xref: /aosp_15_r20/external/XNNPACK/src/f32-dwconv2d-chw/3x3p1-wasmsimd-loadsplat.c.in (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2020 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker//
3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker
6*4bdc9457SAndroid Build Coastguard Worker$assert ROW_TILE >= 1
7*4bdc9457SAndroid Build Coastguard Worker$assert ACCUMULATORS >= 1
8*4bdc9457SAndroid Build Coastguard Worker#include <assert.h>
9*4bdc9457SAndroid Build Coastguard Worker
10*4bdc9457SAndroid Build Coastguard Worker#include <wasm_simd128.h>
11*4bdc9457SAndroid Build Coastguard Worker
12*4bdc9457SAndroid Build Coastguard Worker
13*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/dwconv.h>
14*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/math.h>
15*4bdc9457SAndroid Build Coastguard Worker
16*4bdc9457SAndroid Build Coastguard Worker
17*4bdc9457SAndroid Build Coastguard Worker$ARCH_SUFFIX = "_x86" if X86 else "_arm"
18*4bdc9457SAndroid Build Coastguard Worker
19*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_dwconv2d_chw_ukernel_3x3p1__wasmsimd${ARCH_SUFFIX}_loadsplat_${ROW_TILE}x4${"_acc%d" % ACCUMULATORS if ACCUMULATORS > 1 else ""}(
20*4bdc9457SAndroid Build Coastguard Worker    size_t input_height,
21*4bdc9457SAndroid Build Coastguard Worker    size_t input_width,
22*4bdc9457SAndroid Build Coastguard Worker    const float* input,
23*4bdc9457SAndroid Build Coastguard Worker    const float* weights,
24*4bdc9457SAndroid Build Coastguard Worker    const float* zero,
25*4bdc9457SAndroid Build Coastguard Worker    float* output,
26*4bdc9457SAndroid Build Coastguard Worker    uint32_t padding_top,
27*4bdc9457SAndroid Build Coastguard Worker    const union xnn_f32_chw_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS
28*4bdc9457SAndroid Build Coastguard Worker{
29*4bdc9457SAndroid Build Coastguard Worker  assert(input_height != 0);
30*4bdc9457SAndroid Build Coastguard Worker  assert(input_width != 0);
31*4bdc9457SAndroid Build Coastguard Worker  assert(input_width % sizeof(float) == 0);
32*4bdc9457SAndroid Build Coastguard Worker  assert(padding_top == 1);
33*4bdc9457SAndroid Build Coastguard Worker
34*4bdc9457SAndroid Build Coastguard Worker  const v128_t vmask = wasm_v128_load(params->scalar.mask);
35*4bdc9457SAndroid Build Coastguard Worker  const v128_t vmax = wasm_v128_load32_splat(&params->scalar.max);
36*4bdc9457SAndroid Build Coastguard Worker  const v128_t vmin = wasm_v128_load32_splat(&params->scalar.min);
37*4bdc9457SAndroid Build Coastguard Worker
38*4bdc9457SAndroid Build Coastguard Worker  const v128_t vw0123 = wasm_v128_load(weights);
39*4bdc9457SAndroid Build Coastguard Worker  const v128_t vw4567 = wasm_v128_load(weights + 4);
40*4bdc9457SAndroid Build Coastguard Worker  const v128_t vw89 = wasm_v128_load64_splat(weights + 8);
41*4bdc9457SAndroid Build Coastguard Worker  const v128_t vbias = wasm_v32x4_shuffle(vw0123, vw0123, 0, 0, 0, 0);
42*4bdc9457SAndroid Build Coastguard Worker  const v128_t vk00 = wasm_v32x4_shuffle(vw0123, vw0123, 1, 1, 1, 1);
43*4bdc9457SAndroid Build Coastguard Worker  const v128_t vk01 = wasm_v32x4_shuffle(vw0123, vw0123, 2, 2, 2, 2);
44*4bdc9457SAndroid Build Coastguard Worker  const v128_t vk02 = wasm_v32x4_shuffle(vw0123, vw0123, 3, 3, 3, 3);
45*4bdc9457SAndroid Build Coastguard Worker  const v128_t vk10 = wasm_v32x4_shuffle(vw4567, vw4567, 0, 0, 0, 0);
46*4bdc9457SAndroid Build Coastguard Worker  const v128_t vk11 = wasm_v32x4_shuffle(vw4567, vw4567, 1, 1, 1, 1);
47*4bdc9457SAndroid Build Coastguard Worker  const v128_t vk12 = wasm_v32x4_shuffle(vw4567, vw4567, 2, 2, 2, 2);
48*4bdc9457SAndroid Build Coastguard Worker  const v128_t vk20 = wasm_v32x4_shuffle(vw4567, vw4567, 3, 3, 3, 3);
49*4bdc9457SAndroid Build Coastguard Worker  const v128_t vk21 = wasm_v32x4_shuffle(vw89, vw89, 0, 0, 0, 0);
50*4bdc9457SAndroid Build Coastguard Worker  const v128_t vk22 = wasm_v32x4_shuffle(vw89, vw89, 1, 1, 1, 1);
51*4bdc9457SAndroid Build Coastguard Worker
52*4bdc9457SAndroid Build Coastguard Worker  const size_t input_decrement = round_up_po2(input_width, 4 * sizeof(float));
53*4bdc9457SAndroid Build Coastguard Worker
54*4bdc9457SAndroid Build Coastguard Worker  const float* i0 = zero;
55*4bdc9457SAndroid Build Coastguard Worker  const float* i1 = input;
56*4bdc9457SAndroid Build Coastguard Worker  $for M in range(2, 2 + ROW_TILE):
57*4bdc9457SAndroid Build Coastguard Worker    const float* i${M} = (const float*) ((uintptr_t) i${M-1} + input_width);
58*4bdc9457SAndroid Build Coastguard Worker
59*4bdc9457SAndroid Build Coastguard Worker  float* o0 = output;
60*4bdc9457SAndroid Build Coastguard Worker  $for M in range(1, ROW_TILE):
61*4bdc9457SAndroid Build Coastguard Worker    float* o${M} = (float*) ((uintptr_t) o${M-1} + input_width);
62*4bdc9457SAndroid Build Coastguard Worker
63*4bdc9457SAndroid Build Coastguard Worker  size_t output_height = input_height;
64*4bdc9457SAndroid Build Coastguard Worker  do {
65*4bdc9457SAndroid Build Coastguard Worker    $for M in range(2, 2 + ROW_TILE):
66*4bdc9457SAndroid Build Coastguard Worker      if XNN_UNPREDICTABLE(output_height < ${M}) {
67*4bdc9457SAndroid Build Coastguard Worker        i${M} = zero;
68*4bdc9457SAndroid Build Coastguard Worker        $if M <= ROW_TILE:
69*4bdc9457SAndroid Build Coastguard Worker          o${M-1} = o${M-2};
70*4bdc9457SAndroid Build Coastguard Worker      }
71*4bdc9457SAndroid Build Coastguard Worker
72*4bdc9457SAndroid Build Coastguard Worker    $for M in range(2 + ROW_TILE):
73*4bdc9457SAndroid Build Coastguard Worker      v128_t vi${M}x0123 = wasm_f32x4_const_splat(0.0f);
74*4bdc9457SAndroid Build Coastguard Worker
75*4bdc9457SAndroid Build Coastguard Worker    $for M in range(2 + ROW_TILE):
76*4bdc9457SAndroid Build Coastguard Worker      v128_t vi${M}x4567 = wasm_v128_load(i${M});
77*4bdc9457SAndroid Build Coastguard Worker      i${M} += 4;
78*4bdc9457SAndroid Build Coastguard Worker
79*4bdc9457SAndroid Build Coastguard Worker    size_t w = input_width;
80*4bdc9457SAndroid Build Coastguard Worker    for (; w > 4 * sizeof(float); w -= 4 * sizeof(float)) {
81*4bdc9457SAndroid Build Coastguard Worker      $for M in range(2 + ROW_TILE):
82*4bdc9457SAndroid Build Coastguard Worker        const v128_t vi${M}x89AB = wasm_v128_load(i${M});
83*4bdc9457SAndroid Build Coastguard Worker        i${M} += 4;
84*4bdc9457SAndroid Build Coastguard Worker
85*4bdc9457SAndroid Build Coastguard Worker      $for K in range(3):
86*4bdc9457SAndroid Build Coastguard Worker        $for M in range(ROW_TILE):
87*4bdc9457SAndroid Build Coastguard Worker          $if K == 0:
88*4bdc9457SAndroid Build Coastguard Worker            v128_t vo${M}p0 = wasm_f32x4_add(vbias, wasm_f32x4_mul(vi${M+K}x4567, vk${K}1));
89*4bdc9457SAndroid Build Coastguard Worker          $elif K < ACCUMULATORS:
90*4bdc9457SAndroid Build Coastguard Worker            v128_t vo${M}p${K} = wasm_f32x4_mul(vi${M+K}x4567, vk${K}1);
91*4bdc9457SAndroid Build Coastguard Worker          $else:
92*4bdc9457SAndroid Build Coastguard Worker            vo${M}p${K % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${K % ACCUMULATORS}, wasm_f32x4_mul(vi${M+K}x4567, vk${K}1));
93*4bdc9457SAndroid Build Coastguard Worker
94*4bdc9457SAndroid Build Coastguard Worker      $for M in range(2 + ROW_TILE):
95*4bdc9457SAndroid Build Coastguard Worker        const v128_t vi${M}x3456 = wasm_v32x4_shuffle(vi${M}x0123, vi${M}x4567, 3, 4, 5, 6);
96*4bdc9457SAndroid Build Coastguard Worker
97*4bdc9457SAndroid Build Coastguard Worker      $for K in range(3):
98*4bdc9457SAndroid Build Coastguard Worker        $for M in range(ROW_TILE):
99*4bdc9457SAndroid Build Coastguard Worker          $if K+3 < ACCUMULATORS:
100*4bdc9457SAndroid Build Coastguard Worker            v128_t vo${M}p${K+3} = wasm_f32x4_mul(vi${M+K}x3456, vk${K}0);
101*4bdc9457SAndroid Build Coastguard Worker          $else:
102*4bdc9457SAndroid Build Coastguard Worker            vo${M}p${(K+3) % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${(K+3) % ACCUMULATORS}, wasm_f32x4_mul(vi${M+K}x3456, vk${K}0));
103*4bdc9457SAndroid Build Coastguard Worker
104*4bdc9457SAndroid Build Coastguard Worker      $for M in range(2 + ROW_TILE):
105*4bdc9457SAndroid Build Coastguard Worker        vi${M}x0123 = vi${M}x4567;
106*4bdc9457SAndroid Build Coastguard Worker
107*4bdc9457SAndroid Build Coastguard Worker      $for M in range(2 + ROW_TILE):
108*4bdc9457SAndroid Build Coastguard Worker        const v128_t vi${M}x5678 = wasm_v32x4_shuffle(vi${M}x4567, vi${M}x89AB, 1, 2, 3, 4);
109*4bdc9457SAndroid Build Coastguard Worker
110*4bdc9457SAndroid Build Coastguard Worker      $for K in range(3):
111*4bdc9457SAndroid Build Coastguard Worker        $for M in range(ROW_TILE):
112*4bdc9457SAndroid Build Coastguard Worker          vo${M}p${(K+6) % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${(K+6) % ACCUMULATORS}, wasm_f32x4_mul(vi${M+K}x5678, vk${K}2));
113*4bdc9457SAndroid Build Coastguard Worker
114*4bdc9457SAndroid Build Coastguard Worker      $for M in range(2 + ROW_TILE):
115*4bdc9457SAndroid Build Coastguard Worker        vi${M}x4567 = vi${M}x89AB;
116*4bdc9457SAndroid Build Coastguard Worker
117*4bdc9457SAndroid Build Coastguard Worker      $if ACCUMULATORS > 1:
118*4bdc9457SAndroid Build Coastguard Worker        $ACC_SLICE = 1
119*4bdc9457SAndroid Build Coastguard Worker        $while ACC_SLICE < ACCUMULATORS:
120*4bdc9457SAndroid Build Coastguard Worker          $for A in range(0, ACCUMULATORS, ACC_SLICE * 2):
121*4bdc9457SAndroid Build Coastguard Worker            $if A + ACC_SLICE < ACCUMULATORS:
122*4bdc9457SAndroid Build Coastguard Worker              $for M in range(ROW_TILE):
123*4bdc9457SAndroid Build Coastguard Worker                vo${M}p${A} = wasm_f32x4_add(vo${M}p${A}, vo${M}p${A + ACC_SLICE});
124*4bdc9457SAndroid Build Coastguard Worker          $ACC_SLICE *= 2
125*4bdc9457SAndroid Build Coastguard Worker
126*4bdc9457SAndroid Build Coastguard Worker      $if X86:
127*4bdc9457SAndroid Build Coastguard Worker        $for M in range(ROW_TILE):
128*4bdc9457SAndroid Build Coastguard Worker          v128_t vo${M} = wasm_f32x4_pmax(vmin, vo${M}p0);
129*4bdc9457SAndroid Build Coastguard Worker        $for M in range(ROW_TILE):
130*4bdc9457SAndroid Build Coastguard Worker          vo${M} = wasm_f32x4_pmin(vmax, vo${M});
131*4bdc9457SAndroid Build Coastguard Worker      $else:
132*4bdc9457SAndroid Build Coastguard Worker        $for M in range(ROW_TILE):
133*4bdc9457SAndroid Build Coastguard Worker          v128_t vo${M} = wasm_f32x4_max(vo${M}p0, vmin);
134*4bdc9457SAndroid Build Coastguard Worker        $for M in range(ROW_TILE):
135*4bdc9457SAndroid Build Coastguard Worker          vo${M} = wasm_f32x4_min(vo${M}, vmax);
136*4bdc9457SAndroid Build Coastguard Worker
137*4bdc9457SAndroid Build Coastguard Worker      $for M in reversed(range(ROW_TILE)):
138*4bdc9457SAndroid Build Coastguard Worker        wasm_v128_store(o${M}, vo${M});
139*4bdc9457SAndroid Build Coastguard Worker        o${M} += 4;
140*4bdc9457SAndroid Build Coastguard Worker    }
141*4bdc9457SAndroid Build Coastguard Worker    // Always process the last block of 1..4 pixels.
142*4bdc9457SAndroid Build Coastguard Worker    assert(w >= 1 * sizeof(float));
143*4bdc9457SAndroid Build Coastguard Worker    assert(w <= 4 * sizeof(float));
144*4bdc9457SAndroid Build Coastguard Worker    {
145*4bdc9457SAndroid Build Coastguard Worker      $for M in range(2 + ROW_TILE):
146*4bdc9457SAndroid Build Coastguard Worker        vi${M}x4567 = wasm_v128_and(vmask, vi${M}x4567);
147*4bdc9457SAndroid Build Coastguard Worker
148*4bdc9457SAndroid Build Coastguard Worker      $for K in range(3):
149*4bdc9457SAndroid Build Coastguard Worker        $for M in range(ROW_TILE):
150*4bdc9457SAndroid Build Coastguard Worker          $if K == 0:
151*4bdc9457SAndroid Build Coastguard Worker            v128_t vo${M}p0 = wasm_f32x4_add(vbias, wasm_f32x4_mul(vi${M+K}x4567, vk${K}1));
152*4bdc9457SAndroid Build Coastguard Worker          $elif K < ACCUMULATORS:
153*4bdc9457SAndroid Build Coastguard Worker            v128_t vo${M}p${K} = wasm_f32x4_mul(vi${M+K}x4567, vk${K}1);
154*4bdc9457SAndroid Build Coastguard Worker          $else:
155*4bdc9457SAndroid Build Coastguard Worker            vo${M}p${K % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${K % ACCUMULATORS}, wasm_f32x4_mul(vi${M+K}x4567, vk${K}1));
156*4bdc9457SAndroid Build Coastguard Worker
157*4bdc9457SAndroid Build Coastguard Worker      $for M in range(2 + ROW_TILE):
158*4bdc9457SAndroid Build Coastguard Worker        const v128_t vi${M}x3456 = wasm_v32x4_shuffle(vi${M}x0123, vi${M}x4567, 3, 4, 5, 6);
159*4bdc9457SAndroid Build Coastguard Worker
160*4bdc9457SAndroid Build Coastguard Worker      $for K in range(3):
161*4bdc9457SAndroid Build Coastguard Worker        $for M in range(ROW_TILE):
162*4bdc9457SAndroid Build Coastguard Worker          $if K+3 < ACCUMULATORS:
163*4bdc9457SAndroid Build Coastguard Worker            v128_t vo${M}p${K+3} = wasm_f32x4_mul(vi${M+K}x3456, vk${K}0);
164*4bdc9457SAndroid Build Coastguard Worker          $else:
165*4bdc9457SAndroid Build Coastguard Worker            vo${M}p${(K+3) % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${(K+3) % ACCUMULATORS}, wasm_f32x4_mul(vi${M+K}x3456, vk${K}0));
166*4bdc9457SAndroid Build Coastguard Worker
167*4bdc9457SAndroid Build Coastguard Worker      const v128_t vzero = wasm_f32x4_const_splat(0.0f);
168*4bdc9457SAndroid Build Coastguard Worker      $for M in range(2 + ROW_TILE):
169*4bdc9457SAndroid Build Coastguard Worker        const v128_t vi${M}x5678 = wasm_v32x4_shuffle(vi${M}x4567, vzero, 1, 2, 3, 4);
170*4bdc9457SAndroid Build Coastguard Worker
171*4bdc9457SAndroid Build Coastguard Worker      $for K in range(3):
172*4bdc9457SAndroid Build Coastguard Worker        $for M in range(ROW_TILE):
173*4bdc9457SAndroid Build Coastguard Worker          vo${M}p${(K+6) % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${(K+6) % ACCUMULATORS}, wasm_f32x4_mul(vi${M+K}x5678, vk${K}2));
174*4bdc9457SAndroid Build Coastguard Worker
175*4bdc9457SAndroid Build Coastguard Worker      $if ACCUMULATORS > 1:
176*4bdc9457SAndroid Build Coastguard Worker        $ACC_SLICE = 1
177*4bdc9457SAndroid Build Coastguard Worker        $while ACC_SLICE < ACCUMULATORS:
178*4bdc9457SAndroid Build Coastguard Worker          $for A in range(0, ACCUMULATORS, ACC_SLICE * 2):
179*4bdc9457SAndroid Build Coastguard Worker            $if A + ACC_SLICE < ACCUMULATORS:
180*4bdc9457SAndroid Build Coastguard Worker              $for M in range(ROW_TILE):
181*4bdc9457SAndroid Build Coastguard Worker                vo${M}p${A} = wasm_f32x4_add(vo${M}p${A}, vo${M}p${A + ACC_SLICE});
182*4bdc9457SAndroid Build Coastguard Worker          $ACC_SLICE *= 2
183*4bdc9457SAndroid Build Coastguard Worker
184*4bdc9457SAndroid Build Coastguard Worker      $if X86:
185*4bdc9457SAndroid Build Coastguard Worker        $for M in range(ROW_TILE):
186*4bdc9457SAndroid Build Coastguard Worker          v128_t vo${M} = wasm_f32x4_pmax(vmin, vo${M}p0);
187*4bdc9457SAndroid Build Coastguard Worker        $for M in range(ROW_TILE):
188*4bdc9457SAndroid Build Coastguard Worker          vo${M} = wasm_f32x4_pmin(vmax, vo${M});
189*4bdc9457SAndroid Build Coastguard Worker      $else:
190*4bdc9457SAndroid Build Coastguard Worker        $for M in range(ROW_TILE):
191*4bdc9457SAndroid Build Coastguard Worker          v128_t vo${M} = wasm_f32x4_max(vo${M}p0, vmin);
192*4bdc9457SAndroid Build Coastguard Worker        $for M in range(ROW_TILE):
193*4bdc9457SAndroid Build Coastguard Worker          vo${M} = wasm_f32x4_min(vo${M}, vmax);
194*4bdc9457SAndroid Build Coastguard Worker
195*4bdc9457SAndroid Build Coastguard Worker      if XNN_LIKELY(w == 4 * sizeof(float)) {
196*4bdc9457SAndroid Build Coastguard Worker        $for M in reversed(range(ROW_TILE)):
197*4bdc9457SAndroid Build Coastguard Worker          wasm_v128_store(o${M}, vo${M});
198*4bdc9457SAndroid Build Coastguard Worker          o${M} += 4;
199*4bdc9457SAndroid Build Coastguard Worker      } else {
200*4bdc9457SAndroid Build Coastguard Worker        if (w & (2 * sizeof(float))) {
201*4bdc9457SAndroid Build Coastguard Worker          $for M in reversed(range(ROW_TILE)):
202*4bdc9457SAndroid Build Coastguard Worker            *((double*) o${M}) = wasm_f64x2_extract_lane(vo${M}, 0);
203*4bdc9457SAndroid Build Coastguard Worker            o${M} += 2;
204*4bdc9457SAndroid Build Coastguard Worker
205*4bdc9457SAndroid Build Coastguard Worker          $for M in range(ROW_TILE):
206*4bdc9457SAndroid Build Coastguard Worker            vo${M} = wasm_v32x4_shuffle(vo${M}, vo${M}, 2, 3, 0, 1);
207*4bdc9457SAndroid Build Coastguard Worker        }
208*4bdc9457SAndroid Build Coastguard Worker        if (w & (1 * sizeof(float))) {
209*4bdc9457SAndroid Build Coastguard Worker          $for M in reversed(range(ROW_TILE)):
210*4bdc9457SAndroid Build Coastguard Worker            *o${M} = wasm_f32x4_extract_lane(vo${M}, 0);
211*4bdc9457SAndroid Build Coastguard Worker            o${M} += 1;
212*4bdc9457SAndroid Build Coastguard Worker        }
213*4bdc9457SAndroid Build Coastguard Worker      }
214*4bdc9457SAndroid Build Coastguard Worker    }
215*4bdc9457SAndroid Build Coastguard Worker
216*4bdc9457SAndroid Build Coastguard Worker    i0 = (const float*) ((uintptr_t) i${ROW_TILE} - input_decrement);
217*4bdc9457SAndroid Build Coastguard Worker    i1 = (const float*) ((uintptr_t) i${ROW_TILE+1} - input_decrement);
218*4bdc9457SAndroid Build Coastguard Worker    $for M in range(2, 2 + ROW_TILE):
219*4bdc9457SAndroid Build Coastguard Worker      i${M} = (const float*) ((uintptr_t) i${M-1} + input_width);
220*4bdc9457SAndroid Build Coastguard Worker
221*4bdc9457SAndroid Build Coastguard Worker    $if ROW_TILE > 1:
222*4bdc9457SAndroid Build Coastguard Worker      o0 = o${ROW_TILE - 1};
223*4bdc9457SAndroid Build Coastguard Worker      $for M in range(1, ROW_TILE):
224*4bdc9457SAndroid Build Coastguard Worker        o${M} = (float*) ((uintptr_t) o${M-1} + input_width);
225*4bdc9457SAndroid Build Coastguard Worker
226*4bdc9457SAndroid Build Coastguard Worker    $if ROW_TILE > 1:
227*4bdc9457SAndroid Build Coastguard Worker      output_height = doz(output_height, ${ROW_TILE});
228*4bdc9457SAndroid Build Coastguard Worker  } while (${"--" if ROW_TILE == 1 else ""}output_height != 0);
229*4bdc9457SAndroid Build Coastguard Worker}
230