndroid Build Coastguard Worker$VLD1_DUP_X8 = {"QS8": "vld1_dup_s8", "QU8": "vld1_dup_u8"}[DATATYPE]
23*4bdc9457SAndroid Build Coastguard Worker$VST1Q_X8 = {"QS8": "vst1q_s8", "QU8": "vst1q_u8"}[DATATYPE]
24*4bdc9457SAndroid Build Coastguard Worker$VST1_X8 = {"QS8": "vst1_s8", "QU8": "vst1_u8"}[DATATYPE]
25*4bdc9457SAndroid Build Coastguard Worker$VST1_LANE_X8 = {"QS8": "vst1_lane_s8", "QU8": "vst1_lane_u8"}[DATATYPE]
26*4bdc9457SAndroid Build Coastguard Worker$VQMOVXN_S16 = {"QS8": "vqmovn_s16", "QU8": "vqmovun_s16"}[DATATYPE]
27*4bdc9457SAndroid Build Coastguard Worker$VEXT_X8 = {"QS8": "vext_s8", "QU8": "vext_u8"}[DATATYPE]
28*4bdc9457SAndroid Build Coastguard Worker$VCOMBINE_X8 = {"QS8": "vcombine_s8", "QU8": "vcombine_u8"}[DATATYPE]
29*4bdc9457SAndroid Build Coastguard Worker$VGET_LOW_X8 = {"QS8": "vget_low_s8", "QU8": "vget_low_u8"}[DATATYPE]
30*4bdc9457SAndroid Build Coastguard Worker$VREINTERPRET_U16_X8 = {"QS8": "vreinterpret_u16_s8", "QU8": "vreinterpret_u16_u8"}[DATATYPE]
31*4bdc9457SAndroid Build Coastguard Worker$VREINTERPRET_U32_X8 = {"QS8": "vreinterpret_u32_s8", "QU8": "vreinterpret_u32_u8"}[DATATYPE]
32*4bdc9457SAndroid Build Coastguard Worker$VMAXQ_X8 = {"QS8": "vmaxq_s8", "QU8": "vmaxq_u8"}[DATATYPE]
33*4bdc9457SAndroid Build Coastguard Worker$VMAX_X8 = {"QS8": "vmax_s8", "QU8": "vmax_u8"}[DATATYPE]
34*4bdc9457SAndroid Build Coastguard Worker$VMINQ_X8 = {"QS8": "vminq_s8", "QU8": "vminq_u8"}[DATATYPE]
35*4bdc9457SAndroid Build Coastguard Worker$VMIN_X8 = {"QS8": "vmin_s8", "QU8": "vmin_u8"}[DATATYPE]
36*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_${DATATYPE.lower()}_vcvt_ukernel__neonv8_x${BATCH_TILE}(
37*4bdc9457SAndroid Build Coastguard Worker    size_t n,
38*4bdc9457SAndroid Build Coastguard Worker    const float* x,
39*4bdc9457SAndroid Build Coastguard Worker    ${XINT8_T}* y,
40*4bdc9457SAndroid Build Coastguard Worker    const union xnn_f32_${DATATYPE.lower()}_cvt_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS
41*4bdc9457SAndroid Build Coastguard Worker{
42*4bdc9457SAndroid Build Coastguard Worker  assert(n != 0);
43*4bdc9457SAndroid Build Coastguard Worker  assert(n % sizeof(float) == 0);
44*4bdc9457SAndroid Build Coastguard Worker  assert(x != NULL);
45*4bdc9457SAndroid Build Coastguard Worker  assert(y != NULL);
46*4bdc9457SAndroid Build Coastguard Worker
47*4bdc9457SAndroid Build Coastguard Worker  const float32x4_t vscale = vld1q_dup_f32(&params->neonv8.scale);
48*4bdc9457SAndroid Build Coastguard Worker  const int16x8_t voutput_zero_point = vld1q_dup_s16(&params->neonv8.output_zero_point);
49*4bdc9457SAndroid Build Coastguard Worker  $if BATCH_TILE > 8:
50*4bdc9457SAndroid Build Coastguard Worker    const ${XINT8X16_T} voutput_min = ${VLD1Q_DUP_X8}(&params->neonv8.output_min);
51*4bdc9457SAndroid Build Coastguard Worker    const ${XINT8X16_T} voutput_max = ${VLD1Q_DUP_X8}(&params->neonv8.output_max);
52*4bdc9457SAndroid Build Coastguard Worker  $else:
53*4bdc9457SAndroid Build Coastguard Worker    const ${XINT8X8_T} voutput_min = ${VLD1_DUP_X8}(&params->neonv8.output_min);
54*4bdc9457SAndroid Build Coastguard Worker    const ${XINT8X8_T} voutput_max = ${VLD1_DUP_X8}(&params->neonv8.output_max);
55*4bdc9457SAndroid Build Coastguard Worker  $if BATCH_TILE > 8:
56*4bdc9457SAndroid Build Coastguard Worker    for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) {
57*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
58*4bdc9457SAndroid Build Coastguard Worker        float32x4_t vx${ABC[N:N+4]} = vld1q_f32(x); x += 4;
59*4bdc9457SAndroid Build Coastguard Worker
60*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
61*4bdc9457SAndroid Build Coastguard Worker        vx${ABC[N:N+4]} = vmulq_f32(vx${ABC[N:N+4]}, vscale);
62*4bdc9457SAndroid Build Coastguard Worker
63*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 4):
64*4bdc9457SAndroid Build Coastguard Worker        const int32x4_t vacc${ABC[N:N+4]} = vcvtnq_s32_f32(vx${ABC[N:N+4]});
65*4bdc9457SAndroid Build Coastguard Worker
66*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 8):
67*4bdc9457SAndroid Build Coastguard Worker        int16x8_t vacc${ABC[N:N+8]} = vcombine_s16(vqmovn_s32(vacc${ABC[N:N+4]}), vqmovn_s32(vacc${ABC[N+4:N+8]}));
68*4bdc9457SAndroid Build Coastguard Worker
69*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 8):
70*4bdc9457SAndroid Build Coastguard Worker        vacc${ABC[N:N+8]} = vqaddq_s16(vacc${ABC[N:N+8]}, voutput_zero_point);
71*4bdc9457SAndroid Build Coastguard Worker
72*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 16):
73*4bdc9457SAndroid Build Coastguard Worker        $if N + 8 < BATCH_TILE:
74*4bdc9457SAndroid Build Coastguard Worker          ${XINT8X16_T} vy${ABC[N:N+16]} = ${VCOMBINE_X8}(${VQMOVXN_S16}(vacc${ABC[N:N+8]}), ${VQMOVXN_S16}(vacc${ABC[N+8:N+16]}));
75*4bdc9457SAndroid Build Coastguard Worker        $else:
76*4bdc9457SAndroid Build Coastguard Worker          ${XINT8X8_T} vy${ABC[N:N+8]} = ${VQMOVXN_S16}(vacc${ABC[N:N+8]});
77*4bdc9457SAndroid Build Coastguard Worker
78*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 16):
79*4bdc9457SAndroid Build Coastguard Worker        $if N + 8 < BATCH_TILE:
80*4bdc9457SAndroid Build Coastguard Worker          vy${ABC[N:N+16]} = ${VMAXQ_X8}(vy${ABC[N:N+16]}, voutput_min);
81*4bdc9457SAndroid Build Coastguard Worker        $else:
82*4bdc9457SAndroid Build Coastguard Worker          vy${ABC[N:N+8]} = ${VMAX_X8}(vy${ABC[N:N+8]}, ${VGET_LOW_X8}(voutput_min));
83*4bdc9457SAndroid Build Coastguard Worker
84*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 16):
85*4bdc9457SAndroid Build Coastguard Worker        $if N + 8 < BATCH_TILE:
86*4bdc9457SAndroid Build Coastguard Worker          vy${ABC[N:N+16]} = ${VMINQ_X8}(vy${ABC[N:N+16]}, voutput_max);
87*4bdc9457SAndroid Build Coastguard Worker        $else:
88*4bdc9457SAndroid Build Coastguard Worker          vy${ABC[N:N+8]} = ${VMIN_X8}(vy${ABC[N:N+8]}, ${VGET_LOW_X8}(voutput_max));
89*4bdc9457SAndroid Build Coastguard Worker
90*4bdc9457SAndroid Build Coastguard Worker      $for N in range(0, BATCH_TILE, 16):
91*4bdc9457SAndroid Build Coastguard Worker        $if N + 8 < BATCH_TILE:
92*4bdc9457SAndroid Build Coastguard Worker          ${VST1Q_X8}(y, vy${ABC[N:N+16]}); y += 16;
93*4bdc9457SAndroid Build Coastguard Worker        $else:
94*4bdc9457SAndroid Build Coastguard Worker          ${VST1_X8}(y, vy${ABC[N:N+8]}); y += 8;
95*4bdc9457SAndroid Build Coastguard Worker    }
96*4bdc9457SAndroid Build Coastguard Worker  for (; n >= 8 * sizeof(float); n -= 8 * sizeof(float)) {
97*4bdc9457SAndroid Build Coastguard Worker    float32x4_t vx_lo = vld1q_f32(x); x += 4;
98*4bdc9457SAndroid Build Coastguard Worker    float32x4_t vx_hi = vld1q_f32(x); x += 4;
99*4bdc9457SAndroid Build Coastguard Worker
100*4bdc9457SAndroid Build Coastguard Worker    vx_lo = vmulq_f32(vx_lo, vscale);
101*4bdc9457SAndroid Build Coastguard Worker    vx_hi = vmulq_f32(vx_hi, vscale);
102*4bdc9457SAndroid Build Coastguard Worker
103*4bdc9457SAndroid Build Coastguard Worker    const int32x4_t vacc_lo = vcvtnq_s32_f32(vx_lo);
104*4bdc9457SAndroid Build Coastguard Worker    const int32x4_t vacc_hi = vcvtnq_s32_f32(vx_hi);
105*4bdc9457SAndroid Build Coastguard Worker
106*4bdc9457SAndroid Build Coastguard Worker    int16x8_t vacc = vcombine_s16(vqmovn_s32(vacc_lo), vqmovn_s32(vacc_hi));
107*4bdc9457SAndroid Build Coastguard Worker    vacc = vqaddq_s16(vacc, voutput_zero_point);
108*4bdc9457SAndroid Build Coastguard Worker
109*4bdc9457SAndroid Build Coastguard Worker    ${XINT8X8_T} vy = ${VQMOVXN_S16}(vacc);
110*4bdc9457SAndroid Build Coastguard Worker    $if BATCH_TILE > 8:
111*4bdc9457SAndroid Build Coastguard Worker      vy = ${VMAX_X8}(vy, ${VGET_LOW_X8}(voutput_min));
112*4bdc9457SAndroid Build Coastguard Worker      vy = ${VMIN_X8}(vy, ${VGET_LOW_X8}(voutput_max));
113*4bdc9457SAndroid Build Coastguard Worker    $else:
114*4bdc9457SAndroid Build Coastguard Worker      vy = ${VMAX_X8}(vy, voutput_min);
115*4bdc9457SAndroid Build Coastguard Worker      vy = ${VMIN_X8}(vy, voutput_max);
116*4bdc9457SAndroid Build Coastguard Worker    ${VST1_X8}(y, vy); y += 8;
117*4bdc9457SAndroid Build Coastguard Worker  }
118*4bdc9457SAndroid Build Coastguard Worker  if XNN_UNLIKELY(n != 0) {
119*4bdc9457SAndroid Build Coastguard Worker    assert(n >= 1 * sizeof(float));
120*4bdc9457SAndroid Build Coastguard Worker    assert(n <= 7 * sizeof(float));
121*4bdc9457SAndroid Build Coastguard Worker    float32x4_t vx_lo = vld1q_f32(x);
122*4bdc9457SAndroid Build Coastguard Worker    const float* x_hi = (const float*) ((uintptr_t) x + (n & (4 * sizeof(float))));
123*4bdc9457SAndroid Build Coastguard Worker    float32x4_t vx_hi = vld1q_f32(x_hi);
124*4bdc9457SAndroid Build Coastguard Worker
125*4bdc9457SAndroid Build Coastguard Worker    vx_lo = vmulq_f32(vx_lo, vscale);
126*4bdc9457SAndroid Build Coastguard Worker    vx_hi = vmulq_f32(vx_hi, vscale);
127*4bdc9457SAndroid Build Coastguard Worker
128*4bdc9457SAndroid Build Coastguard Worker    const int32x4_t vacc_lo = vcvtnq_s32_f32(vx_lo);
129*4bdc9457SAndroid Build Coastguard Worker    const int32x4_t vacc_hi = vcvtnq_s32_f32(vx_hi);
130*4bdc9457SAndroid Build Coastguard Worker
131*4bdc9457SAndroid Build Coastguard Worker    int16x8_t vacc = vcombine_s16(vqmovn_s32(vacc_lo), vqmovn_s32(vacc_hi));
132*4bdc9457SAndroid Build Coastguard Worker    vacc = vqaddq_s16(vacc, voutput_zero_point);
133*4bdc9457SAndroid Build Coastguard Worker
134*4bdc9457SAndroid Build Coastguard Worker    ${XINT8X8_T} vy = ${VQMOVXN_S16}(vacc);
135*4bdc9457SAndroid Build Coastguard Worker    $if BATCH_TILE > 8:
136*4bdc9457SAndroid Build Coastguard Worker      vy = ${VMAX_X8}(vy, ${VGET_LOW_X8}(voutput_min));
137*4bdc9457SAndroid Build Coastguard Worker      vy = ${VMIN_X8}(vy, ${VGET_LOW_X8}(voutput_max));
138*4bdc9457SAndroid Build Coastguard Worker    $else:
139*4bdc9457SAndroid Build Coastguard Worker      vy = ${VMAX_X8}(vy, voutput_min);
140*4bdc9457SAndroid Build Coastguard Worker      vy = ${VMIN_X8}(vy, voutput_max);
141*4bdc9457SAndroid Build Coastguard Worker
142*4bdc9457SAndroid Build Coastguard Worker    if (n & (4 * sizeof(float))) {
143*4bdc9457SAndroid Build Coastguard Worker      vst1_lane_u32((void*) y, ${VREINTERPRET_U32_X8}(vy), 0); y += 4;
144*4bdc9457SAndroid Build Coastguard Worker      vy = ${VEXT_X8}(vy, vy, 4);
145*4bdc9457SAndroid Build Coastguard Worker    }
146*4bdc9457SAndroid Build Coastguard Worker    if (n & (2 * sizeof(float))) {
147*4bdc9457SAndroid Build Coastguard Worker      vst1_lane_u16((void*) y, ${VREINTERPRET_U16_X8}(vy), 0); y += 2;
148*4bdc9457SAndroid Build Coastguard Worker      vy = ${VEXT_X8}(vy, vy, 2);
149*4bdc9457SAndroid Build Coastguard Worker    }
150*4bdc9457SAndroid Build Coastguard Worker    if (n & (1 * sizeof(float))) {
151*4bdc9457SAndroid Build Coastguard Worker      ${VST1_LANE_X8}(y, vy, 0);
152*4bdc9457SAndroid Build Coastguard Worker    }
153*4bdc9457SAndroid Build Coastguard Worker  }
154*4bdc9457SAndroid Build Coastguard Worker}
155