xref: /aosp_15_r20/external/XNNPACK/src/f32-igemm/4x8-minmax-aarch32-neon-ld64.S.in (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2019 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker//
3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker
6*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/assembly.h>
7*4bdc9457SAndroid Build Coastguard Worker
8*4bdc9457SAndroid Build Coastguard Worker.syntax unified
9*4bdc9457SAndroid Build Coastguard Worker
10*4bdc9457SAndroid Build Coastguard Worker# LINT.IfChange
11*4bdc9457SAndroid Build Coastguard Worker// void xnn_f32_igemm_minmax_ukernel_4x8__aarch32_neon${"_prfm" if PREFETCH else ""}_ld64(
12*4bdc9457SAndroid Build Coastguard Worker//     size_t mr,                            r0
13*4bdc9457SAndroid Build Coastguard Worker//     size_t nc,                            r1
14*4bdc9457SAndroid Build Coastguard Worker//     size_t kc,                            r2 -> r5 -> sp + 68
15*4bdc9457SAndroid Build Coastguard Worker//     size_t ks,                            r3 -> sp + 72 -> r14
16*4bdc9457SAndroid Build Coastguard Worker//     const float**restrict a,  sp + 112 -> r2
17*4bdc9457SAndroid Build Coastguard Worker//     const void*restrict w,    sp + 116 -> r9
18*4bdc9457SAndroid Build Coastguard Worker//     uint8_t*restrict c,       sp + 120 -> r11
19*4bdc9457SAndroid Build Coastguard Worker//     size_t cm_stride,         sp + 124 -> (r6)
20*4bdc9457SAndroid Build Coastguard Worker//     size_t cn_stride,         sp + 128 -> (r7)
21*4bdc9457SAndroid Build Coastguard Worker//     size_t a_offset,          sp + 132 -> (r5)
22*4bdc9457SAndroid Build Coastguard Worker//     const float* zero,        sp + 136 -> (r7)
23*4bdc9457SAndroid Build Coastguard Worker//     minmax_params*params,     sp + 140 -> (r5)
24*4bdc9457SAndroid Build Coastguard Worker
25*4bdc9457SAndroid Build Coastguard Worker// d8-d15, r4-r11,r14(lr) need to be preserved if used. r13(sp),r15(pc) are reserved.
26*4bdc9457SAndroid Build Coastguard Worker
27*4bdc9457SAndroid Build Coastguard Worker// Register usage
28*4bdc9457SAndroid Build Coastguard Worker// A0   r3  d0
29*4bdc9457SAndroid Build Coastguard Worker// A1  r12  d1
30*4bdc9457SAndroid Build Coastguard Worker// A2  r10  d2
31*4bdc9457SAndroid Build Coastguard Worker// A3   r0  d3
32*4bdc9457SAndroid Build Coastguard Worker
33*4bdc9457SAndroid Build Coastguard Worker// B    r9  d8,  d9, d10, d11
34*4bdc9457SAndroid Build Coastguard Worker// B       d12, d13, d14, d15
35*4bdc9457SAndroid Build Coastguard Worker
36*4bdc9457SAndroid Build Coastguard Worker// C0  r11 d16-d17  q8  d18-d19  q9
37*4bdc9457SAndroid Build Coastguard Worker// C1   r4 d20-d21 q10  d22-d23 q11
38*4bdc9457SAndroid Build Coastguard Worker// C2   r8 d24-d25 q12  d26-d27 q13
39*4bdc9457SAndroid Build Coastguard Worker// C3   r6 d28-d29 q14  d30-d31 q15
40*4bdc9457SAndroid Build Coastguard Worker
41*4bdc9457SAndroid Build Coastguard Worker// Clamp (r5) d4 d5 d6 d7
42*4bdc9457SAndroid Build Coastguard Worker
43*4bdc9457SAndroid Build Coastguard WorkerBEGIN_FUNCTION xnn_f32_igemm_minmax_ukernel_4x8__aarch32_neon${"_prfm" if PREFETCH else ""}_ld64
44*4bdc9457SAndroid Build Coastguard Worker        .arm
45*4bdc9457SAndroid Build Coastguard Worker#ifndef __APPLE__
46*4bdc9457SAndroid Build Coastguard Worker        .arch   armv7-a
47*4bdc9457SAndroid Build Coastguard Worker        .fpu    neon
48*4bdc9457SAndroid Build Coastguard Worker#endif
49*4bdc9457SAndroid Build Coastguard Worker        # Push 112 bytes
50*4bdc9457SAndroid Build Coastguard Worker        # r2 will be reloaded in outer loop.  r3 is ks
51*4bdc9457SAndroid Build Coastguard Worker        PUSH    {r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, lr}   // +44
52*4bdc9457SAndroid Build Coastguard Worker        SUB     sp, sp, 4                                        // 4
53*4bdc9457SAndroid Build Coastguard Worker        VPUSH   {d8-d15}                                         // +64 = 112
54*4bdc9457SAndroid Build Coastguard Worker
55*4bdc9457SAndroid Build Coastguard Worker        LDR     r11, [sp, 120]          // c
56*4bdc9457SAndroid Build Coastguard Worker        LDR     r6, [sp, 124]           // cm_stride
57*4bdc9457SAndroid Build Coastguard Worker        LDR     r2, [sp, 112]           // a
58*4bdc9457SAndroid Build Coastguard Worker        LDR     r9, [sp, 116]           // w
59*4bdc9457SAndroid Build Coastguard Worker        LDR     r5, [sp, 140]           // params
60*4bdc9457SAndroid Build Coastguard Worker        MOV     r14, r3                 // p = ks
61*4bdc9457SAndroid Build Coastguard Worker
62*4bdc9457SAndroid Build Coastguard Worker        # Clamp C pointers
63*4bdc9457SAndroid Build Coastguard Worker        CMP     r0, 2                   // if mr >= 2
64*4bdc9457SAndroid Build Coastguard Worker        ADD     r4, r11, r6             //   c1 = c0 + cm_stride
65*4bdc9457SAndroid Build Coastguard Worker        MOVLO   r4, r11                 // c1
66*4bdc9457SAndroid Build Coastguard Worker                                        // if mr > 2
67*4bdc9457SAndroid Build Coastguard Worker        ADD     r8, r4, r6              //   c2 = c1 + cm_stride
68*4bdc9457SAndroid Build Coastguard Worker        MOVLS   r8, r4                  // c2
69*4bdc9457SAndroid Build Coastguard Worker        CMP     r0, 4                   // if mr >=4
70*4bdc9457SAndroid Build Coastguard Worker        ADD     r6, r8, r6              //   c3 = c2 + cm_stride
71*4bdc9457SAndroid Build Coastguard Worker        MOVLO   r6, r8                  // c3
72*4bdc9457SAndroid Build Coastguard Worker
73*4bdc9457SAndroid Build Coastguard Worker        # Load min/max values
74*4bdc9457SAndroid Build Coastguard Worker        VLD1.32 {d4[], d5[]}, [r5]!
75*4bdc9457SAndroid Build Coastguard Worker        VLD1.32 {d6[], d7[]}, [r5]
76*4bdc9457SAndroid Build Coastguard Worker
77*4bdc9457SAndroid Build Coastguard Worker0:
78*4bdc9457SAndroid Build Coastguard Worker        # Load initial bias from w into accumulators
79*4bdc9457SAndroid Build Coastguard Worker        VLDM    r9!, {d16-d19}          // Bias
80*4bdc9457SAndroid Build Coastguard Worker        VMOV    q10, q8
81*4bdc9457SAndroid Build Coastguard Worker        VMOV    q11, q9
82*4bdc9457SAndroid Build Coastguard Worker        VMOV    q12, q8
83*4bdc9457SAndroid Build Coastguard Worker        VMOV    q13, q9
84*4bdc9457SAndroid Build Coastguard Worker        VMOV    q14, q8
85*4bdc9457SAndroid Build Coastguard Worker        VMOV    q15, q9
86*4bdc9457SAndroid Build Coastguard Worker
87*4bdc9457SAndroid Build Coastguard Worker        $if PREFETCH:
88*4bdc9457SAndroid Build Coastguard Worker          PLD     [r9,   0]               // Prefetch B
89*4bdc9457SAndroid Build Coastguard Worker          PLD     [r9,  64]
90*4bdc9457SAndroid Build Coastguard Worker          PLD     [r9, 128]
91*4bdc9457SAndroid Build Coastguard Worker          PLD     [r9, 192]
92*4bdc9457SAndroid Build Coastguard Worker          PLD     [r9, 256]
93*4bdc9457SAndroid Build Coastguard Worker          PLD     [r9, 320]
94*4bdc9457SAndroid Build Coastguard Worker          PLD     [r9, 384]
95*4bdc9457SAndroid Build Coastguard Worker          PLD     [r9, 448]
96*4bdc9457SAndroid Build Coastguard Worker1:
97*4bdc9457SAndroid Build Coastguard Worker        # Load next 4 A pointers
98*4bdc9457SAndroid Build Coastguard Worker        LDR     r3, [r2,  0]
99*4bdc9457SAndroid Build Coastguard Worker        LDR     r12, [r2,  4]
100*4bdc9457SAndroid Build Coastguard Worker        LDR     r10, [r2,  8]
101*4bdc9457SAndroid Build Coastguard Worker        LDR     r0, [r2, 12]
102*4bdc9457SAndroid Build Coastguard Worker        ADD     r2, r2, 16
103*4bdc9457SAndroid Build Coastguard Worker
104*4bdc9457SAndroid Build Coastguard Worker        # Add a_offset
105*4bdc9457SAndroid Build Coastguard Worker        LDR     r5, [sp, 132]           // a_offset
106*4bdc9457SAndroid Build Coastguard Worker        LDR     r7, [sp, 136]           // zero
107*4bdc9457SAndroid Build Coastguard Worker        CMP     r3,  r7                 // if a0 == zero
108*4bdc9457SAndroid Build Coastguard Worker        ADD     r3,  r3, r5             // a0 += a_offset
109*4bdc9457SAndroid Build Coastguard Worker        MOVEQ   r3,  r7                 //   a0 = zero, else += a0 + a_offset
110*4bdc9457SAndroid Build Coastguard Worker        CMP     r12,  r7                // if a1 == zero
111*4bdc9457SAndroid Build Coastguard Worker        ADD     r12, r12, r5            // a1 += a_offset
112*4bdc9457SAndroid Build Coastguard Worker        MOVEQ   r12,  r7                //   a1 = zero, else += a1 + a_offset
113*4bdc9457SAndroid Build Coastguard Worker        CMP     r10,  r7                // if a2 == zero
114*4bdc9457SAndroid Build Coastguard Worker        ADD     r10, r10, r5            // a2 += a_offset
115*4bdc9457SAndroid Build Coastguard Worker        MOVEQ   r10,  r7                //   a2 = zero, else += a2 + a_offset
116*4bdc9457SAndroid Build Coastguard Worker        CMP     r0,  r7                 // if a3 == zero
117*4bdc9457SAndroid Build Coastguard Worker        ADD     r0,  r0, r5             // a3 += a_offset
118*4bdc9457SAndroid Build Coastguard Worker        LDR     r5, [sp, 68]            // kc
119*4bdc9457SAndroid Build Coastguard Worker        MOVEQ   r0,  r7                 //   a3 = zero, else += a3 + a_offset
120*4bdc9457SAndroid Build Coastguard Worker
121*4bdc9457SAndroid Build Coastguard Worker        $if PREFETCH:
122*4bdc9457SAndroid Build Coastguard Worker          PLD     [r3,  0]                // Prefetch A
123*4bdc9457SAndroid Build Coastguard Worker          PLD     [r3, 64]
124*4bdc9457SAndroid Build Coastguard Worker          PLD     [r12,  0]
125*4bdc9457SAndroid Build Coastguard Worker          PLD     [r12, 64]
126*4bdc9457SAndroid Build Coastguard Worker          PLD     [r10,  0]
127*4bdc9457SAndroid Build Coastguard Worker          PLD     [r10, 64]
128*4bdc9457SAndroid Build Coastguard Worker          PLD     [r0,  0]
129*4bdc9457SAndroid Build Coastguard Worker          PLD     [r0, 64]
130*4bdc9457SAndroid Build Coastguard Worker
131*4bdc9457SAndroid Build Coastguard Worker        SUBS    r5, r5, 8               // kc - 8
132*4bdc9457SAndroid Build Coastguard Worker        BLO     4f                      // less than 2 channels?
133*4bdc9457SAndroid Build Coastguard Worker
134*4bdc9457SAndroid Build Coastguard Worker        # Main loop - 2 floats of A (8 bytes)
135*4bdc9457SAndroid Build Coastguard Worker2:
136*4bdc9457SAndroid Build Coastguard Worker        VLD1.32 {d0}, [r3]!             // A0
137*4bdc9457SAndroid Build Coastguard Worker        VLDM    r9!, {d8-d11}           // B0
138*4bdc9457SAndroid Build Coastguard Worker        VLD1.32 {d1}, [r12]!            // A1
139*4bdc9457SAndroid Build Coastguard Worker        VLD1.32 {d2}, [r10]!            // A2
140*4bdc9457SAndroid Build Coastguard Worker        VLD1.32 {d3}, [ r0]!            // A3
141*4bdc9457SAndroid Build Coastguard Worker        VLDM    r9!, {d12-d15}          // B1
142*4bdc9457SAndroid Build Coastguard Worker
143*4bdc9457SAndroid Build Coastguard Worker        VMLA.F32 q8, q4, d0[0]
144*4bdc9457SAndroid Build Coastguard Worker        VMLA.F32 q9, q5, d0[0]
145*4bdc9457SAndroid Build Coastguard Worker        $if PREFETCH:
146*4bdc9457SAndroid Build Coastguard Worker          PLD     [r3, 128]               // Prefetch A0
147*4bdc9457SAndroid Build Coastguard Worker        VMLA.F32 q10, q4, d1[0]
148*4bdc9457SAndroid Build Coastguard Worker        VMLA.F32 q11, q5, d1[0]
149*4bdc9457SAndroid Build Coastguard Worker        $if PREFETCH:
150*4bdc9457SAndroid Build Coastguard Worker          PLD     [r12, 128]              // Prefetch A1
151*4bdc9457SAndroid Build Coastguard Worker        VMLA.F32 q12, q4, d2[0]
152*4bdc9457SAndroid Build Coastguard Worker        VMLA.F32 q13, q5, d2[0]
153*4bdc9457SAndroid Build Coastguard Worker        $if PREFETCH:
154*4bdc9457SAndroid Build Coastguard Worker          PLD     [r10, 128]              // Prefetch A2
155*4bdc9457SAndroid Build Coastguard Worker        VMLA.F32 q14, q4, d3[0]
156*4bdc9457SAndroid Build Coastguard Worker        VMLA.F32 q15, q5, d3[0]
157*4bdc9457SAndroid Build Coastguard Worker        $if PREFETCH:
158*4bdc9457SAndroid Build Coastguard Worker          PLD     [r0, 128]               // Prefetch A3
159*4bdc9457SAndroid Build Coastguard Worker        VMLA.F32 q8, q6, d0[1]
160*4bdc9457SAndroid Build Coastguard Worker        VMLA.F32 q9, q7, d0[1]
161*4bdc9457SAndroid Build Coastguard Worker        $if PREFETCH:
162*4bdc9457SAndroid Build Coastguard Worker          PLD     [r9, 448]               // Prefetch B
163*4bdc9457SAndroid Build Coastguard Worker        VMLA.F32 q10, q6, d1[1]
164*4bdc9457SAndroid Build Coastguard Worker        VMLA.F32 q11, q7, d1[1]
165*4bdc9457SAndroid Build Coastguard Worker        SUBS    r5, r5, 8
166*4bdc9457SAndroid Build Coastguard Worker        VMLA.F32 q12, q6, d2[1]
167*4bdc9457SAndroid Build Coastguard Worker        VMLA.F32 q13, q7, d2[1]
168*4bdc9457SAndroid Build Coastguard Worker        VMLA.F32 q14, q6, d3[1]
169*4bdc9457SAndroid Build Coastguard Worker        VMLA.F32 q15, q7, d3[1]
170*4bdc9457SAndroid Build Coastguard Worker        BHS     2b
171*4bdc9457SAndroid Build Coastguard Worker
172*4bdc9457SAndroid Build Coastguard Worker        # Is there a remainder?- 1 float of A (4 bytes)
173*4bdc9457SAndroid Build Coastguard Worker        TST     r5, 4
174*4bdc9457SAndroid Build Coastguard Worker        BNE     4f
175*4bdc9457SAndroid Build Coastguard Worker
176*4bdc9457SAndroid Build Coastguard Worker3:
177*4bdc9457SAndroid Build Coastguard Worker        # ks loop
178*4bdc9457SAndroid Build Coastguard Worker        SUBS    r14, r14, 16            // ks -= MR * sizeof(void*)
179*4bdc9457SAndroid Build Coastguard Worker        BHI     1b
180*4bdc9457SAndroid Build Coastguard Worker
181*4bdc9457SAndroid Build Coastguard Worker        LDR     r7, [sp, 128]           // cn_stride
182*4bdc9457SAndroid Build Coastguard Worker        LDR     r14, [sp, 72]           // p = ks
183*4bdc9457SAndroid Build Coastguard Worker
184*4bdc9457SAndroid Build Coastguard Worker        # Clamp
185*4bdc9457SAndroid Build Coastguard Worker        VMAX.F32 q8,  q8, q2
186*4bdc9457SAndroid Build Coastguard Worker        SUBS    r1, r1, 8
187*4bdc9457SAndroid Build Coastguard Worker        VMAX.F32 q9,  q9, q2
188*4bdc9457SAndroid Build Coastguard Worker        VMAX.F32 q10, q10, q2
189*4bdc9457SAndroid Build Coastguard Worker        VMAX.F32 q11, q11, q2
190*4bdc9457SAndroid Build Coastguard Worker        VMAX.F32 q12, q12, q2
191*4bdc9457SAndroid Build Coastguard Worker        VMAX.F32 q13, q13, q2
192*4bdc9457SAndroid Build Coastguard Worker        VMAX.F32 q14, q14, q2
193*4bdc9457SAndroid Build Coastguard Worker        VMAX.F32 q15, q15, q2
194*4bdc9457SAndroid Build Coastguard Worker        VMIN.F32 q8,  q8, q3
195*4bdc9457SAndroid Build Coastguard Worker        VMIN.F32 q9,  q9, q3
196*4bdc9457SAndroid Build Coastguard Worker        VMIN.F32 q10, q10, q3
197*4bdc9457SAndroid Build Coastguard Worker        VMIN.F32 q11, q11, q3
198*4bdc9457SAndroid Build Coastguard Worker        VMIN.F32 q12, q12, q3
199*4bdc9457SAndroid Build Coastguard Worker        VMIN.F32 q13, q13, q3
200*4bdc9457SAndroid Build Coastguard Worker        VMIN.F32 q14, q14, q3
201*4bdc9457SAndroid Build Coastguard Worker        VMIN.F32 q15, q15, q3
202*4bdc9457SAndroid Build Coastguard Worker
203*4bdc9457SAndroid Build Coastguard Worker        # Store full 4 x 8
204*4bdc9457SAndroid Build Coastguard Worker        BLO     5f
205*4bdc9457SAndroid Build Coastguard Worker        VST1.32 {d28-d31},  [r6], r7
206*4bdc9457SAndroid Build Coastguard Worker        VST1.32 {d24-d27},  [r8], r7
207*4bdc9457SAndroid Build Coastguard Worker        VST1.32 {d20-d23},  [r4], r7
208*4bdc9457SAndroid Build Coastguard Worker        VST1.32 {d16-d19}, [r11], r7
209*4bdc9457SAndroid Build Coastguard Worker        SUB     r2, r2, r14             // a -= ks
210*4bdc9457SAndroid Build Coastguard Worker        BHI     0b
211*4bdc9457SAndroid Build Coastguard Worker
212*4bdc9457SAndroid Build Coastguard Worker        VPOP    {d8-d15}
213*4bdc9457SAndroid Build Coastguard Worker        ADD     sp, sp, 12              // skip pad, r2, r3
214*4bdc9457SAndroid Build Coastguard Worker        POP     {r4, r5, r6, r7, r8, r9, r10, r11, pc}
215*4bdc9457SAndroid Build Coastguard Worker
216*4bdc9457SAndroid Build Coastguard Worker4:
217*4bdc9457SAndroid Build Coastguard Worker        # Remainder- 1 float of A (4 bytes)
218*4bdc9457SAndroid Build Coastguard Worker        VLDM    r3!, {s0}               // A0
219*4bdc9457SAndroid Build Coastguard Worker        VLDM    r9!, {d8-d11}           // B0
220*4bdc9457SAndroid Build Coastguard Worker        VLDM    r12!, {s2}              // A1
221*4bdc9457SAndroid Build Coastguard Worker        VLDM    r10!, {s4}              // A2
222*4bdc9457SAndroid Build Coastguard Worker        VLDM    r0!, {s6}               // A3
223*4bdc9457SAndroid Build Coastguard Worker        VMLA.F32 q8, q4, d0[0]
224*4bdc9457SAndroid Build Coastguard Worker        VMLA.F32 q9, q5, d0[0]
225*4bdc9457SAndroid Build Coastguard Worker        VMLA.F32 q10, q4, d1[0]
226*4bdc9457SAndroid Build Coastguard Worker        VMLA.F32 q11, q5, d1[0]
227*4bdc9457SAndroid Build Coastguard Worker        VMLA.F32 q12, q4, d2[0]
228*4bdc9457SAndroid Build Coastguard Worker        VMLA.F32 q13, q5, d2[0]
229*4bdc9457SAndroid Build Coastguard Worker        VMLA.F32 q14, q4, d3[0]
230*4bdc9457SAndroid Build Coastguard Worker        VMLA.F32 q15, q5, d3[0]
231*4bdc9457SAndroid Build Coastguard Worker        B       3b
232*4bdc9457SAndroid Build Coastguard Worker
233*4bdc9457SAndroid Build Coastguard Worker        # Store odd width
234*4bdc9457SAndroid Build Coastguard Worker5:
235*4bdc9457SAndroid Build Coastguard Worker        TST     r1, 4
236*4bdc9457SAndroid Build Coastguard Worker        BEQ     6f
237*4bdc9457SAndroid Build Coastguard Worker        VST1.32 {d28-d29},  [r6]!
238*4bdc9457SAndroid Build Coastguard Worker        VST1.32 {d24-d25},  [r8]!
239*4bdc9457SAndroid Build Coastguard Worker        VMOV    q14, q15
240*4bdc9457SAndroid Build Coastguard Worker        VMOV    q12, q13
241*4bdc9457SAndroid Build Coastguard Worker        VST1.32 {d20-d21},  [r4]!
242*4bdc9457SAndroid Build Coastguard Worker        VST1.32 {d16-d17}, [r11]!
243*4bdc9457SAndroid Build Coastguard Worker        VMOV    q10, q11
244*4bdc9457SAndroid Build Coastguard Worker        VMOV    q8,  q9
245*4bdc9457SAndroid Build Coastguard Worker
246*4bdc9457SAndroid Build Coastguard Worker6:
247*4bdc9457SAndroid Build Coastguard Worker        TST     r1, 2
248*4bdc9457SAndroid Build Coastguard Worker        BEQ     7f
249*4bdc9457SAndroid Build Coastguard Worker        VST1.32 {d28},  [r6]!
250*4bdc9457SAndroid Build Coastguard Worker        VST1.32 {d24},  [r8]!
251*4bdc9457SAndroid Build Coastguard Worker        VMOV    d28, d29
252*4bdc9457SAndroid Build Coastguard Worker        VMOV    d24, d25
253*4bdc9457SAndroid Build Coastguard Worker        VST1.32 {d20},  [r4]!
254*4bdc9457SAndroid Build Coastguard Worker        VST1.32 {d16}, [r11]!
255*4bdc9457SAndroid Build Coastguard Worker        VMOV    d20, d21
256*4bdc9457SAndroid Build Coastguard Worker        VMOV    d16, d17
257*4bdc9457SAndroid Build Coastguard Worker
258*4bdc9457SAndroid Build Coastguard Worker7:
259*4bdc9457SAndroid Build Coastguard Worker        TST     r1, 1
260*4bdc9457SAndroid Build Coastguard Worker        BEQ     8f
261*4bdc9457SAndroid Build Coastguard Worker        VST1.32 {d28[0]},  [r6]!
262*4bdc9457SAndroid Build Coastguard Worker        VST1.32 {d24[0]},  [r8]!
263*4bdc9457SAndroid Build Coastguard Worker        VST1.32 {d20[0]},  [r4]!
264*4bdc9457SAndroid Build Coastguard Worker        VST1.32 {d16[0]}, [r11]!
265*4bdc9457SAndroid Build Coastguard Worker
266*4bdc9457SAndroid Build Coastguard Worker8:
267*4bdc9457SAndroid Build Coastguard Worker        VPOP    {d8-d15}
268*4bdc9457SAndroid Build Coastguard Worker        ADD     sp, sp, 12              // skip pad, r2, r3
269*4bdc9457SAndroid Build Coastguard Worker        POP     {r4, r5, r6, r7, r8, r9, r10, r11, pc}
270*4bdc9457SAndroid Build Coastguard Worker
271*4bdc9457SAndroid Build Coastguard WorkerEND_FUNCTION xnn_f32_igemm_minmax_ukernel_4x8__aarch32_neon${"_prfm" if PREFETCH else ""}_ld64
272*4bdc9457SAndroid Build Coastguard Worker# LINT.ThenChange(4x8-aarch32-neon-ld64.cc)
273*4bdc9457SAndroid Build Coastguard Worker
274*4bdc9457SAndroid Build Coastguard Worker#ifdef __ELF__
275*4bdc9457SAndroid Build Coastguard Worker.section ".note.GNU-stack","",%progbits
276*4bdc9457SAndroid Build Coastguard Worker#endif
277