1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2020 Google LLC 2*4bdc9457SAndroid Build Coastguard Worker// 3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the 4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree. 5*4bdc9457SAndroid Build Coastguard Worker 6*4bdc9457SAndroid Build Coastguard Worker$assert ROW_TILE >= 1 7*4bdc9457SAndroid Build Coastguard Worker$assert ACCUMULATORS >= 1 8*4bdc9457SAndroid Build Coastguard Worker#include <assert.h> 9*4bdc9457SAndroid Build Coastguard Worker 10*4bdc9457SAndroid Build Coastguard Worker#include <wasm_simd128.h> 11*4bdc9457SAndroid Build Coastguard Worker 12*4bdc9457SAndroid Build Coastguard Worker 13*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/dwconv.h> 14*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/math.h> 15*4bdc9457SAndroid Build Coastguard Worker 16*4bdc9457SAndroid Build Coastguard Worker 17*4bdc9457SAndroid Build Coastguard Worker$ARCH_SUFFIX = "_x86" if X86 else "_arm" 18*4bdc9457SAndroid Build Coastguard Worker 19*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_dwconv2d_chw_ukernel_3x3p1__wasmsimd${ARCH_SUFFIX}_loadsplat_${ROW_TILE}x4${"_acc%d" % ACCUMULATORS if ACCUMULATORS > 1 else ""}( 20*4bdc9457SAndroid Build Coastguard Worker size_t input_height, 21*4bdc9457SAndroid Build Coastguard Worker size_t input_width, 22*4bdc9457SAndroid Build Coastguard Worker const float* input, 23*4bdc9457SAndroid Build Coastguard Worker const float* weights, 24*4bdc9457SAndroid Build Coastguard Worker const float* zero, 25*4bdc9457SAndroid Build Coastguard Worker float* output, 26*4bdc9457SAndroid Build Coastguard Worker uint32_t padding_top, 27*4bdc9457SAndroid Build Coastguard Worker const union xnn_f32_chw_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS 28*4bdc9457SAndroid Build Coastguard Worker{ 29*4bdc9457SAndroid Build Coastguard Worker assert(input_height != 0); 30*4bdc9457SAndroid Build Coastguard Worker assert(input_width != 0); 31*4bdc9457SAndroid Build Coastguard Worker assert(input_width % sizeof(float) == 0); 32*4bdc9457SAndroid Build Coastguard Worker assert(padding_top == 1); 33*4bdc9457SAndroid Build Coastguard Worker 34*4bdc9457SAndroid Build Coastguard Worker const v128_t vmask = wasm_v128_load(params->scalar.mask); 35*4bdc9457SAndroid Build Coastguard Worker const v128_t vmax = wasm_v128_load32_splat(¶ms->scalar.max); 36*4bdc9457SAndroid Build Coastguard Worker const v128_t vmin = wasm_v128_load32_splat(¶ms->scalar.min); 37*4bdc9457SAndroid Build Coastguard Worker 38*4bdc9457SAndroid Build Coastguard Worker const v128_t vw0123 = wasm_v128_load(weights); 39*4bdc9457SAndroid Build Coastguard Worker const v128_t vw4567 = wasm_v128_load(weights + 4); 40*4bdc9457SAndroid Build Coastguard Worker const v128_t vw89 = wasm_v128_load64_splat(weights + 8); 41*4bdc9457SAndroid Build Coastguard Worker const v128_t vbias = wasm_v32x4_shuffle(vw0123, vw0123, 0, 0, 0, 0); 42*4bdc9457SAndroid Build Coastguard Worker const v128_t vk00 = wasm_v32x4_shuffle(vw0123, vw0123, 1, 1, 1, 1); 43*4bdc9457SAndroid Build Coastguard Worker const v128_t vk01 = wasm_v32x4_shuffle(vw0123, vw0123, 2, 2, 2, 2); 44*4bdc9457SAndroid Build Coastguard Worker const v128_t vk02 = wasm_v32x4_shuffle(vw0123, vw0123, 3, 3, 3, 3); 45*4bdc9457SAndroid Build Coastguard Worker const v128_t vk10 = wasm_v32x4_shuffle(vw4567, vw4567, 0, 0, 0, 0); 46*4bdc9457SAndroid Build Coastguard Worker const v128_t vk11 = wasm_v32x4_shuffle(vw4567, vw4567, 1, 1, 1, 1); 47*4bdc9457SAndroid Build Coastguard Worker const v128_t vk12 = wasm_v32x4_shuffle(vw4567, vw4567, 2, 2, 2, 2); 48*4bdc9457SAndroid Build Coastguard Worker const v128_t vk20 = wasm_v32x4_shuffle(vw4567, vw4567, 3, 3, 3, 3); 49*4bdc9457SAndroid Build Coastguard Worker const v128_t vk21 = wasm_v32x4_shuffle(vw89, vw89, 0, 0, 0, 0); 50*4bdc9457SAndroid Build Coastguard Worker const v128_t vk22 = wasm_v32x4_shuffle(vw89, vw89, 1, 1, 1, 1); 51*4bdc9457SAndroid Build Coastguard Worker 52*4bdc9457SAndroid Build Coastguard Worker const size_t input_decrement = round_up_po2(input_width, 4 * sizeof(float)); 53*4bdc9457SAndroid Build Coastguard Worker 54*4bdc9457SAndroid Build Coastguard Worker const float* i0 = zero; 55*4bdc9457SAndroid Build Coastguard Worker const float* i1 = input; 56*4bdc9457SAndroid Build Coastguard Worker $for M in range(2, 2 + ROW_TILE): 57*4bdc9457SAndroid Build Coastguard Worker const float* i${M} = (const float*) ((uintptr_t) i${M-1} + input_width); 58*4bdc9457SAndroid Build Coastguard Worker 59*4bdc9457SAndroid Build Coastguard Worker float* o0 = output; 60*4bdc9457SAndroid Build Coastguard Worker $for M in range(1, ROW_TILE): 61*4bdc9457SAndroid Build Coastguard Worker float* o${M} = (float*) ((uintptr_t) o${M-1} + input_width); 62*4bdc9457SAndroid Build Coastguard Worker 63*4bdc9457SAndroid Build Coastguard Worker size_t output_height = input_height; 64*4bdc9457SAndroid Build Coastguard Worker do { 65*4bdc9457SAndroid Build Coastguard Worker $for M in range(2, 2 + ROW_TILE): 66*4bdc9457SAndroid Build Coastguard Worker if XNN_UNPREDICTABLE(output_height < ${M}) { 67*4bdc9457SAndroid Build Coastguard Worker i${M} = zero; 68*4bdc9457SAndroid Build Coastguard Worker $if M <= ROW_TILE: 69*4bdc9457SAndroid Build Coastguard Worker o${M-1} = o${M-2}; 70*4bdc9457SAndroid Build Coastguard Worker } 71*4bdc9457SAndroid Build Coastguard Worker 72*4bdc9457SAndroid Build Coastguard Worker $for M in range(2 + ROW_TILE): 73*4bdc9457SAndroid Build Coastguard Worker v128_t vi${M}x0123 = wasm_f32x4_const_splat(0.0f); 74*4bdc9457SAndroid Build Coastguard Worker 75*4bdc9457SAndroid Build Coastguard Worker $for M in range(2 + ROW_TILE): 76*4bdc9457SAndroid Build Coastguard Worker v128_t vi${M}x4567 = wasm_v128_load(i${M}); 77*4bdc9457SAndroid Build Coastguard Worker i${M} += 4; 78*4bdc9457SAndroid Build Coastguard Worker 79*4bdc9457SAndroid Build Coastguard Worker size_t w = input_width; 80*4bdc9457SAndroid Build Coastguard Worker for (; w > 4 * sizeof(float); w -= 4 * sizeof(float)) { 81*4bdc9457SAndroid Build Coastguard Worker $for M in range(2 + ROW_TILE): 82*4bdc9457SAndroid Build Coastguard Worker const v128_t vi${M}x89AB = wasm_v128_load(i${M}); 83*4bdc9457SAndroid Build Coastguard Worker i${M} += 4; 84*4bdc9457SAndroid Build Coastguard Worker 85*4bdc9457SAndroid Build Coastguard Worker $for K in range(3): 86*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 87*4bdc9457SAndroid Build Coastguard Worker $if K == 0: 88*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p0 = wasm_f32x4_add(vbias, wasm_f32x4_mul(vi${M+K}x4567, vk${K}1)); 89*4bdc9457SAndroid Build Coastguard Worker $elif K < ACCUMULATORS: 90*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p${K} = wasm_f32x4_mul(vi${M+K}x4567, vk${K}1); 91*4bdc9457SAndroid Build Coastguard Worker $else: 92*4bdc9457SAndroid Build Coastguard Worker vo${M}p${K % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${K % ACCUMULATORS}, wasm_f32x4_mul(vi${M+K}x4567, vk${K}1)); 93*4bdc9457SAndroid Build Coastguard Worker 94*4bdc9457SAndroid Build Coastguard Worker $for M in range(2 + ROW_TILE): 95*4bdc9457SAndroid Build Coastguard Worker const v128_t vi${M}x3456 = wasm_v32x4_shuffle(vi${M}x0123, vi${M}x4567, 3, 4, 5, 6); 96*4bdc9457SAndroid Build Coastguard Worker 97*4bdc9457SAndroid Build Coastguard Worker $for K in range(3): 98*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 99*4bdc9457SAndroid Build Coastguard Worker $if K+3 < ACCUMULATORS: 100*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p${K+3} = wasm_f32x4_mul(vi${M+K}x3456, vk${K}0); 101*4bdc9457SAndroid Build Coastguard Worker $else: 102*4bdc9457SAndroid Build Coastguard Worker vo${M}p${(K+3) % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${(K+3) % ACCUMULATORS}, wasm_f32x4_mul(vi${M+K}x3456, vk${K}0)); 103*4bdc9457SAndroid Build Coastguard Worker 104*4bdc9457SAndroid Build Coastguard Worker $for M in range(2 + ROW_TILE): 105*4bdc9457SAndroid Build Coastguard Worker vi${M}x0123 = vi${M}x4567; 106*4bdc9457SAndroid Build Coastguard Worker 107*4bdc9457SAndroid Build Coastguard Worker $for M in range(2 + ROW_TILE): 108*4bdc9457SAndroid Build Coastguard Worker const v128_t vi${M}x5678 = wasm_v32x4_shuffle(vi${M}x4567, vi${M}x89AB, 1, 2, 3, 4); 109*4bdc9457SAndroid Build Coastguard Worker 110*4bdc9457SAndroid Build Coastguard Worker $for K in range(3): 111*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 112*4bdc9457SAndroid Build Coastguard Worker vo${M}p${(K+6) % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${(K+6) % ACCUMULATORS}, wasm_f32x4_mul(vi${M+K}x5678, vk${K}2)); 113*4bdc9457SAndroid Build Coastguard Worker 114*4bdc9457SAndroid Build Coastguard Worker $for M in range(2 + ROW_TILE): 115*4bdc9457SAndroid Build Coastguard Worker vi${M}x4567 = vi${M}x89AB; 116*4bdc9457SAndroid Build Coastguard Worker 117*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 1: 118*4bdc9457SAndroid Build Coastguard Worker $ACC_SLICE = 1 119*4bdc9457SAndroid Build Coastguard Worker $while ACC_SLICE < ACCUMULATORS: 120*4bdc9457SAndroid Build Coastguard Worker $for A in range(0, ACCUMULATORS, ACC_SLICE * 2): 121*4bdc9457SAndroid Build Coastguard Worker $if A + ACC_SLICE < ACCUMULATORS: 122*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 123*4bdc9457SAndroid Build Coastguard Worker vo${M}p${A} = wasm_f32x4_add(vo${M}p${A}, vo${M}p${A + ACC_SLICE}); 124*4bdc9457SAndroid Build Coastguard Worker $ACC_SLICE *= 2 125*4bdc9457SAndroid Build Coastguard Worker 126*4bdc9457SAndroid Build Coastguard Worker $if X86: 127*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 128*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M} = wasm_f32x4_pmax(vmin, vo${M}p0); 129*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 130*4bdc9457SAndroid Build Coastguard Worker vo${M} = wasm_f32x4_pmin(vmax, vo${M}); 131*4bdc9457SAndroid Build Coastguard Worker $else: 132*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 133*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M} = wasm_f32x4_max(vo${M}p0, vmin); 134*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 135*4bdc9457SAndroid Build Coastguard Worker vo${M} = wasm_f32x4_min(vo${M}, vmax); 136*4bdc9457SAndroid Build Coastguard Worker 137*4bdc9457SAndroid Build Coastguard Worker $for M in reversed(range(ROW_TILE)): 138*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(o${M}, vo${M}); 139*4bdc9457SAndroid Build Coastguard Worker o${M} += 4; 140*4bdc9457SAndroid Build Coastguard Worker } 141*4bdc9457SAndroid Build Coastguard Worker // Always process the last block of 1..4 pixels. 142*4bdc9457SAndroid Build Coastguard Worker assert(w >= 1 * sizeof(float)); 143*4bdc9457SAndroid Build Coastguard Worker assert(w <= 4 * sizeof(float)); 144*4bdc9457SAndroid Build Coastguard Worker { 145*4bdc9457SAndroid Build Coastguard Worker $for M in range(2 + ROW_TILE): 146*4bdc9457SAndroid Build Coastguard Worker vi${M}x4567 = wasm_v128_and(vmask, vi${M}x4567); 147*4bdc9457SAndroid Build Coastguard Worker 148*4bdc9457SAndroid Build Coastguard Worker $for K in range(3): 149*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 150*4bdc9457SAndroid Build Coastguard Worker $if K == 0: 151*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p0 = wasm_f32x4_add(vbias, wasm_f32x4_mul(vi${M+K}x4567, vk${K}1)); 152*4bdc9457SAndroid Build Coastguard Worker $elif K < ACCUMULATORS: 153*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p${K} = wasm_f32x4_mul(vi${M+K}x4567, vk${K}1); 154*4bdc9457SAndroid Build Coastguard Worker $else: 155*4bdc9457SAndroid Build Coastguard Worker vo${M}p${K % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${K % ACCUMULATORS}, wasm_f32x4_mul(vi${M+K}x4567, vk${K}1)); 156*4bdc9457SAndroid Build Coastguard Worker 157*4bdc9457SAndroid Build Coastguard Worker $for M in range(2 + ROW_TILE): 158*4bdc9457SAndroid Build Coastguard Worker const v128_t vi${M}x3456 = wasm_v32x4_shuffle(vi${M}x0123, vi${M}x4567, 3, 4, 5, 6); 159*4bdc9457SAndroid Build Coastguard Worker 160*4bdc9457SAndroid Build Coastguard Worker $for K in range(3): 161*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 162*4bdc9457SAndroid Build Coastguard Worker $if K+3 < ACCUMULATORS: 163*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M}p${K+3} = wasm_f32x4_mul(vi${M+K}x3456, vk${K}0); 164*4bdc9457SAndroid Build Coastguard Worker $else: 165*4bdc9457SAndroid Build Coastguard Worker vo${M}p${(K+3) % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${(K+3) % ACCUMULATORS}, wasm_f32x4_mul(vi${M+K}x3456, vk${K}0)); 166*4bdc9457SAndroid Build Coastguard Worker 167*4bdc9457SAndroid Build Coastguard Worker const v128_t vzero = wasm_f32x4_const_splat(0.0f); 168*4bdc9457SAndroid Build Coastguard Worker $for M in range(2 + ROW_TILE): 169*4bdc9457SAndroid Build Coastguard Worker const v128_t vi${M}x5678 = wasm_v32x4_shuffle(vi${M}x4567, vzero, 1, 2, 3, 4); 170*4bdc9457SAndroid Build Coastguard Worker 171*4bdc9457SAndroid Build Coastguard Worker $for K in range(3): 172*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 173*4bdc9457SAndroid Build Coastguard Worker vo${M}p${(K+6) % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${(K+6) % ACCUMULATORS}, wasm_f32x4_mul(vi${M+K}x5678, vk${K}2)); 174*4bdc9457SAndroid Build Coastguard Worker 175*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 1: 176*4bdc9457SAndroid Build Coastguard Worker $ACC_SLICE = 1 177*4bdc9457SAndroid Build Coastguard Worker $while ACC_SLICE < ACCUMULATORS: 178*4bdc9457SAndroid Build Coastguard Worker $for A in range(0, ACCUMULATORS, ACC_SLICE * 2): 179*4bdc9457SAndroid Build Coastguard Worker $if A + ACC_SLICE < ACCUMULATORS: 180*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 181*4bdc9457SAndroid Build Coastguard Worker vo${M}p${A} = wasm_f32x4_add(vo${M}p${A}, vo${M}p${A + ACC_SLICE}); 182*4bdc9457SAndroid Build Coastguard Worker $ACC_SLICE *= 2 183*4bdc9457SAndroid Build Coastguard Worker 184*4bdc9457SAndroid Build Coastguard Worker $if X86: 185*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 186*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M} = wasm_f32x4_pmax(vmin, vo${M}p0); 187*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 188*4bdc9457SAndroid Build Coastguard Worker vo${M} = wasm_f32x4_pmin(vmax, vo${M}); 189*4bdc9457SAndroid Build Coastguard Worker $else: 190*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 191*4bdc9457SAndroid Build Coastguard Worker v128_t vo${M} = wasm_f32x4_max(vo${M}p0, vmin); 192*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 193*4bdc9457SAndroid Build Coastguard Worker vo${M} = wasm_f32x4_min(vo${M}, vmax); 194*4bdc9457SAndroid Build Coastguard Worker 195*4bdc9457SAndroid Build Coastguard Worker if XNN_LIKELY(w == 4 * sizeof(float)) { 196*4bdc9457SAndroid Build Coastguard Worker $for M in reversed(range(ROW_TILE)): 197*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(o${M}, vo${M}); 198*4bdc9457SAndroid Build Coastguard Worker o${M} += 4; 199*4bdc9457SAndroid Build Coastguard Worker } else { 200*4bdc9457SAndroid Build Coastguard Worker if (w & (2 * sizeof(float))) { 201*4bdc9457SAndroid Build Coastguard Worker $for M in reversed(range(ROW_TILE)): 202*4bdc9457SAndroid Build Coastguard Worker *((double*) o${M}) = wasm_f64x2_extract_lane(vo${M}, 0); 203*4bdc9457SAndroid Build Coastguard Worker o${M} += 2; 204*4bdc9457SAndroid Build Coastguard Worker 205*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 206*4bdc9457SAndroid Build Coastguard Worker vo${M} = wasm_v32x4_shuffle(vo${M}, vo${M}, 2, 3, 0, 1); 207*4bdc9457SAndroid Build Coastguard Worker } 208*4bdc9457SAndroid Build Coastguard Worker if (w & (1 * sizeof(float))) { 209*4bdc9457SAndroid Build Coastguard Worker $for M in reversed(range(ROW_TILE)): 210*4bdc9457SAndroid Build Coastguard Worker *o${M} = wasm_f32x4_extract_lane(vo${M}, 0); 211*4bdc9457SAndroid Build Coastguard Worker o${M} += 1; 212*4bdc9457SAndroid Build Coastguard Worker } 213*4bdc9457SAndroid Build Coastguard Worker } 214*4bdc9457SAndroid Build Coastguard Worker } 215*4bdc9457SAndroid Build Coastguard Worker 216*4bdc9457SAndroid Build Coastguard Worker i0 = (const float*) ((uintptr_t) i${ROW_TILE} - input_decrement); 217*4bdc9457SAndroid Build Coastguard Worker i1 = (const float*) ((uintptr_t) i${ROW_TILE+1} - input_decrement); 218*4bdc9457SAndroid Build Coastguard Worker $for M in range(2, 2 + ROW_TILE): 219*4bdc9457SAndroid Build Coastguard Worker i${M} = (const float*) ((uintptr_t) i${M-1} + input_width); 220*4bdc9457SAndroid Build Coastguard Worker 221*4bdc9457SAndroid Build Coastguard Worker $if ROW_TILE > 1: 222*4bdc9457SAndroid Build Coastguard Worker o0 = o${ROW_TILE - 1}; 223*4bdc9457SAndroid Build Coastguard Worker $for M in range(1, ROW_TILE): 224*4bdc9457SAndroid Build Coastguard Worker o${M} = (float*) ((uintptr_t) o${M-1} + input_width); 225*4bdc9457SAndroid Build Coastguard Worker 226*4bdc9457SAndroid Build Coastguard Worker $if ROW_TILE > 1: 227*4bdc9457SAndroid Build Coastguard Worker output_height = doz(output_height, ${ROW_TILE}); 228*4bdc9457SAndroid Build Coastguard Worker } while (${"--" if ROW_TILE == 1 else ""}output_height != 0); 229*4bdc9457SAndroid Build Coastguard Worker} 230