1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2019 Google LLC 2*4bdc9457SAndroid Build Coastguard Worker// 3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the 4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree. 5*4bdc9457SAndroid Build Coastguard Worker 6*4bdc9457SAndroid Build Coastguard Worker$assert CHANNEL_TILE >= 1 7*4bdc9457SAndroid Build Coastguard Worker$assert KERNEL_TILE >= 2 8*4bdc9457SAndroid Build Coastguard Worker$assert ACCUMULATORS >= 1 9*4bdc9457SAndroid Build Coastguard Worker$assert ACTIVATION in ["LINEAR", "MINMAX"] 10*4bdc9457SAndroid Build Coastguard Worker$assert ACTIVATION != "LINEAR" or not WASM 11*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ" 12*4bdc9457SAndroid Build Coastguard Worker#include <assert.h> 13*4bdc9457SAndroid Build Coastguard Worker 14*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/dwconv.h> 15*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/math.h> 16*4bdc9457SAndroid Build Coastguard Worker 17*4bdc9457SAndroid Build Coastguard Worker 18*4bdc9457SAndroid Build Coastguard Worker$MIN_F32 = "__builtin_wasm_min_f32" if WASM else "math_min_f32" 19*4bdc9457SAndroid Build Coastguard Worker$MAX_F32 = "__builtin_wasm_max_f32" if WASM else "math_max_f32" 20*4bdc9457SAndroid Build Coastguard Worker$SUFFIX = {"LINEAR": "", "MINMAX": "_minmax"}[ACTIVATION] 21*4bdc9457SAndroid Build Coastguard Worker$PARAMS = {"LINEAR": "xnn_f32_default_params", "MINMAX": "xnn_f32_minmax_params"}[ACTIVATION] 22*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_dwconv${SUFFIX}_ukernel_up${CHANNEL_TILE}x${KERNEL_TILE}__${"wasm" if WASM else "scalar"}${"" if ACCUMULATORS == 1 else "_acc%d" % ACCUMULATORS}( 23*4bdc9457SAndroid Build Coastguard Worker size_t channels, 24*4bdc9457SAndroid Build Coastguard Worker size_t output_width, 25*4bdc9457SAndroid Build Coastguard Worker const float** input, 26*4bdc9457SAndroid Build Coastguard Worker const float* weights, 27*4bdc9457SAndroid Build Coastguard Worker float* output, 28*4bdc9457SAndroid Build Coastguard Worker size_t input_stride, 29*4bdc9457SAndroid Build Coastguard Worker size_t output_increment, 30*4bdc9457SAndroid Build Coastguard Worker size_t input_offset, 31*4bdc9457SAndroid Build Coastguard Worker const float* zero, 32*4bdc9457SAndroid Build Coastguard Worker const union ${PARAMS} params[restrict XNN_MIN_ELEMENTS(1)]) 33*4bdc9457SAndroid Build Coastguard Worker{ 34*4bdc9457SAndroid Build Coastguard Worker assert(channels != 0); 35*4bdc9457SAndroid Build Coastguard Worker assert(output_width != 0); 36*4bdc9457SAndroid Build Coastguard Worker 37*4bdc9457SAndroid Build Coastguard Worker $if ACTIVATION == "MINMAX": 38*4bdc9457SAndroid Build Coastguard Worker const float vmin = params->scalar.min; 39*4bdc9457SAndroid Build Coastguard Worker const float vmax = params->scalar.max; 40*4bdc9457SAndroid Build Coastguard Worker do { 41*4bdc9457SAndroid Build Coastguard Worker $for K in range(KERNEL_TILE): 42*4bdc9457SAndroid Build Coastguard Worker const float* i${K} = input[${K}]; 43*4bdc9457SAndroid Build Coastguard Worker assert(i${K} != NULL); 44*4bdc9457SAndroid Build Coastguard Worker if XNN_UNPREDICTABLE(i${K} != zero) { 45*4bdc9457SAndroid Build Coastguard Worker i${K} = (const float*) ((uintptr_t) i${K} + input_offset); 46*4bdc9457SAndroid Build Coastguard Worker } 47*4bdc9457SAndroid Build Coastguard Worker input = (const float**) ((uintptr_t) input + input_stride); 48*4bdc9457SAndroid Build Coastguard Worker 49*4bdc9457SAndroid Build Coastguard Worker size_t c = channels; 50*4bdc9457SAndroid Build Coastguard Worker const float* w = weights; 51*4bdc9457SAndroid Build Coastguard Worker $if CHANNEL_TILE > 1: 52*4bdc9457SAndroid Build Coastguard Worker for (; c >= ${CHANNEL_TILE}; c -= ${CHANNEL_TILE}) { 53*4bdc9457SAndroid Build Coastguard Worker $for C in range(CHANNEL_TILE): 54*4bdc9457SAndroid Build Coastguard Worker float vacc${C}p0 = w[${C}]; 55*4bdc9457SAndroid Build Coastguard Worker 56*4bdc9457SAndroid Build Coastguard Worker $for K in range(KERNEL_TILE): 57*4bdc9457SAndroid Build Coastguard Worker 58*4bdc9457SAndroid Build Coastguard Worker $for C in range(CHANNEL_TILE): 59*4bdc9457SAndroid Build Coastguard Worker const float vi${K}x${C} = i${K}[${C}]; 60*4bdc9457SAndroid Build Coastguard Worker i${K} += ${CHANNEL_TILE}; 61*4bdc9457SAndroid Build Coastguard Worker 62*4bdc9457SAndroid Build Coastguard Worker $for C in range(CHANNEL_TILE): 63*4bdc9457SAndroid Build Coastguard Worker const float vk${K}x${C} = w[${(K + 1) * CHANNEL_TILE + C}]; 64*4bdc9457SAndroid Build Coastguard Worker $if 1 <= K < ACCUMULATORS: 65*4bdc9457SAndroid Build Coastguard Worker float vacc${C}p${K} = vi${K}x${C} * vk${K}x${C}; 66*4bdc9457SAndroid Build Coastguard Worker $else: 67*4bdc9457SAndroid Build Coastguard Worker vacc${C}p${K % ACCUMULATORS} = math_muladd_f32(vi${K}x${C}, vk${K}x${C}, vacc${C}p${K % ACCUMULATORS}); 68*4bdc9457SAndroid Build Coastguard Worker 69*4bdc9457SAndroid Build Coastguard Worker w += ${(KERNEL_TILE + 1) * CHANNEL_TILE}; 70*4bdc9457SAndroid Build Coastguard Worker 71*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 1: 72*4bdc9457SAndroid Build Coastguard Worker // Add up all accumulators to vacc${ABC[0:CHANNEL_TILE]}p0 73*4bdc9457SAndroid Build Coastguard Worker $ACC_SLICE = 1 74*4bdc9457SAndroid Build Coastguard Worker $while ACC_SLICE < ACCUMULATORS: 75*4bdc9457SAndroid Build Coastguard Worker $for A in range(0, ACCUMULATORS, ACC_SLICE * 2): 76*4bdc9457SAndroid Build Coastguard Worker $if A + ACC_SLICE < ACCUMULATORS: 77*4bdc9457SAndroid Build Coastguard Worker $for C in range(CHANNEL_TILE): 78*4bdc9457SAndroid Build Coastguard Worker vacc${C}p${A} = vacc${C}p${A} + vacc${C}p${A + ACC_SLICE}; 79*4bdc9457SAndroid Build Coastguard Worker $ACC_SLICE *= 2 80*4bdc9457SAndroid Build Coastguard Worker 81*4bdc9457SAndroid Build Coastguard Worker $if ACTIVATION == "MINMAX": 82*4bdc9457SAndroid Build Coastguard Worker $for C in range(CHANNEL_TILE): 83*4bdc9457SAndroid Build Coastguard Worker float vacc${C} = ${MAX_F32}(vacc${C}p0, vmin); 84*4bdc9457SAndroid Build Coastguard Worker 85*4bdc9457SAndroid Build Coastguard Worker $for C in range(CHANNEL_TILE): 86*4bdc9457SAndroid Build Coastguard Worker vacc${C} = ${MIN_F32}(vacc${C}, vmax); 87*4bdc9457SAndroid Build Coastguard Worker 88*4bdc9457SAndroid Build Coastguard Worker $for C in range(CHANNEL_TILE): 89*4bdc9457SAndroid Build Coastguard Worker output[${C}] = vacc${C}; 90*4bdc9457SAndroid Build Coastguard Worker $else: 91*4bdc9457SAndroid Build Coastguard Worker $for C in range(CHANNEL_TILE): 92*4bdc9457SAndroid Build Coastguard Worker output[${C}] = vacc${C}p0; 93*4bdc9457SAndroid Build Coastguard Worker output += ${CHANNEL_TILE}; 94*4bdc9457SAndroid Build Coastguard Worker } 95*4bdc9457SAndroid Build Coastguard Worker for (; c >= 1; c -= 1) { 96*4bdc9457SAndroid Build Coastguard Worker float vacc0p0 = *w++; 97*4bdc9457SAndroid Build Coastguard Worker 98*4bdc9457SAndroid Build Coastguard Worker $for K in range(KERNEL_TILE): 99*4bdc9457SAndroid Build Coastguard Worker const float vi${K} = *i${K}++; 100*4bdc9457SAndroid Build Coastguard Worker const float vk${K} = w[${(K + 1) * CHANNEL_TILE - 1}]; 101*4bdc9457SAndroid Build Coastguard Worker $if 1 <= K < ACCUMULATORS: 102*4bdc9457SAndroid Build Coastguard Worker float vacc0p${K} = vi${K} * vk${K}; 103*4bdc9457SAndroid Build Coastguard Worker $else: 104*4bdc9457SAndroid Build Coastguard Worker vacc0p${K % ACCUMULATORS} = math_muladd_f32(vi${K}, vk${K}, vacc0p${K % ACCUMULATORS}); 105*4bdc9457SAndroid Build Coastguard Worker 106*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 1: 107*4bdc9457SAndroid Build Coastguard Worker // Add up all accumulators to vacc${ABC[0:CHANNEL_TILE]}p0 108*4bdc9457SAndroid Build Coastguard Worker $ACC_SLICE = 1 109*4bdc9457SAndroid Build Coastguard Worker $while ACC_SLICE < ACCUMULATORS: 110*4bdc9457SAndroid Build Coastguard Worker $for A in range(0, ACCUMULATORS, ACC_SLICE * 2): 111*4bdc9457SAndroid Build Coastguard Worker $if A + ACC_SLICE < ACCUMULATORS: 112*4bdc9457SAndroid Build Coastguard Worker vacc0p${A} = vacc0p${A} + vacc0p${A + ACC_SLICE}; 113*4bdc9457SAndroid Build Coastguard Worker $ACC_SLICE *= 2 114*4bdc9457SAndroid Build Coastguard Worker 115*4bdc9457SAndroid Build Coastguard Worker $if ACTIVATION == "MINMAX": 116*4bdc9457SAndroid Build Coastguard Worker float vacc0 = ${MAX_F32}(vacc0p0, vmin); 117*4bdc9457SAndroid Build Coastguard Worker vacc0 = ${MIN_F32}(vacc0, vmax); 118*4bdc9457SAndroid Build Coastguard Worker *output++ = vacc0; 119*4bdc9457SAndroid Build Coastguard Worker $else: 120*4bdc9457SAndroid Build Coastguard Worker *output++ = vacc0p0; 121*4bdc9457SAndroid Build Coastguard Worker } 122*4bdc9457SAndroid Build Coastguard Worker $else: 123*4bdc9457SAndroid Build Coastguard Worker do { 124*4bdc9457SAndroid Build Coastguard Worker float vacc0p0 = w[0]; 125*4bdc9457SAndroid Build Coastguard Worker $for K in range(KERNEL_TILE): 126*4bdc9457SAndroid Build Coastguard Worker 127*4bdc9457SAndroid Build Coastguard Worker const float vi${K} = *i${K}++; 128*4bdc9457SAndroid Build Coastguard Worker const float vk${K} = w[${K+1}]; 129*4bdc9457SAndroid Build Coastguard Worker $if 1 <= K < ACCUMULATORS: 130*4bdc9457SAndroid Build Coastguard Worker float vacc0p${K} = vi${K} * vk${K}; 131*4bdc9457SAndroid Build Coastguard Worker $else: 132*4bdc9457SAndroid Build Coastguard Worker vacc0p${K % ACCUMULATORS} = math_muladd_f32(vi${K}, vk${K}, vacc0p${K % ACCUMULATORS}); 133*4bdc9457SAndroid Build Coastguard Worker 134*4bdc9457SAndroid Build Coastguard Worker w += ${KERNEL_TILE + 1}; 135*4bdc9457SAndroid Build Coastguard Worker 136*4bdc9457SAndroid Build Coastguard Worker $ACC_STEP = 1 137*4bdc9457SAndroid Build Coastguard Worker $while ACC_STEP < ACCUMULATORS: 138*4bdc9457SAndroid Build Coastguard Worker $for A in range(0, ACCUMULATORS, ACC_STEP * 2): 139*4bdc9457SAndroid Build Coastguard Worker $if A + ACC_STEP < ACCUMULATORS: 140*4bdc9457SAndroid Build Coastguard Worker vacc0p${A} += vacc0p${A + ACC_STEP}; 141*4bdc9457SAndroid Build Coastguard Worker $ACC_STEP *= 2 142*4bdc9457SAndroid Build Coastguard Worker 143*4bdc9457SAndroid Build Coastguard Worker $if ACTIVATION == "MINMAX": 144*4bdc9457SAndroid Build Coastguard Worker float vacc0 = ${MAX_F32}(vacc0p0, vmin); 145*4bdc9457SAndroid Build Coastguard Worker vacc0 = ${MIN_F32}(vacc0, vmax); 146*4bdc9457SAndroid Build Coastguard Worker *output++ = vacc0; 147*4bdc9457SAndroid Build Coastguard Worker $else: 148*4bdc9457SAndroid Build Coastguard Worker *output++ = vacc0p0; 149*4bdc9457SAndroid Build Coastguard Worker } while (--c != 0); 150*4bdc9457SAndroid Build Coastguard Worker 151*4bdc9457SAndroid Build Coastguard Worker output = (float*) ((uintptr_t) output + output_increment); 152*4bdc9457SAndroid Build Coastguard Worker } while (--output_width != 0); 153*4bdc9457SAndroid Build Coastguard Worker} 154