1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2019 Google LLC 2*4bdc9457SAndroid Build Coastguard Worker// 3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the 4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree. 5*4bdc9457SAndroid Build Coastguard Worker 6*4bdc9457SAndroid Build Coastguard Worker$assert CHANNEL_TILE >= 1 7*4bdc9457SAndroid Build Coastguard Worker$assert PIXEL_TILE == 1 8*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ" 9*4bdc9457SAndroid Build Coastguard Worker#include <assert.h> 10*4bdc9457SAndroid Build Coastguard Worker 11*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/ibilinear.h> 12*4bdc9457SAndroid Build Coastguard Worker 13*4bdc9457SAndroid Build Coastguard Worker 14*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_ibilinear_ukernel__scalar_c${CHANNEL_TILE}${"" if PIXEL_TILE == 1 else "x%d" % PIXEL_TILE}( 15*4bdc9457SAndroid Build Coastguard Worker size_t output_pixels, 16*4bdc9457SAndroid Build Coastguard Worker size_t channels, 17*4bdc9457SAndroid Build Coastguard Worker const float**restrict input, 18*4bdc9457SAndroid Build Coastguard Worker size_t input_offset, 19*4bdc9457SAndroid Build Coastguard Worker const float*restrict weights, 20*4bdc9457SAndroid Build Coastguard Worker float*restrict output, 21*4bdc9457SAndroid Build Coastguard Worker size_t output_increment) 22*4bdc9457SAndroid Build Coastguard Worker{ 23*4bdc9457SAndroid Build Coastguard Worker assert(output_pixels != 0); 24*4bdc9457SAndroid Build Coastguard Worker assert(channels != 0); 25*4bdc9457SAndroid Build Coastguard Worker assert(channels % sizeof(float) == 0); 26*4bdc9457SAndroid Build Coastguard Worker 27*4bdc9457SAndroid Build Coastguard Worker do { 28*4bdc9457SAndroid Build Coastguard Worker const float* i0 = (const float*) ((uintptr_t) input[0] + input_offset); 29*4bdc9457SAndroid Build Coastguard Worker const float* i1 = (const float*) ((uintptr_t) input[1] + input_offset); 30*4bdc9457SAndroid Build Coastguard Worker const float* i2 = (const float*) ((uintptr_t) input[2] + input_offset); 31*4bdc9457SAndroid Build Coastguard Worker const float* i3 = (const float*) ((uintptr_t) input[3] + input_offset); 32*4bdc9457SAndroid Build Coastguard Worker input += 4; 33*4bdc9457SAndroid Build Coastguard Worker 34*4bdc9457SAndroid Build Coastguard Worker const float valphah = weights[0]; 35*4bdc9457SAndroid Build Coastguard Worker const float valphav = weights[1]; 36*4bdc9457SAndroid Build Coastguard Worker weights += 2; 37*4bdc9457SAndroid Build Coastguard Worker 38*4bdc9457SAndroid Build Coastguard Worker size_t c = channels; 39*4bdc9457SAndroid Build Coastguard Worker $if CHANNEL_TILE > 1: 40*4bdc9457SAndroid Build Coastguard Worker for (; c >= ${CHANNEL_TILE} * sizeof(float); c -= ${CHANNEL_TILE} * sizeof(float)) { 41*4bdc9457SAndroid Build Coastguard Worker $for C in range(CHANNEL_TILE): 42*4bdc9457SAndroid Build Coastguard Worker const float vtl${ABC[C]} = i0[${C}]; 43*4bdc9457SAndroid Build Coastguard Worker const float vtr${ABC[C]} = i1[${C}]; 44*4bdc9457SAndroid Build Coastguard Worker const float vbl${ABC[C]} = i2[${C}]; 45*4bdc9457SAndroid Build Coastguard Worker const float vbr${ABC[C]} = i3[${C}]; 46*4bdc9457SAndroid Build Coastguard Worker i0 += ${CHANNEL_TILE}; 47*4bdc9457SAndroid Build Coastguard Worker i1 += ${CHANNEL_TILE}; 48*4bdc9457SAndroid Build Coastguard Worker i2 += ${CHANNEL_TILE}; 49*4bdc9457SAndroid Build Coastguard Worker i3 += ${CHANNEL_TILE}; 50*4bdc9457SAndroid Build Coastguard Worker 51*4bdc9457SAndroid Build Coastguard Worker $for C in range(CHANNEL_TILE): 52*4bdc9457SAndroid Build Coastguard Worker const float vtd${ABC[C]} = vtr${ABC[C]} - vtl${ABC[C]}; 53*4bdc9457SAndroid Build Coastguard Worker const float vbd${ABC[C]} = vbr${ABC[C]} - vbl${ABC[C]}; 54*4bdc9457SAndroid Build Coastguard Worker 55*4bdc9457SAndroid Build Coastguard Worker $for C in range(CHANNEL_TILE): 56*4bdc9457SAndroid Build Coastguard Worker const float vt${ABC[C]} = vtl${ABC[C]} + vtd${ABC[C]} * valphah; 57*4bdc9457SAndroid Build Coastguard Worker const float vb${ABC[C]} = vbl${ABC[C]} + vbd${ABC[C]} * valphah; 58*4bdc9457SAndroid Build Coastguard Worker 59*4bdc9457SAndroid Build Coastguard Worker $for C in range(CHANNEL_TILE): 60*4bdc9457SAndroid Build Coastguard Worker const float vd${ABC[C]} = vb${ABC[C]} - vt${ABC[C]}; 61*4bdc9457SAndroid Build Coastguard Worker 62*4bdc9457SAndroid Build Coastguard Worker $for C in range(CHANNEL_TILE): 63*4bdc9457SAndroid Build Coastguard Worker const float vo${ABC[C]} = vt${ABC[C]} + vd${ABC[C]} * valphav; 64*4bdc9457SAndroid Build Coastguard Worker 65*4bdc9457SAndroid Build Coastguard Worker $for C in range(CHANNEL_TILE): 66*4bdc9457SAndroid Build Coastguard Worker output[${C}] = vo${ABC[C]}; 67*4bdc9457SAndroid Build Coastguard Worker output += ${CHANNEL_TILE}; 68*4bdc9457SAndroid Build Coastguard Worker } 69*4bdc9457SAndroid Build Coastguard Worker for (; c >= sizeof(float); c -= sizeof(float)) { 70*4bdc9457SAndroid Build Coastguard Worker const float vtl = *i0++; 71*4bdc9457SAndroid Build Coastguard Worker const float vtr = *i1++; 72*4bdc9457SAndroid Build Coastguard Worker const float vbl = *i2++; 73*4bdc9457SAndroid Build Coastguard Worker const float vbr = *i3++; 74*4bdc9457SAndroid Build Coastguard Worker 75*4bdc9457SAndroid Build Coastguard Worker const float vtd = vtr - vtl; 76*4bdc9457SAndroid Build Coastguard Worker const float vbd = vbr - vbl; 77*4bdc9457SAndroid Build Coastguard Worker 78*4bdc9457SAndroid Build Coastguard Worker const float vt = vtl + vtd * valphah; 79*4bdc9457SAndroid Build Coastguard Worker const float vb = vbl + vbd * valphah; 80*4bdc9457SAndroid Build Coastguard Worker 81*4bdc9457SAndroid Build Coastguard Worker const float vd = vb - vt; 82*4bdc9457SAndroid Build Coastguard Worker 83*4bdc9457SAndroid Build Coastguard Worker const float vo = vt + vd * valphav; 84*4bdc9457SAndroid Build Coastguard Worker 85*4bdc9457SAndroid Build Coastguard Worker *output++ = vo; 86*4bdc9457SAndroid Build Coastguard Worker } 87*4bdc9457SAndroid Build Coastguard Worker $else: 88*4bdc9457SAndroid Build Coastguard Worker do { 89*4bdc9457SAndroid Build Coastguard Worker const float vtl = *i0++; 90*4bdc9457SAndroid Build Coastguard Worker const float vtr = *i1++; 91*4bdc9457SAndroid Build Coastguard Worker const float vbl = *i2++; 92*4bdc9457SAndroid Build Coastguard Worker const float vbr = *i3++; 93*4bdc9457SAndroid Build Coastguard Worker 94*4bdc9457SAndroid Build Coastguard Worker const float vtd = vtr - vtl; 95*4bdc9457SAndroid Build Coastguard Worker const float vbd = vbr - vbl; 96*4bdc9457SAndroid Build Coastguard Worker 97*4bdc9457SAndroid Build Coastguard Worker const float vt = vtl + vtd * valphah; 98*4bdc9457SAndroid Build Coastguard Worker const float vb = vbl + vbd * valphah; 99*4bdc9457SAndroid Build Coastguard Worker 100*4bdc9457SAndroid Build Coastguard Worker const float vd = vb - vt; 101*4bdc9457SAndroid Build Coastguard Worker 102*4bdc9457SAndroid Build Coastguard Worker const float vo = vt + vd * valphav; 103*4bdc9457SAndroid Build Coastguard Worker 104*4bdc9457SAndroid Build Coastguard Worker *output++ = vo; 105*4bdc9457SAndroid Build Coastguard Worker 106*4bdc9457SAndroid Build Coastguard Worker c -= sizeof(float); 107*4bdc9457SAndroid Build Coastguard Worker } while (c != 0); 108*4bdc9457SAndroid Build Coastguard Worker 109*4bdc9457SAndroid Build Coastguard Worker output = (float*) ((uintptr_t) output + output_increment); 110*4bdc9457SAndroid Build Coastguard Worker } while (--output_pixels != 0); 111*4bdc9457SAndroid Build Coastguard Worker} 112