xref: /aosp_15_r20/build/soong/cc/library_sdk_member.go (revision 333d2b3687b3a337dbcca9d65000bca186795e39)
1*333d2b36SAndroid Build Coastguard Worker// Copyright 2019 Google Inc. All rights reserved.
2*333d2b36SAndroid Build Coastguard Worker//
3*333d2b36SAndroid Build Coastguard Worker// Licensed under the Apache License, Version 2.0 (the "License");
4*333d2b36SAndroid Build Coastguard Worker// you may not use this file except in compliance with the License.
5*333d2b36SAndroid Build Coastguard Worker// You may obtain a copy of the License at
6*333d2b36SAndroid Build Coastguard Worker//
7*333d2b36SAndroid Build Coastguard Worker//     http://www.apache.org/licenses/LICENSE-2.0
8*333d2b36SAndroid Build Coastguard Worker//
9*333d2b36SAndroid Build Coastguard Worker// Unless required by applicable law or agreed to in writing, software
10*333d2b36SAndroid Build Coastguard Worker// distributed under the License is distributed on an "AS IS" BASIS,
11*333d2b36SAndroid Build Coastguard Worker// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*333d2b36SAndroid Build Coastguard Worker// See the License for the specific language governing permissions and
13*333d2b36SAndroid Build Coastguard Worker// limitations under the License.
14*333d2b36SAndroid Build Coastguard Worker
15*333d2b36SAndroid Build Coastguard Workerpackage cc
16*333d2b36SAndroid Build Coastguard Worker
17*333d2b36SAndroid Build Coastguard Workerimport (
18*333d2b36SAndroid Build Coastguard Worker	"path/filepath"
19*333d2b36SAndroid Build Coastguard Worker
20*333d2b36SAndroid Build Coastguard Worker	"android/soong/android"
21*333d2b36SAndroid Build Coastguard Worker
22*333d2b36SAndroid Build Coastguard Worker	"github.com/google/blueprint"
23*333d2b36SAndroid Build Coastguard Worker	"github.com/google/blueprint/proptools"
24*333d2b36SAndroid Build Coastguard Worker)
25*333d2b36SAndroid Build Coastguard Worker
26*333d2b36SAndroid Build Coastguard Worker// This file contains support for using cc library modules within an sdk.
27*333d2b36SAndroid Build Coastguard Worker
28*333d2b36SAndroid Build Coastguard Workervar sharedLibrarySdkMemberType = &librarySdkMemberType{
29*333d2b36SAndroid Build Coastguard Worker	SdkMemberTypeBase: android.SdkMemberTypeBase{
30*333d2b36SAndroid Build Coastguard Worker		PropertyName:          "native_shared_libs",
31*333d2b36SAndroid Build Coastguard Worker		SupportsSdk:           true,
32*333d2b36SAndroid Build Coastguard Worker		HostOsDependent:       true,
33*333d2b36SAndroid Build Coastguard Worker		SupportedLinkageNames: []string{"shared"},
34*333d2b36SAndroid Build Coastguard Worker		StripDisabled:         true,
35*333d2b36SAndroid Build Coastguard Worker	},
36*333d2b36SAndroid Build Coastguard Worker	prebuiltModuleType: "cc_prebuilt_library_shared",
37*333d2b36SAndroid Build Coastguard Worker}
38*333d2b36SAndroid Build Coastguard Worker
39*333d2b36SAndroid Build Coastguard Workervar staticLibrarySdkMemberType = &librarySdkMemberType{
40*333d2b36SAndroid Build Coastguard Worker	SdkMemberTypeBase: android.SdkMemberTypeBase{
41*333d2b36SAndroid Build Coastguard Worker		PropertyName:          "native_static_libs",
42*333d2b36SAndroid Build Coastguard Worker		SupportsSdk:           true,
43*333d2b36SAndroid Build Coastguard Worker		HostOsDependent:       true,
44*333d2b36SAndroid Build Coastguard Worker		SupportedLinkageNames: []string{"static"},
45*333d2b36SAndroid Build Coastguard Worker	},
46*333d2b36SAndroid Build Coastguard Worker	prebuiltModuleType: "cc_prebuilt_library_static",
47*333d2b36SAndroid Build Coastguard Worker}
48*333d2b36SAndroid Build Coastguard Worker
49*333d2b36SAndroid Build Coastguard Workervar staticAndSharedLibrarySdkMemberType = &librarySdkMemberType{
50*333d2b36SAndroid Build Coastguard Worker	SdkMemberTypeBase: android.SdkMemberTypeBase{
51*333d2b36SAndroid Build Coastguard Worker		PropertyName:           "native_libs",
52*333d2b36SAndroid Build Coastguard Worker		OverridesPropertyNames: map[string]bool{"native_shared_libs": true, "native_static_libs": true},
53*333d2b36SAndroid Build Coastguard Worker		SupportsSdk:            true,
54*333d2b36SAndroid Build Coastguard Worker		HostOsDependent:        true,
55*333d2b36SAndroid Build Coastguard Worker		SupportedLinkageNames:  []string{"static", "shared"},
56*333d2b36SAndroid Build Coastguard Worker	},
57*333d2b36SAndroid Build Coastguard Worker	prebuiltModuleType: "cc_prebuilt_library",
58*333d2b36SAndroid Build Coastguard Worker}
59*333d2b36SAndroid Build Coastguard Worker
60*333d2b36SAndroid Build Coastguard Workerfunc init() {
61*333d2b36SAndroid Build Coastguard Worker	// Register sdk member types.
62*333d2b36SAndroid Build Coastguard Worker	android.RegisterSdkMemberType(sharedLibrarySdkMemberType)
63*333d2b36SAndroid Build Coastguard Worker	android.RegisterSdkMemberType(staticLibrarySdkMemberType)
64*333d2b36SAndroid Build Coastguard Worker	android.RegisterSdkMemberType(staticAndSharedLibrarySdkMemberType)
65*333d2b36SAndroid Build Coastguard Worker}
66*333d2b36SAndroid Build Coastguard Worker
67*333d2b36SAndroid Build Coastguard Workertype librarySdkMemberType struct {
68*333d2b36SAndroid Build Coastguard Worker	android.SdkMemberTypeBase
69*333d2b36SAndroid Build Coastguard Worker
70*333d2b36SAndroid Build Coastguard Worker	prebuiltModuleType string
71*333d2b36SAndroid Build Coastguard Worker
72*333d2b36SAndroid Build Coastguard Worker	noOutputFiles bool // True if there are no srcs files.
73*333d2b36SAndroid Build Coastguard Worker
74*333d2b36SAndroid Build Coastguard Worker}
75*333d2b36SAndroid Build Coastguard Worker
76*333d2b36SAndroid Build Coastguard Workerfunc (mt *librarySdkMemberType) AddDependencies(ctx android.SdkDependencyContext, dependencyTag blueprint.DependencyTag, names []string) {
77*333d2b36SAndroid Build Coastguard Worker	// The base set of targets which does not include native bridge targets.
78*333d2b36SAndroid Build Coastguard Worker	defaultTargets := ctx.MultiTargets()
79*333d2b36SAndroid Build Coastguard Worker
80*333d2b36SAndroid Build Coastguard Worker	// The lazily created list of native bridge targets.
81*333d2b36SAndroid Build Coastguard Worker	var includeNativeBridgeTargets []android.Target
82*333d2b36SAndroid Build Coastguard Worker
83*333d2b36SAndroid Build Coastguard Worker	for _, lib := range names {
84*333d2b36SAndroid Build Coastguard Worker		targets := defaultTargets
85*333d2b36SAndroid Build Coastguard Worker
86*333d2b36SAndroid Build Coastguard Worker		// If native bridge support is required in the sdk snapshot then add native bridge targets to
87*333d2b36SAndroid Build Coastguard Worker		// the basic list of targets that are required.
88*333d2b36SAndroid Build Coastguard Worker		nativeBridgeSupport := ctx.RequiresTrait(lib, nativeBridgeSdkTrait)
89*333d2b36SAndroid Build Coastguard Worker		if nativeBridgeSupport && ctx.Device() {
90*333d2b36SAndroid Build Coastguard Worker			// If not already computed then compute the list of native bridge targets.
91*333d2b36SAndroid Build Coastguard Worker			if includeNativeBridgeTargets == nil {
92*333d2b36SAndroid Build Coastguard Worker				includeNativeBridgeTargets = append([]android.Target{}, defaultTargets...)
93*333d2b36SAndroid Build Coastguard Worker				allAndroidTargets := ctx.Config().Targets[android.Android]
94*333d2b36SAndroid Build Coastguard Worker				for _, possibleNativeBridgeTarget := range allAndroidTargets {
95*333d2b36SAndroid Build Coastguard Worker					if possibleNativeBridgeTarget.NativeBridge == android.NativeBridgeEnabled {
96*333d2b36SAndroid Build Coastguard Worker						includeNativeBridgeTargets = append(includeNativeBridgeTargets, possibleNativeBridgeTarget)
97*333d2b36SAndroid Build Coastguard Worker					}
98*333d2b36SAndroid Build Coastguard Worker				}
99*333d2b36SAndroid Build Coastguard Worker			}
100*333d2b36SAndroid Build Coastguard Worker
101*333d2b36SAndroid Build Coastguard Worker			// Include the native bridge targets as well.
102*333d2b36SAndroid Build Coastguard Worker			targets = includeNativeBridgeTargets
103*333d2b36SAndroid Build Coastguard Worker		}
104*333d2b36SAndroid Build Coastguard Worker
105*333d2b36SAndroid Build Coastguard Worker		// memberDependency encapsulates information about the dependencies to add for this member.
106*333d2b36SAndroid Build Coastguard Worker		type memberDependency struct {
107*333d2b36SAndroid Build Coastguard Worker			// The targets to depend upon.
108*333d2b36SAndroid Build Coastguard Worker			targets []android.Target
109*333d2b36SAndroid Build Coastguard Worker
110*333d2b36SAndroid Build Coastguard Worker			// Additional image variations to depend upon, is either nil for no image variation or
111*333d2b36SAndroid Build Coastguard Worker			// contains a single image variation.
112*333d2b36SAndroid Build Coastguard Worker			imageVariations []blueprint.Variation
113*333d2b36SAndroid Build Coastguard Worker		}
114*333d2b36SAndroid Build Coastguard Worker
115*333d2b36SAndroid Build Coastguard Worker		// Extract the name and version from the module name.
116*333d2b36SAndroid Build Coastguard Worker		name, version := StubsLibNameAndVersion(lib)
117*333d2b36SAndroid Build Coastguard Worker		if version == "" {
118*333d2b36SAndroid Build Coastguard Worker			version = "latest"
119*333d2b36SAndroid Build Coastguard Worker		}
120*333d2b36SAndroid Build Coastguard Worker
121*333d2b36SAndroid Build Coastguard Worker		// Compute the set of dependencies to add.
122*333d2b36SAndroid Build Coastguard Worker		var memberDependencies []memberDependency
123*333d2b36SAndroid Build Coastguard Worker		if ctx.Host() {
124*333d2b36SAndroid Build Coastguard Worker			// Host does not support image variations so add a dependency without any.
125*333d2b36SAndroid Build Coastguard Worker			memberDependencies = append(memberDependencies, memberDependency{
126*333d2b36SAndroid Build Coastguard Worker				targets: targets,
127*333d2b36SAndroid Build Coastguard Worker			})
128*333d2b36SAndroid Build Coastguard Worker		} else {
129*333d2b36SAndroid Build Coastguard Worker			// Otherwise, this is targeting the device so add a dependency on the core image variation
130*333d2b36SAndroid Build Coastguard Worker			// (image:"").
131*333d2b36SAndroid Build Coastguard Worker			memberDependencies = append(memberDependencies, memberDependency{
132*333d2b36SAndroid Build Coastguard Worker				imageVariations: []blueprint.Variation{{Mutator: "image", Variation: android.CoreVariation}},
133*333d2b36SAndroid Build Coastguard Worker				targets:         targets,
134*333d2b36SAndroid Build Coastguard Worker			})
135*333d2b36SAndroid Build Coastguard Worker
136*333d2b36SAndroid Build Coastguard Worker			// If required add additional dependencies on the image:ramdisk variants.
137*333d2b36SAndroid Build Coastguard Worker			if ctx.RequiresTrait(lib, ramdiskImageRequiredSdkTrait) {
138*333d2b36SAndroid Build Coastguard Worker				memberDependencies = append(memberDependencies, memberDependency{
139*333d2b36SAndroid Build Coastguard Worker					imageVariations: []blueprint.Variation{{Mutator: "image", Variation: android.RamdiskVariation}},
140*333d2b36SAndroid Build Coastguard Worker					// Only add a dependency on the first target as that is the only one which will have an
141*333d2b36SAndroid Build Coastguard Worker					// image:ramdisk variant.
142*333d2b36SAndroid Build Coastguard Worker					targets: targets[:1],
143*333d2b36SAndroid Build Coastguard Worker				})
144*333d2b36SAndroid Build Coastguard Worker			}
145*333d2b36SAndroid Build Coastguard Worker
146*333d2b36SAndroid Build Coastguard Worker			// If required add additional dependencies on the image:recovery variants.
147*333d2b36SAndroid Build Coastguard Worker			if ctx.RequiresTrait(lib, recoveryImageRequiredSdkTrait) {
148*333d2b36SAndroid Build Coastguard Worker				memberDependencies = append(memberDependencies, memberDependency{
149*333d2b36SAndroid Build Coastguard Worker					imageVariations: []blueprint.Variation{{Mutator: "image", Variation: android.RecoveryVariation}},
150*333d2b36SAndroid Build Coastguard Worker					// Only add a dependency on the first target as that is the only one which will have an
151*333d2b36SAndroid Build Coastguard Worker					// image:recovery variant.
152*333d2b36SAndroid Build Coastguard Worker					targets: targets[:1],
153*333d2b36SAndroid Build Coastguard Worker				})
154*333d2b36SAndroid Build Coastguard Worker			}
155*333d2b36SAndroid Build Coastguard Worker		}
156*333d2b36SAndroid Build Coastguard Worker
157*333d2b36SAndroid Build Coastguard Worker		// For each dependency in the list add dependencies on the targets with the correct variations.
158*333d2b36SAndroid Build Coastguard Worker		for _, dependency := range memberDependencies {
159*333d2b36SAndroid Build Coastguard Worker			// For each target add a dependency on the target with any additional dependencies.
160*333d2b36SAndroid Build Coastguard Worker			for _, target := range dependency.targets {
161*333d2b36SAndroid Build Coastguard Worker				// Get the variations for the target.
162*333d2b36SAndroid Build Coastguard Worker				variations := target.Variations()
163*333d2b36SAndroid Build Coastguard Worker
164*333d2b36SAndroid Build Coastguard Worker				// Add any additional dependencies needed.
165*333d2b36SAndroid Build Coastguard Worker				variations = append(variations, dependency.imageVariations...)
166*333d2b36SAndroid Build Coastguard Worker
167*333d2b36SAndroid Build Coastguard Worker				if mt.SupportedLinkageNames == nil {
168*333d2b36SAndroid Build Coastguard Worker					// No link types are supported so add a dependency directly.
169*333d2b36SAndroid Build Coastguard Worker					ctx.AddFarVariationDependencies(variations, dependencyTag, name)
170*333d2b36SAndroid Build Coastguard Worker				} else {
171*333d2b36SAndroid Build Coastguard Worker					// Otherwise, add a dependency on each supported link type in turn.
172*333d2b36SAndroid Build Coastguard Worker					for _, linkType := range mt.SupportedLinkageNames {
173*333d2b36SAndroid Build Coastguard Worker						libVariations := append(variations,
174*333d2b36SAndroid Build Coastguard Worker							blueprint.Variation{Mutator: "link", Variation: linkType})
175*333d2b36SAndroid Build Coastguard Worker						// If this is for the device and a shared link type then add a dependency onto the
176*333d2b36SAndroid Build Coastguard Worker						// appropriate version specific variant of the module.
177*333d2b36SAndroid Build Coastguard Worker						if ctx.Device() && linkType == "shared" {
178*333d2b36SAndroid Build Coastguard Worker							libVariations = append(libVariations,
179*333d2b36SAndroid Build Coastguard Worker								blueprint.Variation{Mutator: "version", Variation: version})
180*333d2b36SAndroid Build Coastguard Worker						}
181*333d2b36SAndroid Build Coastguard Worker						ctx.AddFarVariationDependencies(libVariations, dependencyTag, name)
182*333d2b36SAndroid Build Coastguard Worker					}
183*333d2b36SAndroid Build Coastguard Worker				}
184*333d2b36SAndroid Build Coastguard Worker			}
185*333d2b36SAndroid Build Coastguard Worker		}
186*333d2b36SAndroid Build Coastguard Worker	}
187*333d2b36SAndroid Build Coastguard Worker}
188*333d2b36SAndroid Build Coastguard Worker
189*333d2b36SAndroid Build Coastguard Workerfunc (mt *librarySdkMemberType) IsInstance(module android.Module) bool {
190*333d2b36SAndroid Build Coastguard Worker	// Check the module to see if it can be used with this module type.
191*333d2b36SAndroid Build Coastguard Worker	if m, ok := module.(*Module); ok {
192*333d2b36SAndroid Build Coastguard Worker		for _, allowableMemberType := range m.sdkMemberTypes {
193*333d2b36SAndroid Build Coastguard Worker			if allowableMemberType == mt {
194*333d2b36SAndroid Build Coastguard Worker				return true
195*333d2b36SAndroid Build Coastguard Worker			}
196*333d2b36SAndroid Build Coastguard Worker		}
197*333d2b36SAndroid Build Coastguard Worker	}
198*333d2b36SAndroid Build Coastguard Worker
199*333d2b36SAndroid Build Coastguard Worker	return false
200*333d2b36SAndroid Build Coastguard Worker}
201*333d2b36SAndroid Build Coastguard Worker
202*333d2b36SAndroid Build Coastguard Workerfunc (mt *librarySdkMemberType) AddPrebuiltModule(ctx android.SdkMemberContext, member android.SdkMember) android.BpModule {
203*333d2b36SAndroid Build Coastguard Worker	pbm := ctx.SnapshotBuilder().AddPrebuiltModule(member, mt.prebuiltModuleType)
204*333d2b36SAndroid Build Coastguard Worker
205*333d2b36SAndroid Build Coastguard Worker	ccModule := member.Variants()[0].(*Module)
206*333d2b36SAndroid Build Coastguard Worker
207*333d2b36SAndroid Build Coastguard Worker	if ctx.RequiresTrait(nativeBridgeSdkTrait) {
208*333d2b36SAndroid Build Coastguard Worker		pbm.AddProperty("native_bridge_supported", true)
209*333d2b36SAndroid Build Coastguard Worker	}
210*333d2b36SAndroid Build Coastguard Worker
211*333d2b36SAndroid Build Coastguard Worker	if ctx.RequiresTrait(ramdiskImageRequiredSdkTrait) {
212*333d2b36SAndroid Build Coastguard Worker		pbm.AddProperty("ramdisk_available", true)
213*333d2b36SAndroid Build Coastguard Worker	}
214*333d2b36SAndroid Build Coastguard Worker
215*333d2b36SAndroid Build Coastguard Worker	if ctx.RequiresTrait(recoveryImageRequiredSdkTrait) {
216*333d2b36SAndroid Build Coastguard Worker		pbm.AddProperty("recovery_available", true)
217*333d2b36SAndroid Build Coastguard Worker	}
218*333d2b36SAndroid Build Coastguard Worker
219*333d2b36SAndroid Build Coastguard Worker	if proptools.Bool(ccModule.VendorProperties.Vendor_available) {
220*333d2b36SAndroid Build Coastguard Worker		pbm.AddProperty("vendor_available", true)
221*333d2b36SAndroid Build Coastguard Worker	}
222*333d2b36SAndroid Build Coastguard Worker
223*333d2b36SAndroid Build Coastguard Worker	if proptools.Bool(ccModule.VendorProperties.Odm_available) {
224*333d2b36SAndroid Build Coastguard Worker		pbm.AddProperty("odm_available", true)
225*333d2b36SAndroid Build Coastguard Worker	}
226*333d2b36SAndroid Build Coastguard Worker
227*333d2b36SAndroid Build Coastguard Worker	if proptools.Bool(ccModule.VendorProperties.Product_available) {
228*333d2b36SAndroid Build Coastguard Worker		pbm.AddProperty("product_available", true)
229*333d2b36SAndroid Build Coastguard Worker	}
230*333d2b36SAndroid Build Coastguard Worker
231*333d2b36SAndroid Build Coastguard Worker	sdkVersion := ccModule.SdkVersion()
232*333d2b36SAndroid Build Coastguard Worker	if sdkVersion != "" {
233*333d2b36SAndroid Build Coastguard Worker		pbm.AddProperty("sdk_version", sdkVersion)
234*333d2b36SAndroid Build Coastguard Worker	}
235*333d2b36SAndroid Build Coastguard Worker
236*333d2b36SAndroid Build Coastguard Worker	stl := ccModule.stl.Properties.Stl
237*333d2b36SAndroid Build Coastguard Worker	if stl != nil {
238*333d2b36SAndroid Build Coastguard Worker		pbm.AddProperty("stl", proptools.String(stl))
239*333d2b36SAndroid Build Coastguard Worker	}
240*333d2b36SAndroid Build Coastguard Worker
241*333d2b36SAndroid Build Coastguard Worker	if lib, ok := ccModule.linker.(*libraryDecorator); ok {
242*333d2b36SAndroid Build Coastguard Worker		uhs := lib.Properties.Unique_host_soname
243*333d2b36SAndroid Build Coastguard Worker		if uhs != nil {
244*333d2b36SAndroid Build Coastguard Worker			pbm.AddProperty("unique_host_soname", proptools.Bool(uhs))
245*333d2b36SAndroid Build Coastguard Worker		}
246*333d2b36SAndroid Build Coastguard Worker	}
247*333d2b36SAndroid Build Coastguard Worker
248*333d2b36SAndroid Build Coastguard Worker	return pbm
249*333d2b36SAndroid Build Coastguard Worker}
250*333d2b36SAndroid Build Coastguard Worker
251*333d2b36SAndroid Build Coastguard Workerfunc (mt *librarySdkMemberType) CreateVariantPropertiesStruct() android.SdkMemberProperties {
252*333d2b36SAndroid Build Coastguard Worker	return &nativeLibInfoProperties{memberType: mt}
253*333d2b36SAndroid Build Coastguard Worker}
254*333d2b36SAndroid Build Coastguard Worker
255*333d2b36SAndroid Build Coastguard Workerfunc isGeneratedHeaderDirectory(p android.Path) bool {
256*333d2b36SAndroid Build Coastguard Worker	_, gen := p.(android.WritablePath)
257*333d2b36SAndroid Build Coastguard Worker	return gen
258*333d2b36SAndroid Build Coastguard Worker}
259*333d2b36SAndroid Build Coastguard Worker
260*333d2b36SAndroid Build Coastguard Workertype includeDirsProperty struct {
261*333d2b36SAndroid Build Coastguard Worker	// Accessor to retrieve the paths
262*333d2b36SAndroid Build Coastguard Worker	pathsGetter func(libInfo *nativeLibInfoProperties) android.Paths
263*333d2b36SAndroid Build Coastguard Worker
264*333d2b36SAndroid Build Coastguard Worker	// The name of the property in the prebuilt library, "" means there is no property.
265*333d2b36SAndroid Build Coastguard Worker	propertyName string
266*333d2b36SAndroid Build Coastguard Worker
267*333d2b36SAndroid Build Coastguard Worker	// The directory within the snapshot directory into which items should be copied.
268*333d2b36SAndroid Build Coastguard Worker	snapshotDir string
269*333d2b36SAndroid Build Coastguard Worker
270*333d2b36SAndroid Build Coastguard Worker	// True if the items on the path should be copied.
271*333d2b36SAndroid Build Coastguard Worker	copy bool
272*333d2b36SAndroid Build Coastguard Worker
273*333d2b36SAndroid Build Coastguard Worker	// True if the paths represent directories, files if they represent files.
274*333d2b36SAndroid Build Coastguard Worker	dirs bool
275*333d2b36SAndroid Build Coastguard Worker}
276*333d2b36SAndroid Build Coastguard Worker
277*333d2b36SAndroid Build Coastguard Workervar includeDirProperties = []includeDirsProperty{
278*333d2b36SAndroid Build Coastguard Worker	{
279*333d2b36SAndroid Build Coastguard Worker		// ExportedIncludeDirs lists directories that contains some header files to be
280*333d2b36SAndroid Build Coastguard Worker		// copied into a directory in the snapshot. The snapshot directories must be added to
281*333d2b36SAndroid Build Coastguard Worker		// the export_include_dirs property in the prebuilt module in the snapshot.
282*333d2b36SAndroid Build Coastguard Worker		pathsGetter:  func(libInfo *nativeLibInfoProperties) android.Paths { return libInfo.ExportedIncludeDirs },
283*333d2b36SAndroid Build Coastguard Worker		propertyName: "export_include_dirs",
284*333d2b36SAndroid Build Coastguard Worker		snapshotDir:  nativeIncludeDir,
285*333d2b36SAndroid Build Coastguard Worker		copy:         true,
286*333d2b36SAndroid Build Coastguard Worker		dirs:         true,
287*333d2b36SAndroid Build Coastguard Worker	},
288*333d2b36SAndroid Build Coastguard Worker	{
289*333d2b36SAndroid Build Coastguard Worker		// ExportedSystemIncludeDirs lists directories that contains some system header files to
290*333d2b36SAndroid Build Coastguard Worker		// be copied into a directory in the snapshot. The snapshot directories must be added to
291*333d2b36SAndroid Build Coastguard Worker		// the export_system_include_dirs property in the prebuilt module in the snapshot.
292*333d2b36SAndroid Build Coastguard Worker		pathsGetter:  func(libInfo *nativeLibInfoProperties) android.Paths { return libInfo.ExportedSystemIncludeDirs },
293*333d2b36SAndroid Build Coastguard Worker		propertyName: "export_system_include_dirs",
294*333d2b36SAndroid Build Coastguard Worker		snapshotDir:  nativeIncludeDir,
295*333d2b36SAndroid Build Coastguard Worker		copy:         true,
296*333d2b36SAndroid Build Coastguard Worker		dirs:         true,
297*333d2b36SAndroid Build Coastguard Worker	},
298*333d2b36SAndroid Build Coastguard Worker	{
299*333d2b36SAndroid Build Coastguard Worker		// ExportedGeneratedIncludeDirs lists directories that contains some header files
300*333d2b36SAndroid Build Coastguard Worker		// that are explicitly listed in the ExportedGeneratedHeaders property. So, the contents
301*333d2b36SAndroid Build Coastguard Worker		// of these directories do not need to be copied, but these directories do need adding to
302*333d2b36SAndroid Build Coastguard Worker		// the export_include_dirs property in the prebuilt module in the snapshot.
303*333d2b36SAndroid Build Coastguard Worker		pathsGetter:  func(libInfo *nativeLibInfoProperties) android.Paths { return libInfo.ExportedGeneratedIncludeDirs },
304*333d2b36SAndroid Build Coastguard Worker		propertyName: "export_include_dirs",
305*333d2b36SAndroid Build Coastguard Worker		snapshotDir:  nativeGeneratedIncludeDir,
306*333d2b36SAndroid Build Coastguard Worker		copy:         false,
307*333d2b36SAndroid Build Coastguard Worker		dirs:         true,
308*333d2b36SAndroid Build Coastguard Worker	},
309*333d2b36SAndroid Build Coastguard Worker	{
310*333d2b36SAndroid Build Coastguard Worker		// ExportedGeneratedHeaders lists header files that are in one of the directories
311*333d2b36SAndroid Build Coastguard Worker		// specified in ExportedGeneratedIncludeDirs must be copied into the snapshot.
312*333d2b36SAndroid Build Coastguard Worker		// As they are in a directory in ExportedGeneratedIncludeDirs they do not need adding to a
313*333d2b36SAndroid Build Coastguard Worker		// property in the prebuilt module in the snapshot.
314*333d2b36SAndroid Build Coastguard Worker		pathsGetter:  func(libInfo *nativeLibInfoProperties) android.Paths { return libInfo.ExportedGeneratedHeaders },
315*333d2b36SAndroid Build Coastguard Worker		propertyName: "",
316*333d2b36SAndroid Build Coastguard Worker		snapshotDir:  nativeGeneratedIncludeDir,
317*333d2b36SAndroid Build Coastguard Worker		copy:         true,
318*333d2b36SAndroid Build Coastguard Worker		dirs:         false,
319*333d2b36SAndroid Build Coastguard Worker	},
320*333d2b36SAndroid Build Coastguard Worker}
321*333d2b36SAndroid Build Coastguard Worker
322*333d2b36SAndroid Build Coastguard Worker// Add properties that may, or may not, be arch specific.
323*333d2b36SAndroid Build Coastguard Workerfunc addPossiblyArchSpecificProperties(sdkModuleContext android.ModuleContext, builder android.SnapshotBuilder, libInfo *nativeLibInfoProperties, outputProperties android.BpPropertySet) {
324*333d2b36SAndroid Build Coastguard Worker
325*333d2b36SAndroid Build Coastguard Worker	outputProperties.AddProperty("sanitize", &libInfo.Sanitize)
326*333d2b36SAndroid Build Coastguard Worker
327*333d2b36SAndroid Build Coastguard Worker	// Copy the generated library to the snapshot and add a reference to it in the .bp module.
328*333d2b36SAndroid Build Coastguard Worker	if libInfo.outputFile != nil {
329*333d2b36SAndroid Build Coastguard Worker		nativeLibraryPath := nativeLibraryPathFor(libInfo)
330*333d2b36SAndroid Build Coastguard Worker		builder.CopyToSnapshot(libInfo.outputFile, nativeLibraryPath)
331*333d2b36SAndroid Build Coastguard Worker		outputProperties.AddProperty("srcs", []string{nativeLibraryPath})
332*333d2b36SAndroid Build Coastguard Worker	}
333*333d2b36SAndroid Build Coastguard Worker
334*333d2b36SAndroid Build Coastguard Worker	if len(libInfo.SharedLibs) > 0 {
335*333d2b36SAndroid Build Coastguard Worker		outputProperties.AddPropertyWithTag("shared_libs", libInfo.SharedLibs, builder.SdkMemberReferencePropertyTag(false))
336*333d2b36SAndroid Build Coastguard Worker	}
337*333d2b36SAndroid Build Coastguard Worker
338*333d2b36SAndroid Build Coastguard Worker	// SystemSharedLibs needs to be propagated if it's a list, even if it's empty,
339*333d2b36SAndroid Build Coastguard Worker	// so check for non-nil instead of nonzero length.
340*333d2b36SAndroid Build Coastguard Worker	if libInfo.SystemSharedLibs != nil {
341*333d2b36SAndroid Build Coastguard Worker		outputProperties.AddPropertyWithTag("system_shared_libs", libInfo.SystemSharedLibs, builder.SdkMemberReferencePropertyTag(false))
342*333d2b36SAndroid Build Coastguard Worker	}
343*333d2b36SAndroid Build Coastguard Worker
344*333d2b36SAndroid Build Coastguard Worker	// Map from property name to the include dirs to add to the prebuilt module in the snapshot.
345*333d2b36SAndroid Build Coastguard Worker	includeDirs := make(map[string][]string)
346*333d2b36SAndroid Build Coastguard Worker
347*333d2b36SAndroid Build Coastguard Worker	// Iterate over each include directory property, copying files and collating property
348*333d2b36SAndroid Build Coastguard Worker	// values where necessary.
349*333d2b36SAndroid Build Coastguard Worker	for _, propertyInfo := range includeDirProperties {
350*333d2b36SAndroid Build Coastguard Worker		// Calculate the base directory in the snapshot into which the files will be copied.
351*333d2b36SAndroid Build Coastguard Worker		// lib.archSubDir is "" for common properties.
352*333d2b36SAndroid Build Coastguard Worker		targetDir := filepath.Join(libInfo.OsPrefix(), libInfo.archSubDir, propertyInfo.snapshotDir)
353*333d2b36SAndroid Build Coastguard Worker
354*333d2b36SAndroid Build Coastguard Worker		propertyName := propertyInfo.propertyName
355*333d2b36SAndroid Build Coastguard Worker
356*333d2b36SAndroid Build Coastguard Worker		// Iterate over each path in one of the include directory properties.
357*333d2b36SAndroid Build Coastguard Worker		for _, path := range propertyInfo.pathsGetter(libInfo) {
358*333d2b36SAndroid Build Coastguard Worker			inputPath := path.String()
359*333d2b36SAndroid Build Coastguard Worker
360*333d2b36SAndroid Build Coastguard Worker			// Map the input path to a snapshot relative path. The mapping is independent of the module
361*333d2b36SAndroid Build Coastguard Worker			// that references them so that if multiple modules within the same snapshot export the same
362*333d2b36SAndroid Build Coastguard Worker			// header files they end up in the same place in the snapshot and so do not get duplicated.
363*333d2b36SAndroid Build Coastguard Worker			targetRelativePath := inputPath
364*333d2b36SAndroid Build Coastguard Worker			if isGeneratedHeaderDirectory(path) {
365*333d2b36SAndroid Build Coastguard Worker				// Remove everything up to the .intermediates/ from the generated output directory to
366*333d2b36SAndroid Build Coastguard Worker				// leave a module relative path.
367*333d2b36SAndroid Build Coastguard Worker				base := android.PathForIntermediates(sdkModuleContext, "")
368*333d2b36SAndroid Build Coastguard Worker				targetRelativePath = android.Rel(sdkModuleContext, base.String(), inputPath)
369*333d2b36SAndroid Build Coastguard Worker			}
370*333d2b36SAndroid Build Coastguard Worker
371*333d2b36SAndroid Build Coastguard Worker			snapshotRelativePath := filepath.Join(targetDir, targetRelativePath)
372*333d2b36SAndroid Build Coastguard Worker
373*333d2b36SAndroid Build Coastguard Worker			// Copy the files/directories when necessary.
374*333d2b36SAndroid Build Coastguard Worker			if propertyInfo.copy {
375*333d2b36SAndroid Build Coastguard Worker				if propertyInfo.dirs {
376*333d2b36SAndroid Build Coastguard Worker					// When copying a directory glob and copy all the headers within it.
377*333d2b36SAndroid Build Coastguard Worker					// TODO(jiyong) copy headers having other suffixes
378*333d2b36SAndroid Build Coastguard Worker					headers, _ := sdkModuleContext.GlobWithDeps(inputPath+"/**/*.h", nil)
379*333d2b36SAndroid Build Coastguard Worker					for _, file := range headers {
380*333d2b36SAndroid Build Coastguard Worker						src := android.PathForSource(sdkModuleContext, file)
381*333d2b36SAndroid Build Coastguard Worker
382*333d2b36SAndroid Build Coastguard Worker						// The destination path in the snapshot is constructed from the snapshot relative path
383*333d2b36SAndroid Build Coastguard Worker						// of the input directory and the input directory relative path of the header file.
384*333d2b36SAndroid Build Coastguard Worker						inputRelativePath := android.Rel(sdkModuleContext, inputPath, file)
385*333d2b36SAndroid Build Coastguard Worker						dest := filepath.Join(snapshotRelativePath, inputRelativePath)
386*333d2b36SAndroid Build Coastguard Worker						builder.CopyToSnapshot(src, dest)
387*333d2b36SAndroid Build Coastguard Worker					}
388*333d2b36SAndroid Build Coastguard Worker				} else {
389*333d2b36SAndroid Build Coastguard Worker					// Otherwise, just copy the file to its snapshot relative path.
390*333d2b36SAndroid Build Coastguard Worker					builder.CopyToSnapshot(path, snapshotRelativePath)
391*333d2b36SAndroid Build Coastguard Worker				}
392*333d2b36SAndroid Build Coastguard Worker			}
393*333d2b36SAndroid Build Coastguard Worker
394*333d2b36SAndroid Build Coastguard Worker			// Only directories are added to a property.
395*333d2b36SAndroid Build Coastguard Worker			if propertyInfo.dirs {
396*333d2b36SAndroid Build Coastguard Worker				includeDirs[propertyName] = append(includeDirs[propertyName], snapshotRelativePath)
397*333d2b36SAndroid Build Coastguard Worker			}
398*333d2b36SAndroid Build Coastguard Worker		}
399*333d2b36SAndroid Build Coastguard Worker	}
400*333d2b36SAndroid Build Coastguard Worker
401*333d2b36SAndroid Build Coastguard Worker	// Add the collated include dir properties to the output.
402*333d2b36SAndroid Build Coastguard Worker	for _, property := range android.SortedKeys(includeDirs) {
403*333d2b36SAndroid Build Coastguard Worker		outputProperties.AddProperty(property, includeDirs[property])
404*333d2b36SAndroid Build Coastguard Worker	}
405*333d2b36SAndroid Build Coastguard Worker
406*333d2b36SAndroid Build Coastguard Worker	if len(libInfo.StubsVersions) > 0 {
407*333d2b36SAndroid Build Coastguard Worker		stubsSet := outputProperties.AddPropertySet("stubs")
408*333d2b36SAndroid Build Coastguard Worker		stubsSet.AddProperty("versions", libInfo.StubsVersions)
409*333d2b36SAndroid Build Coastguard Worker		// The symbol file will be copied next to the Android.bp file
410*333d2b36SAndroid Build Coastguard Worker		stubsSet.AddProperty("symbol_file", libInfo.StubsSymbolFilePath.Base())
411*333d2b36SAndroid Build Coastguard Worker		builder.CopyToSnapshot(libInfo.StubsSymbolFilePath, libInfo.StubsSymbolFilePath.Base())
412*333d2b36SAndroid Build Coastguard Worker	}
413*333d2b36SAndroid Build Coastguard Worker}
414*333d2b36SAndroid Build Coastguard Worker
415*333d2b36SAndroid Build Coastguard Workerconst (
416*333d2b36SAndroid Build Coastguard Worker	nativeIncludeDir          = "include"
417*333d2b36SAndroid Build Coastguard Worker	nativeGeneratedIncludeDir = "include_gen"
418*333d2b36SAndroid Build Coastguard Worker	nativeStubDir             = "lib"
419*333d2b36SAndroid Build Coastguard Worker)
420*333d2b36SAndroid Build Coastguard Worker
421*333d2b36SAndroid Build Coastguard Worker// path to the native library. Relative to <sdk_root>/<api_dir>
422*333d2b36SAndroid Build Coastguard Workerfunc nativeLibraryPathFor(lib *nativeLibInfoProperties) string {
423*333d2b36SAndroid Build Coastguard Worker	return filepath.Join(lib.OsPrefix(), lib.archSubDir,
424*333d2b36SAndroid Build Coastguard Worker		nativeStubDir, lib.outputFile.Base())
425*333d2b36SAndroid Build Coastguard Worker}
426*333d2b36SAndroid Build Coastguard Worker
427*333d2b36SAndroid Build Coastguard Worker// nativeLibInfoProperties represents properties of a native lib
428*333d2b36SAndroid Build Coastguard Worker//
429*333d2b36SAndroid Build Coastguard Worker// The exported (capitalized) fields will be examined and may be changed during common value extraction.
430*333d2b36SAndroid Build Coastguard Worker// The unexported fields will be left untouched.
431*333d2b36SAndroid Build Coastguard Workertype nativeLibInfoProperties struct {
432*333d2b36SAndroid Build Coastguard Worker	android.SdkMemberPropertiesBase
433*333d2b36SAndroid Build Coastguard Worker
434*333d2b36SAndroid Build Coastguard Worker	memberType *librarySdkMemberType
435*333d2b36SAndroid Build Coastguard Worker
436*333d2b36SAndroid Build Coastguard Worker	// archSubDir is the subdirectory within the OS directory in the sdk snapshot into which arch
437*333d2b36SAndroid Build Coastguard Worker	// specific files will be copied.
438*333d2b36SAndroid Build Coastguard Worker	//
439*333d2b36SAndroid Build Coastguard Worker	// It is not exported since any value other than "" is always going to be arch specific.
440*333d2b36SAndroid Build Coastguard Worker	// This is "" for non-arch specific common properties.
441*333d2b36SAndroid Build Coastguard Worker	archSubDir string
442*333d2b36SAndroid Build Coastguard Worker
443*333d2b36SAndroid Build Coastguard Worker	// The list of possibly common exported include dirs.
444*333d2b36SAndroid Build Coastguard Worker	//
445*333d2b36SAndroid Build Coastguard Worker	// This field is exported as its contents may not be arch specific.
446*333d2b36SAndroid Build Coastguard Worker	ExportedIncludeDirs android.Paths `android:"arch_variant"`
447*333d2b36SAndroid Build Coastguard Worker
448*333d2b36SAndroid Build Coastguard Worker	// The list of arch specific exported generated include dirs.
449*333d2b36SAndroid Build Coastguard Worker	//
450*333d2b36SAndroid Build Coastguard Worker	// This field is exported as its contents may not be arch specific, e.g. protos.
451*333d2b36SAndroid Build Coastguard Worker	ExportedGeneratedIncludeDirs android.Paths `android:"arch_variant"`
452*333d2b36SAndroid Build Coastguard Worker
453*333d2b36SAndroid Build Coastguard Worker	// The list of arch specific exported generated header files.
454*333d2b36SAndroid Build Coastguard Worker	//
455*333d2b36SAndroid Build Coastguard Worker	// This field is exported as its contents may not be arch specific, e.g. protos.
456*333d2b36SAndroid Build Coastguard Worker	ExportedGeneratedHeaders android.Paths `android:"arch_variant"`
457*333d2b36SAndroid Build Coastguard Worker
458*333d2b36SAndroid Build Coastguard Worker	// The list of possibly common exported system include dirs.
459*333d2b36SAndroid Build Coastguard Worker	//
460*333d2b36SAndroid Build Coastguard Worker	// This field is exported as its contents may not be arch specific.
461*333d2b36SAndroid Build Coastguard Worker	ExportedSystemIncludeDirs android.Paths `android:"arch_variant"`
462*333d2b36SAndroid Build Coastguard Worker
463*333d2b36SAndroid Build Coastguard Worker	// The list of possibly common exported flags.
464*333d2b36SAndroid Build Coastguard Worker	//
465*333d2b36SAndroid Build Coastguard Worker	// This field is exported as its contents may not be arch specific.
466*333d2b36SAndroid Build Coastguard Worker	ExportedFlags []string `android:"arch_variant"`
467*333d2b36SAndroid Build Coastguard Worker
468*333d2b36SAndroid Build Coastguard Worker	// The set of shared libraries
469*333d2b36SAndroid Build Coastguard Worker	//
470*333d2b36SAndroid Build Coastguard Worker	// This field is exported as its contents may not be arch specific.
471*333d2b36SAndroid Build Coastguard Worker	SharedLibs []string `android:"arch_variant"`
472*333d2b36SAndroid Build Coastguard Worker
473*333d2b36SAndroid Build Coastguard Worker	// The set of system shared libraries. Note nil and [] are semantically
474*333d2b36SAndroid Build Coastguard Worker	// distinct - see BaseLinkerProperties.System_shared_libs.
475*333d2b36SAndroid Build Coastguard Worker	//
476*333d2b36SAndroid Build Coastguard Worker	// This field is exported as its contents may not be arch specific.
477*333d2b36SAndroid Build Coastguard Worker	SystemSharedLibs []string `android:"arch_variant"`
478*333d2b36SAndroid Build Coastguard Worker
479*333d2b36SAndroid Build Coastguard Worker	// The specific stubs version for the lib variant, or empty string if stubs
480*333d2b36SAndroid Build Coastguard Worker	// are not in use.
481*333d2b36SAndroid Build Coastguard Worker	//
482*333d2b36SAndroid Build Coastguard Worker	// Marked 'ignored-on-host' as the AllStubsVersions() from which this is
483*333d2b36SAndroid Build Coastguard Worker	// initialized is not set on host and the stubs.versions property which this
484*333d2b36SAndroid Build Coastguard Worker	// is written to does not vary by arch so cannot be android specific.
485*333d2b36SAndroid Build Coastguard Worker	StubsVersions []string `sdk:"ignored-on-host"`
486*333d2b36SAndroid Build Coastguard Worker
487*333d2b36SAndroid Build Coastguard Worker	// The symbol file containing the APIs exported by this library.
488*333d2b36SAndroid Build Coastguard Worker	StubsSymbolFilePath android.Path `sdk:"ignored-on-host"`
489*333d2b36SAndroid Build Coastguard Worker
490*333d2b36SAndroid Build Coastguard Worker	// Value of SanitizeProperties.Sanitize. Several - but not all - of these
491*333d2b36SAndroid Build Coastguard Worker	// affect the expanded variants. All are propagated to avoid entangling the
492*333d2b36SAndroid Build Coastguard Worker	// sanitizer logic with the snapshot generation.
493*333d2b36SAndroid Build Coastguard Worker	Sanitize SanitizeUserProps `android:"arch_variant"`
494*333d2b36SAndroid Build Coastguard Worker
495*333d2b36SAndroid Build Coastguard Worker	// outputFile is not exported as it is always arch specific.
496*333d2b36SAndroid Build Coastguard Worker	outputFile android.Path
497*333d2b36SAndroid Build Coastguard Worker}
498*333d2b36SAndroid Build Coastguard Worker
499*333d2b36SAndroid Build Coastguard Workerfunc (p *nativeLibInfoProperties) PopulateFromVariant(ctx android.SdkMemberContext, variant android.Module) {
500*333d2b36SAndroid Build Coastguard Worker	addOutputFile := true
501*333d2b36SAndroid Build Coastguard Worker	ccModule := variant.(*Module)
502*333d2b36SAndroid Build Coastguard Worker
503*333d2b36SAndroid Build Coastguard Worker	if s := ccModule.sanitize; s != nil {
504*333d2b36SAndroid Build Coastguard Worker		// We currently do not capture sanitizer flags for libs with sanitizers
505*333d2b36SAndroid Build Coastguard Worker		// enabled, because they may vary among variants that cannot be represented
506*333d2b36SAndroid Build Coastguard Worker		// in the input blueprint files. In particular, sanitizerDepsMutator enables
507*333d2b36SAndroid Build Coastguard Worker		// various sanitizers on dependencies, but in many cases only on static
508*333d2b36SAndroid Build Coastguard Worker		// ones, and we cannot specify sanitizer flags at the link type level (i.e.
509*333d2b36SAndroid Build Coastguard Worker		// in StaticOrSharedProperties).
510*333d2b36SAndroid Build Coastguard Worker		if s.isUnsanitizedVariant() {
511*333d2b36SAndroid Build Coastguard Worker			// This still captures explicitly disabled sanitizers, which may be
512*333d2b36SAndroid Build Coastguard Worker			// necessary to avoid cyclic dependencies.
513*333d2b36SAndroid Build Coastguard Worker			p.Sanitize = s.Properties.Sanitize
514*333d2b36SAndroid Build Coastguard Worker		} else {
515*333d2b36SAndroid Build Coastguard Worker			// Do not add the output file to the snapshot if we don't represent it
516*333d2b36SAndroid Build Coastguard Worker			// properly.
517*333d2b36SAndroid Build Coastguard Worker			addOutputFile = false
518*333d2b36SAndroid Build Coastguard Worker		}
519*333d2b36SAndroid Build Coastguard Worker	}
520*333d2b36SAndroid Build Coastguard Worker
521*333d2b36SAndroid Build Coastguard Worker	exportedInfo, _ := android.OtherModuleProvider(ctx.SdkModuleContext(), variant, FlagExporterInfoProvider)
522*333d2b36SAndroid Build Coastguard Worker
523*333d2b36SAndroid Build Coastguard Worker	// Separate out the generated include dirs (which are arch specific) from the
524*333d2b36SAndroid Build Coastguard Worker	// include dirs (which may not be).
525*333d2b36SAndroid Build Coastguard Worker	exportedIncludeDirs, exportedGeneratedIncludeDirs := android.FilterPathListPredicate(
526*333d2b36SAndroid Build Coastguard Worker		exportedInfo.IncludeDirs, isGeneratedHeaderDirectory)
527*333d2b36SAndroid Build Coastguard Worker
528*333d2b36SAndroid Build Coastguard Worker	target := ccModule.Target()
529*333d2b36SAndroid Build Coastguard Worker	p.archSubDir = target.Arch.ArchType.String()
530*333d2b36SAndroid Build Coastguard Worker	if target.NativeBridge == android.NativeBridgeEnabled {
531*333d2b36SAndroid Build Coastguard Worker		p.archSubDir += "_native_bridge"
532*333d2b36SAndroid Build Coastguard Worker	}
533*333d2b36SAndroid Build Coastguard Worker
534*333d2b36SAndroid Build Coastguard Worker	// Make sure that the include directories are unique.
535*333d2b36SAndroid Build Coastguard Worker	p.ExportedIncludeDirs = android.FirstUniquePaths(exportedIncludeDirs)
536*333d2b36SAndroid Build Coastguard Worker	p.ExportedGeneratedIncludeDirs = android.FirstUniquePaths(exportedGeneratedIncludeDirs)
537*333d2b36SAndroid Build Coastguard Worker
538*333d2b36SAndroid Build Coastguard Worker	// Take a copy before filtering out duplicates to avoid changing the slice owned by the
539*333d2b36SAndroid Build Coastguard Worker	// ccModule.
540*333d2b36SAndroid Build Coastguard Worker	dirs := append(android.Paths(nil), exportedInfo.SystemIncludeDirs...)
541*333d2b36SAndroid Build Coastguard Worker	p.ExportedSystemIncludeDirs = android.FirstUniquePaths(dirs)
542*333d2b36SAndroid Build Coastguard Worker
543*333d2b36SAndroid Build Coastguard Worker	p.ExportedFlags = exportedInfo.Flags
544*333d2b36SAndroid Build Coastguard Worker	if ccModule.linker != nil {
545*333d2b36SAndroid Build Coastguard Worker		specifiedDeps := specifiedDeps{}
546*333d2b36SAndroid Build Coastguard Worker		specifiedDeps = ccModule.linker.linkerSpecifiedDeps(ctx.SdkModuleContext(), ccModule, specifiedDeps)
547*333d2b36SAndroid Build Coastguard Worker
548*333d2b36SAndroid Build Coastguard Worker		if lib := ccModule.library; lib != nil {
549*333d2b36SAndroid Build Coastguard Worker			if !lib.hasStubsVariants() {
550*333d2b36SAndroid Build Coastguard Worker				// Propagate dynamic dependencies for implementation libs, but not stubs.
551*333d2b36SAndroid Build Coastguard Worker				p.SharedLibs = specifiedDeps.sharedLibs
552*333d2b36SAndroid Build Coastguard Worker			} else {
553*333d2b36SAndroid Build Coastguard Worker				// TODO(b/169373910): 1. Only output the specific version (from
554*333d2b36SAndroid Build Coastguard Worker				// ccModule.StubsVersion()) if the module is versioned. 2. Ensure that all
555*333d2b36SAndroid Build Coastguard Worker				// the versioned stub libs are retained in the prebuilt tree; currently only
556*333d2b36SAndroid Build Coastguard Worker				// the stub corresponding to ccModule.StubsVersion() is.
557*333d2b36SAndroid Build Coastguard Worker				p.StubsVersions = lib.allStubsVersions()
558*333d2b36SAndroid Build Coastguard Worker				if lib.buildStubs() && ccModule.stubsSymbolFilePath() == nil {
559*333d2b36SAndroid Build Coastguard Worker					ctx.ModuleErrorf("Could not determine symbol_file")
560*333d2b36SAndroid Build Coastguard Worker				} else {
561*333d2b36SAndroid Build Coastguard Worker					p.StubsSymbolFilePath = ccModule.stubsSymbolFilePath()
562*333d2b36SAndroid Build Coastguard Worker				}
563*333d2b36SAndroid Build Coastguard Worker			}
564*333d2b36SAndroid Build Coastguard Worker		}
565*333d2b36SAndroid Build Coastguard Worker		p.SystemSharedLibs = specifiedDeps.systemSharedLibs
566*333d2b36SAndroid Build Coastguard Worker	}
567*333d2b36SAndroid Build Coastguard Worker	p.ExportedGeneratedHeaders = exportedInfo.GeneratedHeaders
568*333d2b36SAndroid Build Coastguard Worker
569*333d2b36SAndroid Build Coastguard Worker	if !p.memberType.noOutputFiles && addOutputFile {
570*333d2b36SAndroid Build Coastguard Worker		p.outputFile = getRequiredMemberOutputFile(ctx, ccModule)
571*333d2b36SAndroid Build Coastguard Worker	}
572*333d2b36SAndroid Build Coastguard Worker}
573*333d2b36SAndroid Build Coastguard Worker
574*333d2b36SAndroid Build Coastguard Workerfunc getRequiredMemberOutputFile(ctx android.SdkMemberContext, ccModule *Module) android.Path {
575*333d2b36SAndroid Build Coastguard Worker	var path android.Path
576*333d2b36SAndroid Build Coastguard Worker	outputFile := ccModule.OutputFile()
577*333d2b36SAndroid Build Coastguard Worker	if outputFile.Valid() {
578*333d2b36SAndroid Build Coastguard Worker		path = outputFile.Path()
579*333d2b36SAndroid Build Coastguard Worker	} else {
580*333d2b36SAndroid Build Coastguard Worker		ctx.SdkModuleContext().ModuleErrorf("member variant %s does not have a valid output file", ccModule)
581*333d2b36SAndroid Build Coastguard Worker	}
582*333d2b36SAndroid Build Coastguard Worker	return path
583*333d2b36SAndroid Build Coastguard Worker}
584*333d2b36SAndroid Build Coastguard Worker
585*333d2b36SAndroid Build Coastguard Workerfunc (p *nativeLibInfoProperties) AddToPropertySet(ctx android.SdkMemberContext, propertySet android.BpPropertySet) {
586*333d2b36SAndroid Build Coastguard Worker	addPossiblyArchSpecificProperties(ctx.SdkModuleContext(), ctx.SnapshotBuilder(), p, propertySet)
587*333d2b36SAndroid Build Coastguard Worker}
588