xref: /aosp_15_r20/external/XNNPACK/src/f32-dwconv/up-neon.c.in (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2019 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker//
3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker
6*4bdc9457SAndroid Build Coastguard Worker$assert CHANNEL_TILE % 4 == 0
7*4bdc9457SAndroid Build Coastguard Worker$assert KERNEL_TILE >= 2
8*4bdc9457SAndroid Build Coastguard Worker$assert ACCUMULATORS >= 1
9*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
10*4bdc9457SAndroid Build Coastguard Worker$VMULADDQ_F32 = "vfmaq_f32" if FMA else "vmlaq_f32"
11*4bdc9457SAndroid Build Coastguard Worker#include <assert.h>
12*4bdc9457SAndroid Build Coastguard Worker
13*4bdc9457SAndroid Build Coastguard Worker#include <arm_neon.h>
14*4bdc9457SAndroid Build Coastguard Worker
15*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/dwconv.h>
16*4bdc9457SAndroid Build Coastguard Worker
17*4bdc9457SAndroid Build Coastguard Worker
18*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_dwconv_minmax_ukernel_up${CHANNEL_TILE}x${KERNEL_TILE}__${"neonfma" if FMA else "neon"}${"" if ACCUMULATORS == 1 else "_acc%d" % ACCUMULATORS}(
19*4bdc9457SAndroid Build Coastguard Worker    size_t channels,
20*4bdc9457SAndroid Build Coastguard Worker    size_t output_width,
21*4bdc9457SAndroid Build Coastguard Worker    const float** input,
22*4bdc9457SAndroid Build Coastguard Worker    const float* weights,
23*4bdc9457SAndroid Build Coastguard Worker    float* output,
24*4bdc9457SAndroid Build Coastguard Worker    size_t input_stride,
25*4bdc9457SAndroid Build Coastguard Worker    size_t output_increment,
26*4bdc9457SAndroid Build Coastguard Worker    size_t input_offset,
27*4bdc9457SAndroid Build Coastguard Worker    const float* zero,
28*4bdc9457SAndroid Build Coastguard Worker    const union xnn_f32_minmax_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS
29*4bdc9457SAndroid Build Coastguard Worker{
30*4bdc9457SAndroid Build Coastguard Worker  assert(channels != 0);
31*4bdc9457SAndroid Build Coastguard Worker  assert(output_width != 0);
32*4bdc9457SAndroid Build Coastguard Worker
33*4bdc9457SAndroid Build Coastguard Worker  const float32x4_t vmax = vld1q_dup_f32(&params->scalar.max);
34*4bdc9457SAndroid Build Coastguard Worker  const float32x4_t vmin = vld1q_dup_f32(&params->scalar.min);
35*4bdc9457SAndroid Build Coastguard Worker  do {
36*4bdc9457SAndroid Build Coastguard Worker    $for K in range(KERNEL_TILE):
37*4bdc9457SAndroid Build Coastguard Worker      const float* i${K} = input[${K}];
38*4bdc9457SAndroid Build Coastguard Worker      assert(i${K} != NULL);
39*4bdc9457SAndroid Build Coastguard Worker      if XNN_UNPREDICTABLE(i${K} != zero) {
40*4bdc9457SAndroid Build Coastguard Worker        i${K} = (const float*) ((uintptr_t) i${K} + input_offset);
41*4bdc9457SAndroid Build Coastguard Worker      }
42*4bdc9457SAndroid Build Coastguard Worker
43*4bdc9457SAndroid Build Coastguard Worker    input = (const float**) ((uintptr_t) input + input_stride);
44*4bdc9457SAndroid Build Coastguard Worker
45*4bdc9457SAndroid Build Coastguard Worker    size_t c = channels;
46*4bdc9457SAndroid Build Coastguard Worker    const float* w = weights;
47*4bdc9457SAndroid Build Coastguard Worker    for (; c >= ${CHANNEL_TILE}; c -= ${CHANNEL_TILE}) {
48*4bdc9457SAndroid Build Coastguard Worker      $for C in range(0, CHANNEL_TILE, 4):
49*4bdc9457SAndroid Build Coastguard Worker        float32x4_t vacc${ABC[C:C+4]}p0 = vld1q_f32(w); w += 4;
50*4bdc9457SAndroid Build Coastguard Worker
51*4bdc9457SAndroid Build Coastguard Worker      $for K in range(KERNEL_TILE):
52*4bdc9457SAndroid Build Coastguard Worker
53*4bdc9457SAndroid Build Coastguard Worker        $for C in range(0, CHANNEL_TILE, 4):
54*4bdc9457SAndroid Build Coastguard Worker          const float32x4_t vi${K}x${ABC[C:C+4]} = vld1q_f32(i${K}); i${K} += 4;
55*4bdc9457SAndroid Build Coastguard Worker        $for C in range(0, CHANNEL_TILE, 4):
56*4bdc9457SAndroid Build Coastguard Worker          const float32x4_t vk${K}x${ABC[C:C+4]} = vld1q_f32(w); w += 4;
57*4bdc9457SAndroid Build Coastguard Worker        $for C in range(0, CHANNEL_TILE, 4):
58*4bdc9457SAndroid Build Coastguard Worker          $if 1 <= K < ACCUMULATORS:
59*4bdc9457SAndroid Build Coastguard Worker            float32x4_t vacc${ABC[C:C+4]}p${K} = vmulq_f32(vi${K}x${ABC[C:C+4]}, vk${K}x${ABC[C:C+4]});
60*4bdc9457SAndroid Build Coastguard Worker          $else:
61*4bdc9457SAndroid Build Coastguard Worker            vacc${ABC[C:C+4]}p${K % ACCUMULATORS} = ${VMULADDQ_F32}(vacc${ABC[C:C+4]}p${K % ACCUMULATORS}, vi${K}x${ABC[C:C+4]}, vk${K}x${ABC[C:C+4]});
62*4bdc9457SAndroid Build Coastguard Worker
63*4bdc9457SAndroid Build Coastguard Worker      $if ACCUMULATORS > 1:
64*4bdc9457SAndroid Build Coastguard Worker        // Add up all accumulators to vacc${ABC[0:CHANNEL_TILE]}p0
65*4bdc9457SAndroid Build Coastguard Worker        $ACC_STEP = 1
66*4bdc9457SAndroid Build Coastguard Worker        $while ACC_STEP < ACCUMULATORS:
67*4bdc9457SAndroid Build Coastguard Worker          $for A in range(0, ACCUMULATORS, ACC_STEP * 2):
68*4bdc9457SAndroid Build Coastguard Worker            $if A + ACC_STEP < ACCUMULATORS:
69*4bdc9457SAndroid Build Coastguard Worker              $for C in range(0, CHANNEL_TILE, 4):
70*4bdc9457SAndroid Build Coastguard Worker                vacc${ABC[C:C+4]}p${A} = vaddq_f32(vacc${ABC[C:C+4]}p${A}, vacc${ABC[C:C+4]}p${A + ACC_STEP});
71*4bdc9457SAndroid Build Coastguard Worker          $ACC_STEP *= 2
72*4bdc9457SAndroid Build Coastguard Worker
73*4bdc9457SAndroid Build Coastguard Worker      $for C in range(0, CHANNEL_TILE, 4):
74*4bdc9457SAndroid Build Coastguard Worker        float32x4_t vacc${ABC[C:C+4]} = vmaxq_f32(vacc${ABC[C:C+4]}p0, vmin);
75*4bdc9457SAndroid Build Coastguard Worker      $for C in range(0, CHANNEL_TILE, 4):
76*4bdc9457SAndroid Build Coastguard Worker        vacc${ABC[C:C+4]} = vminq_f32(vacc${ABC[C:C+4]}, vmax);
77*4bdc9457SAndroid Build Coastguard Worker
78*4bdc9457SAndroid Build Coastguard Worker      $for C in range(0, CHANNEL_TILE, 4):
79*4bdc9457SAndroid Build Coastguard Worker        vst1q_f32(output, vacc${ABC[C:C+4]}); output += 4;
80*4bdc9457SAndroid Build Coastguard Worker    }
81*4bdc9457SAndroid Build Coastguard Worker    $if CHANNEL_TILE > 4:
82*4bdc9457SAndroid Build Coastguard Worker      for (; c >= 4; c -= 4) {
83*4bdc9457SAndroid Build Coastguard Worker        float32x4_t vacc0123p0 = vld1q_f32(w); w += 4;
84*4bdc9457SAndroid Build Coastguard Worker
85*4bdc9457SAndroid Build Coastguard Worker        $for K in range(KERNEL_TILE):
86*4bdc9457SAndroid Build Coastguard Worker
87*4bdc9457SAndroid Build Coastguard Worker          const float32x4_t vi${K}x0123 = vld1q_f32(i${K}); i${K} += 4;
88*4bdc9457SAndroid Build Coastguard Worker          const float32x4_t vk${K}x0123 = vld1q_f32(w + ${(K + 1) * CHANNEL_TILE - 4});
89*4bdc9457SAndroid Build Coastguard Worker          $if 1 <= K < ACCUMULATORS:
90*4bdc9457SAndroid Build Coastguard Worker            float32x4_t vacc0123p${K} = vmulq_f32(vi${K}x0123, vk${K}x0123);
91*4bdc9457SAndroid Build Coastguard Worker          $else:
92*4bdc9457SAndroid Build Coastguard Worker            vacc0123p${K % ACCUMULATORS} = ${VMULADDQ_F32}(vacc0123p${K % ACCUMULATORS}, vi${K}x0123, vk${K}x0123);
93*4bdc9457SAndroid Build Coastguard Worker
94*4bdc9457SAndroid Build Coastguard Worker        $if ACCUMULATORS > 1:
95*4bdc9457SAndroid Build Coastguard Worker          // Add up all accumulators to vacc0123p0
96*4bdc9457SAndroid Build Coastguard Worker          $ACC_STEP = 1
97*4bdc9457SAndroid Build Coastguard Worker          $while ACC_STEP < ACCUMULATORS:
98*4bdc9457SAndroid Build Coastguard Worker            $for A in range(0, ACCUMULATORS, ACC_STEP * 2):
99*4bdc9457SAndroid Build Coastguard Worker              $if A + ACC_STEP < ACCUMULATORS:
100*4bdc9457SAndroid Build Coastguard Worker                vacc0123p${A} = vaddq_f32(vacc0123p${A}, vacc0123p${A + ACC_STEP});
101*4bdc9457SAndroid Build Coastguard Worker            $ACC_STEP *= 2
102*4bdc9457SAndroid Build Coastguard Worker
103*4bdc9457SAndroid Build Coastguard Worker        float32x4_t vacc0123 = vmaxq_f32(vacc0123p0, vmin);
104*4bdc9457SAndroid Build Coastguard Worker        vacc0123 = vminq_f32(vacc0123, vmax);
105*4bdc9457SAndroid Build Coastguard Worker
106*4bdc9457SAndroid Build Coastguard Worker        vst1q_f32(output, vacc0123); output += 4;
107*4bdc9457SAndroid Build Coastguard Worker      }
108*4bdc9457SAndroid Build Coastguard Worker    if XNN_UNLIKELY(c != 0) {
109*4bdc9457SAndroid Build Coastguard Worker      $if CHANNEL_TILE == 4:
110*4bdc9457SAndroid Build Coastguard Worker        float32x4_t vacc0123p0 = vld1q_f32(w); w += 4;
111*4bdc9457SAndroid Build Coastguard Worker      $else:
112*4bdc9457SAndroid Build Coastguard Worker        float32x4_t vacc0123p0 = vld1q_f32(w);
113*4bdc9457SAndroid Build Coastguard Worker
114*4bdc9457SAndroid Build Coastguard Worker      $for K in range(KERNEL_TILE):
115*4bdc9457SAndroid Build Coastguard Worker
116*4bdc9457SAndroid Build Coastguard Worker        const float32x4_t vi${K}x0123 = vld1q_f32(i${K});
117*4bdc9457SAndroid Build Coastguard Worker        $if CHANNEL_TILE == 4:
118*4bdc9457SAndroid Build Coastguard Worker          const float32x4_t vk${K}x0123 = vld1q_f32(w); w += 4;
119*4bdc9457SAndroid Build Coastguard Worker        $else:
120*4bdc9457SAndroid Build Coastguard Worker          const float32x4_t vk${K}x0123 = vld1q_f32(w + ${(K + 1) * CHANNEL_TILE});
121*4bdc9457SAndroid Build Coastguard Worker        $if 1 <= K < ACCUMULATORS:
122*4bdc9457SAndroid Build Coastguard Worker          float32x4_t vacc0123p${K} = vmulq_f32(vi${K}x0123, vk${K}x0123);
123*4bdc9457SAndroid Build Coastguard Worker        $else:
124*4bdc9457SAndroid Build Coastguard Worker          vacc0123p${K % ACCUMULATORS} = ${VMULADDQ_F32}(vacc0123p${K % ACCUMULATORS}, vi${K}x0123, vk${K}x0123);
125*4bdc9457SAndroid Build Coastguard Worker
126*4bdc9457SAndroid Build Coastguard Worker      $if ACCUMULATORS > 1:
127*4bdc9457SAndroid Build Coastguard Worker        // Add up all accumulators to vacc0123p0
128*4bdc9457SAndroid Build Coastguard Worker        $ACC_STEP = 1
129*4bdc9457SAndroid Build Coastguard Worker        $while ACC_STEP < ACCUMULATORS:
130*4bdc9457SAndroid Build Coastguard Worker          $for A in range(0, ACCUMULATORS, ACC_STEP * 2):
131*4bdc9457SAndroid Build Coastguard Worker            $if A + ACC_STEP < ACCUMULATORS:
132*4bdc9457SAndroid Build Coastguard Worker              vacc0123p${A} = vaddq_f32(vacc0123p${A}, vacc0123p${A + ACC_STEP});
133*4bdc9457SAndroid Build Coastguard Worker          $ACC_STEP *= 2
134*4bdc9457SAndroid Build Coastguard Worker
135*4bdc9457SAndroid Build Coastguard Worker      float32x4_t vacc0123 = vmaxq_f32(vacc0123p0, vmin);
136*4bdc9457SAndroid Build Coastguard Worker      vacc0123 = vminq_f32(vacc0123, vmax);
137*4bdc9457SAndroid Build Coastguard Worker
138*4bdc9457SAndroid Build Coastguard Worker      float32x2_t vacc01 = vget_low_f32(vacc0123);
139*4bdc9457SAndroid Build Coastguard Worker      if (c & 2) {
140*4bdc9457SAndroid Build Coastguard Worker        vst1_f32(output, vacc01); output += 2;
141*4bdc9457SAndroid Build Coastguard Worker        vacc01 = vget_high_f32(vacc0123);
142*4bdc9457SAndroid Build Coastguard Worker      }
143*4bdc9457SAndroid Build Coastguard Worker      if (c & 1) {
144*4bdc9457SAndroid Build Coastguard Worker        vst1_lane_f32(output, vacc01, 0); output += 1;
145*4bdc9457SAndroid Build Coastguard Worker      }
146*4bdc9457SAndroid Build Coastguard Worker    }
147*4bdc9457SAndroid Build Coastguard Worker
148*4bdc9457SAndroid Build Coastguard Worker    output = (float*) ((uintptr_t) output + output_increment);
149*4bdc9457SAndroid Build Coastguard Worker  } while (--output_width != 0);
150*4bdc9457SAndroid Build Coastguard Worker}
151