1*e7c364b6SAndroid Build Coastguard Worker /* 2*e7c364b6SAndroid Build Coastguard Worker * Copyright (C) 2014 The Android Open Source Project 3*e7c364b6SAndroid Build Coastguard Worker * 4*e7c364b6SAndroid Build Coastguard Worker * Licensed under the Apache License, Version 2.0 (the "License"); 5*e7c364b6SAndroid Build Coastguard Worker * you may not use this file except in compliance with the License. 6*e7c364b6SAndroid Build Coastguard Worker * You may obtain a copy of the License at 7*e7c364b6SAndroid Build Coastguard Worker * 8*e7c364b6SAndroid Build Coastguard Worker * http://www.apache.org/licenses/LICENSE-2.0 9*e7c364b6SAndroid Build Coastguard Worker * 10*e7c364b6SAndroid Build Coastguard Worker * Unless required by applicable law or agreed to in writing, software 11*e7c364b6SAndroid Build Coastguard Worker * distributed under the License is distributed on an "AS IS" BASIS, 12*e7c364b6SAndroid Build Coastguard Worker * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13*e7c364b6SAndroid Build Coastguard Worker * See the License for the specific language governing permissions and 14*e7c364b6SAndroid Build Coastguard Worker * limitations under the License. 15*e7c364b6SAndroid Build Coastguard Worker */ 16*e7c364b6SAndroid Build Coastguard Worker 17*e7c364b6SAndroid Build Coastguard Worker #ifndef _GRAPHICS_H_ 18*e7c364b6SAndroid Build Coastguard Worker #define _GRAPHICS_H_ 19*e7c364b6SAndroid Build Coastguard Worker 20*e7c364b6SAndroid Build Coastguard Worker #include "minui/minui.h" 21*e7c364b6SAndroid Build Coastguard Worker 22*e7c364b6SAndroid Build Coastguard Worker class MinuiBackend { 23*e7c364b6SAndroid Build Coastguard Worker public: 24*e7c364b6SAndroid Build Coastguard Worker enum DrmConnector { 25*e7c364b6SAndroid Build Coastguard Worker DRM_MAIN = 0, 26*e7c364b6SAndroid Build Coastguard Worker DRM_SEC, 27*e7c364b6SAndroid Build Coastguard Worker DRM_MAX, 28*e7c364b6SAndroid Build Coastguard Worker }; 29*e7c364b6SAndroid Build Coastguard Worker 30*e7c364b6SAndroid Build Coastguard Worker // Initializes the backend and returns a GRSurface* to draw into. 31*e7c364b6SAndroid Build Coastguard Worker virtual GRSurface* Init() = 0; 32*e7c364b6SAndroid Build Coastguard Worker 33*e7c364b6SAndroid Build Coastguard Worker // Causes the current drawing surface (returned by the most recent call to Flip() or Init()) to 34*e7c364b6SAndroid Build Coastguard Worker // be displayed, and returns a new drawing surface. 35*e7c364b6SAndroid Build Coastguard Worker virtual GRSurface* Flip() = 0; 36*e7c364b6SAndroid Build Coastguard Worker 37*e7c364b6SAndroid Build Coastguard Worker // Blank (or unblank) the default screen. 38*e7c364b6SAndroid Build Coastguard Worker virtual void Blank(bool) = 0; 39*e7c364b6SAndroid Build Coastguard Worker 40*e7c364b6SAndroid Build Coastguard Worker // Blank (or unblank) the specific screen. 41*e7c364b6SAndroid Build Coastguard Worker virtual void Blank(bool blank, DrmConnector index) = 0; 42*e7c364b6SAndroid Build Coastguard Worker 43*e7c364b6SAndroid Build Coastguard Worker // Return true if the device supports multiple connectors. 44*e7c364b6SAndroid Build Coastguard Worker virtual bool HasMultipleConnectors() = 0; 45*e7c364b6SAndroid Build Coastguard Worker 46*e7c364b6SAndroid Build Coastguard Worker // Device cleanup when drawing is done. 47*e7c364b6SAndroid Build Coastguard Worker virtual ~MinuiBackend() = default; 48*e7c364b6SAndroid Build Coastguard Worker }; 49*e7c364b6SAndroid Build Coastguard Worker 50*e7c364b6SAndroid Build Coastguard Worker #endif // _GRAPHICS_H_ 51