1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2020 Google LLC 2*4bdc9457SAndroid Build Coastguard Worker// 3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the 4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree. 5*4bdc9457SAndroid Build Coastguard Worker 6*4bdc9457SAndroid Build Coastguard Worker$assert ROW_TILE >= 1 7*4bdc9457SAndroid Build Coastguard Worker$assert ACCUMULATORS >= 1 8*4bdc9457SAndroid Build Coastguard Worker#include <assert.h> 9*4bdc9457SAndroid Build Coastguard Worker 10*4bdc9457SAndroid Build Coastguard Worker#include <wasm_simd128.h> 11*4bdc9457SAndroid Build Coastguard Worker 12*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/dwconv.h> 13*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/math.h> 14*4bdc9457SAndroid Build Coastguard Worker 15*4bdc9457SAndroid Build Coastguard Worker 16*4bdc9457SAndroid Build Coastguard Worker$ARCH_SUFFIX = "_x86" if X86 else "_arm" 17*4bdc9457SAndroid Build Coastguard Worker 18*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_dwconv2d_chw_ukernel_3x3p1__wasmsimd${ARCH_SUFFIX}_splat_${ROW_TILE}x4${"_acc%d" % ACCUMULATORS if ACCUMULATORS > 1 else ""}( 19*4bdc9457SAndroid Build Coastguard Worker size_t input_height, 20*4bdc9457SAndroid Build Coastguard Worker size_t input_width, 21*4bdc9457SAndroid Build Coastguard Worker const float* input, 22*4bdc9457SAndroid Build Coastguard Worker const float* weights, 23*4bdc9457SAndroid Build Coastguard Worker const float* zero, 24*4bdc9457SAndroid Build Coastguard Worker float* output, 25*4bdc9457SAndroid Build Coastguard Worker uint32_t padding_top, 26*4bdc9457SAndroid Build Coastguard Worker const union xnn_f32_chw_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS 27*4bdc9457SAndroid Build Coastguard Worker{ 28*4bdc9457SAndroid Build Coastguard Worker assert(input_height != 0); 29*4bdc9457SAndroid Build Coastguard Worker assert(input_width != 0); 30*4bdc9457SAndroid Build Coastguard Worker assert(input_width % sizeof(float) == 0); 31*4bdc9457SAndroid Build Coastguard Worker assert(padding_top == 1); 32*4bdc9457SAndroid Build Coastguard Worker 33*4bdc9457SAndroid Build Coastguard Worker const v128_t vmask = wasm_v128_load(params->scalar.mask); 34*4bdc9457SAndroid Build Coastguard Worker const v128_t vmax = wasm_v128_load32_splat(¶ms->scalar.max); 35*4bdc9457SAndroid Build Coastguard Worker const v128_t vmin = wasm_v128_load32_splat(¶ms->scalar.min); 36*4bdc9457SAndroid Build Coastguard Worker 37*4bdc9457SAndroid Build Coastguard Worker const v128_t vw0123 = wasm_v128_load(weights); 38*4bdc9457SAndroid Build Coastguard Worker const v128_t vw4567 = wasm_v128_load(weights + 4); 39*4bdc9457SAndroid Build Coastguard Worker const v128_t vw89 = wasm_v128_load64_splat(weights + 8); 40*4bdc9457SAndroid Build Coastguard Worker 41*4bdc9457SAndroid Build Coastguard Worker const size_t input_decrement = round_up_po2(input_width, 4 * sizeof(float)); 42*4bdc9457SAndroid Build Coastguard Worker 43*4bdc9457SAndroid Build Coastguard Worker const float* i0 = zero; 44*4bdc9457SAndroid Build Coastguard Worker const float* i1 = input; 45*4bdc9457SAndroid Build Coastguard Worker $for M in range(2, 2 + ROW_TILE): 46*4bdc9457SAndroid Build Coastguard Worker const float* i${M} = (const float*) ((uintptr_t) i${M-1} + input_width); 47*4bdc9457SAndroid Build Coastguard Worker 48*4bdc9457SAndroid Build Coastguard Worker float* o0 = output; 49*4bdc9457SAndroid Build Coastguard Worker $for M in range(1, ROW_TILE): 50*4bdc9457SAndroid Build Coastguard Worker float* o${M} = (float*) ((uintptr_t) o${M-1} + input_width); 51*4bdc9457SAndroid Build Coastguard Worker 52*4bdc9457SAndroid Build Coastguard Worker size_t output_height = input_height; 53*4bdc9457SAndroid Build Coastguard Worker do { 54*4bdc9457SAndroid Build Coastguard Worker $for M in range(2, 2 + ROW_TILE): 55*4bdc9457SAndroid Build Coastguard Worker if XNN_UNPREDICTABLE(output_height < ${M}) { 56*4bdc9457SAndroid Build Coastguard Worker i${M} = zero; 57*4bdc9457SAndroid Build Coastguard Worker $if M <= ROW_TILE: 58*4bdc9457SAndroid Build Coastguard Worker o${M-1} = o${M-2}; 59*4bdc9457SAndroid Build Coastguard Worker } 60*4bdc9457SAndroid Build Coastguard Worker 61*4bdc9457SAndroid Build Coastguard Worker $for M in range(2 + ROW_TILE): 62*4bdc9457SAndroid Build Coastguard Worker v128_t vi${M}x0123 = wasm_f32x4_const_splat(0.0f); 63*4bdc9457SAndroid Build Coastguard Worker 64*4bdc9457SAndroid Build Coastguard Worker $for M in range(2 + ROW_TILE): 65*4bdc9457SAndroid Build Coastguard Worker v128_t vi${M}x4567 = wasm_v128_load(i${M}); i${M} += 4; 66*4bdc9457SAndroid Build Coastguard Worker 67*4bdc9457SAndroid Build Coastguard Worker size_t w = input_width; 68*4bdc9457SAndroid Build Coastguard Worker for (; w > 4 * sizeof(float); w -= 4 * sizeof(float)) { 69*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 70*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p0 = wasm_v32x4_shuffle(vw0123, vw0123, 0, 0, 0, 0); 71*4bdc9457SAndroid Build Coastguard Worker 72*4bdc9457SAndroid Build Coastguard Worker $for M in range(2 + ROW_TILE): 73*4bdc9457SAndroid Build Coastguard Worker const v128_t vi${M}x89AB = wasm_v128_load(i${M}); i${M} += 4; 74*4bdc9457SAndroid Build Coastguard Worker 75*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 76*4bdc9457SAndroid Build Coastguard Worker vo${M}p0 = wasm_f32x4_add(vo${M}p0, wasm_f32x4_mul(vi${M}x4567, wasm_v32x4_shuffle(vw0123, vw0123, 2, 2, 2, 2))); 77*4bdc9457SAndroid Build Coastguard Worker 78*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 79*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS >= 2: 80*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p1 = wasm_f32x4_mul(vi${M+1}x4567, wasm_v32x4_shuffle(vw4567, vw4567, 1, 1, 1, 1)); 81*4bdc9457SAndroid Build Coastguard Worker $else: 82*4bdc9457SAndroid Build Coastguard Worker vo${M}p0 = wasm_f32x4_add(vo${M}p0, wasm_f32x4_mul(vi${M+1}x4567, wasm_v32x4_shuffle(vw4567, vw4567, 1, 1, 1, 1))); 83*4bdc9457SAndroid Build Coastguard Worker 84*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 85*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS >= 3: 86*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p2 = wasm_f32x4_mul(vi${M+2}x4567, wasm_v32x4_shuffle(vw89, vw89, 0, 0, 0, 0)); 87*4bdc9457SAndroid Build Coastguard Worker $else: 88*4bdc9457SAndroid Build Coastguard Worker vo${M}p0 = wasm_f32x4_add(vo${M}p0, wasm_f32x4_mul(vi${M+2}x4567, wasm_v32x4_shuffle(vw89, vw89, 0, 0, 0, 0))); 89*4bdc9457SAndroid Build Coastguard Worker 90*4bdc9457SAndroid Build Coastguard Worker $for M in range(2 + ROW_TILE): 91*4bdc9457SAndroid Build Coastguard Worker const v128_t vi${M}x3456 = wasm_v32x4_shuffle(vi${M}x0123, vi${M}x4567, 3, 4, 5, 6); 92*4bdc9457SAndroid Build Coastguard Worker 93*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 94*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS >= 4: 95*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p3 = wasm_f32x4_mul(vi${M}x3456, wasm_v32x4_shuffle(vw0123, vw0123, 1, 1, 1, 1)); 96*4bdc9457SAndroid Build Coastguard Worker $else: 97*4bdc9457SAndroid Build Coastguard Worker vo${M}p${3 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${3 % ACCUMULATORS}, wasm_f32x4_mul(vi${M}x3456, wasm_v32x4_shuffle(vw0123, vw0123, 1, 1, 1, 1))); 98*4bdc9457SAndroid Build Coastguard Worker 99*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 100*4bdc9457SAndroid Build Coastguard Worker vo${M}p${4 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${4 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+1}x3456, wasm_v32x4_shuffle(vw4567, vw4567, 0, 0, 0, 0))); 101*4bdc9457SAndroid Build Coastguard Worker 102*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 103*4bdc9457SAndroid Build Coastguard Worker vo${M}p${5 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${5 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+2}x3456, wasm_v32x4_shuffle(vw4567, vw4567, 3, 3, 3, 3))); 104*4bdc9457SAndroid Build Coastguard Worker 105*4bdc9457SAndroid Build Coastguard Worker $for M in range(2 + ROW_TILE): 106*4bdc9457SAndroid Build Coastguard Worker vi${M}x0123 = vi${M}x4567; 107*4bdc9457SAndroid Build Coastguard Worker 108*4bdc9457SAndroid Build Coastguard Worker $for M in range(2 + ROW_TILE): 109*4bdc9457SAndroid Build Coastguard Worker const v128_t vi${M}x5678 = wasm_v32x4_shuffle(vi${M}x4567, vi${M}x89AB, 1, 2, 3, 4); 110*4bdc9457SAndroid Build Coastguard Worker 111*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 112*4bdc9457SAndroid Build Coastguard Worker vo${M}p${6 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${6 % ACCUMULATORS}, wasm_f32x4_mul(vi${M}x5678, wasm_v32x4_shuffle(vw0123, vw0123, 3, 3, 3, 3))); 113*4bdc9457SAndroid Build Coastguard Worker 114*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 115*4bdc9457SAndroid Build Coastguard Worker vo${M}p${7 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${7 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+1}x5678, wasm_v32x4_shuffle(vw4567, vw4567, 2, 2, 2, 2))); 116*4bdc9457SAndroid Build Coastguard Worker 117*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 118*4bdc9457SAndroid Build Coastguard Worker vo${M}p${8 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${8 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+2}x5678, wasm_v32x4_shuffle(vw89, vw89, 1, 1, 1, 1))); 119*4bdc9457SAndroid Build Coastguard Worker 120*4bdc9457SAndroid Build Coastguard Worker $for M in range(2 + ROW_TILE): 121*4bdc9457SAndroid Build Coastguard Worker vi${M}x4567 = vi${M}x89AB; 122*4bdc9457SAndroid Build Coastguard Worker 123*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 1: 124*4bdc9457SAndroid Build Coastguard Worker $ACC_SLICE = 1 125*4bdc9457SAndroid Build Coastguard Worker $while ACC_SLICE < ACCUMULATORS: 126*4bdc9457SAndroid Build Coastguard Worker $for A in range(0, ACCUMULATORS, ACC_SLICE * 2): 127*4bdc9457SAndroid Build Coastguard Worker $if A + ACC_SLICE < ACCUMULATORS: 128*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 129*4bdc9457SAndroid Build Coastguard Worker vo${M}p${A} = wasm_f32x4_add(vo${M}p${A}, vo${M}p${A + ACC_SLICE}); 130*4bdc9457SAndroid Build Coastguard Worker $ACC_SLICE *= 2 131*4bdc9457SAndroid Build Coastguard Worker 132*4bdc9457SAndroid Build Coastguard Worker $if X86: 133*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 134*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M} = wasm_f32x4_pmax(vmin, vo${M}p0); 135*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 136*4bdc9457SAndroid Build Coastguard Worker vo${M} = wasm_f32x4_pmin(vmax, vo${M}); 137*4bdc9457SAndroid Build Coastguard Worker $else: 138*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 139*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M} = wasm_f32x4_max(vo${M}p0, vmin); 140*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 141*4bdc9457SAndroid Build Coastguard Worker vo${M} = wasm_f32x4_min(vo${M}, vmax); 142*4bdc9457SAndroid Build Coastguard Worker 143*4bdc9457SAndroid Build Coastguard Worker $for M in reversed(range(ROW_TILE)): 144*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(o${M}, vo${M}); o${M} += 4; 145*4bdc9457SAndroid Build Coastguard Worker } 146*4bdc9457SAndroid Build Coastguard Worker // Always process the last block of 1..4 pixels. 147*4bdc9457SAndroid Build Coastguard Worker assert(w >= 1 * sizeof(float)); 148*4bdc9457SAndroid Build Coastguard Worker assert(w <= 4 * sizeof(float)); 149*4bdc9457SAndroid Build Coastguard Worker { 150*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 151*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p0 = wasm_v32x4_shuffle(vw0123, vw0123, 0, 0, 0, 0); 152*4bdc9457SAndroid Build Coastguard Worker 153*4bdc9457SAndroid Build Coastguard Worker $for M in range(2 + ROW_TILE): 154*4bdc9457SAndroid Build Coastguard Worker vi${M}x4567 = wasm_v128_and(vmask, vi${M}x4567); 155*4bdc9457SAndroid Build Coastguard Worker 156*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 157*4bdc9457SAndroid Build Coastguard Worker vo${M}p0 = wasm_f32x4_add(vo${M}p0, wasm_f32x4_mul(vi${M}x4567, wasm_v32x4_shuffle(vw0123, vw0123, 2, 2, 2, 2))); 158*4bdc9457SAndroid Build Coastguard Worker 159*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 160*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS >= 2: 161*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p1 = wasm_f32x4_mul(vi${M+1}x4567, wasm_v32x4_shuffle(vw4567, vw4567, 1, 1, 1, 1)); 162*4bdc9457SAndroid Build Coastguard Worker $else: 163*4bdc9457SAndroid Build Coastguard Worker vo${M}p0 = wasm_f32x4_add(vo${M}p0, wasm_f32x4_mul(vi${M+1}x4567, wasm_v32x4_shuffle(vw4567, vw4567, 1, 1, 1, 1))); 164*4bdc9457SAndroid Build Coastguard Worker 165*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 166*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS >= 3: 167*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p2 = wasm_f32x4_mul(vi${M+2}x4567, wasm_v32x4_shuffle(vw89, vw89, 0, 0, 0, 0)); 168*4bdc9457SAndroid Build Coastguard Worker $else: 169*4bdc9457SAndroid Build Coastguard Worker vo${M}p0 = wasm_f32x4_add(vo${M}p0, wasm_f32x4_mul(vi${M+2}x4567, wasm_v32x4_shuffle(vw89, vw89, 0, 0, 0, 0))); 170*4bdc9457SAndroid Build Coastguard Worker 171*4bdc9457SAndroid Build Coastguard Worker $for M in range(2 + ROW_TILE): 172*4bdc9457SAndroid Build Coastguard Worker const v128_t vi${M}x3456 = wasm_v32x4_shuffle(vi${M}x0123, vi${M}x4567, 3, 4, 5, 6); 173*4bdc9457SAndroid Build Coastguard Worker 174*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 175*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS >= 4: 176*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p3 = wasm_f32x4_mul(vi${M}x3456, wasm_v32x4_shuffle(vw0123, vw0123, 1, 1, 1, 1)); 177*4bdc9457SAndroid Build Coastguard Worker $else: 178*4bdc9457SAndroid Build Coastguard Worker vo${M}p${3 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${3 % ACCUMULATORS}, wasm_f32x4_mul(vi${M}x3456, wasm_v32x4_shuffle(vw0123, vw0123, 1, 1, 1, 1))); 179*4bdc9457SAndroid Build Coastguard Worker 180*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 181*4bdc9457SAndroid Build Coastguard Worker vo${M}p${4 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${4 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+1}x3456, wasm_v32x4_shuffle(vw4567, vw4567, 0, 0, 0, 0))); 182*4bdc9457SAndroid Build Coastguard Worker 183*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 184*4bdc9457SAndroid Build Coastguard Worker vo${M}p${5 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${5 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+2}x3456, wasm_v32x4_shuffle(vw4567, vw4567, 3, 3, 3, 3))); 185*4bdc9457SAndroid Build Coastguard Worker 186*4bdc9457SAndroid Build Coastguard Worker const v128_t vzero = wasm_f32x4_const_splat(0.0f); 187*4bdc9457SAndroid Build Coastguard Worker $for M in range(2 + ROW_TILE): 188*4bdc9457SAndroid Build Coastguard Worker const v128_t vi${M}x5678 = wasm_v32x4_shuffle(vi${M}x4567, vzero, 1, 2, 3, 4); 189*4bdc9457SAndroid Build Coastguard Worker 190*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 191*4bdc9457SAndroid Build Coastguard Worker vo${M}p${6 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${6 % ACCUMULATORS}, wasm_f32x4_mul(vi${M}x5678, wasm_v32x4_shuffle(vw0123, vw0123, 3, 3, 3, 3))); 192*4bdc9457SAndroid Build Coastguard Worker 193*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 194*4bdc9457SAndroid Build Coastguard Worker vo${M}p${7 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${7 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+1}x5678, wasm_v32x4_shuffle(vw4567, vw4567, 2, 2, 2, 2))); 195*4bdc9457SAndroid Build Coastguard Worker 196*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 197*4bdc9457SAndroid Build Coastguard Worker vo${M}p${8 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${8 % ACCUMULATORS}, wasm_f32x4_mul(vi${M+2}x5678, wasm_v32x4_shuffle(vw89, vw89, 1, 1, 1, 1))); 198*4bdc9457SAndroid Build Coastguard Worker 199*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 1: 200*4bdc9457SAndroid Build Coastguard Worker $ACC_SLICE = 1 201*4bdc9457SAndroid Build Coastguard Worker $while ACC_SLICE < ACCUMULATORS: 202*4bdc9457SAndroid Build Coastguard Worker $for A in range(0, ACCUMULATORS, ACC_SLICE * 2): 203*4bdc9457SAndroid Build Coastguard Worker $if A + ACC_SLICE < ACCUMULATORS: 204*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 205*4bdc9457SAndroid Build Coastguard Worker vo${M}p${A} = wasm_f32x4_add(vo${M}p${A}, vo${M}p${A + ACC_SLICE}); 206*4bdc9457SAndroid Build Coastguard Worker $ACC_SLICE *= 2 207*4bdc9457SAndroid Build Coastguard Worker 208*4bdc9457SAndroid Build Coastguard Worker $if X86: 209*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 210*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M} = wasm_f32x4_pmax(vmin, vo${M}p0); 211*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 212*4bdc9457SAndroid Build Coastguard Worker vo${M} = wasm_f32x4_pmin(vmax, vo${M}); 213*4bdc9457SAndroid Build Coastguard Worker $else: 214*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 215*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M} = wasm_f32x4_max(vo${M}p0, vmin); 216*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 217*4bdc9457SAndroid Build Coastguard Worker vo${M} = wasm_f32x4_min(vo${M}, vmax); 218*4bdc9457SAndroid Build Coastguard Worker 219*4bdc9457SAndroid Build Coastguard Worker if XNN_LIKELY(w == 4 * sizeof(float)) { 220*4bdc9457SAndroid Build Coastguard Worker $for M in reversed(range(ROW_TILE)): 221*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(o${M}, vo${M}); o${M} += 4; 222*4bdc9457SAndroid Build Coastguard Worker } else { 223*4bdc9457SAndroid Build Coastguard Worker if (w & (2 * sizeof(float))) { 224*4bdc9457SAndroid Build Coastguard Worker $for M in reversed(range(ROW_TILE)): 225*4bdc9457SAndroid Build Coastguard Worker *((double*) o${M}) = wasm_f64x2_extract_lane(vo${M}, 0); o${M} += 2; 226*4bdc9457SAndroid Build Coastguard Worker 227*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 228*4bdc9457SAndroid Build Coastguard Worker vo${M} = wasm_v32x4_shuffle(vo${M}, vo${M}, 2, 3, 0, 1); 229*4bdc9457SAndroid Build Coastguard Worker } 230*4bdc9457SAndroid Build Coastguard Worker if (w & (1 * sizeof(float))) { 231*4bdc9457SAndroid Build Coastguard Worker $for M in reversed(range(ROW_TILE)): 232*4bdc9457SAndroid Build Coastguard Worker *o${M} = wasm_f32x4_extract_lane(vo${M}, 0); o${M} += 1; 233*4bdc9457SAndroid Build Coastguard Worker } 234*4bdc9457SAndroid Build Coastguard Worker } 235*4bdc9457SAndroid Build Coastguard Worker } 236*4bdc9457SAndroid Build Coastguard Worker 237*4bdc9457SAndroid Build Coastguard Worker i0 = (const float*) ((uintptr_t) i${ROW_TILE} - input_decrement); 238*4bdc9457SAndroid Build Coastguard Worker i1 = (const float*) ((uintptr_t) i${ROW_TILE+1} - input_decrement); 239*4bdc9457SAndroid Build Coastguard Worker $for M in range(2, 2 + ROW_TILE): 240*4bdc9457SAndroid Build Coastguard Worker i${M} = (const float*) ((uintptr_t) i${M-1} + input_width); 241*4bdc9457SAndroid Build Coastguard Worker 242*4bdc9457SAndroid Build Coastguard Worker $if ROW_TILE > 1: 243*4bdc9457SAndroid Build Coastguard Worker o0 = o${ROW_TILE - 1}; 244*4bdc9457SAndroid Build Coastguard Worker $for M in range(1, ROW_TILE): 245*4bdc9457SAndroid Build Coastguard Worker o${M} = (float*) ((uintptr_t) o${M-1} + input_width); 246*4bdc9457SAndroid Build Coastguard Worker 247*4bdc9457SAndroid Build Coastguard Worker $if ROW_TILE > 1: 248*4bdc9457SAndroid Build Coastguard Worker output_height = doz(output_height, ${ROW_TILE}); 249*4bdc9457SAndroid Build Coastguard Worker } while (${"--" if ROW_TILE == 1 else ""}output_height != 0); 250*4bdc9457SAndroid Build Coastguard Worker} 251