1*4bdc9457SAndroid Build Coastguard Worker // Copyright 2020 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker //
3*4bdc9457SAndroid Build Coastguard Worker // This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker // LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker
6*4bdc9457SAndroid Build Coastguard Worker #include <assert.h>
7*4bdc9457SAndroid Build Coastguard Worker
8*4bdc9457SAndroid Build Coastguard Worker #include <wasm_simd128.h>
9*4bdc9457SAndroid Build Coastguard Worker
10*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/gavgpool.h>
11*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/math.h>
12*4bdc9457SAndroid Build Coastguard Worker
13*4bdc9457SAndroid Build Coastguard Worker
xnn_f32_gavgpool_cw_ukernel__wasmsimd_arm_x4(size_t elements,size_t channels,const float * input,float * output,const union xnn_f32_gavgpool_params params[restrict XNN_MIN_ELEMENTS (1)])14*4bdc9457SAndroid Build Coastguard Worker void xnn_f32_gavgpool_cw_ukernel__wasmsimd_arm_x4(
15*4bdc9457SAndroid Build Coastguard Worker size_t elements,
16*4bdc9457SAndroid Build Coastguard Worker size_t channels,
17*4bdc9457SAndroid Build Coastguard Worker const float* input,
18*4bdc9457SAndroid Build Coastguard Worker float* output,
19*4bdc9457SAndroid Build Coastguard Worker const union xnn_f32_gavgpool_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS
20*4bdc9457SAndroid Build Coastguard Worker {
21*4bdc9457SAndroid Build Coastguard Worker assert(elements != 0);
22*4bdc9457SAndroid Build Coastguard Worker assert(elements % sizeof(float) == 0);
23*4bdc9457SAndroid Build Coastguard Worker assert(channels != 0);
24*4bdc9457SAndroid Build Coastguard Worker
25*4bdc9457SAndroid Build Coastguard Worker const float* i0 = input;
26*4bdc9457SAndroid Build Coastguard Worker const float* i1 = (const float*) ((uintptr_t) i0 + elements);
27*4bdc9457SAndroid Build Coastguard Worker const float* i2 = (const float*) ((uintptr_t) i1 + elements);
28*4bdc9457SAndroid Build Coastguard Worker const float* i3 = (const float*) ((uintptr_t) i2 + elements);
29*4bdc9457SAndroid Build Coastguard Worker
30*4bdc9457SAndroid Build Coastguard Worker const v128_t vmask = wasm_v128_load(params->scalar.mask);
31*4bdc9457SAndroid Build Coastguard Worker const v128_t vmultiplier = wasm_v128_load32_splat(¶ms->scalar.multiplier);
32*4bdc9457SAndroid Build Coastguard Worker const v128_t vmin = wasm_v128_load32_splat(¶ms->scalar.output_min);
33*4bdc9457SAndroid Build Coastguard Worker const v128_t vmax = wasm_v128_load32_splat(¶ms->scalar.output_max);
34*4bdc9457SAndroid Build Coastguard Worker
35*4bdc9457SAndroid Build Coastguard Worker while (channels >= 4) {
36*4bdc9457SAndroid Build Coastguard Worker v128_t vsum0 = wasm_f32x4_const_splat(0.0f);
37*4bdc9457SAndroid Build Coastguard Worker v128_t vsum1 = vsum0;
38*4bdc9457SAndroid Build Coastguard Worker v128_t vsum2 = vsum0;
39*4bdc9457SAndroid Build Coastguard Worker v128_t vsum3 = vsum0;
40*4bdc9457SAndroid Build Coastguard Worker size_t n = elements;
41*4bdc9457SAndroid Build Coastguard Worker while (n >= 4 * sizeof(float)) {
42*4bdc9457SAndroid Build Coastguard Worker const v128_t vi0 = wasm_v128_load(i0);
43*4bdc9457SAndroid Build Coastguard Worker i0 += 4;
44*4bdc9457SAndroid Build Coastguard Worker const v128_t vi1 = wasm_v128_load(i1);
45*4bdc9457SAndroid Build Coastguard Worker i1 += 4;
46*4bdc9457SAndroid Build Coastguard Worker const v128_t vi2 = wasm_v128_load(i2);
47*4bdc9457SAndroid Build Coastguard Worker i2 += 4;
48*4bdc9457SAndroid Build Coastguard Worker const v128_t vi3 = wasm_v128_load(i3);
49*4bdc9457SAndroid Build Coastguard Worker i3 += 4;
50*4bdc9457SAndroid Build Coastguard Worker
51*4bdc9457SAndroid Build Coastguard Worker vsum0 = wasm_f32x4_add(vsum0, vi0);
52*4bdc9457SAndroid Build Coastguard Worker vsum1 = wasm_f32x4_add(vsum1, vi1);
53*4bdc9457SAndroid Build Coastguard Worker vsum2 = wasm_f32x4_add(vsum2, vi2);
54*4bdc9457SAndroid Build Coastguard Worker vsum3 = wasm_f32x4_add(vsum3, vi3);
55*4bdc9457SAndroid Build Coastguard Worker n -= 4 * sizeof(float);
56*4bdc9457SAndroid Build Coastguard Worker }
57*4bdc9457SAndroid Build Coastguard Worker
58*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(n != 0) {
59*4bdc9457SAndroid Build Coastguard Worker const v128_t vi0 = wasm_v128_and(wasm_v128_load(i0), vmask);
60*4bdc9457SAndroid Build Coastguard Worker i0 = (const float*) ((uintptr_t) i0 + n);
61*4bdc9457SAndroid Build Coastguard Worker const v128_t vi1 = wasm_v128_and(wasm_v128_load(i1), vmask);
62*4bdc9457SAndroid Build Coastguard Worker i1 = (const float*) ((uintptr_t) i1 + n);
63*4bdc9457SAndroid Build Coastguard Worker const v128_t vi2 = wasm_v128_and(wasm_v128_load(i2), vmask);
64*4bdc9457SAndroid Build Coastguard Worker i2 = (const float*) ((uintptr_t) i2 + n);
65*4bdc9457SAndroid Build Coastguard Worker const v128_t vi3 = wasm_v128_and(wasm_v128_load(i3), vmask);
66*4bdc9457SAndroid Build Coastguard Worker i3 = (const float*) ((uintptr_t) i3 + n);
67*4bdc9457SAndroid Build Coastguard Worker
68*4bdc9457SAndroid Build Coastguard Worker vsum0 = wasm_f32x4_add(vsum0, vi0);
69*4bdc9457SAndroid Build Coastguard Worker vsum1 = wasm_f32x4_add(vsum1, vi1);
70*4bdc9457SAndroid Build Coastguard Worker vsum2 = wasm_f32x4_add(vsum2, vi2);
71*4bdc9457SAndroid Build Coastguard Worker vsum3 = wasm_f32x4_add(vsum3, vi3);
72*4bdc9457SAndroid Build Coastguard Worker }
73*4bdc9457SAndroid Build Coastguard Worker
74*4bdc9457SAndroid Build Coastguard Worker // Having exactly 4 rows makes this work out nicely as we end up with
75*4bdc9457SAndroid Build Coastguard Worker // the 4 totals in 4 different lanes of the same vector.
76*4bdc9457SAndroid Build Coastguard Worker const v128_t vsum01 = wasm_f32x4_add(wasm_v32x4_shuffle(vsum0, vsum1, 0, 2, 4, 6), wasm_v32x4_shuffle(vsum0, vsum1, 1, 3, 5, 7));
77*4bdc9457SAndroid Build Coastguard Worker const v128_t vsum23 = wasm_f32x4_add(wasm_v32x4_shuffle(vsum2, vsum3, 0, 2, 4, 6), wasm_v32x4_shuffle(vsum2, vsum3, 1, 3, 5, 7));
78*4bdc9457SAndroid Build Coastguard Worker const v128_t vsum = wasm_f32x4_add(wasm_v32x4_shuffle(vsum01, vsum23, 0, 2, 4, 6), wasm_v32x4_shuffle(vsum01, vsum23, 1, 3, 5, 7));
79*4bdc9457SAndroid Build Coastguard Worker v128_t vout = wasm_f32x4_mul(vsum, vmultiplier);
80*4bdc9457SAndroid Build Coastguard Worker
81*4bdc9457SAndroid Build Coastguard Worker vout = wasm_f32x4_max(vout, vmin);
82*4bdc9457SAndroid Build Coastguard Worker vout = wasm_f32x4_min(vout, vmax);
83*4bdc9457SAndroid Build Coastguard Worker
84*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(output, vout);
85*4bdc9457SAndroid Build Coastguard Worker output += 4;
86*4bdc9457SAndroid Build Coastguard Worker i0 = i3;
87*4bdc9457SAndroid Build Coastguard Worker i1 = (const float*) ((uintptr_t) i0 + elements);
88*4bdc9457SAndroid Build Coastguard Worker i2 = (const float*) ((uintptr_t) i1 + elements);
89*4bdc9457SAndroid Build Coastguard Worker i3 = (const float*) ((uintptr_t) i2 + elements);
90*4bdc9457SAndroid Build Coastguard Worker channels -= 4;
91*4bdc9457SAndroid Build Coastguard Worker }
92*4bdc9457SAndroid Build Coastguard Worker
93*4bdc9457SAndroid Build Coastguard Worker while (channels != 0) {
94*4bdc9457SAndroid Build Coastguard Worker v128_t vsum = wasm_f32x4_const_splat(0.0f);
95*4bdc9457SAndroid Build Coastguard Worker size_t n = elements;
96*4bdc9457SAndroid Build Coastguard Worker while (n >= 4 * sizeof(float)) {
97*4bdc9457SAndroid Build Coastguard Worker const v128_t vi0 = wasm_v128_load(i0);
98*4bdc9457SAndroid Build Coastguard Worker i0 += 4;
99*4bdc9457SAndroid Build Coastguard Worker vsum = wasm_f32x4_add(vsum, vi0);
100*4bdc9457SAndroid Build Coastguard Worker n -= 4 * sizeof(float);
101*4bdc9457SAndroid Build Coastguard Worker }
102*4bdc9457SAndroid Build Coastguard Worker
103*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(n != 0) {
104*4bdc9457SAndroid Build Coastguard Worker v128_t vi0 = wasm_v128_and(vmask, wasm_v128_load(i0));
105*4bdc9457SAndroid Build Coastguard Worker i0 = (const float*) ((uintptr_t) i0 + n);
106*4bdc9457SAndroid Build Coastguard Worker vsum = wasm_f32x4_add(vsum, vi0);
107*4bdc9457SAndroid Build Coastguard Worker }
108*4bdc9457SAndroid Build Coastguard Worker
109*4bdc9457SAndroid Build Coastguard Worker vsum = wasm_f32x4_add(wasm_v32x4_shuffle(vsum, vsum, 0, 2, 4, 6), wasm_v32x4_shuffle(vsum, vsum, 1, 3, 5, 7));
110*4bdc9457SAndroid Build Coastguard Worker vsum = wasm_f32x4_add(wasm_v32x4_shuffle(vsum, vsum, 0, 2, 4, 6), wasm_v32x4_shuffle(vsum, vsum, 1, 3, 5, 7));
111*4bdc9457SAndroid Build Coastguard Worker
112*4bdc9457SAndroid Build Coastguard Worker v128_t vout = wasm_f32x4_mul(vsum, vmultiplier);
113*4bdc9457SAndroid Build Coastguard Worker
114*4bdc9457SAndroid Build Coastguard Worker vout = wasm_f32x4_max(vout, vmin);
115*4bdc9457SAndroid Build Coastguard Worker vout = wasm_f32x4_min(vout, vmax);
116*4bdc9457SAndroid Build Coastguard Worker
117*4bdc9457SAndroid Build Coastguard Worker *output++ = wasm_f32x4_extract_lane(vout, 0);
118*4bdc9457SAndroid Build Coastguard Worker channels -= 1;
119*4bdc9457SAndroid Build Coastguard Worker }
120*4bdc9457SAndroid Build Coastguard Worker }
121