1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2019 Google LLC 2*4bdc9457SAndroid Build Coastguard Worker// 3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the 4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree. 5*4bdc9457SAndroid Build Coastguard Worker 6*4bdc9457SAndroid Build Coastguard Worker$assert CHANNEL_TILE % 4 == 0 7*4bdc9457SAndroid Build Coastguard Worker$assert CHANNEL_TILE >= 4 8*4bdc9457SAndroid Build Coastguard Worker$assert PIXEL_TILE == 1 9*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ" 10*4bdc9457SAndroid Build Coastguard Worker$VMULADDQ_F32 = "vfmaq_f32" if FMA else "vmlaq_f32" 11*4bdc9457SAndroid Build Coastguard Worker#include <assert.h> 12*4bdc9457SAndroid Build Coastguard Worker 13*4bdc9457SAndroid Build Coastguard Worker#include <arm_neon.h> 14*4bdc9457SAndroid Build Coastguard Worker 15*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h> 16*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/ibilinear.h> 17*4bdc9457SAndroid Build Coastguard Worker 18*4bdc9457SAndroid Build Coastguard Worker 19*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_ibilinear_ukernel__${"neonfma" if FMA else "neon"}_c${CHANNEL_TILE}${"" if PIXEL_TILE == 1 else "x%d" % PIXEL_TILE}( 20*4bdc9457SAndroid Build Coastguard Worker size_t output_pixels, 21*4bdc9457SAndroid Build Coastguard Worker size_t channels, 22*4bdc9457SAndroid Build Coastguard Worker const float**restrict input, 23*4bdc9457SAndroid Build Coastguard Worker size_t input_offset, 24*4bdc9457SAndroid Build Coastguard Worker const float*restrict weights, 25*4bdc9457SAndroid Build Coastguard Worker float*restrict output, 26*4bdc9457SAndroid Build Coastguard Worker size_t output_increment) XNN_OOB_READS 27*4bdc9457SAndroid Build Coastguard Worker{ 28*4bdc9457SAndroid Build Coastguard Worker assert(output_pixels != 0); 29*4bdc9457SAndroid Build Coastguard Worker assert(channels != 0); 30*4bdc9457SAndroid Build Coastguard Worker assert(channels % sizeof(float) == 0); 31*4bdc9457SAndroid Build Coastguard Worker 32*4bdc9457SAndroid Build Coastguard Worker do { 33*4bdc9457SAndroid Build Coastguard Worker const float* i0 = (const float*) ((uintptr_t) input[0] + input_offset); 34*4bdc9457SAndroid Build Coastguard Worker const float* i1 = (const float*) ((uintptr_t) input[1] + input_offset); 35*4bdc9457SAndroid Build Coastguard Worker const float* i2 = (const float*) ((uintptr_t) input[2] + input_offset); 36*4bdc9457SAndroid Build Coastguard Worker const float* i3 = (const float*) ((uintptr_t) input[3] + input_offset); 37*4bdc9457SAndroid Build Coastguard Worker input += 4; 38*4bdc9457SAndroid Build Coastguard Worker 39*4bdc9457SAndroid Build Coastguard Worker const float32x2_t valphahv = vld1_f32(weights); weights += 2; 40*4bdc9457SAndroid Build Coastguard Worker $if FMA: 41*4bdc9457SAndroid Build Coastguard Worker #if XNN_ARCH_ARM 42*4bdc9457SAndroid Build Coastguard Worker const float32x4_t valphah = vdupq_lane_f32(valphahv, 0); 43*4bdc9457SAndroid Build Coastguard Worker const float32x4_t valphav = vdupq_lane_f32(valphahv, 1); 44*4bdc9457SAndroid Build Coastguard Worker #endif 45*4bdc9457SAndroid Build Coastguard Worker 46*4bdc9457SAndroid Build Coastguard Worker size_t c = channels; 47*4bdc9457SAndroid Build Coastguard Worker for (; c >= ${CHANNEL_TILE} * sizeof(float); c -= ${CHANNEL_TILE} * sizeof(float)) { 48*4bdc9457SAndroid Build Coastguard Worker $for C in range(0, CHANNEL_TILE, 4): 49*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vtl${ABC[C:C+4]} = vld1q_f32(i0); i0 += 4; 50*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vtr${ABC[C:C+4]} = vld1q_f32(i1); i1 += 4; 51*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vbl${ABC[C:C+4]} = vld1q_f32(i2); i2 += 4; 52*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vbr${ABC[C:C+4]} = vld1q_f32(i3); i3 += 4; 53*4bdc9457SAndroid Build Coastguard Worker 54*4bdc9457SAndroid Build Coastguard Worker $for C in range(0, CHANNEL_TILE, 4): 55*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vtd${ABC[C:C+4]} = vsubq_f32(vtr${ABC[C:C+4]}, vtl${ABC[C:C+4]}); 56*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vbd${ABC[C:C+4]} = vsubq_f32(vbr${ABC[C:C+4]}, vbl${ABC[C:C+4]}); 57*4bdc9457SAndroid Build Coastguard Worker 58*4bdc9457SAndroid Build Coastguard Worker $if FMA: 59*4bdc9457SAndroid Build Coastguard Worker #if XNN_ARCH_ARM 60*4bdc9457SAndroid Build Coastguard Worker $for C in range(0, CHANNEL_TILE, 4): 61*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vt${ABC[C:C+4]} = vfmaq_f32(vtl${ABC[C:C+4]}, vtd${ABC[C:C+4]}, valphah); 62*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vb${ABC[C:C+4]} = vfmaq_f32(vbl${ABC[C:C+4]}, vbd${ABC[C:C+4]}, valphah); 63*4bdc9457SAndroid Build Coastguard Worker #else 64*4bdc9457SAndroid Build Coastguard Worker $for C in range(0, CHANNEL_TILE, 4): 65*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vt${ABC[C:C+4]} = vfmaq_lane_f32(vtl${ABC[C:C+4]}, vtd${ABC[C:C+4]}, valphahv, 0); 66*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vb${ABC[C:C+4]} = vfmaq_lane_f32(vbl${ABC[C:C+4]}, vbd${ABC[C:C+4]}, valphahv, 0); 67*4bdc9457SAndroid Build Coastguard Worker #endif 68*4bdc9457SAndroid Build Coastguard Worker $else: 69*4bdc9457SAndroid Build Coastguard Worker $for C in range(0, CHANNEL_TILE, 4): 70*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vt${ABC[C:C+4]} = vmlaq_lane_f32(vtl${ABC[C:C+4]}, vtd${ABC[C:C+4]}, valphahv, 0); 71*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vb${ABC[C:C+4]} = vmlaq_lane_f32(vbl${ABC[C:C+4]}, vbd${ABC[C:C+4]}, valphahv, 0); 72*4bdc9457SAndroid Build Coastguard Worker 73*4bdc9457SAndroid Build Coastguard Worker $for C in range(0, CHANNEL_TILE, 4): 74*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vd${ABC[C:C+4]} = vsubq_f32(vb${ABC[C:C+4]}, vt${ABC[C:C+4]}); 75*4bdc9457SAndroid Build Coastguard Worker 76*4bdc9457SAndroid Build Coastguard Worker $if FMA: 77*4bdc9457SAndroid Build Coastguard Worker #if XNN_ARCH_ARM 78*4bdc9457SAndroid Build Coastguard Worker $for C in range(0, CHANNEL_TILE, 4): 79*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vo${ABC[C:C+4]} = vfmaq_f32(vt${ABC[C:C+4]}, vd${ABC[C:C+4]}, valphav); 80*4bdc9457SAndroid Build Coastguard Worker #else 81*4bdc9457SAndroid Build Coastguard Worker $for C in range(0, CHANNEL_TILE, 4): 82*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vo${ABC[C:C+4]} = vfmaq_lane_f32(vt${ABC[C:C+4]}, vd${ABC[C:C+4]}, valphahv, 1); 83*4bdc9457SAndroid Build Coastguard Worker #endif 84*4bdc9457SAndroid Build Coastguard Worker $else: 85*4bdc9457SAndroid Build Coastguard Worker $for C in range(0, CHANNEL_TILE, 4): 86*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vo${ABC[C:C+4]} = vmlaq_lane_f32(vt${ABC[C:C+4]}, vd${ABC[C:C+4]}, valphahv, 1); 87*4bdc9457SAndroid Build Coastguard Worker 88*4bdc9457SAndroid Build Coastguard Worker $for C in range(0, CHANNEL_TILE, 4): 89*4bdc9457SAndroid Build Coastguard Worker vst1q_f32(output, vo${ABC[C:C+4]}); output += 4; 90*4bdc9457SAndroid Build Coastguard Worker } 91*4bdc9457SAndroid Build Coastguard Worker $if CHANNEL_TILE > 4: 92*4bdc9457SAndroid Build Coastguard Worker for (; c >= 4 * sizeof(float); c -= 4 * sizeof(float)) { 93*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vtl0123 = vld1q_f32(i0); i0 += 4; 94*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vtr0123 = vld1q_f32(i1); i1 += 4; 95*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vbl0123 = vld1q_f32(i2); i2 += 4; 96*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vbr0123 = vld1q_f32(i3); i3 += 4; 97*4bdc9457SAndroid Build Coastguard Worker 98*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vtd0123 = vsubq_f32(vtr0123, vtl0123); 99*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vbd0123 = vsubq_f32(vbr0123, vbl0123); 100*4bdc9457SAndroid Build Coastguard Worker 101*4bdc9457SAndroid Build Coastguard Worker $if FMA: 102*4bdc9457SAndroid Build Coastguard Worker #if XNN_ARCH_ARM 103*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vt0123 = vfmaq_f32(vtl0123, vtd0123, valphah); 104*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vb0123 = vfmaq_f32(vbl0123, vbd0123, valphah); 105*4bdc9457SAndroid Build Coastguard Worker #else 106*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vt0123 = vfmaq_lane_f32(vtl0123, vtd0123, valphahv, 0); 107*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vb0123 = vfmaq_lane_f32(vbl0123, vbd0123, valphahv, 0); 108*4bdc9457SAndroid Build Coastguard Worker #endif 109*4bdc9457SAndroid Build Coastguard Worker $else: 110*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vt0123 = vmlaq_lane_f32(vtl0123, vtd0123, valphahv, 0); 111*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vb0123 = vmlaq_lane_f32(vbl0123, vbd0123, valphahv, 0); 112*4bdc9457SAndroid Build Coastguard Worker 113*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vd0123 = vsubq_f32(vb0123, vt0123); 114*4bdc9457SAndroid Build Coastguard Worker 115*4bdc9457SAndroid Build Coastguard Worker $if FMA: 116*4bdc9457SAndroid Build Coastguard Worker #if XNN_ARCH_ARM 117*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vo0123 = vfmaq_f32(vt0123, vd0123, valphav); 118*4bdc9457SAndroid Build Coastguard Worker #else 119*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vo0123 = vfmaq_lane_f32(vt0123, vd0123, valphahv, 1); 120*4bdc9457SAndroid Build Coastguard Worker #endif 121*4bdc9457SAndroid Build Coastguard Worker $else: 122*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vo0123 = vmlaq_lane_f32(vt0123, vd0123, valphahv, 1); 123*4bdc9457SAndroid Build Coastguard Worker 124*4bdc9457SAndroid Build Coastguard Worker vst1q_f32(output, vo0123); 125*4bdc9457SAndroid Build Coastguard Worker output += 4; 126*4bdc9457SAndroid Build Coastguard Worker } 127*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(c != 0) { 128*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vtl0123 = vld1q_f32(i0); 129*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vtr0123 = vld1q_f32(i1); 130*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vbl0123 = vld1q_f32(i2); 131*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vbr0123 = vld1q_f32(i3); 132*4bdc9457SAndroid Build Coastguard Worker 133*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vtd0123 = vsubq_f32(vtr0123, vtl0123); 134*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vbd0123 = vsubq_f32(vbr0123, vbl0123); 135*4bdc9457SAndroid Build Coastguard Worker 136*4bdc9457SAndroid Build Coastguard Worker $if FMA: 137*4bdc9457SAndroid Build Coastguard Worker #if XNN_ARCH_ARM 138*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vt0123 = vfmaq_f32(vtl0123, vtd0123, valphah); 139*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vb0123 = vfmaq_f32(vbl0123, vbd0123, valphah); 140*4bdc9457SAndroid Build Coastguard Worker #else 141*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vt0123 = vfmaq_lane_f32(vtl0123, vtd0123, valphahv, 0); 142*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vb0123 = vfmaq_lane_f32(vbl0123, vbd0123, valphahv, 0); 143*4bdc9457SAndroid Build Coastguard Worker #endif 144*4bdc9457SAndroid Build Coastguard Worker $else: 145*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vt0123 = vmlaq_lane_f32(vtl0123, vtd0123, valphahv, 0); 146*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vb0123 = vmlaq_lane_f32(vbl0123, vbd0123, valphahv, 0); 147*4bdc9457SAndroid Build Coastguard Worker 148*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vd0123 = vsubq_f32(vb0123, vt0123); 149*4bdc9457SAndroid Build Coastguard Worker 150*4bdc9457SAndroid Build Coastguard Worker $if FMA: 151*4bdc9457SAndroid Build Coastguard Worker #if XNN_ARCH_ARM 152*4bdc9457SAndroid Build Coastguard Worker float32x4_t vo0123 = vfmaq_f32(vt0123, vd0123, valphav); 153*4bdc9457SAndroid Build Coastguard Worker #else 154*4bdc9457SAndroid Build Coastguard Worker float32x4_t vo0123 = vfmaq_lane_f32(vt0123, vd0123, valphahv, 1); 155*4bdc9457SAndroid Build Coastguard Worker #endif 156*4bdc9457SAndroid Build Coastguard Worker $else: 157*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vo0123 = vmlaq_lane_f32(vt0123, vd0123, valphahv, 1); 158*4bdc9457SAndroid Build Coastguard Worker 159*4bdc9457SAndroid Build Coastguard Worker float32x2_t vo01 = vget_low_f32(vo0123); 160*4bdc9457SAndroid Build Coastguard Worker if (c & (2 * sizeof(float))) { 161*4bdc9457SAndroid Build Coastguard Worker vst1_f32(output, vo01); output += 2; 162*4bdc9457SAndroid Build Coastguard Worker vo01 = vget_high_f32(vo0123); 163*4bdc9457SAndroid Build Coastguard Worker } 164*4bdc9457SAndroid Build Coastguard Worker if (c & (1 * sizeof(float))) { 165*4bdc9457SAndroid Build Coastguard Worker vst1_lane_f32(output, vo01, 0); output += 1; 166*4bdc9457SAndroid Build Coastguard Worker } 167*4bdc9457SAndroid Build Coastguard Worker } 168*4bdc9457SAndroid Build Coastguard Worker 169*4bdc9457SAndroid Build Coastguard Worker output = (float*) ((uintptr_t) output + output_increment); 170*4bdc9457SAndroid Build Coastguard Worker } while (--output_pixels != 0); 171*4bdc9457SAndroid Build Coastguard Worker} 172