1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2020 Google LLC 2*4bdc9457SAndroid Build Coastguard Worker// 3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the 4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree. 5*4bdc9457SAndroid Build Coastguard Worker 6*4bdc9457SAndroid Build Coastguard Worker$assert ROW_TILE >= 1 7*4bdc9457SAndroid Build Coastguard Worker$assert ACCUMULATORS >= 1 8*4bdc9457SAndroid Build Coastguard Worker#include <assert.h> 9*4bdc9457SAndroid Build Coastguard Worker 10*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/dwconv.h> 11*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/math.h> 12*4bdc9457SAndroid Build Coastguard Worker 13*4bdc9457SAndroid Build Coastguard Worker 14*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_dwconv2d_chw_ukernel_3x3p1__scalar_${ROW_TILE}x1${"_acc%d" % ACCUMULATORS if ACCUMULATORS > 1 else ""}( 15*4bdc9457SAndroid Build Coastguard Worker size_t input_height, 16*4bdc9457SAndroid Build Coastguard Worker size_t input_width, 17*4bdc9457SAndroid Build Coastguard Worker const float* input, 18*4bdc9457SAndroid Build Coastguard Worker const float* weights, 19*4bdc9457SAndroid Build Coastguard Worker const float* zero, 20*4bdc9457SAndroid Build Coastguard Worker float* output, 21*4bdc9457SAndroid Build Coastguard Worker uint32_t padding_top, 22*4bdc9457SAndroid Build Coastguard Worker const union xnn_f32_chw_params params[restrict XNN_MIN_ELEMENTS(1)]) 23*4bdc9457SAndroid Build Coastguard Worker{ 24*4bdc9457SAndroid Build Coastguard Worker assert(input_height != 0); 25*4bdc9457SAndroid Build Coastguard Worker assert(input_width != 0); 26*4bdc9457SAndroid Build Coastguard Worker assert(input_width % sizeof(float) == 0); 27*4bdc9457SAndroid Build Coastguard Worker assert(padding_top == 1); 28*4bdc9457SAndroid Build Coastguard Worker 29*4bdc9457SAndroid Build Coastguard Worker const float vmin = params->scalar.min; 30*4bdc9457SAndroid Build Coastguard Worker const float vmax = params->scalar.max; 31*4bdc9457SAndroid Build Coastguard Worker 32*4bdc9457SAndroid Build Coastguard Worker const float vbias = weights[0]; 33*4bdc9457SAndroid Build Coastguard Worker const float vk00 = weights[1]; 34*4bdc9457SAndroid Build Coastguard Worker const float vk01 = weights[2]; 35*4bdc9457SAndroid Build Coastguard Worker const float vk02 = weights[3]; 36*4bdc9457SAndroid Build Coastguard Worker const float vk10 = weights[4]; 37*4bdc9457SAndroid Build Coastguard Worker const float vk11 = weights[5]; 38*4bdc9457SAndroid Build Coastguard Worker const float vk12 = weights[6]; 39*4bdc9457SAndroid Build Coastguard Worker const float vk20 = weights[7]; 40*4bdc9457SAndroid Build Coastguard Worker const float vk21 = weights[8]; 41*4bdc9457SAndroid Build Coastguard Worker const float vk22 = weights[9]; 42*4bdc9457SAndroid Build Coastguard Worker 43*4bdc9457SAndroid Build Coastguard Worker const float* i0 = zero; 44*4bdc9457SAndroid Build Coastguard Worker const float* i1 = input; 45*4bdc9457SAndroid Build Coastguard Worker $for M in range(2, 2 + ROW_TILE): 46*4bdc9457SAndroid Build Coastguard Worker const float* i${M} = (const float*) ((uintptr_t) i${M-1} + input_width); 47*4bdc9457SAndroid Build Coastguard Worker 48*4bdc9457SAndroid Build Coastguard Worker float* o0 = output; 49*4bdc9457SAndroid Build Coastguard Worker $for M in range(1, ROW_TILE): 50*4bdc9457SAndroid Build Coastguard Worker float* o${M} = (float*) ((uintptr_t) o${M-1} + input_width); 51*4bdc9457SAndroid Build Coastguard Worker 52*4bdc9457SAndroid Build Coastguard Worker size_t output_height = input_height; 53*4bdc9457SAndroid Build Coastguard Worker do { 54*4bdc9457SAndroid Build Coastguard Worker $for M in range(2, 2 + ROW_TILE): 55*4bdc9457SAndroid Build Coastguard Worker if XNN_UNPREDICTABLE(output_height < ${M}) { 56*4bdc9457SAndroid Build Coastguard Worker i${M} = zero; 57*4bdc9457SAndroid Build Coastguard Worker $if M <= ROW_TILE: 58*4bdc9457SAndroid Build Coastguard Worker o${M-1} = o${M-2}; 59*4bdc9457SAndroid Build Coastguard Worker } 60*4bdc9457SAndroid Build Coastguard Worker 61*4bdc9457SAndroid Build Coastguard Worker $for M in range(2 + ROW_TILE): 62*4bdc9457SAndroid Build Coastguard Worker float vi${M}x0 = 0.0f; 63*4bdc9457SAndroid Build Coastguard Worker 64*4bdc9457SAndroid Build Coastguard Worker $for M in range(2 + ROW_TILE): 65*4bdc9457SAndroid Build Coastguard Worker float vi${M}x1 = *i${M}++; 66*4bdc9457SAndroid Build Coastguard Worker 67*4bdc9457SAndroid Build Coastguard Worker size_t w = input_width; 68*4bdc9457SAndroid Build Coastguard Worker for (; w > 1 * sizeof(float); w -= 1 * sizeof(float)) { 69*4bdc9457SAndroid Build Coastguard Worker $for M in range(2 + ROW_TILE): 70*4bdc9457SAndroid Build Coastguard Worker const float vi${M}x2 = *i${M}++; 71*4bdc9457SAndroid Build Coastguard Worker 72*4bdc9457SAndroid Build Coastguard Worker $for K in range(3): 73*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 74*4bdc9457SAndroid Build Coastguard Worker $if K == 0: 75*4bdc9457SAndroid Build Coastguard Worker float vo${M}p0 = vbias + vi${M+K}x0 * vk${K}0; 76*4bdc9457SAndroid Build Coastguard Worker $elif K < ACCUMULATORS: 77*4bdc9457SAndroid Build Coastguard Worker float vo${M}p${K} = vi${M+K}x0 * vk${K}0; 78*4bdc9457SAndroid Build Coastguard Worker $else: 79*4bdc9457SAndroid Build Coastguard Worker vo${M}p${K % ACCUMULATORS} += vi${M+K}x0 * vk${K}0; 80*4bdc9457SAndroid Build Coastguard Worker 81*4bdc9457SAndroid Build Coastguard Worker $for M in range(2 + ROW_TILE): 82*4bdc9457SAndroid Build Coastguard Worker vi${M}x0 = vi${M}x1; 83*4bdc9457SAndroid Build Coastguard Worker 84*4bdc9457SAndroid Build Coastguard Worker $for K in range(3): 85*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 86*4bdc9457SAndroid Build Coastguard Worker $if K+3 < ACCUMULATORS: 87*4bdc9457SAndroid Build Coastguard Worker float vo${M}p${K+3} = vi${M+K}x1 * vk${K}1; 88*4bdc9457SAndroid Build Coastguard Worker $else: 89*4bdc9457SAndroid Build Coastguard Worker vo${M}p${(K+3) % ACCUMULATORS} += vi${M+K}x1 * vk${K}1; 90*4bdc9457SAndroid Build Coastguard Worker 91*4bdc9457SAndroid Build Coastguard Worker $for M in range(2 + ROW_TILE): 92*4bdc9457SAndroid Build Coastguard Worker vi${M}x1 = vi${M}x2; 93*4bdc9457SAndroid Build Coastguard Worker 94*4bdc9457SAndroid Build Coastguard Worker $for K in range(3): 95*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 96*4bdc9457SAndroid Build Coastguard Worker vo${M}p${(K+6) % ACCUMULATORS} += vi${M+K}x2 * vk${K}2; 97*4bdc9457SAndroid Build Coastguard Worker 98*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 1: 99*4bdc9457SAndroid Build Coastguard Worker $ACC_SLICE = 1 100*4bdc9457SAndroid Build Coastguard Worker $while ACC_SLICE < ACCUMULATORS: 101*4bdc9457SAndroid Build Coastguard Worker $for A in range(0, ACCUMULATORS, ACC_SLICE * 2): 102*4bdc9457SAndroid Build Coastguard Worker $if A + ACC_SLICE < ACCUMULATORS: 103*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 104*4bdc9457SAndroid Build Coastguard Worker vo${M}p${A} += vo${M}p${A + ACC_SLICE}; 105*4bdc9457SAndroid Build Coastguard Worker $ACC_SLICE *= 2 106*4bdc9457SAndroid Build Coastguard Worker 107*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 108*4bdc9457SAndroid Build Coastguard Worker float vo${M} = math_max_f32(vo${M}p0, vmin); 109*4bdc9457SAndroid Build Coastguard Worker 110*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 111*4bdc9457SAndroid Build Coastguard Worker vo${M} = math_min_f32(vo${M}, vmax); 112*4bdc9457SAndroid Build Coastguard Worker 113*4bdc9457SAndroid Build Coastguard Worker $for M in reversed(range(ROW_TILE)): 114*4bdc9457SAndroid Build Coastguard Worker *o${M}++ = vo${M}; 115*4bdc9457SAndroid Build Coastguard Worker } 116*4bdc9457SAndroid Build Coastguard Worker // Always process the last pixel separately to account for right edge. 117*4bdc9457SAndroid Build Coastguard Worker assert(w == 1 * sizeof(float)); 118*4bdc9457SAndroid Build Coastguard Worker { 119*4bdc9457SAndroid Build Coastguard Worker $for K in range(3): 120*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 121*4bdc9457SAndroid Build Coastguard Worker $if K == 0: 122*4bdc9457SAndroid Build Coastguard Worker float vo${M}p0 = vbias + vi${M+K}x0 * vk${K}0; 123*4bdc9457SAndroid Build Coastguard Worker $elif K < ACCUMULATORS: 124*4bdc9457SAndroid Build Coastguard Worker float vo${M}p${K} = vi${M+K}x0 * vk${K}0; 125*4bdc9457SAndroid Build Coastguard Worker $else: 126*4bdc9457SAndroid Build Coastguard Worker vo${M}p${K % ACCUMULATORS} += vi${M+K}x0 * vk${K}0; 127*4bdc9457SAndroid Build Coastguard Worker 128*4bdc9457SAndroid Build Coastguard Worker $for K in range(3): 129*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 130*4bdc9457SAndroid Build Coastguard Worker $if K+3 < ACCUMULATORS: 131*4bdc9457SAndroid Build Coastguard Worker float vo${M}p${K+3} = vi${M+K}x1 * vk${K}1; 132*4bdc9457SAndroid Build Coastguard Worker $else: 133*4bdc9457SAndroid Build Coastguard Worker vo${M}p${(K+3) % ACCUMULATORS} += vi${M+K}x1 * vk${K}1; 134*4bdc9457SAndroid Build Coastguard Worker 135*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 1: 136*4bdc9457SAndroid Build Coastguard Worker $ACC_SLICE = 1 137*4bdc9457SAndroid Build Coastguard Worker $while ACC_SLICE < ACCUMULATORS: 138*4bdc9457SAndroid Build Coastguard Worker $for A in range(0, ACCUMULATORS, ACC_SLICE * 2): 139*4bdc9457SAndroid Build Coastguard Worker $if A + ACC_SLICE < ACCUMULATORS: 140*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 141*4bdc9457SAndroid Build Coastguard Worker vo${M}p${A} += vo${M}p${A + ACC_SLICE}; 142*4bdc9457SAndroid Build Coastguard Worker $ACC_SLICE *= 2 143*4bdc9457SAndroid Build Coastguard Worker 144*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 145*4bdc9457SAndroid Build Coastguard Worker float vo${M} = math_max_f32(vo${M}p0, vmin); 146*4bdc9457SAndroid Build Coastguard Worker 147*4bdc9457SAndroid Build Coastguard Worker $for M in range(ROW_TILE): 148*4bdc9457SAndroid Build Coastguard Worker vo${M} = math_min_f32(vo${M}, vmax); 149*4bdc9457SAndroid Build Coastguard Worker 150*4bdc9457SAndroid Build Coastguard Worker $for M in reversed(range(ROW_TILE)): 151*4bdc9457SAndroid Build Coastguard Worker *o${M}++ = vo${M}; 152*4bdc9457SAndroid Build Coastguard Worker } 153*4bdc9457SAndroid Build Coastguard Worker 154*4bdc9457SAndroid Build Coastguard Worker i0 = (const float*) ((uintptr_t) i${ROW_TILE} - input_width); 155*4bdc9457SAndroid Build Coastguard Worker $if ROW_TILE > 1: 156*4bdc9457SAndroid Build Coastguard Worker i1 = (const float*) ((uintptr_t) i${ROW_TILE+1} - input_width); 157*4bdc9457SAndroid Build Coastguard Worker $for M in range(2, 2 + ROW_TILE): 158*4bdc9457SAndroid Build Coastguard Worker i${M} = (const float*) ((uintptr_t) i${M-1} + input_width); 159*4bdc9457SAndroid Build Coastguard Worker 160*4bdc9457SAndroid Build Coastguard Worker $if ROW_TILE > 1: 161*4bdc9457SAndroid Build Coastguard Worker o0 = o${ROW_TILE - 1}; 162*4bdc9457SAndroid Build Coastguard Worker $for M in range(1, ROW_TILE): 163*4bdc9457SAndroid Build Coastguard Worker o${M} = (float*) ((uintptr_t) o${M-1} + input_width); 164*4bdc9457SAndroid Build Coastguard Worker 165*4bdc9457SAndroid Build Coastguard Worker $if ROW_TILE > 1: 166*4bdc9457SAndroid Build Coastguard Worker output_height = doz(output_height, ${ROW_TILE}); 167*4bdc9457SAndroid Build Coastguard Worker } while (${"--" if ROW_TILE == 1 else ""}output_height != 0); 168*4bdc9457SAndroid Build Coastguard Worker} 169