1*4bdc9457SAndroid Build Coastguard Worker // Auto-generated file. Do not edit!
2*4bdc9457SAndroid Build Coastguard Worker // Template: src/f32-qs8-vcvt/scalar-fmagic.c.in
3*4bdc9457SAndroid Build Coastguard Worker // Generator: tools/xngen
4*4bdc9457SAndroid Build Coastguard Worker //
5*4bdc9457SAndroid Build Coastguard Worker // Copyright 2021 Google LLC
6*4bdc9457SAndroid Build Coastguard Worker //
7*4bdc9457SAndroid Build Coastguard Worker // This source code is licensed under the BSD-style license found in the
8*4bdc9457SAndroid Build Coastguard Worker // LICENSE file in the root directory of this source tree.
9*4bdc9457SAndroid Build Coastguard Worker
10*4bdc9457SAndroid Build Coastguard Worker #include <assert.h>
11*4bdc9457SAndroid Build Coastguard Worker
12*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/common.h>
13*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/math.h>
14*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/vcvt.h>
15*4bdc9457SAndroid Build Coastguard Worker
16*4bdc9457SAndroid Build Coastguard Worker
xnn_f32_qs8_vcvt_ukernel__wasm_fmagic_x2(size_t n,const float * x,int8_t * y,const union xnn_f32_qs8_cvt_params params[restrict XNN_MIN_ELEMENTS (1)])17*4bdc9457SAndroid Build Coastguard Worker void xnn_f32_qs8_vcvt_ukernel__wasm_fmagic_x2(
18*4bdc9457SAndroid Build Coastguard Worker size_t n,
19*4bdc9457SAndroid Build Coastguard Worker const float* x,
20*4bdc9457SAndroid Build Coastguard Worker int8_t* y,
21*4bdc9457SAndroid Build Coastguard Worker const union xnn_f32_qs8_cvt_params params[restrict XNN_MIN_ELEMENTS(1)])
22*4bdc9457SAndroid Build Coastguard Worker {
23*4bdc9457SAndroid Build Coastguard Worker assert(n != 0);
24*4bdc9457SAndroid Build Coastguard Worker assert(n % sizeof(float) == 0);
25*4bdc9457SAndroid Build Coastguard Worker assert(x != NULL);
26*4bdc9457SAndroid Build Coastguard Worker assert(y != NULL);
27*4bdc9457SAndroid Build Coastguard Worker
28*4bdc9457SAndroid Build Coastguard Worker const float vscale = params->scalar_fmagic.scale;
29*4bdc9457SAndroid Build Coastguard Worker const float voutput_min_less_zero_point = params->scalar_fmagic.output_min_less_zero_point;
30*4bdc9457SAndroid Build Coastguard Worker const float voutput_max_less_zero_point = params->scalar_fmagic.output_max_less_zero_point;
31*4bdc9457SAndroid Build Coastguard Worker const float vmagic_bias = params->scalar_fmagic.magic_bias;
32*4bdc9457SAndroid Build Coastguard Worker const int32_t vmagic_bias_less_zero_point = params->scalar_fmagic.magic_bias_less_zero_point;
33*4bdc9457SAndroid Build Coastguard Worker
34*4bdc9457SAndroid Build Coastguard Worker for (; n >= 2 * sizeof(float); n -= 2 * sizeof(float)) {
35*4bdc9457SAndroid Build Coastguard Worker float vx0 = x[0];
36*4bdc9457SAndroid Build Coastguard Worker float vx1 = x[1];
37*4bdc9457SAndroid Build Coastguard Worker x += 2;
38*4bdc9457SAndroid Build Coastguard Worker
39*4bdc9457SAndroid Build Coastguard Worker vx0 *= vscale;
40*4bdc9457SAndroid Build Coastguard Worker vx1 *= vscale;
41*4bdc9457SAndroid Build Coastguard Worker
42*4bdc9457SAndroid Build Coastguard Worker vx0 = __builtin_wasm_max_f32(vx0, voutput_min_less_zero_point);
43*4bdc9457SAndroid Build Coastguard Worker vx1 = __builtin_wasm_max_f32(vx1, voutput_min_less_zero_point);
44*4bdc9457SAndroid Build Coastguard Worker
45*4bdc9457SAndroid Build Coastguard Worker vx0 = __builtin_wasm_min_f32(vx0, voutput_max_less_zero_point);
46*4bdc9457SAndroid Build Coastguard Worker vx1 = __builtin_wasm_min_f32(vx1, voutput_max_less_zero_point);
47*4bdc9457SAndroid Build Coastguard Worker
48*4bdc9457SAndroid Build Coastguard Worker vx0 += vmagic_bias;
49*4bdc9457SAndroid Build Coastguard Worker vx1 += vmagic_bias;
50*4bdc9457SAndroid Build Coastguard Worker
51*4bdc9457SAndroid Build Coastguard Worker int32_t vy0 = (int32_t) float_as_uint32(vx0);
52*4bdc9457SAndroid Build Coastguard Worker int32_t vy1 = (int32_t) float_as_uint32(vx1);
53*4bdc9457SAndroid Build Coastguard Worker
54*4bdc9457SAndroid Build Coastguard Worker vy0 -= vmagic_bias_less_zero_point;
55*4bdc9457SAndroid Build Coastguard Worker vy1 -= vmagic_bias_less_zero_point;
56*4bdc9457SAndroid Build Coastguard Worker
57*4bdc9457SAndroid Build Coastguard Worker y[0] = (int8_t) vy0;
58*4bdc9457SAndroid Build Coastguard Worker y[1] = (int8_t) vy1;
59*4bdc9457SAndroid Build Coastguard Worker y += 2;
60*4bdc9457SAndroid Build Coastguard Worker }
61*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(n != 0) {
62*4bdc9457SAndroid Build Coastguard Worker float vx = *x;
63*4bdc9457SAndroid Build Coastguard Worker vx *= vscale;
64*4bdc9457SAndroid Build Coastguard Worker vx = __builtin_wasm_max_f32(vx, voutput_min_less_zero_point);
65*4bdc9457SAndroid Build Coastguard Worker vx = __builtin_wasm_min_f32(vx, voutput_max_less_zero_point);
66*4bdc9457SAndroid Build Coastguard Worker vx += vmagic_bias;
67*4bdc9457SAndroid Build Coastguard Worker
68*4bdc9457SAndroid Build Coastguard Worker int32_t vy = (int32_t) float_as_uint32(vx);
69*4bdc9457SAndroid Build Coastguard Worker vy -= vmagic_bias_less_zero_point;
70*4bdc9457SAndroid Build Coastguard Worker
71*4bdc9457SAndroid Build Coastguard Worker *y = (int8_t) vy;
72*4bdc9457SAndroid Build Coastguard Worker }
73*4bdc9457SAndroid Build Coastguard Worker }
74