1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2020 Google LLC 2*4bdc9457SAndroid Build Coastguard Worker// 3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the 4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree. 5*4bdc9457SAndroid Build Coastguard Worker 6*4bdc9457SAndroid Build Coastguard Worker$assert ROW_TILE >= 1 7*4bdc9457SAndroid Build Coastguard Worker$assert ACCUMULATORS >= 1 8*4bdc9457SAndroid Build Coastguard Worker#include <assert.h> 9*4bdc9457SAndroid Build Coastguard Worker 10*4bdc9457SAndroid Build Coastguard Worker#include <wasm_simd128.h> 11*4bdc9457SAndroid Build Coastguard Worker 12*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/dwconv.h> 13*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/math.h> 14*4bdc9457SAndroid Build Coastguard Worker 15*4bdc9457SAndroid Build Coastguard Worker 16*4bdc9457SAndroid Build Coastguard Worker$ARCH_SUFFIX = "_x86" if X86 else "_arm" 17*4bdc9457SAndroid Build Coastguard Worker 18*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_dwconv2d_chw_ukernel_5x5p2__wasmsimd${ARCH_SUFFIX}_loadsplat_${ROW_TILE}x4${"_acc%d" % ACCUMULATORS if ACCUMULATORS > 1 else ""}( 19*4bdc9457SAndroid Build Coastguard Worker size_t input_height, 20*4bdc9457SAndroid Build Coastguard Worker size_t input_width, 21*4bdc9457SAndroid Build Coastguard Worker const float* input, 22*4bdc9457SAndroid Build Coastguard Worker const float* weights, 23*4bdc9457SAndroid Build Coastguard Worker const float* zero, 24*4bdc9457SAndroid Build Coastguard Worker float* output, 25*4bdc9457SAndroid Build Coastguard Worker uint32_t padding_top, 26*4bdc9457SAndroid Build Coastguard Worker const union xnn_f32_chw_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS 27*4bdc9457SAndroid Build Coastguard Worker{ 28*4bdc9457SAndroid Build Coastguard Worker assert(input_height != 0); 29*4bdc9457SAndroid Build Coastguard Worker assert(input_width != 0); 30*4bdc9457SAndroid Build Coastguard Worker assert(input_width % sizeof(float) == 0); 31*4bdc9457SAndroid Build Coastguard Worker assert(padding_top == 2); 32*4bdc9457SAndroid Build Coastguard Worker 33*4bdc9457SAndroid Build Coastguard Worker const v128_t vmask = wasm_v128_load(params->scalar.mask); 34*4bdc9457SAndroid Build Coastguard Worker const v128_t vmax = wasm_v128_load32_splat(¶ms->scalar.max); 35*4bdc9457SAndroid Build Coastguard Worker const v128_t vmin = wasm_v128_load32_splat(¶ms->scalar.min); 36*4bdc9457SAndroid Build Coastguard Worker 37*4bdc9457SAndroid Build Coastguard Worker const v128_t vw0123 = wasm_v128_load(weights); 38*4bdc9457SAndroid Build Coastguard Worker const v128_t vw4567 = wasm_v128_load(weights + 4); 39*4bdc9457SAndroid Build Coastguard Worker const v128_t vw89AB = wasm_v128_load(weights + 8); 40*4bdc9457SAndroid Build Coastguard Worker const v128_t vwCDEF = wasm_v128_load(weights + 12); 41*4bdc9457SAndroid Build Coastguard Worker const v128_t vwGHIJ = wasm_v128_load(weights + 16); 42*4bdc9457SAndroid Build Coastguard Worker const v128_t vwKLMN = wasm_v128_load(weights + 20); 43*4bdc9457SAndroid Build Coastguard Worker const v128_t vwOP = wasm_v128_load64_splat(weights + 24); 44*4bdc9457SAndroid Build Coastguard Worker const v128_t vbias = wasm_v32x4_shuffle(vw0123, vw0123, 0, 0, 0, 0); 45*4bdc9457SAndroid Build Coastguard Worker const v128_t vk00 = wasm_v32x4_shuffle(vw0123, vw0123, 1, 1, 1, 1); 46*4bdc9457SAndroid Build Coastguard Worker const v128_t vk01 = wasm_v32x4_shuffle(vw0123, vw0123, 2, 2, 2, 2); 47*4bdc9457SAndroid Build Coastguard Worker const v128_t vk02 = wasm_v32x4_shuffle(vw0123, vw0123, 3, 3, 3, 3); 48*4bdc9457SAndroid Build Coastguard Worker const v128_t vk03 = wasm_v32x4_shuffle(vw4567, vw4567, 0, 0, 0, 0); 49*4bdc9457SAndroid Build Coastguard Worker const v128_t vk04 = wasm_v32x4_shuffle(vw4567, vw4567, 1, 1, 1, 1); 50*4bdc9457SAndroid Build Coastguard Worker const v128_t vk10 = wasm_v32x4_shuffle(vw4567, vw4567, 2, 2, 2, 2); 51*4bdc9457SAndroid Build Coastguard Worker const v128_t vk11 = wasm_v32x4_shuffle(vw4567, vw4567, 3, 3, 3, 3); 52*4bdc9457SAndroid Build Coastguard Worker const v128_t vk12 = wasm_v32x4_shuffle(vw89AB, vw89AB, 0, 0, 0, 0); 53*4bdc9457SAndroid Build Coastguard Worker const v128_t vk13 = wasm_v32x4_shuffle(vw89AB, vw89AB, 1, 1, 1, 1); 54*4bdc9457SAndroid Build Coastguard Worker const v128_t vk14 = wasm_v32x4_shuffle(vw89AB, vw89AB, 2, 2, 2, 2); 55*4bdc9457SAndroid Build Coastguard Worker const v128_t vk20 = wasm_v32x4_shuffle(vw89AB, vw89AB, 3, 3, 3, 3); 56*4bdc9457SAndroid Build Coastguard Worker const v128_t vk21 = wasm_v32x4_shuffle(vwCDEF, vwCDEF, 0, 0, 0, 0); 57*4bdc9457SAndroid Build Coastguard Worker const v128_t vk22 = wasm_v32x4_shuffle(vwCDEF, vwCDEF, 1, 1, 1, 1); 58*4bdc9457SAndroid Build Coastguard Worker const v128_t vk23 = wasm_v32x4_shuffle(vwCDEF, vwCDEF, 2, 2, 2, 2); 59*4bdc9457SAndroid Build Coastguard Worker const v128_t vk24 = wasm_v32x4_shuffle(vwCDEF, vwCDEF, 3, 3, 3, 3); 60*4bdc9457SAndroid Build Coastguard Worker const v128_t vk30 = wasm_v32x4_shuffle(vwGHIJ, vwGHIJ, 0, 0, 0, 0); 61*4bdc9457SAndroid Build Coastguard Worker const v128_t vk31 = wasm_v32x4_shuffle(vwGHIJ, vwGHIJ, 1, 1, 1, 1); 62*4bdc9457SAndroid Build Coastguard Worker const v128_t vk32 = wasm_v32x4_shuffle(vwGHIJ, vwGHIJ, 2, 2, 2, 2); 63*4bdc9457SAndroid Build Coastguard Worker const v128_t vk33 = wasm_v32x4_shuffle(vwGHIJ, vwGHIJ, 3, 3, 3, 3); 64*4bdc9457SAndroid Build Coastguard Worker const v128_t vk34 = wasm_v32x4_shuffle(vwKLMN, vwKLMN, 0, 0, 0, 0); 65*4bdc9457SAndroid Build Coastguard Worker const v128_t vk40 = wasm_v32x4_shuffle(vwKLMN, vwKLMN, 1, 1, 1, 1); 66*4bdc9457SAndroid Build Coastguard Worker const v128_t vk41 = wasm_v32x4_shuffle(vwKLMN, vwKLMN, 2, 2, 2, 2); 67*4bdc9457SAndroid Build Coastguard Worker const v128_t vk42 = wasm_v32x4_shuffle(vwKLMN, vwKLMN, 3, 3, 3, 3); 68*4bdc9457SAndroid Build Coastguard Worker const v128_t vk43 = wasm_v32x4_shuffle(vwOP, vwOP, 0, 0, 0, 0); 69*4bdc9457SAndroid Build Coastguard Worker const v128_t vk44 = wasm_v32x4_shuffle(vwOP, vwOP, 1, 1, 1, 1); 70*4bdc9457SAndroid Build Coastguard Worker 71*4bdc9457SAndroid Build Coastguard Worker const size_t input_decrement = round_up_po2(input_width, 4 * sizeof(float)); 72*4bdc9457SAndroid Build Coastguard Worker 73*4bdc9457SAndroid Build Coastguard Worker const float* i0 = zero; 74*4bdc9457SAndroid Build Coastguard Worker const float* i1 = zero; 75*4bdc9457SAndroid Build Coastguard Worker const float* i2 = input; 76*4bdc9457SAndroid Build Coastguard Worker $for M in range(3, 4 + ROW_TILE): 77*4bdc9457SAndroid Build Coastguard Worker const float* i${M} = (const float*) ((uintptr_t) i${M-1} + input_width); 78*4bdc9457SAndroid Build Coastguard Worker 79*4bdc9457SAndroid Build Coastguard Worker float* o0 = output; 80*4bdc9457SAndroid Build Coastguard Worker $for M in range(1, ROW_TILE): 81*4bdc9457SAndroid Build Coastguard Worker float* o${M} = (float*) ((uintptr_t) o${M-1} + input_width); 82*4bdc9457SAndroid Build Coastguard Worker 83*4bdc9457SAndroid Build Coastguard Worker size_t output_height = input_height; 84*4bdc9457SAndroid Build Coastguard Worker do { 85*4bdc9457SAndroid Build Coastguard Worker $for M in range(2, 3 + ROW_TILE): 86*4bdc9457SAndroid Build Coastguard Worker if XNN_UNPREDICTABLE(output_height < ${M}) { 87*4bdc9457SAndroid Build Coastguard Worker i${M+1} = zero; 88*4bdc9457SAndroid Build Coastguard Worker $if M <= ROW_TILE: 89*4bdc9457SAndroid Build Coastguard Worker o${M-1} = o${M-2}; 90*4bdc9457SAndroid Build Coastguard Worker } 91*4bdc9457SAndroid Build Coastguard Worker 92*4bdc9457SAndroid Build Coastguard Worker $for M in range(4 + ROW_TILE): 93*4bdc9457SAndroid Build Coastguard Worker v128_t vi${M}x0123 = wasm_f32x4_const_splat(0.0f); 94*4bdc9457SAndroid Build Coastguard Worker 95*4bdc9457SAndroid Build Coastguard Worker $for M in range(4 + ROW_TILE): 96*4bdc9457SAndroid Build Coastguard Worker v128_t vi${M}x4567 = wasm_v128_load(i${M}); i${M} += 4; 97*4bdc9457SAndroid Build Coastguard Worker 98*4bdc9457SAndroid Build Coastguard Worker size_t w = input_width; 99*4bdc9457SAndroid Build Coastguard Worker for (; w > 8 * sizeof(float); w -= 4 * sizeof(float)) { 100*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 101*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p0 = vbias; 102*4bdc9457SAndroid Build Coastguard Worker 103*4bdc9457SAndroid Build Coastguard Worker $for M in range(4 + ROW_TILE): 104*4bdc9457SAndroid Build Coastguard Worker const v128_t vi${M}x89AB = wasm_v128_load(i${M}); i${M} += 4; 105*4bdc9457SAndroid Build Coastguard Worker 106*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 107*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 1: 108*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p1 = wasm_f32x4_mul(vi${M}x4567, vk02); 109*4bdc9457SAndroid Build Coastguard Worker $else: 110*4bdc9457SAndroid Build Coastguard Worker vo${M}p0 = wasm_f32x4_add(vo${M}p0, wasm_f32x4_mul(vi${M}x4567, vk02)); 111*4bdc9457SAndroid Build Coastguard Worker 112*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 113*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 2: 114*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p2 = wasm_f32x4_mul(vi${M+1}x4567, vk12); 115*4bdc9457SAndroid Build Coastguard Worker $else: 116*4bdc9457SAndroid Build Coastguard Worker vo${M}p0 = wasm_f32x4_add(vo${M}p0, wasm_f32x4_mul(vi${M+1}x4567, vk12)); 117*4bdc9457SAndroid Build Coastguard Worker 118*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 119*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 3: 120*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p3 = wasm_f32x4_mul(vi${M+2}x4567, vk22); 121*4bdc9457SAndroid Build Coastguard Worker $else: 122*4bdc9457SAndroid Build Coastguard Worker vo${M}p${4 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${4 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+2}x4567, vk22)); 123*4bdc9457SAndroid Build Coastguard Worker 124*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 125*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 4: 126*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p4 = wasm_f32x4_mul(vi${M+3}x4567, vk32); 127*4bdc9457SAndroid Build Coastguard Worker $else: 128*4bdc9457SAndroid Build Coastguard Worker vo${M}p${5 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${5 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+3}x4567, vk32)); 129*4bdc9457SAndroid Build Coastguard Worker 130*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 131*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 6: 132*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p5 = wasm_f32x4_mul(vi${M+4}x4567, vk42); 133*4bdc9457SAndroid Build Coastguard Worker $else: 134*4bdc9457SAndroid Build Coastguard Worker vo${M}p${6 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${6 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+4}x4567, vk42)); 135*4bdc9457SAndroid Build Coastguard Worker 136*4bdc9457SAndroid Build Coastguard Worker $for M in range(4 + ROW_TILE): 137*4bdc9457SAndroid Build Coastguard Worker const v128_t vi${M}x3456 = wasm_v32x4_shuffle(vi${M}x0123, vi${M}x4567, 3, 4, 5, 6); 138*4bdc9457SAndroid Build Coastguard Worker 139*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 140*4bdc9457SAndroid Build Coastguard Worker vo${M}p${7 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${7 % ACCUMULATORS}, wasm_f32x4_mul(vi${M}x3456, vk01)); 141*4bdc9457SAndroid Build Coastguard Worker 142*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 143*4bdc9457SAndroid Build Coastguard Worker vo${M}p${8 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${8 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+1}x3456, vk11)); 144*4bdc9457SAndroid Build Coastguard Worker 145*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 146*4bdc9457SAndroid Build Coastguard Worker vo${M}p${9 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${9 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+2}x3456, vk21)); 147*4bdc9457SAndroid Build Coastguard Worker 148*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 149*4bdc9457SAndroid Build Coastguard Worker vo${M}p${10 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${10 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+3}x3456, vk31)); 150*4bdc9457SAndroid Build Coastguard Worker 151*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 152*4bdc9457SAndroid Build Coastguard Worker vo${M}p${11 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${11 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+4}x3456, vk41)); 153*4bdc9457SAndroid Build Coastguard Worker 154*4bdc9457SAndroid Build Coastguard Worker $for M in range(4 + ROW_TILE): 155*4bdc9457SAndroid Build Coastguard Worker const v128_t vi${M}x2345 = wasm_v32x4_shuffle(vi${M}x0123, vi${M}x4567, 2, 3, 4, 5); 156*4bdc9457SAndroid Build Coastguard Worker vi${M}x0123 = vi${M}x4567; 157*4bdc9457SAndroid Build Coastguard Worker 158*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 159*4bdc9457SAndroid Build Coastguard Worker vo${M}p${12 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${12 % ACCUMULATORS}, wasm_f32x4_mul(vi${M}x2345, vk00)); 160*4bdc9457SAndroid Build Coastguard Worker 161*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 162*4bdc9457SAndroid Build Coastguard Worker vo${M}p${13 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${13 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+1}x2345, vk10)); 163*4bdc9457SAndroid Build Coastguard Worker 164*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 165*4bdc9457SAndroid Build Coastguard Worker vo${M}p${14 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${14 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+2}x2345, vk20)); 166*4bdc9457SAndroid Build Coastguard Worker 167*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 168*4bdc9457SAndroid Build Coastguard Worker vo${M}p${15 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${15 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+3}x2345, vk30)); 169*4bdc9457SAndroid Build Coastguard Worker 170*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 171*4bdc9457SAndroid Build Coastguard Worker vo${M}p${16 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${16 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+4}x2345, vk40)); 172*4bdc9457SAndroid Build Coastguard Worker 173*4bdc9457SAndroid Build Coastguard Worker $for M in range(4 + ROW_TILE): 174*4bdc9457SAndroid Build Coastguard Worker const v128_t vi${M}x5678 = wasm_v32x4_shuffle(vi${M}x4567, vi${M}x89AB, 1, 2, 3, 4); 175*4bdc9457SAndroid Build Coastguard Worker 176*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 177*4bdc9457SAndroid Build Coastguard Worker vo${M}p${17 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${17 % ACCUMULATORS}, wasm_f32x4_mul(vi${M}x5678, vk03)); 178*4bdc9457SAndroid Build Coastguard Worker 179*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 180*4bdc9457SAndroid Build Coastguard Worker vo${M}p${18 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${18 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+1}x5678, vk13)); 181*4bdc9457SAndroid Build Coastguard Worker 182*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 183*4bdc9457SAndroid Build Coastguard Worker vo${M}p${19 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${19 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+2}x5678, vk23)); 184*4bdc9457SAndroid Build Coastguard Worker 185*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 186*4bdc9457SAndroid Build Coastguard Worker vo${M}p${20 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${20 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+3}x5678, vk33)); 187*4bdc9457SAndroid Build Coastguard Worker 188*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 189*4bdc9457SAndroid Build Coastguard Worker vo${M}p${21 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${21 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+4}x5678, vk43)); 190*4bdc9457SAndroid Build Coastguard Worker 191*4bdc9457SAndroid Build Coastguard Worker $for M in range(4 + ROW_TILE): 192*4bdc9457SAndroid Build Coastguard Worker const v128_t vi${M}x6789 = wasm_v32x4_shuffle(vi${M}x4567, vi${M}x89AB, 2, 3, 4, 5); 193*4bdc9457SAndroid Build Coastguard Worker vi${M}x4567 = vi${M}x89AB; 194*4bdc9457SAndroid Build Coastguard Worker 195*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 196*4bdc9457SAndroid Build Coastguard Worker vo${M}p${22 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${22 % ACCUMULATORS}, wasm_f32x4_mul(vi${M}x6789, vk04)); 197*4bdc9457SAndroid Build Coastguard Worker 198*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 199*4bdc9457SAndroid Build Coastguard Worker vo${M}p${23 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${23 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+1}x6789, vk14)); 200*4bdc9457SAndroid Build Coastguard Worker 201*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 202*4bdc9457SAndroid Build Coastguard Worker vo${M}p${24 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${24 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+2}x6789, vk24)); 203*4bdc9457SAndroid Build Coastguard Worker 204*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 205*4bdc9457SAndroid Build Coastguard Worker vo${M}p${25 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${25 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+3}x6789, vk34)); 206*4bdc9457SAndroid Build Coastguard Worker 207*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 208*4bdc9457SAndroid Build Coastguard Worker vo${M}p${26 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${26 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+4}x6789, vk44)); 209*4bdc9457SAndroid Build Coastguard Worker 210*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 1: 211*4bdc9457SAndroid Build Coastguard Worker $ACC_SLICE = 1 212*4bdc9457SAndroid Build Coastguard Worker $while ACC_SLICE < ACCUMULATORS: 213*4bdc9457SAndroid Build Coastguard Worker $for A in range(0, ACCUMULATORS, ACC_SLICE * 2): 214*4bdc9457SAndroid Build Coastguard Worker $if A + ACC_SLICE < ACCUMULATORS: 215*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 216*4bdc9457SAndroid Build Coastguard Worker vo${M}p${A} = wasm_f32x4_add(vo${M}p${A}, vo${M}p${A + ACC_SLICE}); 217*4bdc9457SAndroid Build Coastguard Worker $ACC_SLICE *= 2 218*4bdc9457SAndroid Build Coastguard Worker 219*4bdc9457SAndroid Build Coastguard Worker $if X86: 220*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 221*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M} = wasm_f32x4_pmax(vmin, vo${M}p0); 222*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 223*4bdc9457SAndroid Build Coastguard Worker vo${M} = wasm_f32x4_pmin(vmax, vo${M}); 224*4bdc9457SAndroid Build Coastguard Worker $else: 225*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 226*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M} = wasm_f32x4_max(vo${M}p0, vmin); 227*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 228*4bdc9457SAndroid Build Coastguard Worker vo${M} = wasm_f32x4_min(vo${M}, vmax); 229*4bdc9457SAndroid Build Coastguard Worker 230*4bdc9457SAndroid Build Coastguard Worker $for M in reversed(range(ROW_TILE)): 231*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(o${M}, vo${M}); o${M} += 4; 232*4bdc9457SAndroid Build Coastguard Worker } 233*4bdc9457SAndroid Build Coastguard Worker // Always process the last block of 5..8 pixels. 234*4bdc9457SAndroid Build Coastguard Worker if XNN_LIKELY(w > 4 * sizeof(float)) { 235*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 236*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p0 = vbias; 237*4bdc9457SAndroid Build Coastguard Worker 238*4bdc9457SAndroid Build Coastguard Worker $for M in range(4 + ROW_TILE): 239*4bdc9457SAndroid Build Coastguard Worker v128_t vi${M}x89AB = wasm_v128_load(i${M}); i${M} += 4; 240*4bdc9457SAndroid Build Coastguard Worker 241*4bdc9457SAndroid Build Coastguard Worker $for M in range(4 + ROW_TILE): 242*4bdc9457SAndroid Build Coastguard Worker vi${M}x89AB = wasm_v128_and(vmask, vi${M}x89AB); 243*4bdc9457SAndroid Build Coastguard Worker 244*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 245*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 1: 246*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p1 = wasm_f32x4_mul(vi${M}x4567, vk02); 247*4bdc9457SAndroid Build Coastguard Worker $else: 248*4bdc9457SAndroid Build Coastguard Worker vo${M}p0 = wasm_f32x4_add(vo${M}p0, wasm_f32x4_mul(vi${M}x4567, vk02)); 249*4bdc9457SAndroid Build Coastguard Worker 250*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 251*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 2: 252*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p2 = wasm_f32x4_mul(vi${M+1}x4567, vk12); 253*4bdc9457SAndroid Build Coastguard Worker $else: 254*4bdc9457SAndroid Build Coastguard Worker vo${M}p0 = wasm_f32x4_add(vo${M}p0, wasm_f32x4_mul(vi${M+1}x4567, vk12)); 255*4bdc9457SAndroid Build Coastguard Worker 256*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 257*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 3: 258*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p3 = wasm_f32x4_mul(vi${M+2}x4567, vk22); 259*4bdc9457SAndroid Build Coastguard Worker $else: 260*4bdc9457SAndroid Build Coastguard Worker vo${M}p${4 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${4 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+2}x4567, vk22)); 261*4bdc9457SAndroid Build Coastguard Worker 262*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 263*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 4: 264*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p4 = wasm_f32x4_mul(vi${M+3}x4567, vk32); 265*4bdc9457SAndroid Build Coastguard Worker $else: 266*4bdc9457SAndroid Build Coastguard Worker vo${M}p${5 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${5 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+3}x4567, vk32)); 267*4bdc9457SAndroid Build Coastguard Worker 268*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 269*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 6: 270*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p5 = wasm_f32x4_mul(vi${M+4}x4567, vk42); 271*4bdc9457SAndroid Build Coastguard Worker $else: 272*4bdc9457SAndroid Build Coastguard Worker vo${M}p${6 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${6 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+4}x4567, vk42)); 273*4bdc9457SAndroid Build Coastguard Worker 274*4bdc9457SAndroid Build Coastguard Worker $for M in range(4 + ROW_TILE): 275*4bdc9457SAndroid Build Coastguard Worker const v128_t vi${M}x3456 = wasm_v32x4_shuffle(vi${M}x0123, vi${M}x4567, 3, 4, 5, 6); 276*4bdc9457SAndroid Build Coastguard Worker 277*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 278*4bdc9457SAndroid Build Coastguard Worker vo${M}p${7 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${7 % ACCUMULATORS}, wasm_f32x4_mul(vi${M}x3456, vk01)); 279*4bdc9457SAndroid Build Coastguard Worker 280*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 281*4bdc9457SAndroid Build Coastguard Worker vo${M}p${8 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${8 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+1}x3456, vk11)); 282*4bdc9457SAndroid Build Coastguard Worker 283*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 284*4bdc9457SAndroid Build Coastguard Worker vo${M}p${9 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${9 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+2}x3456, vk21)); 285*4bdc9457SAndroid Build Coastguard Worker 286*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 287*4bdc9457SAndroid Build Coastguard Worker vo${M}p${10 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${10 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+3}x3456, vk31)); 288*4bdc9457SAndroid Build Coastguard Worker 289*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 290*4bdc9457SAndroid Build Coastguard Worker vo${M}p${11 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${11 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+4}x3456, vk41)); 291*4bdc9457SAndroid Build Coastguard Worker 292*4bdc9457SAndroid Build Coastguard Worker $for M in range(4 + ROW_TILE): 293*4bdc9457SAndroid Build Coastguard Worker const v128_t vi${M}x2345 = wasm_v32x4_shuffle(vi${M}x0123, vi${M}x4567, 2, 3, 4, 5); 294*4bdc9457SAndroid Build Coastguard Worker vi${M}x0123 = vi${M}x4567; 295*4bdc9457SAndroid Build Coastguard Worker 296*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 297*4bdc9457SAndroid Build Coastguard Worker vo${M}p${12 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${12 % ACCUMULATORS}, wasm_f32x4_mul(vi${M}x2345, vk00)); 298*4bdc9457SAndroid Build Coastguard Worker 299*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 300*4bdc9457SAndroid Build Coastguard Worker vo${M}p${13 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${13 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+1}x2345, vk10)); 301*4bdc9457SAndroid Build Coastguard Worker 302*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 303*4bdc9457SAndroid Build Coastguard Worker vo${M}p${14 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${14 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+2}x2345, vk20)); 304*4bdc9457SAndroid Build Coastguard Worker 305*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 306*4bdc9457SAndroid Build Coastguard Worker vo${M}p${15 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${15 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+3}x2345, vk30)); 307*4bdc9457SAndroid Build Coastguard Worker 308*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 309*4bdc9457SAndroid Build Coastguard Worker vo${M}p${16 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${16 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+4}x2345, vk40)); 310*4bdc9457SAndroid Build Coastguard Worker 311*4bdc9457SAndroid Build Coastguard Worker $for M in range(4 + ROW_TILE): 312*4bdc9457SAndroid Build Coastguard Worker const v128_t vi${M}x5678 = wasm_v32x4_shuffle(vi${M}x4567, vi${M}x89AB, 1, 2, 3, 4); 313*4bdc9457SAndroid Build Coastguard Worker 314*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 315*4bdc9457SAndroid Build Coastguard Worker vo${M}p${17 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${17 % ACCUMULATORS}, wasm_f32x4_mul(vi${M}x5678, vk03)); 316*4bdc9457SAndroid Build Coastguard Worker 317*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 318*4bdc9457SAndroid Build Coastguard Worker vo${M}p${18 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${18 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+1}x5678, vk13)); 319*4bdc9457SAndroid Build Coastguard Worker 320*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 321*4bdc9457SAndroid Build Coastguard Worker vo${M}p${19 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${19 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+2}x5678, vk23)); 322*4bdc9457SAndroid Build Coastguard Worker 323*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 324*4bdc9457SAndroid Build Coastguard Worker vo${M}p${20 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${20 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+3}x5678, vk33)); 325*4bdc9457SAndroid Build Coastguard Worker 326*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 327*4bdc9457SAndroid Build Coastguard Worker vo${M}p${21 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${21 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+4}x5678, vk43)); 328*4bdc9457SAndroid Build Coastguard Worker 329*4bdc9457SAndroid Build Coastguard Worker $for M in range(4 + ROW_TILE): 330*4bdc9457SAndroid Build Coastguard Worker const v128_t vi${M}x6789 = wasm_v32x4_shuffle(vi${M}x4567, vi${M}x89AB, 2, 3, 4, 5); 331*4bdc9457SAndroid Build Coastguard Worker vi${M}x4567 = vi${M}x89AB; 332*4bdc9457SAndroid Build Coastguard Worker 333*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 334*4bdc9457SAndroid Build Coastguard Worker vo${M}p${22 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${22 % ACCUMULATORS}, wasm_f32x4_mul(vi${M}x6789, vk04)); 335*4bdc9457SAndroid Build Coastguard Worker 336*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 337*4bdc9457SAndroid Build Coastguard Worker vo${M}p${23 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${23 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+1}x6789, vk14)); 338*4bdc9457SAndroid Build Coastguard Worker 339*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 340*4bdc9457SAndroid Build Coastguard Worker vo${M}p${24 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${24 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+2}x6789, vk24)); 341*4bdc9457SAndroid Build Coastguard Worker 342*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 343*4bdc9457SAndroid Build Coastguard Worker vo${M}p${25 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${25 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+3}x6789, vk34)); 344*4bdc9457SAndroid Build Coastguard Worker 345*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 346*4bdc9457SAndroid Build Coastguard Worker vo${M}p${26 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${26 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+4}x6789, vk44)); 347*4bdc9457SAndroid Build Coastguard Worker 348*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 1: 349*4bdc9457SAndroid Build Coastguard Worker $ACC_SLICE = 1 350*4bdc9457SAndroid Build Coastguard Worker $while ACC_SLICE < ACCUMULATORS: 351*4bdc9457SAndroid Build Coastguard Worker $for A in range(0, ACCUMULATORS, ACC_SLICE * 2): 352*4bdc9457SAndroid Build Coastguard Worker $if A + ACC_SLICE < ACCUMULATORS: 353*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 354*4bdc9457SAndroid Build Coastguard Worker vo${M}p${A} = wasm_f32x4_add(vo${M}p${A}, vo${M}p${A + ACC_SLICE}); 355*4bdc9457SAndroid Build Coastguard Worker $ACC_SLICE *= 2 356*4bdc9457SAndroid Build Coastguard Worker 357*4bdc9457SAndroid Build Coastguard Worker $if X86: 358*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 359*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M} = wasm_f32x4_pmax(vmin, vo${M}p0); 360*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 361*4bdc9457SAndroid Build Coastguard Worker vo${M} = wasm_f32x4_pmin(vmax, vo${M}); 362*4bdc9457SAndroid Build Coastguard Worker $else: 363*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 364*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M} = wasm_f32x4_max(vo${M}p0, vmin); 365*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 366*4bdc9457SAndroid Build Coastguard Worker vo${M} = wasm_f32x4_min(vo${M}, vmax); 367*4bdc9457SAndroid Build Coastguard Worker 368*4bdc9457SAndroid Build Coastguard Worker $for M in reversed(range(ROW_TILE)): 369*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(o${M}, vo${M}); o${M} += 4; 370*4bdc9457SAndroid Build Coastguard Worker 371*4bdc9457SAndroid Build Coastguard Worker w -= 4 * sizeof(float); 372*4bdc9457SAndroid Build Coastguard Worker } 373*4bdc9457SAndroid Build Coastguard Worker assert(w >= 1 * sizeof(float)); 374*4bdc9457SAndroid Build Coastguard Worker assert(w <= 4 * sizeof(float)); 375*4bdc9457SAndroid Build Coastguard Worker { 376*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 377*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p0 = vbias; 378*4bdc9457SAndroid Build Coastguard Worker 379*4bdc9457SAndroid Build Coastguard Worker $for M in range(4 + ROW_TILE): 380*4bdc9457SAndroid Build Coastguard Worker vi${M}x4567 = wasm_v128_and(vmask, vi${M}x4567); 381*4bdc9457SAndroid Build Coastguard Worker 382*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 383*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 1: 384*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p1 = wasm_f32x4_mul(vi${M}x4567, vk02); 385*4bdc9457SAndroid Build Coastguard Worker $else: 386*4bdc9457SAndroid Build Coastguard Worker vo${M}p0 = wasm_f32x4_add(vo${M}p0, wasm_f32x4_mul(vi${M}x4567, vk02)); 387*4bdc9457SAndroid Build Coastguard Worker 388*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 389*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 2: 390*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p2 = wasm_f32x4_mul(vi${M+1}x4567, vk12); 391*4bdc9457SAndroid Build Coastguard Worker $else: 392*4bdc9457SAndroid Build Coastguard Worker vo${M}p0 = wasm_f32x4_add(vo${M}p0, wasm_f32x4_mul(vi${M+1}x4567, vk12)); 393*4bdc9457SAndroid Build Coastguard Worker 394*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 395*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 3: 396*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p3 = wasm_f32x4_mul(vi${M+2}x4567, vk22); 397*4bdc9457SAndroid Build Coastguard Worker $else: 398*4bdc9457SAndroid Build Coastguard Worker vo${M}p${4 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${4 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+2}x4567, vk22)); 399*4bdc9457SAndroid Build Coastguard Worker 400*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 401*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 4: 402*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p4 = wasm_f32x4_mul(vi${M+3}x4567, vk32); 403*4bdc9457SAndroid Build Coastguard Worker $else: 404*4bdc9457SAndroid Build Coastguard Worker vo${M}p${5 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${5 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+3}x4567, vk32)); 405*4bdc9457SAndroid Build Coastguard Worker 406*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 407*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 6: 408*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p5 = wasm_f32x4_mul(vi${M+4}x4567, vk42); 409*4bdc9457SAndroid Build Coastguard Worker $else: 410*4bdc9457SAndroid Build Coastguard Worker vo${M}p${6 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${6 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+4}x4567, vk42)); 411*4bdc9457SAndroid Build Coastguard Worker 412*4bdc9457SAndroid Build Coastguard Worker $for M in range(4 + ROW_TILE): 413*4bdc9457SAndroid Build Coastguard Worker const v128_t vi${M}x3456 = wasm_v32x4_shuffle(vi${M}x0123, vi${M}x4567, 3, 4, 5, 6); 414*4bdc9457SAndroid Build Coastguard Worker 415*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 416*4bdc9457SAndroid Build Coastguard Worker vo${M}p${7 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${7 % ACCUMULATORS}, wasm_f32x4_mul(vi${M}x3456, vk01)); 417*4bdc9457SAndroid Build Coastguard Worker 418*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 419*4bdc9457SAndroid Build Coastguard Worker vo${M}p${8 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${8 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+1}x3456, vk11)); 420*4bdc9457SAndroid Build Coastguard Worker 421*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 422*4bdc9457SAndroid Build Coastguard Worker vo${M}p${9 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${9 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+2}x3456, vk21)); 423*4bdc9457SAndroid Build Coastguard Worker 424*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 425*4bdc9457SAndroid Build Coastguard Worker vo${M}p${10 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${10 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+3}x3456, vk31)); 426*4bdc9457SAndroid Build Coastguard Worker 427*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 428*4bdc9457SAndroid Build Coastguard Worker vo${M}p${11 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${11 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+4}x3456, vk41)); 429*4bdc9457SAndroid Build Coastguard Worker 430*4bdc9457SAndroid Build Coastguard Worker $for M in range(4 + ROW_TILE): 431*4bdc9457SAndroid Build Coastguard Worker const v128_t vi${M}x2345 = wasm_v32x4_shuffle(vi${M}x0123, vi${M}x4567, 2, 3, 4, 5); 432*4bdc9457SAndroid Build Coastguard Worker 433*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 434*4bdc9457SAndroid Build Coastguard Worker vo${M}p${12 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${12 % ACCUMULATORS}, wasm_f32x4_mul(vi${M}x2345, vk00)); 435*4bdc9457SAndroid Build Coastguard Worker 436*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 437*4bdc9457SAndroid Build Coastguard Worker vo${M}p${13 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${13 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+1}x2345, vk10)); 438*4bdc9457SAndroid Build Coastguard Worker 439*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 440*4bdc9457SAndroid Build Coastguard Worker vo${M}p${14 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${14 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+2}x2345, vk20)); 441*4bdc9457SAndroid Build Coastguard Worker 442*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 443*4bdc9457SAndroid Build Coastguard Worker vo${M}p${15 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${15 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+3}x2345, vk30)); 444*4bdc9457SAndroid Build Coastguard Worker 445*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 446*4bdc9457SAndroid Build Coastguard Worker vo${M}p${16 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${16 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+4}x2345, vk40)); 447*4bdc9457SAndroid Build Coastguard Worker 448*4bdc9457SAndroid Build Coastguard Worker const v128_t vzero = wasm_f32x4_const_splat(0.0f); 449*4bdc9457SAndroid Build Coastguard Worker $for M in range(4 + ROW_TILE): 450*4bdc9457SAndroid Build Coastguard Worker const v128_t vi${M}x5678 = wasm_v32x4_shuffle(vi${M}x4567, vzero, 1, 2, 3, 4); 451*4bdc9457SAndroid Build Coastguard Worker 452*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 453*4bdc9457SAndroid Build Coastguard Worker vo${M}p${17 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${17 % ACCUMULATORS}, wasm_f32x4_mul(vi${M}x5678, vk03)); 454*4bdc9457SAndroid Build Coastguard Worker 455*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 456*4bdc9457SAndroid Build Coastguard Worker vo${M}p${18 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${18 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+1}x5678, vk13)); 457*4bdc9457SAndroid Build Coastguard Worker 458*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 459*4bdc9457SAndroid Build Coastguard Worker vo${M}p${19 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${19 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+2}x5678, vk23)); 460*4bdc9457SAndroid Build Coastguard Worker 461*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 462*4bdc9457SAndroid Build Coastguard Worker vo${M}p${20 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${20 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+3}x5678, vk33)); 463*4bdc9457SAndroid Build Coastguard Worker 464*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 465*4bdc9457SAndroid Build Coastguard Worker vo${M}p${21 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${21 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+4}x5678, vk43)); 466*4bdc9457SAndroid Build Coastguard Worker 467*4bdc9457SAndroid Build Coastguard Worker $for M in range(4 + ROW_TILE): 468*4bdc9457SAndroid Build Coastguard Worker const v128_t vi${M}x6789 = wasm_v32x4_shuffle(vi${M}x5678, vzero, 1, 2, 3, 4); 469*4bdc9457SAndroid Build Coastguard Worker 470*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 471*4bdc9457SAndroid Build Coastguard Worker vo${M}p${22 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${22 % ACCUMULATORS}, wasm_f32x4_mul(vi${M}x6789, vk04)); 472*4bdc9457SAndroid Build Coastguard Worker 473*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 474*4bdc9457SAndroid Build Coastguard Worker vo${M}p${23 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${23 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+1}x6789, vk14)); 475*4bdc9457SAndroid Build Coastguard Worker 476*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 477*4bdc9457SAndroid Build Coastguard Worker vo${M}p${24 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${24 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+2}x6789, vk24)); 478*4bdc9457SAndroid Build Coastguard Worker 479*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 480*4bdc9457SAndroid Build Coastguard Worker vo${M}p${25 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${25 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+3}x6789, vk34)); 481*4bdc9457SAndroid Build Coastguard Worker 482*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 483*4bdc9457SAndroid Build Coastguard Worker vo${M}p${26 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${26 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+4}x6789, vk44)); 484*4bdc9457SAndroid Build Coastguard Worker 485*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 1: 486*4bdc9457SAndroid Build Coastguard Worker $ACC_SLICE = 1 487*4bdc9457SAndroid Build Coastguard Worker $while ACC_SLICE < ACCUMULATORS: 488*4bdc9457SAndroid Build Coastguard Worker $for A in range(0, ACCUMULATORS, ACC_SLICE * 2): 489*4bdc9457SAndroid Build Coastguard Worker $if A + ACC_SLICE < ACCUMULATORS: 490*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 491*4bdc9457SAndroid Build Coastguard Worker vo${M}p${A} = wasm_f32x4_add(vo${M}p${A}, vo${M}p${A + ACC_SLICE}); 492*4bdc9457SAndroid Build Coastguard Worker $ACC_SLICE *= 2 493*4bdc9457SAndroid Build Coastguard Worker 494*4bdc9457SAndroid Build Coastguard Worker $if X86: 495*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 496*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M} = wasm_f32x4_pmax(vmin, vo${M}p0); 497*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 498*4bdc9457SAndroid Build Coastguard Worker vo${M} = wasm_f32x4_pmin(vmax, vo${M}); 499*4bdc9457SAndroid Build Coastguard Worker $else: 500*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 501*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M} = wasm_f32x4_max(vo${M}p0, vmin); 502*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 503*4bdc9457SAndroid Build Coastguard Worker vo${M} = wasm_f32x4_min(vo${M}, vmax); 504*4bdc9457SAndroid Build Coastguard Worker 505*4bdc9457SAndroid Build Coastguard Worker if XNN_LIKELY(w & (4 * sizeof(float))) { 506*4bdc9457SAndroid Build Coastguard Worker $for M in reversed(range(ROW_TILE)): 507*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(o${M}, vo${M}); o${M} += 4; 508*4bdc9457SAndroid Build Coastguard Worker } else { 509*4bdc9457SAndroid Build Coastguard Worker if (w & (2 * sizeof(float))) { 510*4bdc9457SAndroid Build Coastguard Worker $for M in reversed(range(ROW_TILE)): 511*4bdc9457SAndroid Build Coastguard Worker *((double*) o${M}) = wasm_f64x2_extract_lane(vo${M}, 0); o${M} += 2; 512*4bdc9457SAndroid Build Coastguard Worker 513*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 514*4bdc9457SAndroid Build Coastguard Worker vo${M} = wasm_v32x4_shuffle(vo${M}, vo${M}, 2, 3, 0, 1); 515*4bdc9457SAndroid Build Coastguard Worker } 516*4bdc9457SAndroid Build Coastguard Worker if (w & (1 * sizeof(float))) { 517*4bdc9457SAndroid Build Coastguard Worker $for M in reversed(range(ROW_TILE)): 518*4bdc9457SAndroid Build Coastguard Worker *o${M} = wasm_f32x4_extract_lane(vo${M}, 0); o${M} += 1; 519*4bdc9457SAndroid Build Coastguard Worker } 520*4bdc9457SAndroid Build Coastguard Worker } 521*4bdc9457SAndroid Build Coastguard Worker } 522*4bdc9457SAndroid Build Coastguard Worker 523*4bdc9457SAndroid Build Coastguard Worker i0 = (const float*) ((uintptr_t) i${ROW_TILE} - input_decrement); 524*4bdc9457SAndroid Build Coastguard Worker i1 = (const float*) ((uintptr_t) i${ROW_TILE+1} - input_decrement); 525*4bdc9457SAndroid Build Coastguard Worker $for M in range(2, 4 + ROW_TILE): 526*4bdc9457SAndroid Build Coastguard Worker i${M} = (const float*) ((uintptr_t) i${M-1} + input_width); 527*4bdc9457SAndroid Build Coastguard Worker 528*4bdc9457SAndroid Build Coastguard Worker $if ROW_TILE > 1: 529*4bdc9457SAndroid Build Coastguard Worker o0 = o${ROW_TILE - 1}; 530*4bdc9457SAndroid Build Coastguard Worker $for M in range(1, ROW_TILE): 531*4bdc9457SAndroid Build Coastguard Worker o${M} = (float*) ((uintptr_t) o${M-1} + input_width); 532*4bdc9457SAndroid Build Coastguard Worker 533*4bdc9457SAndroid Build Coastguard Worker $if ROW_TILE > 1: 534*4bdc9457SAndroid Build Coastguard Worker output_height = doz(output_height, ${ROW_TILE}); 535*4bdc9457SAndroid Build Coastguard Worker } while (${"--" if ROW_TILE == 1 else ""}output_height != 0); 536*4bdc9457SAndroid Build Coastguard Worker} 537