1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2019 Google LLC 2*4bdc9457SAndroid Build Coastguard Worker// 3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the 4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree. 5*4bdc9457SAndroid Build Coastguard Worker 6*4bdc9457SAndroid Build Coastguard Worker$assert CHANNEL_TILE % 4 == 0 7*4bdc9457SAndroid Build Coastguard Worker$assert KERNEL_TILE >= 2 8*4bdc9457SAndroid Build Coastguard Worker$assert ACCUMULATORS >= 1 9*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ" 10*4bdc9457SAndroid Build Coastguard Worker$VMULADDQ_F32 = "vfmaq_f32" if FMA else "vmlaq_f32" 11*4bdc9457SAndroid Build Coastguard Worker#include <assert.h> 12*4bdc9457SAndroid Build Coastguard Worker 13*4bdc9457SAndroid Build Coastguard Worker#include <arm_neon.h> 14*4bdc9457SAndroid Build Coastguard Worker 15*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/dwconv.h> 16*4bdc9457SAndroid Build Coastguard Worker 17*4bdc9457SAndroid Build Coastguard Worker 18*4bdc9457SAndroid Build Coastguard Workervoid xnn_f32_dwconv_minmax_ukernel_up${CHANNEL_TILE}x${KERNEL_TILE}__${"neonfma" if FMA else "neon"}${"" if ACCUMULATORS == 1 else "_acc%d" % ACCUMULATORS}( 19*4bdc9457SAndroid Build Coastguard Worker size_t channels, 20*4bdc9457SAndroid Build Coastguard Worker size_t output_width, 21*4bdc9457SAndroid Build Coastguard Worker const float** input, 22*4bdc9457SAndroid Build Coastguard Worker const float* weights, 23*4bdc9457SAndroid Build Coastguard Worker float* output, 24*4bdc9457SAndroid Build Coastguard Worker size_t input_stride, 25*4bdc9457SAndroid Build Coastguard Worker size_t output_increment, 26*4bdc9457SAndroid Build Coastguard Worker size_t input_offset, 27*4bdc9457SAndroid Build Coastguard Worker const float* zero, 28*4bdc9457SAndroid Build Coastguard Worker const union xnn_f32_minmax_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS 29*4bdc9457SAndroid Build Coastguard Worker{ 30*4bdc9457SAndroid Build Coastguard Worker assert(channels != 0); 31*4bdc9457SAndroid Build Coastguard Worker assert(output_width != 0); 32*4bdc9457SAndroid Build Coastguard Worker 33*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vmax = vld1q_dup_f32(¶ms->scalar.max); 34*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vmin = vld1q_dup_f32(¶ms->scalar.min); 35*4bdc9457SAndroid Build Coastguard Worker do { 36*4bdc9457SAndroid Build Coastguard Worker $for K in range(KERNEL_TILE): 37*4bdc9457SAndroid Build Coastguard Worker const float* i${K} = input[${K}]; 38*4bdc9457SAndroid Build Coastguard Worker assert(i${K} != NULL); 39*4bdc9457SAndroid Build Coastguard Worker if XNN_UNPREDICTABLE(i${K} != zero) { 40*4bdc9457SAndroid Build Coastguard Worker i${K} = (const float*) ((uintptr_t) i${K} + input_offset); 41*4bdc9457SAndroid Build Coastguard Worker } 42*4bdc9457SAndroid Build Coastguard Worker 43*4bdc9457SAndroid Build Coastguard Worker input = (const float**) ((uintptr_t) input + input_stride); 44*4bdc9457SAndroid Build Coastguard Worker 45*4bdc9457SAndroid Build Coastguard Worker size_t c = channels; 46*4bdc9457SAndroid Build Coastguard Worker const float* w = weights; 47*4bdc9457SAndroid Build Coastguard Worker for (; c >= ${CHANNEL_TILE}; c -= ${CHANNEL_TILE}) { 48*4bdc9457SAndroid Build Coastguard Worker $for C in range(0, CHANNEL_TILE, 4): 49*4bdc9457SAndroid Build Coastguard Worker float32x4_t vacc${ABC[C:C+4]}p0 = vld1q_f32(w); w += 4; 50*4bdc9457SAndroid Build Coastguard Worker 51*4bdc9457SAndroid Build Coastguard Worker $for K in range(KERNEL_TILE): 52*4bdc9457SAndroid Build Coastguard Worker 53*4bdc9457SAndroid Build Coastguard Worker $for C in range(0, CHANNEL_TILE, 4): 54*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vi${K}x${ABC[C:C+4]} = vld1q_f32(i${K}); i${K} += 4; 55*4bdc9457SAndroid Build Coastguard Worker $for C in range(0, CHANNEL_TILE, 4): 56*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vk${K}x${ABC[C:C+4]} = vld1q_f32(w); w += 4; 57*4bdc9457SAndroid Build Coastguard Worker $for C in range(0, CHANNEL_TILE, 4): 58*4bdc9457SAndroid Build Coastguard Worker $if 1 <= K < ACCUMULATORS: 59*4bdc9457SAndroid Build Coastguard Worker float32x4_t vacc${ABC[C:C+4]}p${K} = vmulq_f32(vi${K}x${ABC[C:C+4]}, vk${K}x${ABC[C:C+4]}); 60*4bdc9457SAndroid Build Coastguard Worker $else: 61*4bdc9457SAndroid Build Coastguard Worker vacc${ABC[C:C+4]}p${K % ACCUMULATORS} = ${VMULADDQ_F32}(vacc${ABC[C:C+4]}p${K % ACCUMULATORS}, vi${K}x${ABC[C:C+4]}, vk${K}x${ABC[C:C+4]}); 62*4bdc9457SAndroid Build Coastguard Worker 63*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 1: 64*4bdc9457SAndroid Build Coastguard Worker // Add up all accumulators to vacc${ABC[0:CHANNEL_TILE]}p0 65*4bdc9457SAndroid Build Coastguard Worker $ACC_STEP = 1 66*4bdc9457SAndroid Build Coastguard Worker $while ACC_STEP < ACCUMULATORS: 67*4bdc9457SAndroid Build Coastguard Worker $for A in range(0, ACCUMULATORS, ACC_STEP * 2): 68*4bdc9457SAndroid Build Coastguard Worker $if A + ACC_STEP < ACCUMULATORS: 69*4bdc9457SAndroid Build Coastguard Worker $for C in range(0, CHANNEL_TILE, 4): 70*4bdc9457SAndroid Build Coastguard Worker vacc${ABC[C:C+4]}p${A} = vaddq_f32(vacc${ABC[C:C+4]}p${A}, vacc${ABC[C:C+4]}p${A + ACC_STEP}); 71*4bdc9457SAndroid Build Coastguard Worker $ACC_STEP *= 2 72*4bdc9457SAndroid Build Coastguard Worker 73*4bdc9457SAndroid Build Coastguard Worker $for C in range(0, CHANNEL_TILE, 4): 74*4bdc9457SAndroid Build Coastguard Worker float32x4_t vacc${ABC[C:C+4]} = vmaxq_f32(vacc${ABC[C:C+4]}p0, vmin); 75*4bdc9457SAndroid Build Coastguard Worker $for C in range(0, CHANNEL_TILE, 4): 76*4bdc9457SAndroid Build Coastguard Worker vacc${ABC[C:C+4]} = vminq_f32(vacc${ABC[C:C+4]}, vmax); 77*4bdc9457SAndroid Build Coastguard Worker 78*4bdc9457SAndroid Build Coastguard Worker $for C in range(0, CHANNEL_TILE, 4): 79*4bdc9457SAndroid Build Coastguard Worker vst1q_f32(output, vacc${ABC[C:C+4]}); output += 4; 80*4bdc9457SAndroid Build Coastguard Worker } 81*4bdc9457SAndroid Build Coastguard Worker $if CHANNEL_TILE > 4: 82*4bdc9457SAndroid Build Coastguard Worker for (; c >= 4; c -= 4) { 83*4bdc9457SAndroid Build Coastguard Worker float32x4_t vacc0123p0 = vld1q_f32(w); w += 4; 84*4bdc9457SAndroid Build Coastguard Worker 85*4bdc9457SAndroid Build Coastguard Worker $for K in range(KERNEL_TILE): 86*4bdc9457SAndroid Build Coastguard Worker 87*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vi${K}x0123 = vld1q_f32(i${K}); i${K} += 4; 88*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vk${K}x0123 = vld1q_f32(w + ${(K + 1) * CHANNEL_TILE - 4}); 89*4bdc9457SAndroid Build Coastguard Worker $if 1 <= K < ACCUMULATORS: 90*4bdc9457SAndroid Build Coastguard Worker float32x4_t vacc0123p${K} = vmulq_f32(vi${K}x0123, vk${K}x0123); 91*4bdc9457SAndroid Build Coastguard Worker $else: 92*4bdc9457SAndroid Build Coastguard Worker vacc0123p${K % ACCUMULATORS} = ${VMULADDQ_F32}(vacc0123p${K % ACCUMULATORS}, vi${K}x0123, vk${K}x0123); 93*4bdc9457SAndroid Build Coastguard Worker 94*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 1: 95*4bdc9457SAndroid Build Coastguard Worker // Add up all accumulators to vacc0123p0 96*4bdc9457SAndroid Build Coastguard Worker $ACC_STEP = 1 97*4bdc9457SAndroid Build Coastguard Worker $while ACC_STEP < ACCUMULATORS: 98*4bdc9457SAndroid Build Coastguard Worker $for A in range(0, ACCUMULATORS, ACC_STEP * 2): 99*4bdc9457SAndroid Build Coastguard Worker $if A + ACC_STEP < ACCUMULATORS: 100*4bdc9457SAndroid Build Coastguard Worker vacc0123p${A} = vaddq_f32(vacc0123p${A}, vacc0123p${A + ACC_STEP}); 101*4bdc9457SAndroid Build Coastguard Worker $ACC_STEP *= 2 102*4bdc9457SAndroid Build Coastguard Worker 103*4bdc9457SAndroid Build Coastguard Worker float32x4_t vacc0123 = vmaxq_f32(vacc0123p0, vmin); 104*4bdc9457SAndroid Build Coastguard Worker vacc0123 = vminq_f32(vacc0123, vmax); 105*4bdc9457SAndroid Build Coastguard Worker 106*4bdc9457SAndroid Build Coastguard Worker vst1q_f32(output, vacc0123); output += 4; 107*4bdc9457SAndroid Build Coastguard Worker } 108*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(c != 0) { 109*4bdc9457SAndroid Build Coastguard Worker $if CHANNEL_TILE == 4: 110*4bdc9457SAndroid Build Coastguard Worker float32x4_t vacc0123p0 = vld1q_f32(w); w += 4; 111*4bdc9457SAndroid Build Coastguard Worker $else: 112*4bdc9457SAndroid Build Coastguard Worker float32x4_t vacc0123p0 = vld1q_f32(w); 113*4bdc9457SAndroid Build Coastguard Worker 114*4bdc9457SAndroid Build Coastguard Worker $for K in range(KERNEL_TILE): 115*4bdc9457SAndroid Build Coastguard Worker 116*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vi${K}x0123 = vld1q_f32(i${K}); 117*4bdc9457SAndroid Build Coastguard Worker $if CHANNEL_TILE == 4: 118*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vk${K}x0123 = vld1q_f32(w); w += 4; 119*4bdc9457SAndroid Build Coastguard Worker $else: 120*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vk${K}x0123 = vld1q_f32(w + ${(K + 1) * CHANNEL_TILE}); 121*4bdc9457SAndroid Build Coastguard Worker $if 1 <= K < ACCUMULATORS: 122*4bdc9457SAndroid Build Coastguard Worker float32x4_t vacc0123p${K} = vmulq_f32(vi${K}x0123, vk${K}x0123); 123*4bdc9457SAndroid Build Coastguard Worker $else: 124*4bdc9457SAndroid Build Coastguard Worker vacc0123p${K % ACCUMULATORS} = ${VMULADDQ_F32}(vacc0123p${K % ACCUMULATORS}, vi${K}x0123, vk${K}x0123); 125*4bdc9457SAndroid Build Coastguard Worker 126*4bdc9457SAndroid Build Coastguard Worker $if ACCUMULATORS > 1: 127*4bdc9457SAndroid Build Coastguard Worker // Add up all accumulators to vacc0123p0 128*4bdc9457SAndroid Build Coastguard Worker $ACC_STEP = 1 129*4bdc9457SAndroid Build Coastguard Worker $while ACC_STEP < ACCUMULATORS: 130*4bdc9457SAndroid Build Coastguard Worker $for A in range(0, ACCUMULATORS, ACC_STEP * 2): 131*4bdc9457SAndroid Build Coastguard Worker $if A + ACC_STEP < ACCUMULATORS: 132*4bdc9457SAndroid Build Coastguard Worker vacc0123p${A} = vaddq_f32(vacc0123p${A}, vacc0123p${A + ACC_STEP}); 133*4bdc9457SAndroid Build Coastguard Worker $ACC_STEP *= 2 134*4bdc9457SAndroid Build Coastguard Worker 135*4bdc9457SAndroid Build Coastguard Worker float32x4_t vacc0123 = vmaxq_f32(vacc0123p0, vmin); 136*4bdc9457SAndroid Build Coastguard Worker vacc0123 = vminq_f32(vacc0123, vmax); 137*4bdc9457SAndroid Build Coastguard Worker 138*4bdc9457SAndroid Build Coastguard Worker float32x2_t vacc01 = vget_low_f32(vacc0123); 139*4bdc9457SAndroid Build Coastguard Worker if (c & 2) { 140*4bdc9457SAndroid Build Coastguard Worker vst1_f32(output, vacc01); output += 2; 141*4bdc9457SAndroid Build Coastguard Worker vacc01 = vget_high_f32(vacc0123); 142*4bdc9457SAndroid Build Coastguard Worker } 143*4bdc9457SAndroid Build Coastguard Worker if (c & 1) { 144*4bdc9457SAndroid Build Coastguard Worker vst1_lane_f32(output, vacc01, 0); output += 1; 145*4bdc9457SAndroid Build Coastguard Worker } 146*4bdc9457SAndroid Build Coastguard Worker } 147*4bdc9457SAndroid Build Coastguard Worker 148*4bdc9457SAndroid Build Coastguard Worker output = (float*) ((uintptr_t) output + output_increment); 149*4bdc9457SAndroid Build Coastguard Worker } while (--output_width != 0); 150*4bdc9457SAndroid Build Coastguard Worker} 151