xref: /aosp_15_r20/external/XNNPACK/src/f32-dwconv2d-chw/gen/3x3p1-minmax-scalar-5x1.c (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1 // Auto-generated file. Do not edit!
2 //   Template: src/f32-dwconv2d-chw/3x3p1-scalar.c.in
3 //   Generator: tools/xngen
4 //
5 // Copyright 2020 Google LLC
6 //
7 // This source code is licensed under the BSD-style license found in the
8 // LICENSE file in the root directory of this source tree.
9 
10 #include <assert.h>
11 
12 #include <xnnpack/dwconv.h>
13 #include <xnnpack/math.h>
14 
15 
xnn_f32_dwconv2d_chw_ukernel_3x3p1__scalar_5x1(size_t input_height,size_t input_width,const float * input,const float * weights,const float * zero,float * output,uint32_t padding_top,const union xnn_f32_chw_params params[restrict XNN_MIN_ELEMENTS (1)])16 void xnn_f32_dwconv2d_chw_ukernel_3x3p1__scalar_5x1(
17     size_t input_height,
18     size_t input_width,
19     const float* input,
20     const float* weights,
21     const float* zero,
22     float* output,
23     uint32_t padding_top,
24     const union xnn_f32_chw_params params[restrict XNN_MIN_ELEMENTS(1)])
25 {
26   assert(input_height != 0);
27   assert(input_width != 0);
28   assert(input_width % sizeof(float) == 0);
29   assert(padding_top == 1);
30 
31   const float vmin = params->scalar.min;
32   const float vmax = params->scalar.max;
33 
34   const float vbias = weights[0];
35   const float vk00 = weights[1];
36   const float vk01 = weights[2];
37   const float vk02 = weights[3];
38   const float vk10 = weights[4];
39   const float vk11 = weights[5];
40   const float vk12 = weights[6];
41   const float vk20 = weights[7];
42   const float vk21 = weights[8];
43   const float vk22 = weights[9];
44 
45   const float* i0 = zero;
46   const float* i1 = input;
47   const float* i2 = (const float*) ((uintptr_t) i1 + input_width);
48   const float* i3 = (const float*) ((uintptr_t) i2 + input_width);
49   const float* i4 = (const float*) ((uintptr_t) i3 + input_width);
50   const float* i5 = (const float*) ((uintptr_t) i4 + input_width);
51   const float* i6 = (const float*) ((uintptr_t) i5 + input_width);
52 
53   float* o0 = output;
54   float* o1 = (float*) ((uintptr_t) o0 + input_width);
55   float* o2 = (float*) ((uintptr_t) o1 + input_width);
56   float* o3 = (float*) ((uintptr_t) o2 + input_width);
57   float* o4 = (float*) ((uintptr_t) o3 + input_width);
58 
59   size_t output_height = input_height;
60   do {
61     if XNN_UNPREDICTABLE(output_height < 2) {
62       i2 = zero;
63       o1 = o0;
64     }
65     if XNN_UNPREDICTABLE(output_height < 3) {
66       i3 = zero;
67       o2 = o1;
68     }
69     if XNN_UNPREDICTABLE(output_height < 4) {
70       i4 = zero;
71       o3 = o2;
72     }
73     if XNN_UNPREDICTABLE(output_height < 5) {
74       i5 = zero;
75       o4 = o3;
76     }
77     if XNN_UNPREDICTABLE(output_height < 6) {
78       i6 = zero;
79     }
80 
81     float vi0x0 = 0.0f;
82     float vi1x0 = 0.0f;
83     float vi2x0 = 0.0f;
84     float vi3x0 = 0.0f;
85     float vi4x0 = 0.0f;
86     float vi5x0 = 0.0f;
87     float vi6x0 = 0.0f;
88 
89     float vi0x1 = *i0++;
90     float vi1x1 = *i1++;
91     float vi2x1 = *i2++;
92     float vi3x1 = *i3++;
93     float vi4x1 = *i4++;
94     float vi5x1 = *i5++;
95     float vi6x1 = *i6++;
96 
97     size_t w = input_width;
98     for (; w > 1 * sizeof(float); w -= 1 * sizeof(float)) {
99       const float vi0x2 = *i0++;
100       const float vi1x2 = *i1++;
101       const float vi2x2 = *i2++;
102       const float vi3x2 = *i3++;
103       const float vi4x2 = *i4++;
104       const float vi5x2 = *i5++;
105       const float vi6x2 = *i6++;
106 
107       float vo0p0 = vbias + vi0x0 * vk00;
108       float vo1p0 = vbias + vi1x0 * vk00;
109       float vo2p0 = vbias + vi2x0 * vk00;
110       float vo3p0 = vbias + vi3x0 * vk00;
111       float vo4p0 = vbias + vi4x0 * vk00;
112       vo0p0 += vi1x0 * vk10;
113       vo1p0 += vi2x0 * vk10;
114       vo2p0 += vi3x0 * vk10;
115       vo3p0 += vi4x0 * vk10;
116       vo4p0 += vi5x0 * vk10;
117       vo0p0 += vi2x0 * vk20;
118       vo1p0 += vi3x0 * vk20;
119       vo2p0 += vi4x0 * vk20;
120       vo3p0 += vi5x0 * vk20;
121       vo4p0 += vi6x0 * vk20;
122 
123       vi0x0 = vi0x1;
124       vi1x0 = vi1x1;
125       vi2x0 = vi2x1;
126       vi3x0 = vi3x1;
127       vi4x0 = vi4x1;
128       vi5x0 = vi5x1;
129       vi6x0 = vi6x1;
130 
131       vo0p0 += vi0x1 * vk01;
132       vo1p0 += vi1x1 * vk01;
133       vo2p0 += vi2x1 * vk01;
134       vo3p0 += vi3x1 * vk01;
135       vo4p0 += vi4x1 * vk01;
136       vo0p0 += vi1x1 * vk11;
137       vo1p0 += vi2x1 * vk11;
138       vo2p0 += vi3x1 * vk11;
139       vo3p0 += vi4x1 * vk11;
140       vo4p0 += vi5x1 * vk11;
141       vo0p0 += vi2x1 * vk21;
142       vo1p0 += vi3x1 * vk21;
143       vo2p0 += vi4x1 * vk21;
144       vo3p0 += vi5x1 * vk21;
145       vo4p0 += vi6x1 * vk21;
146 
147       vi0x1 = vi0x2;
148       vi1x1 = vi1x2;
149       vi2x1 = vi2x2;
150       vi3x1 = vi3x2;
151       vi4x1 = vi4x2;
152       vi5x1 = vi5x2;
153       vi6x1 = vi6x2;
154 
155       vo0p0 += vi0x2 * vk02;
156       vo1p0 += vi1x2 * vk02;
157       vo2p0 += vi2x2 * vk02;
158       vo3p0 += vi3x2 * vk02;
159       vo4p0 += vi4x2 * vk02;
160       vo0p0 += vi1x2 * vk12;
161       vo1p0 += vi2x2 * vk12;
162       vo2p0 += vi3x2 * vk12;
163       vo3p0 += vi4x2 * vk12;
164       vo4p0 += vi5x2 * vk12;
165       vo0p0 += vi2x2 * vk22;
166       vo1p0 += vi3x2 * vk22;
167       vo2p0 += vi4x2 * vk22;
168       vo3p0 += vi5x2 * vk22;
169       vo4p0 += vi6x2 * vk22;
170 
171 
172       float vo0 = math_max_f32(vo0p0, vmin);
173       float vo1 = math_max_f32(vo1p0, vmin);
174       float vo2 = math_max_f32(vo2p0, vmin);
175       float vo3 = math_max_f32(vo3p0, vmin);
176       float vo4 = math_max_f32(vo4p0, vmin);
177 
178       vo0 = math_min_f32(vo0, vmax);
179       vo1 = math_min_f32(vo1, vmax);
180       vo2 = math_min_f32(vo2, vmax);
181       vo3 = math_min_f32(vo3, vmax);
182       vo4 = math_min_f32(vo4, vmax);
183 
184       *o4++ = vo4;
185       *o3++ = vo3;
186       *o2++ = vo2;
187       *o1++ = vo1;
188       *o0++ = vo0;
189     }
190     // Always process the last pixel separately to account for right edge.
191     assert(w == 1 * sizeof(float));
192     {
193       float vo0p0 = vbias + vi0x0 * vk00;
194       float vo1p0 = vbias + vi1x0 * vk00;
195       float vo2p0 = vbias + vi2x0 * vk00;
196       float vo3p0 = vbias + vi3x0 * vk00;
197       float vo4p0 = vbias + vi4x0 * vk00;
198       vo0p0 += vi1x0 * vk10;
199       vo1p0 += vi2x0 * vk10;
200       vo2p0 += vi3x0 * vk10;
201       vo3p0 += vi4x0 * vk10;
202       vo4p0 += vi5x0 * vk10;
203       vo0p0 += vi2x0 * vk20;
204       vo1p0 += vi3x0 * vk20;
205       vo2p0 += vi4x0 * vk20;
206       vo3p0 += vi5x0 * vk20;
207       vo4p0 += vi6x0 * vk20;
208 
209       vo0p0 += vi0x1 * vk01;
210       vo1p0 += vi1x1 * vk01;
211       vo2p0 += vi2x1 * vk01;
212       vo3p0 += vi3x1 * vk01;
213       vo4p0 += vi4x1 * vk01;
214       vo0p0 += vi1x1 * vk11;
215       vo1p0 += vi2x1 * vk11;
216       vo2p0 += vi3x1 * vk11;
217       vo3p0 += vi4x1 * vk11;
218       vo4p0 += vi5x1 * vk11;
219       vo0p0 += vi2x1 * vk21;
220       vo1p0 += vi3x1 * vk21;
221       vo2p0 += vi4x1 * vk21;
222       vo3p0 += vi5x1 * vk21;
223       vo4p0 += vi6x1 * vk21;
224 
225 
226       float vo0 = math_max_f32(vo0p0, vmin);
227       float vo1 = math_max_f32(vo1p0, vmin);
228       float vo2 = math_max_f32(vo2p0, vmin);
229       float vo3 = math_max_f32(vo3p0, vmin);
230       float vo4 = math_max_f32(vo4p0, vmin);
231 
232       vo0 = math_min_f32(vo0, vmax);
233       vo1 = math_min_f32(vo1, vmax);
234       vo2 = math_min_f32(vo2, vmax);
235       vo3 = math_min_f32(vo3, vmax);
236       vo4 = math_min_f32(vo4, vmax);
237 
238       *o4++ = vo4;
239       *o3++ = vo3;
240       *o2++ = vo2;
241       *o1++ = vo1;
242       *o0++ = vo0;
243     }
244 
245     i0 = (const float*) ((uintptr_t) i5 - input_width);
246     i1 = (const float*) ((uintptr_t) i6 - input_width);
247     i2 = (const float*) ((uintptr_t) i1 + input_width);
248     i3 = (const float*) ((uintptr_t) i2 + input_width);
249     i4 = (const float*) ((uintptr_t) i3 + input_width);
250     i5 = (const float*) ((uintptr_t) i4 + input_width);
251     i6 = (const float*) ((uintptr_t) i5 + input_width);
252 
253     o0 = o4;
254     o1 = (float*) ((uintptr_t) o0 + input_width);
255     o2 = (float*) ((uintptr_t) o1 + input_width);
256     o3 = (float*) ((uintptr_t) o2 + input_width);
257     o4 = (float*) ((uintptr_t) o3 + input_width);
258 
259     output_height = doz(output_height, 5);
260   } while (output_height != 0);
261 }
262