1*4bdc9457SAndroid Build Coastguard Worker // Copyright 2020 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker //
3*4bdc9457SAndroid Build Coastguard Worker // This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker // LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker
6*4bdc9457SAndroid Build Coastguard Worker #include <assert.h>
7*4bdc9457SAndroid Build Coastguard Worker
8*4bdc9457SAndroid Build Coastguard Worker #include <arm_neon.h>
9*4bdc9457SAndroid Build Coastguard Worker
10*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/argmaxpool.h>
11*4bdc9457SAndroid Build Coastguard Worker
12*4bdc9457SAndroid Build Coastguard Worker
xnn_f32_argmaxpool_ukernel_4x__neon_c4(size_t output_pixels,size_t pooling_elements,size_t channels,const float ** input,size_t input_offset,float * output,uint32_t * index,size_t input_increment,size_t output_increment)13*4bdc9457SAndroid Build Coastguard Worker void xnn_f32_argmaxpool_ukernel_4x__neon_c4(
14*4bdc9457SAndroid Build Coastguard Worker size_t output_pixels,
15*4bdc9457SAndroid Build Coastguard Worker size_t pooling_elements,
16*4bdc9457SAndroid Build Coastguard Worker size_t channels,
17*4bdc9457SAndroid Build Coastguard Worker const float** input,
18*4bdc9457SAndroid Build Coastguard Worker size_t input_offset,
19*4bdc9457SAndroid Build Coastguard Worker float* output,
20*4bdc9457SAndroid Build Coastguard Worker uint32_t* index,
21*4bdc9457SAndroid Build Coastguard Worker size_t input_increment,
22*4bdc9457SAndroid Build Coastguard Worker size_t output_increment) XNN_OOB_READS
23*4bdc9457SAndroid Build Coastguard Worker {
24*4bdc9457SAndroid Build Coastguard Worker assert(output_pixels != 0);
25*4bdc9457SAndroid Build Coastguard Worker assert(pooling_elements != 0);
26*4bdc9457SAndroid Build Coastguard Worker assert(pooling_elements <= 4);
27*4bdc9457SAndroid Build Coastguard Worker assert(channels != 0);
28*4bdc9457SAndroid Build Coastguard Worker
29*4bdc9457SAndroid Build Coastguard Worker do {
30*4bdc9457SAndroid Build Coastguard Worker const float* i0 = input[0];
31*4bdc9457SAndroid Build Coastguard Worker const float* i1 = input[1];
32*4bdc9457SAndroid Build Coastguard Worker const float* i2 = input[2];
33*4bdc9457SAndroid Build Coastguard Worker const float* i3 = input[3];
34*4bdc9457SAndroid Build Coastguard Worker i0 = (const float*) ((uintptr_t) i0 + input_offset);
35*4bdc9457SAndroid Build Coastguard Worker i1 = (const float*) ((uintptr_t) i1 + input_offset);
36*4bdc9457SAndroid Build Coastguard Worker i2 = (const float*) ((uintptr_t) i2 + input_offset);
37*4bdc9457SAndroid Build Coastguard Worker i3 = (const float*) ((uintptr_t) i3 + input_offset);
38*4bdc9457SAndroid Build Coastguard Worker if (pooling_elements < 2) {
39*4bdc9457SAndroid Build Coastguard Worker i1 = i0;
40*4bdc9457SAndroid Build Coastguard Worker }
41*4bdc9457SAndroid Build Coastguard Worker if (pooling_elements <= 2) {
42*4bdc9457SAndroid Build Coastguard Worker i2 = i0;
43*4bdc9457SAndroid Build Coastguard Worker }
44*4bdc9457SAndroid Build Coastguard Worker if (pooling_elements != 4) {
45*4bdc9457SAndroid Build Coastguard Worker i3 = i0;
46*4bdc9457SAndroid Build Coastguard Worker }
47*4bdc9457SAndroid Build Coastguard Worker
48*4bdc9457SAndroid Build Coastguard Worker size_t c = channels;
49*4bdc9457SAndroid Build Coastguard Worker for (; c >= 4; c -= 4) {
50*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vi0 = vld1q_f32(i0); i0 += 4;
51*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vi1 = vld1q_f32(i1); i1 += 4;
52*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vi2 = vld1q_f32(i2); i2 += 4;
53*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vi3 = vld1q_f32(i3); i3 += 4;
54*4bdc9457SAndroid Build Coastguard Worker
55*4bdc9457SAndroid Build Coastguard Worker float32x4_t vmax = vi0;
56*4bdc9457SAndroid Build Coastguard Worker uint32x4_t vidx = vmovq_n_u32(0);
57*4bdc9457SAndroid Build Coastguard Worker
58*4bdc9457SAndroid Build Coastguard Worker const uint32x4_t vm1 = vcgtq_f32(vi1, vmax);
59*4bdc9457SAndroid Build Coastguard Worker vmax = vbslq_f32(vm1, vi1, vmax);
60*4bdc9457SAndroid Build Coastguard Worker vidx = vbslq_u32(vm1, vmovq_n_u32(1), vidx);
61*4bdc9457SAndroid Build Coastguard Worker
62*4bdc9457SAndroid Build Coastguard Worker const uint32x4_t vm2 = vcgtq_f32(vi2, vmax);
63*4bdc9457SAndroid Build Coastguard Worker vmax = vbslq_f32(vm2, vi2, vmax);
64*4bdc9457SAndroid Build Coastguard Worker vidx = vbslq_u32(vm2, vmovq_n_u32(2), vidx);
65*4bdc9457SAndroid Build Coastguard Worker
66*4bdc9457SAndroid Build Coastguard Worker const uint32x4_t vm3 = vcgtq_f32(vi3, vmax);
67*4bdc9457SAndroid Build Coastguard Worker vmax = vbslq_f32(vm3, vi3, vmax);
68*4bdc9457SAndroid Build Coastguard Worker vidx = vbslq_u32(vm3, vmovq_n_u32(3), vidx);
69*4bdc9457SAndroid Build Coastguard Worker
70*4bdc9457SAndroid Build Coastguard Worker vst1q_f32(output, vmax); output += 4;
71*4bdc9457SAndroid Build Coastguard Worker vst1q_u32(index, vidx); index += 4;
72*4bdc9457SAndroid Build Coastguard Worker }
73*4bdc9457SAndroid Build Coastguard Worker if (c != 0) {
74*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vi0 = vld1q_f32(i0);
75*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vi1 = vld1q_f32(i1);
76*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vi2 = vld1q_f32(i2);
77*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vi3 = vld1q_f32(i3);
78*4bdc9457SAndroid Build Coastguard Worker
79*4bdc9457SAndroid Build Coastguard Worker float32x4_t vmax = vi0;
80*4bdc9457SAndroid Build Coastguard Worker uint32x4_t vidx = vmovq_n_u32(0);
81*4bdc9457SAndroid Build Coastguard Worker
82*4bdc9457SAndroid Build Coastguard Worker const uint32x4_t vm1 = vcgtq_f32(vi1, vmax);
83*4bdc9457SAndroid Build Coastguard Worker vmax = vbslq_f32(vm1, vi1, vmax);
84*4bdc9457SAndroid Build Coastguard Worker vidx = vbslq_u32(vm1, vmovq_n_u32(1), vidx);
85*4bdc9457SAndroid Build Coastguard Worker
86*4bdc9457SAndroid Build Coastguard Worker const uint32x4_t vm2 = vcgtq_f32(vi2, vmax);
87*4bdc9457SAndroid Build Coastguard Worker vmax = vbslq_f32(vm2, vi2, vmax);
88*4bdc9457SAndroid Build Coastguard Worker vidx = vbslq_u32(vm2, vmovq_n_u32(2), vidx);
89*4bdc9457SAndroid Build Coastguard Worker
90*4bdc9457SAndroid Build Coastguard Worker const uint32x4_t vm3 = vcgtq_f32(vi3, vmax);
91*4bdc9457SAndroid Build Coastguard Worker vmax = vbslq_f32(vm3, vi3, vmax);
92*4bdc9457SAndroid Build Coastguard Worker vidx = vbslq_u32(vm3, vmovq_n_u32(3), vidx);
93*4bdc9457SAndroid Build Coastguard Worker
94*4bdc9457SAndroid Build Coastguard Worker float32x2_t vmax_lo = vget_low_f32(vmax);
95*4bdc9457SAndroid Build Coastguard Worker uint32x2_t vidx_lo = vget_low_u32(vidx);
96*4bdc9457SAndroid Build Coastguard Worker if (c & 2) {
97*4bdc9457SAndroid Build Coastguard Worker vst1_f32(output, vmax_lo); output += 2;
98*4bdc9457SAndroid Build Coastguard Worker vst1_u32(index, vidx_lo); index += 2;
99*4bdc9457SAndroid Build Coastguard Worker vmax_lo = vget_high_f32(vmax);
100*4bdc9457SAndroid Build Coastguard Worker vidx_lo = vget_high_u32(vidx);
101*4bdc9457SAndroid Build Coastguard Worker }
102*4bdc9457SAndroid Build Coastguard Worker if (c & 1) {
103*4bdc9457SAndroid Build Coastguard Worker vst1_lane_f32(output, vmax_lo, 0); output += 1;
104*4bdc9457SAndroid Build Coastguard Worker vst1_lane_u32(index, vidx_lo, 0); index += 1;
105*4bdc9457SAndroid Build Coastguard Worker }
106*4bdc9457SAndroid Build Coastguard Worker }
107*4bdc9457SAndroid Build Coastguard Worker input = (const float**) ((uintptr_t) input + input_increment);
108*4bdc9457SAndroid Build Coastguard Worker output = (float*) ((uintptr_t) output + output_increment);
109*4bdc9457SAndroid Build Coastguard Worker } while (--output_pixels != 0);
110*4bdc9457SAndroid Build Coastguard Worker }
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