1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2021 Google LLC 2*4bdc9457SAndroid Build Coastguard Worker// 3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the 4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree. 5*4bdc9457SAndroid Build Coastguard Worker 6*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE % 8 == 0 7*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE >= 8 8*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ" 9*4bdc9457SAndroid Build Coastguard Worker#include <assert.h> 10*4bdc9457SAndroid Build Coastguard Worker 11*4bdc9457SAndroid Build Coastguard Worker#include <arm_neon.h> 12*4bdc9457SAndroid Build Coastguard Worker 13*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h> 14*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/intrinsics-polyfill.h> 15*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vcvt.h> 16*4bdc9457SAndroid Build Coastguard Worker 17*4bdc9457SAndroid Build Coastguard Worker 18*4bdc9457SAndroid Build Coastguard Worker$XINT8_T = {"QS8": "int8_t", "QU8": "uint8_t"}[DATATYPE] 19*4bdc9457SAndroid Build Coastguard Worker$XINT8X8_T = {"QS8": "int8x8_t", "QU8": "uint8x8_t"}[DATATYPE] 20*4bdc9457SAndroid Build Coastguard Worker$XINT8X16_T = {"QS8": "int8x16_t", "QU8": "uint8x16_t"}[DATATYPE] 21*4bdc9457SAndroid Build Coastguard Worker$VLD1Q_DUP_X8 = {"QS8": "vld1q_dup_s8", "QU8": "vld1q_dup_u8"}[DATATYPE] 22*4bdc9457SAndroid Build Coastguard Worker$VLD1_DUP_X8 = {"QS8": "vld1_dup_s8", "QU8": "vld1_dup_u8"}[DATATYPE] 23*4bdc9457SAndroid Build Coastguard Worker$VST1Q_X8 = {"QS8": "vst1q_s8", "QU8": "vst1q_u8"}[DATATYPE] 24*4bdc9457SAndroid Build Coastguard Worker$VST1_X8 = {"QS8": "vst1_s8", "QU8": "vst1_u8"}[DATATYPE] 25*4bdc9457SAndroid Build Coastguard Worker$VST1_LANE_X8 = {"QS8": "vst1_lane_s8", "QU8": "vst1_lane_u8"}[DATATYPE] 26*4bdc9457SAndroid Build Coastguard Worker$VQMOVXN_S16 = {"QS8": "vqmovn_s16", "QU8": "vqmovun_s16"}[DATATYPE] 27*4bdc9457SAndroid Build Coastguard Worker$VEXT_X8 = {"QS8": "vext_s8", "QU8": "vext_u8"}[DATATYPE] 28*4bdc9457SAndroid Build Coastguard Worker$VCOMBINE_X8 = {"QS8": "vcombine_s8", "QU8": "vcombine_u8"}[DATATYPE] 29*4bdc9457SAndroid Build Coastguard Worker$VGET_LOW_X8 = {"QS8": "vget_low_s8", "QU8": "vget_low_u8"}[DATATYPE] 30*4bdc9457SAndroid Build Coastguard Worker$VREINTERPRET_U16_X8 = {"QS8": "vreinterpret_u16_s8", "QU8": "vreinterpret_u16_u8"}[DATATYPE] 31*4bdc9457SAndroid Build Coastguard Worker$VREINTERPRET_U32_X8 = {"QS8": "vreinterpret_u32_s8", "QU8": "vreinterpret_u32_u8"}[DATATYPE] 32*4bdc9457SAndroid Build Coastguard Worker$VMINQ_X8 = {"QS8": "vminq_s8", "QU8": "vminq_u8"}[DATATYPE] 33*4bdc9457SAndroid Build Coastguard Worker$VMIN_X8 = {"QS8": "vmin_s8", "QU8": "vmin_u8"}[DATATYPE] 34*4bdc9457SAndroid Build Coastguard Worker$VMAXQ_X8 = {"QS8": "vmaxq_s8", "QU8": "vmaxq_u8"}[DATATYPE] 35*4bdc9457SAndroid Build Coastguard Worker$VMAX_X8 = {"QS8": "vmax_s8", "QU8": "vmax_u8"}[DATATYPE] 36*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_${DATATYPE.lower()}_vcvt_ukernel__neon_x${BATCH_TILE}( 37*4bdc9457SAndroid Build Coastguard Worker size_t n, 38*4bdc9457SAndroid Build Coastguard Worker const float* x, 39*4bdc9457SAndroid Build Coastguard Worker ${XINT8_T}* y, 40*4bdc9457SAndroid Build Coastguard Worker const union xnn_f32_${DATATYPE.lower()}_cvt_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS 41*4bdc9457SAndroid Build Coastguard Worker{ 42*4bdc9457SAndroid Build Coastguard Worker assert(n != 0); 43*4bdc9457SAndroid Build Coastguard Worker assert(n % sizeof(float) == 0); 44*4bdc9457SAndroid Build Coastguard Worker assert(x != NULL); 45*4bdc9457SAndroid Build Coastguard Worker assert(y != NULL); 46*4bdc9457SAndroid Build Coastguard Worker 47*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vscale = vld1q_dup_f32(¶ms->neon.scale); 48*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vmagic_bias = vld1q_dup_f32(¶ms->neon.magic_bias); 49*4bdc9457SAndroid Build Coastguard Worker const int32x4_t vmagic_bias_less_zero_point = vld1q_dup_s32(¶ms->neon.magic_bias_less_zero_point); 50*4bdc9457SAndroid Build Coastguard Worker $if BATCH_TILE > 8: 51*4bdc9457SAndroid Build Coastguard Worker const ${XINT8X16_T} voutput_min = ${VLD1Q_DUP_X8}(¶ms->neon.output_min); 52*4bdc9457SAndroid Build Coastguard Worker const ${XINT8X16_T} voutput_max = ${VLD1Q_DUP_X8}(¶ms->neon.output_max); 53*4bdc9457SAndroid Build Coastguard Worker $else: 54*4bdc9457SAndroid Build Coastguard Worker const ${XINT8X8_T} voutput_min = ${VLD1_DUP_X8}(¶ms->neon.output_min); 55*4bdc9457SAndroid Build Coastguard Worker const ${XINT8X8_T} voutput_max = ${VLD1_DUP_X8}(¶ms->neon.output_max); 56*4bdc9457SAndroid Build Coastguard Worker $if BATCH_TILE > 8: 57*4bdc9457SAndroid Build Coastguard Worker for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) { 58*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 59*4bdc9457SAndroid Build Coastguard Worker float32x4_t vx${ABC[N:N+4]} = vld1q_f32(x); x += 4; 60*4bdc9457SAndroid Build Coastguard Worker 61*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 62*4bdc9457SAndroid Build Coastguard Worker vx${ABC[N:N+4]} = vmulq_f32(vx${ABC[N:N+4]}, vscale); 63*4bdc9457SAndroid Build Coastguard Worker 64*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 65*4bdc9457SAndroid Build Coastguard Worker vx${ABC[N:N+4]} = vaddq_f32(vx${ABC[N:N+4]}, vmagic_bias); 66*4bdc9457SAndroid Build Coastguard Worker 67*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 68*4bdc9457SAndroid Build Coastguard Worker const int32x4_t vacc${ABC[N:N+4]} = vqsubq_s32(vreinterpretq_s32_f32(vx${ABC[N:N+4]}), vmagic_bias_less_zero_point); 69*4bdc9457SAndroid Build Coastguard Worker 70*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 8): 71*4bdc9457SAndroid Build Coastguard Worker const int16x8_t vacc${ABC[N:N+8]} = vcombine_s16(vqmovn_s32(vacc${ABC[N:N+4]}), vqmovn_s32(vacc${ABC[N+4:N+8]})); 72*4bdc9457SAndroid Build Coastguard Worker 73*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 16): 74*4bdc9457SAndroid Build Coastguard Worker $if N + 8 < BATCH_TILE: 75*4bdc9457SAndroid Build Coastguard Worker ${XINT8X16_T} vy${ABC[N:N+16]} = ${VCOMBINE_X8}(${VQMOVXN_S16}(vacc${ABC[N:N+8]}), ${VQMOVXN_S16}(vacc${ABC[N+8:N+16]})); 76*4bdc9457SAndroid Build Coastguard Worker $else: 77*4bdc9457SAndroid Build Coastguard Worker ${XINT8X8_T} vy${ABC[N:N+8]} = ${VQMOVXN_S16}(vacc${ABC[N:N+8]}); 78*4bdc9457SAndroid Build Coastguard Worker 79*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 16): 80*4bdc9457SAndroid Build Coastguard Worker $if N + 8 < BATCH_TILE: 81*4bdc9457SAndroid Build Coastguard Worker vy${ABC[N:N+16]} = ${VMAXQ_X8}(vy${ABC[N:N+16]}, voutput_min); 82*4bdc9457SAndroid Build Coastguard Worker $else: 83*4bdc9457SAndroid Build Coastguard Worker vy${ABC[N:N+8]} = ${VMAX_X8}(vy${ABC[N:N+8]}, ${VGET_LOW_X8}(voutput_min)); 84*4bdc9457SAndroid Build Coastguard Worker 85*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 16): 86*4bdc9457SAndroid Build Coastguard Worker $if N + 8 < BATCH_TILE: 87*4bdc9457SAndroid Build Coastguard Worker vy${ABC[N:N+16]} = ${VMINQ_X8}(vy${ABC[N:N+16]}, voutput_max); 88*4bdc9457SAndroid Build Coastguard Worker $else: 89*4bdc9457SAndroid Build Coastguard Worker vy${ABC[N:N+8]} = ${VMIN_X8}(vy${ABC[N:N+8]}, ${VGET_LOW_X8}(voutput_max)); 90*4bdc9457SAndroid Build Coastguard Worker 91*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 16): 92*4bdc9457SAndroid Build Coastguard Worker $if N + 8 < BATCH_TILE: 93*4bdc9457SAndroid Build Coastguard Worker ${VST1Q_X8}(y, vy${ABC[N:N+16]}); y += 16; 94*4bdc9457SAndroid Build Coastguard Worker $else: 95*4bdc9457SAndroid Build Coastguard Worker ${VST1_X8}(y, vy${ABC[N:N+8]}); y += 8; 96*4bdc9457SAndroid Build Coastguard Worker } 97*4bdc9457SAndroid Build Coastguard Worker for (; n >= 8 * sizeof(float); n -= 8 * sizeof(float)) { 98*4bdc9457SAndroid Build Coastguard Worker float32x4_t vx_lo = vld1q_f32(x); x += 4; 99*4bdc9457SAndroid Build Coastguard Worker float32x4_t vx_hi = vld1q_f32(x); x += 4; 100*4bdc9457SAndroid Build Coastguard Worker 101*4bdc9457SAndroid Build Coastguard Worker vx_lo = vmulq_f32(vx_lo, vscale); 102*4bdc9457SAndroid Build Coastguard Worker vx_hi = vmulq_f32(vx_hi, vscale); 103*4bdc9457SAndroid Build Coastguard Worker 104*4bdc9457SAndroid Build Coastguard Worker vx_lo = vaddq_f32(vx_lo, vmagic_bias); 105*4bdc9457SAndroid Build Coastguard Worker vx_hi = vaddq_f32(vx_hi, vmagic_bias); 106*4bdc9457SAndroid Build Coastguard Worker 107*4bdc9457SAndroid Build Coastguard Worker const int32x4_t vacc_lo = vqsubq_s32(vreinterpretq_s32_f32(vx_lo), vmagic_bias_less_zero_point); 108*4bdc9457SAndroid Build Coastguard Worker const int32x4_t vacc_hi = vqsubq_s32(vreinterpretq_s32_f32(vx_hi), vmagic_bias_less_zero_point); 109*4bdc9457SAndroid Build Coastguard Worker 110*4bdc9457SAndroid Build Coastguard Worker const int16x8_t vacc = vcombine_s16(vqmovn_s32(vacc_lo), vqmovn_s32(vacc_hi)); 111*4bdc9457SAndroid Build Coastguard Worker 112*4bdc9457SAndroid Build Coastguard Worker ${XINT8X8_T} vy = ${VQMOVXN_S16}(vacc); 113*4bdc9457SAndroid Build Coastguard Worker $if BATCH_TILE > 8: 114*4bdc9457SAndroid Build Coastguard Worker vy = ${VMAX_X8}(vy, ${VGET_LOW_X8}(voutput_min)); 115*4bdc9457SAndroid Build Coastguard Worker vy = ${VMIN_X8}(vy, ${VGET_LOW_X8}(voutput_max)); 116*4bdc9457SAndroid Build Coastguard Worker $else: 117*4bdc9457SAndroid Build Coastguard Worker vy = ${VMAX_X8}(vy, voutput_min); 118*4bdc9457SAndroid Build Coastguard Worker vy = ${VMIN_X8}(vy, voutput_max); 119*4bdc9457SAndroid Build Coastguard Worker ${VST1_X8}(y, vy); y += 8; 120*4bdc9457SAndroid Build Coastguard Worker } 121*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(n != 0) { 122*4bdc9457SAndroid Build Coastguard Worker assert(n >= 1 * sizeof(float)); 123*4bdc9457SAndroid Build Coastguard Worker assert(n <= 7 * sizeof(float)); 124*4bdc9457SAndroid Build Coastguard Worker float32x4_t vx_lo = vld1q_f32(x); 125*4bdc9457SAndroid Build Coastguard Worker const float* x_hi = (const float*) ((uintptr_t) x + (n & (4 * sizeof(float)))); 126*4bdc9457SAndroid Build Coastguard Worker float32x4_t vx_hi = vld1q_f32(x_hi); 127*4bdc9457SAndroid Build Coastguard Worker 128*4bdc9457SAndroid Build Coastguard Worker vx_lo = vmulq_f32(vx_lo, vscale); 129*4bdc9457SAndroid Build Coastguard Worker vx_hi = vmulq_f32(vx_hi, vscale); 130*4bdc9457SAndroid Build Coastguard Worker 131*4bdc9457SAndroid Build Coastguard Worker vx_lo = vaddq_f32(vx_lo, vmagic_bias); 132*4bdc9457SAndroid Build Coastguard Worker vx_hi = vaddq_f32(vx_hi, vmagic_bias); 133*4bdc9457SAndroid Build Coastguard Worker 134*4bdc9457SAndroid Build Coastguard Worker const int32x4_t vacc_lo = vqsubq_s32(vreinterpretq_s32_f32(vx_lo), vmagic_bias_less_zero_point); 135*4bdc9457SAndroid Build Coastguard Worker const int32x4_t vacc_hi = vqsubq_s32(vreinterpretq_s32_f32(vx_hi), vmagic_bias_less_zero_point); 136*4bdc9457SAndroid Build Coastguard Worker 137*4bdc9457SAndroid Build Coastguard Worker const int16x8_t vacc = vcombine_s16(vqmovn_s32(vacc_lo), vqmovn_s32(vacc_hi)); 138*4bdc9457SAndroid Build Coastguard Worker 139*4bdc9457SAndroid Build Coastguard Worker ${XINT8X8_T} vy = ${VQMOVXN_S16}(vacc); 140*4bdc9457SAndroid Build Coastguard Worker $if BATCH_TILE > 8: 141*4bdc9457SAndroid Build Coastguard Worker vy = ${VMAX_X8}(vy, ${VGET_LOW_X8}(voutput_min)); 142*4bdc9457SAndroid Build Coastguard Worker vy = ${VMIN_X8}(vy, ${VGET_LOW_X8}(voutput_max)); 143*4bdc9457SAndroid Build Coastguard Worker $else: 144*4bdc9457SAndroid Build Coastguard Worker vy = ${VMAX_X8}(vy, voutput_min); 145*4bdc9457SAndroid Build Coastguard Worker vy = ${VMIN_X8}(vy, voutput_max); 146*4bdc9457SAndroid Build Coastguard Worker 147*4bdc9457SAndroid Build Coastguard Worker if (n & (4 * sizeof(float))) { 148*4bdc9457SAndroid Build Coastguard Worker vst1_lane_u32((void*) y, ${VREINTERPRET_U32_X8}(vy), 0); y += 4; 149*4bdc9457SAndroid Build Coastguard Worker vy = ${VEXT_X8}(vy, vy, 4); 150*4bdc9457SAndroid Build Coastguard Worker } 151*4bdc9457SAndroid Build Coastguard Worker if (n & (2 * sizeof(float))) { 152*4bdc9457SAndroid Build Coastguard Worker vst1_lane_u16((void*) y, ${VREINTERPRET_U16_X8}(vy), 0); y += 2; 153*4bdc9457SAndroid Build Coastguard Worker vy = ${VEXT_X8}(vy, vy, 2); 154*4bdc9457SAndroid Build Coastguard Worker } 155*4bdc9457SAndroid Build Coastguard Worker if (n & (1 * sizeof(float))) { 156*4bdc9457SAndroid Build Coastguard Worker ${VST1_LANE_X8}(y, vy, 0); 157*4bdc9457SAndroid Build Coastguard Worker } 158*4bdc9457SAndroid Build Coastguard Worker } 159*4bdc9457SAndroid Build Coastguard Worker} 160